前言
前几天敌人给我分享了一道很简略的校招面试题,我感觉还蛮有意思的,分享进去给你们做一下试一下,看你们做进去要花多久工夫!
题目
类的成员变量:
请定义一个交通工具(Vehicle)的类,其中有:属性:速度(speed),体积
(size)等等
办法:挪动(move()),设置速度(setSpeed(int speed)),减速speedUp(),减
速speedDown()等等.
最初在测试类Vehicle中的main()中实例化一个交通工具对象,并通过方
法给它初始化speed,size的值,并且通过打印进去。另外,调用减速,减
速的办法对速度进行扭转。
public class Vehicle {
private int speed;
private int size;
public Vehicle() {
}
public Vehicle(int speed, int size) {
this.speed = speed;
this.size = size;
}
//挪动
public void move(){ }
//减速
public void speedUp(int speed){
this.speed+=speed;
}
//加速
public void speedDown(int speed){
this.speed-=speed;
}
public int getSpeed() {
return speed;
}
public void setSpeed(int speed) {
this.speed = speed;
}
public int getSize() {
return size;
}
public void setSize(int size) {
this.size = size;
}
public static void main(String[] args) {
Vehicle vehicle = new Vehicle();
vehicle.setSpeed(160);
vehicle.setSize(100);
System.out.println("速度为:"+vehicle.getSpeed());
System.out.println("体积为:"+vehicle.getSize());
vehicle.speedUp(10);
System.out.println("减速为:"+vehicle.getSpeed());
vehicle.speedDown(100);
System.out.println("加速为:"+vehicle.getSpeed());
}
}
后果为:
类的成员变量与办法、构造方法
在程序中,常常要对工夫进行操作,然而并没有工夫类型的数据。那
么,咱们能够本人实现一个工夫类,来满足程序中的须要。
定义名为MyTime的类,其中应有三个整型成员:时(hour),分
(minute),秒(second),为了保证数据的安全性,这三个成员变量
应申明为公有。 为MyTime类定义构造方法,以不便创建对象时初始化
成员变量。 再定义diaplay办法,用于将工夫信息打印进去。
为MyTime类增加以下办法:
addSecond(int sec)
addMinute(int min)
addHour(int hou)
subSecond(int sec)
subMinute(int min)
subHour(int hou)
别离对时、分、秒进行加减运算。
代码
public class MyTime {
private int hour;
private int minute;
private int second;
public MyTime(int hour, int minute, int second) {
this.hour = hour;
this.minute = minute;
this.second = second;
}
public void display() {
System.out.println("hour=" + hour +
", minute=" + minute +
", second=" + second +
'}');
}
public void addSecond(int sec){
this.second+=sec;
}
public void addMinute(int min){
this.minute+=min;
}
public void addHour(int hou){
this.hour+=hou;
}
public void subSecond(int sec){
this.second-=sec;
}
public void subMinute(int min){
this.minute-=min;
}
public void subHour(int hou){
this.hour-=hou;
}
}
构造方法:
编写Java程序,用于显示人的姓名和年龄。定义一个人类(Person),
该类中应该有两个公有属性,姓名(name)和年龄(age)。定义结构
办法,用来初始化数据成员。再定义显示(display)办法,将姓名和年
龄打印进去。
代码:
public class Person {
private String name;
private int age;
public Person(String name, int age) {
this.name = name;
this.age = age;
}
public void display() {
System.out.println( "name='" + name + '\'' +
", age=" + age);
}
public static void main(String[] args) {
Person yc = new Person("yc", 6);
yc.display();
}
}
get办法和set办法
定义一个类,该类有一个公有成员变量,通过构造方法将其进行赋初
值,并提供该成员的getXXX()和setXXX()办法
public class Lab04 {
private int age;
public Lab04() {
age = 10;
}
public int getAge() {
return age;
}
public void setAge(int age) {
this.age = age;
}
public static void main(String[] args) {
Lab04 lab04 = new Lab04();
System.out.println(lab04.getAge());
}
}
构造方法与重载
建设一个汽车类,包含轮胎个数,汽车色彩,车身分量等属性。并通过
不同的构造方法创立事例。
至多要求:汽车可能减速,加速,停车。
要求:命名标准,代码体现档次,有敌对的操作提醒。
public class Car {
private int TiresNum;
private String color;
private double weight;
private int speed=30;
public Car() {
}
public Car(int tiresNum, String color, double weight) {
this.TiresNum = tiresNum;
this.color = color;
this.weight = weight;
}
//减速
public void speedUp(int speed){
System.out.println("汽车减速"+speed+"km/s");
this.speed+=speed;
}
//加速
public void speedDown(int speed){
System.out.println("汽车加速"+speed+"km/s");
this.speed-=speed;
}
public void stop(){
speed=0;
System.out.println("汽车停车");
}
//速度
public void carStatus(){
System.out.println("汽车以"+getSpeed()+"km/s的速度前行");
}
public int getTiresNum() {
return TiresNum;
}
public void setTiresNum(int tiresNum) {
TiresNum = tiresNum;
}
public String getColor() {
return color;
}
public void setColor(String color) {
this.color = color;
}
public double getWeight() {
return weight;
}
public void setWeight(double weight) {
this.weight = weight;
}
public int getSpeed() {
return speed;
}
public void setSpeed(int speed) {
this.speed = speed;
}
@Override
public String toString() {
return "Car" +
"轮胎数=" + TiresNum +
"个, 色彩='" + color + '\'' +
", 分量=" + weight +
"kg, 速度=" + speed +
"km/s";
}
}
class CarTest{
public static void main(String[] args) {
Car car = new Car();
car.setTiresNum(4);
car.setColor("红色");
car.setWeight(100.1);
System.out.println(car.toString());
car.carStatus();
car.stop();
car.carStatus();
car.speedUp(100);
car.carStatus();
car.speedDown(20);
car.carStatus();
System.out.println("----------------------");
Car car1 = new Car(4, "彩色", 100.0);
car1.toString();
car.carStatus();
car.stop();
car.carStatus();
car.speedUp(180);
car.carStatus();
car.speedDown(30);
car.carStatus();
}
}
后果为:
Static关键字与一般变量的区别:
创立一个名称为StaticDemo的类,并申明一个动态变量和一个一般变
量。对变量别离赋予10和5的初始值。在main()办法中输入变量值。
public class StaticDemo {
public static int num=10;
public int num1=5;
public static void main(String[] args) {
System.out.println("num="+StaticDemo.num);
StaticDemo staticDemo = new StaticDemo();
System.out.println("num1="+staticDemo.num1);
}
}
后果为:
包、继承、构造函数
创立一个名称为MainPackage的包,使它蕴含MainClass和MainSubClass
类。MainClass类该当蕴含变量申明,其值从构造方法中输入。
MainSubClass类从MainClass派生而来。试执行下列操作:创立一个名称
为SamePackage的类,使它导入上述包,并创立一个MainSubClass类的对
象
package day06.MainPackage;
public class MainClass {
int num=10;
public MainClass() {
System.out.println(num);
}
}
package day06.MainPackage;
public class MainSubClass extends MainClass {
}
package day06;
import day06.MainPackage.MainSubClass;
public class SamePackage {
public static void main(String[] args) {
MainSubClass mainSubClass = new MainSubClass();
}
}
后果:
笼罩、继承
建设一个汽车Auto类,包含轮胎个数,汽车色彩,车身分量、速度等成
员变量。并通过不同的构造方法创立实例。至多要求:汽车可能减速,
加速,停车。再定义一个小汽车类Car,继承Auto,并增加空调、CD等
成员变量,笼罩减速,加速的办法
Auto.java
public class Auto {
private int TiresNum;
private String color;
private double weight;
private int speed=30;
public Auto() {
}
public Auto(int tiresNum, String color, double weight) {
this.TiresNum = tiresNum;
this.color = color;
this.weight = weight;
}
//减速
public void speedUp(int speed){
System.out.println("汽车减速"+speed+"km/s");
this.speed+=speed;
}
//加速
public void speedDown(int speed){
System.out.println("汽车加速"+speed+"km/s");
this.speed-=speed;
}
public void stop(){
speed=0;
System.out.println("汽车停车");
}
public int getTiresNum() {
return TiresNum;
}
public void setTiresNum(int tiresNum) {
TiresNum = tiresNum;
}
public String getColor() {
return color;
}
public void setColor(String color) {
this.color = color;
}
public double getWeight() {
return weight;
}
public void setWeight(double weight) {
this.weight = weight;
}
public int getSpeed() {
return speed;
}
public void setSpeed(int speed) {
this.speed = speed;
}
}
car.java
public class Car extends Auto{
private String airCondition;
private String cdName;
public Car() {
}
public Car(int tiresNum, String color, double weight, String airCondition, String cdName) {
super(tiresNum, color, weight);
this.airCondition = airCondition;
this.cdName = cdName;
}
@Override
public void speedUp(int speed) {
super.speedUp(speed);
System.out.println("我是小车减速");
}
@Override
public void speedDown(int speed) {
super.speedDown(speed);
System.out.println("我是小车加速");
}
}
最初
不晓得你做进去花了多久的工夫呢,如果有什么不懂的和须要探讨的能够在评论区留言!
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