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商城我的项目中,有鼠标移入图片放大的性能,钻研一下实现
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta http-equiv="X-UA-Compatible" content="IE=edge" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Image zoom</title>
</head>
<style>
body {
display: flex;
justify-content: center;
align-items: center;
min-height: 100vh;
}
#image {
width: 300px;
height: 300px;
background-color: #000;
background-image: url(https://placekitten.com/900/900);
background-size: 300px 300px;
background-repeat: no-repeat;
}
#image[zoomed] {
background-size: 900px 900px;
background-position: calc(var(--x) * 100%) calc(var(--y) * 100%);
}
</style>
<body>
<div id="image"></div>
</body>
<script>
let el = document.querySelector('#image')
// PC 端操作
el.addEventListener('mouseenter', enterHandler)
el.addEventListener('mousemove', moveHandler)
el.addEventListener('mouseleave', leaveHandler)
// 挪动端操作
el.addEventListener('touchstart', enterHandler)
el.addEventListener('touchmove', moveHandler)
el.addEventListener('touchend', leaveHandler)
function enterHandler(e) {e.target.setAttribute('zoomed', 1)
moveHandler(e)
}
function moveHandler(e) {
// getBoundingClientRect 用于获取元素绝对于视窗的地位汇合。汇合中有 top, right, bottom, left 等属性
let rect = e.target.getBoundingClientRect()
let offsetX, offsetY
let isH5 = ['touchstart', 'touchmove', 'touchend'].includes(e.type)
// 是挪动端,并且 touches 事件存在
if (isH5 && e.touches[0]) {offsetX = e.touches[0].pageX - rect.left
offsetY = e.touches[0].pageY - rect.top
e.preventDefault()} else {
// PC 端
offsetX = e.offsetX
offsetY = e.offsetY
}
// 元素的地位信息
let x = offsetX / rect.width
let y = offsetY / rect.height
// 设置元素属性,用于计算 background-position 的地位
e.target.style.setProperty('--x', x)
e.target.style.setProperty('--y', y)
}
function leaveHandler(e) {e.target.removeAttribute('zoomed')
moveHandler(e)
}
</script>
</html>
具体成果复制上来关上看看
正文完