关于算法:CSE340-Type-Checking

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CSE340 Spring 2021 Project 3: Type Checking
Due: Tuesday, Arpil 1, 2021 by 11:59 pm MST
The goal of this project is to give you experience in Hindley-Milner type checking.
We begin by introducing the grammar of our language which is based on the previous project with
additional constructs. Then we will discuss the semantics of our language and type checking rules.
Finally we will go over a few examples and formalize the expected output.

  1. Lexical Specification
    Here is the list of tokens that your lexical analyzer should recognize (the new tokens are listed first):
    INT = “int”
    REAL = “real”
    BOOL = “bool”
    TRUE = “true”
    FALSE = “false”
    IF = “if”
    WHILE = “while”
    SWITCH = “switch”
    CASE = “case”
    NOT = “!”
    PLUS = “+”
    MINUS = “-“
    MULT = “*”
    DIV = “/”
    GREATER = “>”
    LESS = “<“
    GTEQ = “>=”
    LTEQ = “<=”
    NOTEQUAL = “<>”
    LPAREN = “(“
    RPAREN = “)”
    NUM = (pdigit digit*) + 0
    REALNUM = NUM “.” digit digit*
    PUBLIC = “public”
    PRIVATE = “private”
    EQUAL = “=”
    COLON = “:”
    COMMA = “,”
    SEMICOLON = “;”
    LBRACE = “{“
    RBRACE = “}”
    ID = letter (letter + digit)*
  2. Grammar
    Here is the grammar for our input language:
    program -> global_vars body
    global_vars -> ε
    global_vars -> var_decl_list
    var_decl_list -> var_decl
    var_decl_list -> var_decl var_decl_list
    var_decl -> var_list COLON type_name SEMICOLON
    var_list -> ID
    var_list -> ID COMMA var_list
    type_name -> INT
    type_name -> REAL
    type_name -> BOOL
    body -> LBRACE stmt_list RBRACE
    stmt_list -> stmt
    stmt_list -> stmt stmt_list
    stmt -> assignment_stmt
    stmt -> if_stmt
    stmt -> while_stmt
    stmt -> switch_stmt
    assignment_stmt -> ID EQUAL expression SEMICOLON
    expression -> primary
    expression -> binary_operator expression expression
    expression -> unary_operator expression
    unary_operator -> NOT
    binary_operator -> PLUS | MINUS | MULT | DIV
    binary_operator -> GREATER | LESS | GTEQ | LTEQ | EQUAL | NOTEQUAL
    primary -> ID
    primary -> NUM
    primary -> REALNUM
    primary -> TRUE
    primary -> FALSE
    if_stmt -> IF LPAREN expression RPAREN body
    while_stmt -> WHILE LPAREN expression RPAREN body
    switch_stmt -> SWITCH LPAREN expression RPAREN LBRACE case_list RBRACE
    case_list -> case
    case_list -> case case_list
    case -> CASE NUM COLON body
  3. Language Semantics
    3.1. Types
    The language has three built-in types: int , real and bool .
    3.2. Variables
    Programmers can declare variables either explicitly or implicitly.
    Explicit variables are declared in an var_list of a var_decl .
    A variable is declared implicitly if it is not declared explicitly but it appears in the
    program body.
    Example
    Consider the following program written in our language:
    x: int;
    y: bool;
    {
    y = x;
    z = 10;
    w = * z 5;
    }
    This program has four variables declared: x , y , z , and w , with x and y explicitly declared and z
    and w implicitly declared.
    3.3. Type System
    Our language uses structural equivalence for checking type equivalence. Implicit types will
    be inferred from the usage (in a simplified form of Hindley-Milner type inference).
    Here are all the type rules/constraints that your type checker will enforce (constraints are
    labeled for reference):
    C1: The left hand side of an assignment should have the same type as its right hand side
    C2: The operands of a binary operator (GTEQ
    , LTEQ , EQUAL and NOTEQUAL
    PLUS , MINUS , MULT , DIV , GREATER , LESS , )
    should have the same type (it can be any type)
    C3: The operand of a unary operator (NOT) should be of type bool
    C4: Condition of if and while statements should be of type bool
    C5: The expression that follows the switch keyword in switch_stmt should be of type
    int
    The type of expression binary_operator op1 op2 is the same as the type of op1 and
    op2 if operator is PLUS , MINUS , MULT or DIV . Note that op1 and op2 must have
    the same type due to C2
    The type of expression binary_operator op1 op2 is bool if operator is GREATER ,
    LESS , GTEQ , LTEQ , EQUAL or NOTEQUAL
    The type of expression unary_operator op is bool
    NUM constants are of type int
    REALNUM constants are of type real
    true and false values are of type bool
  4. Output
    There are two scenarios:
    There is a type error in the input program
    There are no type errors in the input program
    4.1. Type Error
    If any of the type constraints (listed in the Type System section above) is violated in the
    input program, then the output of your program should be:
    TYPE MISMATCH <line_number> <constraint>
    Where <line_number> is replaced with the line number that the violation occurs and
    <constraint> should be replaced with the label of the violated type constraint (possible values
    are C1 through C5). Note that you can assume that anywhere a violation can occur it will be on a
    single line.
    4.2. No Type Error
    If there are no type errors in the input program, then you should output type information for all
    variables in the input program in the order they appear in the program. There are two cases:
    If the type of the variable is determined to be one of the builtin types, then output one line in
    the following format:
    <variable>: <type> #
    where <variable> should be replaced by the variable name and <type> should be
    replaced by the type of the variable.
    If the type of the variable could not be determined to be one of the builtin types, then you
    need to list all variables that have the same type as the target variable and mark all of
    them as printed (so as to not print a separate entry for those later). You should output one
    line in the following format:
    <variable_list>: ? #
    where <variable_list> is a comma-separated list of variables that have the same type
    in the order they appear in the program.
  5. Examples
    Given the following:
    a, b: int;
    {
    a = < b 2;
    }
    The output will be the following:
    TYPE MISMATCH 3 C1
    This is because the type of < b 2 is bool , but a is of type int which is a violation of C1.
    Given the following:
    a, b: int;
    {
    a = + b 2.5;
    }
    The output will be the following:
    TYPE MISMATCH 3 C2
    This is because the type of b is int and the type of 2.5 is real which means in the
    expression + b 2.5 , C2 is violated
    Given the following:
    a, b: int;
    {
    a = b;
    }
    The output will be the following:
    a: int #
    b: int #
    Given the following:
    {
    a = b;
    }
    The output will be the following:
    a, b: ? #
    Note that b is not listed separately because it is marked as printed when listed with a on the first
    line of the output.
    Given the following:
    {
    a = + 1 b;
    }
    The output will be the following:
    a: int #
    b: int #
    Given the following:
    {
    if (<= a b)
    {
    a = 2.4;
    }
    }
    The output will be the following:
    a: real #
    b: real #
    Given the following:
    {
    if (a)
    {
    b = * 2 b;
    }
    }
    The output will be the following:
    a: bool #
    b: int #
    Given the following:
    a, b: int;
    c: int;
    {
    x = + a * b c;
    y = ! true;
    }
    The output will be the following:
    a: int #
    b: int #
    c: int #
    x: int #
    y: bool #
    Given the following:
    {
    x = + a * b c;
    y = ! < a x;
    z = w;
    }
    The output will be the following:
    x, a, b, c: ? #
    y: bool #
    z, w: ? #
    Note that z and w are not listed with x .
  6. Requirements
    You should use C/C++, no other programming languages are allowed.
    You should submit your code on the course submission website, no other submission
    forms will be accepted.
    Also submit the output file obtained from the server
  7. Evaluation
    The submissions are evaluated based on the automated test cases on the submission website.
    Your grade will be proportional to the number of test cases passing. If your code does not
    compile on the submission website, you will not receive any points.
    Here is the breakdown of points for tests in different categories:
    Test cases with assignment statements (no if , while or switch): 50 points
    Test cases with assignment, if and while statements (no switch): 30 points
    Test cases with all types of statements: 20 points
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