关于node.js:搭建node服务四Decorator装饰器

Decorator(装璜器)是ECMAScript中一种与class相干的语法,用于给对象在运行期间动静的减少性能。Node.js还不反对Decorator,能够应用Babel进行转换,也能够在TypeScript中应用Decorator。本示例则是基于TypeScript来介绍如何在node服务中应用Decorator。

一、 TypeScript相干

因为应用了 TypeScript ,须要装置TypeScript相干的依赖,并在根目录增加 tsconfig.json 配置文件,这里不再具体阐明。要想在 TypeScript 中应用Decorator 装璜器,必须将 tsconfig.json 中 experimentalDecorators设置为true,如下所示:

tsconfig.json

{
  "compilerOptions": {
    …
    // 是否启用实验性的ES装璜器
    "experimentalDecorators": true
  }
}

二、 装璜器介绍

1. 简略示例

Decorator理论是一种语法糖,上面是一个简略的用TypeScript编写的装璜器示例:


const Controller: ClassDecorator = (target: any) => {
    target.isController = true;
};

@Controller
class MyClass {

}

console.log(MyClass.isController); // 输入后果:true

Controller是一个类装璜器,在MyClass类申明前以 @Controller 的模式应用装璜器,增加装璜器后MyClass. isController 的值为true。
编译后的代码如下:

var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
    var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
    if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
    else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
    return c > 3 && r && Object.defineProperty(target, key, r), r;
};

const Controller = (target) => {
    target.isController = true;
};
let MyClass = class MyClass {
};
MyClass = __decorate([
    Controller
], MyClass);

2. 工厂办法

在应用装璜器的时候有时候须要给装璜器传递一些参数,这时能够应用装璜器工厂办法,示例如下:

function controller ( label: string): ClassDecorator {
    return (target: any) => {
        target.isController = true;
        target.controllerLabel = label;
    };
}

@controller('My')
class MyClass {

}

console.log(MyClass.isController); // 输入后果为: true
console.log(MyClass.controllerLabel); // 输入后果为: "My"

controller 办法是装璜器工厂办法,执行后返回一个类装璜器,通过在MyClass类上方以 @controller(‘My’) 格局增加装璜器,增加后 MyClass.isController 的值为true,并且MyClass.controllerLabel 的值为 “My”。

3. 类装璜器

类装璜器的类型定义如下:

type ClassDecorator = <TFunction extends Function>(target: TFunction) => TFunction | void;

类装璜器只有一个参数target,target为类的构造函数。
类装璜器的返回值能够为空,也能够是一个新的构造函数。
上面是一个类装璜器示例:

interface Mixinable {
    [funcName: string]: Function;
}
function mixin ( list: Mixinable[]): ClassDecorator {
    return (target: any) => {
        Object.assign(target.prototype, ...list)
    }
}

const mixin1 = {
    fun1 () {
        return 'fun1'
    }
};

const mixin2 = {
    fun2 () {
        return 'fun2'
    }
};

@mixin([ mixin1, mixin2 ])
class MyClass {

}

console.log(new MyClass().fun1()); // 输入:fun1
console.log(new MyClass().fun2()); // 输入:fun2

mixin是一个类装璜器工厂,应用时以 @mixin() 格局增加到类申明前,作用是将参数数组中对象的办法增加到 MyClass 的原型对象上。

4. 属性装璜器

属性装璜器的类型定义如下:

type PropertyDecorator = (target: Object, propertyKey: string | symbol) => void;

属性装璜器有两个参数 target 和 propertyKey。

  • target:动态属性是类的构造函数,实例属性是类的原型对象
  • propertyKey:属性名

上面是一个属性装璜器示例:

interface CheckRule {
    required: boolean;
}
interface MetaData {
    [key: string]: CheckRule;
}

const Required: PropertyDecorator = (target: any, key: string) => {
    target.__metadata = target.__metadata ? target.__metadata : {};
    target.__metadata[key] = { required: true };
};

class MyClass {
    @Required
    name: string;
    
    @Required
    type: string;
}

@Required 是一个属性装璜器,应用时增加到属性申明前,作用是在 target 的自定义属性__metadata中增加对应属性的必填规定。上例增加装璜器后target.__metadata 的值为:{ name: { required: true }, type: { required: true } }。
通过读取 __metadata 能够取得设置的必填的属性,从而对实例对象进行校验,校验相干的代码如下:

function validate(entity): boolean {
    // @ts-ignore
    const metadata: MetaData = entity.__metadata;
    if(metadata) {
        let i: number,
            key: string,
            rule: CheckRule;
        const keys = Object.keys(metadata);
        for (i = 0; i < keys.length; i++) {
            key = keys[i];
            rule = metadata[key];
            if (rule.required && (entity[key] === undefined || entity[key] === null || entity[key] === '')) {
                return false;
            }
        }
    }
    return true;
}

const entity: MyClass = new MyClass();
entity.name = 'name';
const result: boolean = validate(entity);
console.log(result); // 输入后果:false

5. 办法装璜器

办法装璜器的类型定义如下:

type MethodDecorator = <T>(target: Object, propertyKey: string | symbol, descriptor: TypedPropertyDescriptor<T>) => TypedPropertyDescriptor<T> | void;

办法装璜器有3个参数 target 、 propertyKey 和 descriptor。

  • target:静态方法是类的构造函数,实例办法是类的原型对象
  • propertyKey:办法名
  • descriptor:属性描述符

办法装璜器的返回值能够为空,也能够是一个新的属性描述符。
上面是一个办法装璜器示例:

const Log: MethodDecorator = (target: any, key: string, descriptor: PropertyDescriptor) => {
    const className = target.constructor.name;
    const oldValue = descriptor.value;
    descriptor.value = function(...params) {
        console.log(`调用${className}.${key}()办法`);
        return oldValue.apply(this, params);
    };
};

class MyClass {
    private name: string;

    constructor(name: string) {
        this.name = name;
    }

    @Log
    getName (): string {
        return 'Tom';
    }
}

const entity = new MyClass('Tom');
const name = entity.getName();
// 输入: 调用MyClass.getName()办法

@Log 是一个办法装璜器,应用时增加到办法申明前,用于主动输入办法的调用日志。办法装璜器的第3个参数是属性描述符,属性描述符的value示意办法的执行函数,用一个新的函数替换了原来值,新的办法还会调用原办法,只是在调用原办法前输入了一个日志。

6. 拜访符装璜器

拜访符装璜器的应用与办法装璜器统一,参数和返回值雷同,只是拜访符装璜器用在拜访符申明之前。须要留神的是,TypeScript不容许同时装璜一个成员的get和set拜访符。上面是一个拜访符装璜器的示例:


const Enumerable: MethodDecorator = (target: any, key: string, descriptor: PropertyDescriptor) => {
    descriptor.enumerable = true;
};

class MyClass {
    createDate: Date;
    constructor() {
        this.createDate = new Date();
    }

    @Enumerable
    get createTime () {
        return this.createDate.getTime();
    }
}

const entity = new MyClass();
for(let key in entity) {
    console.log(`entity.${key} =`, entity[key]);
}
/* 输入:
entity.createDate = 2020-04-08T10:40:51.133Z
entity.createTime = 1586342451133
 */

MyClass 类中有一个属性createDate 为Date类型, 另外减少一个有 get 申明的createTime办法,就能够以 entity.createTime 形式取得 createDate 的毫秒值。然而 createTime 默认是不可枚举的,通过在申明前减少 @Enumerable 装璜器能够使 createTime 成为可枚举的属性。

7. 参数装璜器

参数装璜器的类型定义如下:

type ParameterDecorator = (target: Object, propertyKey: string | symbol, parameterIndex: number) => void;

参数装璜器有3个参数 target 、 propertyKey 和 descriptor。

  • target:静态方法的参数是类的构造函数,实例办法的参数是类的原型对象
  • propertyKey:参数所在办法的办法名
  • parameterIndex:在办法参数列表中的索引值

在下面 @Log 办法装璜器示例的根底上,再利用参数装璜器对增加日志的性能进行扩大,减少参数信息的日志输入,代码如下:

function logParam (paramName: string = ''): ParameterDecorator  {
    return (target: any, key: string, paramIndex: number) => {
        if (!target.__metadata) {
            target.__metadata = {};
        }
        if (!target.__metadata[key]) {
            target.__metadata[key] = [];
        }
        target.__metadata[key].push({
            paramName,
            paramIndex
        });
    }
}

const Log: MethodDecorator = (target: any, key: string, descriptor: PropertyDescriptor) => {
    const className = target.constructor.name;
    const oldValue = descriptor.value;
    descriptor.value = function(...params) {
        let paramInfo = '';
        if (target.__metadata && target.__metadata[key]) {
            target.__metadata[key].forEach(item => {
                paramInfo += `\n * 第${item.paramIndex}个参数${item.paramName}的值为: ${params[item.paramIndex]}`;
            })
        }
        console.log(`调用${className}.${key}()办法` + paramInfo);
        return oldValue.apply(this, params);
    };
};

class MyClass {
    private name: string;

    constructor(name: string) {
        this.name = name;
    }

    @Log
    getName (): string {
        return 'Tom';
    }

    @Log
    setName(@logParam() name: string): void {
        this.name = name;
    }

    @Log
    setNames( @logParam('firstName') firstName: string, @logParam('lastName') lastName: string): void {
        this.name = firstName + '' + lastName;
    }
}

const entity = new MyClass('Tom');
const name = entity.getName();
// 输入:调用MyClass.getName()办法

entity.setName('Jone Brown');
/* 输入:
调用MyClass.setNames()办法
 * 第0个参数的值为: Jone Brown
*/

entity.setNames('Jone', 'Brown');
/* 输入:
调用MyClass.setNames()办法
 * 第1个参数lastName的值为: Brown
 * 第0个参数firstName的值为: Jone
*/

@logParam 是一个参数装璜器,应用时增加到参数申明前,用于输入参数信息日志。

8. 执行程序

不同申明上的装璜器将按以下程序执行:

  1. 实例成员的装璜器:

参数装璜器 > 办法装璜器 > 拜访符装璜器/属性装璜器

  1. 动态成员的装璜器:

参数装璜器 > 办法装璜器 > 拜访符装璜器/属性装璜器

  1. 构造函数的参数装璜器
  2. 类装璜器

如果同一个申明有多个装璜器,离申明越近的装璜器越早执行:

const A: ClassDecorator = (target) => {
    console.log('A');
};

const B: ClassDecorator = (target) => {
    console.log('B');
};

@A
@B
class MyClass {

}

/* 输入后果:
B
A
*/

三、 Reflect Metadata

1. 装置依赖

Reflect Metadata是的一个实验性接口,能够通过装璜器来给类增加一些自定义的信息。这个接口目前还不是 ECMAScript 规范的一部分,须要装置 reflect-metadata垫片能力应用。

npm install reflect-metadata --save

或者

yarn add reflect-metadata

另外,还须要在全局的地位导入此模块,例如:入口文件。

import 'reflect-metadata';

2. 相干接口

Reflect Metadata 提供的接口如下:

// 定义元数据
Reflect.defineMetadata(metadataKey, metadataValue, target);
Reflect.defineMetadata(metadataKey, metadataValue, target, propertyKey);

// 查看指定关键字的元数据是否存在,会遍历继承链
let result1 = Reflect.hasMetadata(metadataKey, target);
let result2 = Reflect.hasMetadata(metadataKey, target, propertyKey);

// 查看指定关键字的元数据是否存在,只判断本人的,不会遍历继承链
let result3 = Reflect.hasOwnMetadata(metadataKey, target);
let result4 = Reflect.hasOwnMetadata(metadataKey, target, propertyKey);

// 获取指定关键字的元数据值,会遍历继承链
let result5 = Reflect.getMetadata(metadataKey, target);
let result6 = Reflect.getMetadata(metadataKey, target, propertyKey);

// 获取指定关键字的元数据值,只查找本人的,不会遍历继承链
let result7 = Reflect.getOwnMetadata(metadataKey, target);
let result8 = Reflect.getOwnMetadata(metadataKey, target, propertyKey);

// 获取元数据的所有关键字,会遍历继承链
let result9 = Reflect.getMetadataKeys(target);
let result10 = Reflect.getMetadataKeys(target, propertyKey);

// 获取元数据的所有关键字,只获取本人的,不会遍历继承链
let result11 = Reflect.getOwnMetadataKeys(target);
let result12 = Reflect.getOwnMetadataKeys(target, propertyKey);

// 删除指定关键字的元数据
let result13 = Reflect.deleteMetadata(metadataKey, target);
let result14 = Reflect.deleteMetadata(metadataKey, target, propertyKey);

// 装璜器形式设置元数据
@Reflect.metadata(metadataKey, metadataValue)
class C {
    @Reflect.metadata(metadataKey, metadataValue)
    method() {
    }
}

3. design类型元数据

要应用design类型元数据须要在tsconfig.json中设置emitDecoratorMetadata为true,如下所示:

  • tsconfig.json
{
  "compilerOptions": {
…
    // 是否启用实验性的ES装璜器
    "experimentalDecorators": true

    // 是否主动设置design类型元数据(关键字有"design:type"、"design:paramtypes"、"design:returntype")
    "emitDecoratorMetadata": true
  }
}

emitDecoratorMetadata 设为true后,会主动设置design类型的元数据,通过以下形式能够获取元数据的值:

let result1 = Reflect.getMetadata('design:type', target, propertyKey);
let result2 = Reflect.getMetadata('design:paramtypes', target, propertyKey);
let result3 = Reflect.getMetadata('design:returntype', target, propertyKey);

不同类型的装璜器取得的 design 类型的元数据值,如下表所示:

装璜器类型 design:type design:paramtypes design:returntype
类装璜器 构造函数所有参数类型组成的数组
属性装璜器 属性的类型
办法装璜器 Function 办法所有参数的类型组成的数组 办法返回值的类型
参数装璜器 所属办法所有参数的类型组成的数组

示例代码:

const MyClassDecorator: ClassDecorator = (target: any) => {
    const type = Reflect.getMetadata('design:type', target);
    console.log(`类[${target.name}] design:type = ${type && type.name}`);

    const paramTypes = Reflect.getMetadata('design:paramtypes', target);
    console.log(`类[${target.name}] design:paramtypes =`, paramTypes && paramTypes.map(item => item.name));

    const returnType = Reflect.getMetadata('design:returntype', target)
    console.log(`类[${target.name}] design:returntype = ${returnType && returnType.name}`);
};

const MyPropertyDecorator: PropertyDecorator = (target: any, key: string) => {
    const type = Reflect.getMetadata('design:type', target, key);
    console.log(`属性[${key}] design:type = ${type && type.name}`);

    const paramTypes = Reflect.getMetadata('design:paramtypes', target, key);
    console.log(`属性[${key}] design:paramtypes =`, paramTypes && paramTypes.map(item => item.name));

    const returnType = Reflect.getMetadata('design:returntype', target, key);
    console.log(`属性[${key}] design:returntype = ${returnType && returnType.name}`);
};

const MyMethodDecorator: MethodDecorator = (target: any, key: string, descriptor: PropertyDescriptor) => {
    const type = Reflect.getMetadata('design:type', target, key);
    console.log(`办法[${key}] design:type = ${type && type.name}`);

    const paramTypes = Reflect.getMetadata('design:paramtypes', target, key);
    console.log(`办法[${key}] design:paramtypes =`, paramTypes && paramTypes.map(item => item.name));

    const returnType = Reflect.getMetadata('design:returntype', target, key)
    console.log(`办法[${key}] design:returntype = ${returnType && returnType.name}`);
};

const MyParameterDecorator: ParameterDecorator = (target: any, key: string, paramIndex: number) => {
    const type = Reflect.getMetadata('design:type', target, key);
    console.log(`参数[${key} - ${paramIndex}] design:type = ${type && type.name}`);

    const paramTypes = Reflect.getMetadata('design:paramtypes', target, key);
    console.log(`参数[${key} - ${paramIndex}] design:paramtypes =`, paramTypes && paramTypes.map(item => item.name));

    const returnType = Reflect.getMetadata('design:returntype', target, key)
    console.log(`参数[${key} - ${paramIndex}] design:returntype = ${returnType && returnType.name}`);
};

@MyClassDecorator
class MyClass {
    @MyPropertyDecorator
    myProperty: string;

    constructor (myProperty: string) {
        this.myProperty = myProperty;
    }

    @MyMethodDecorator
    myMethod (@MyParameterDecorator index: number, name: string): string {
        return `${index} - ${name}`;
    }
}

输入后果如下:

属性[myProperty] design:type = String
属性[myProperty] design:paramtypes = undefined
属性[myProperty] design:returntype = undefined
参数[myMethod - 0] design:type = Function
参数[myMethod - 0] design:paramtypes = [ 'Number', 'String' ]
参数[myMethod - 0] design:returntype = String
办法[myMethod] design:type = Function
办法[myMethod] design:paramtypes = [ 'Number', 'String' ]
办法[myMethod] design:returntype = String
类[MyClass] design:type = undefined
类[MyClass] design:paramtypes = [ 'String' ]
类[MyClass] design:returntype = undefined

四、 装璜器利用

应用装璜器能够实现主动注册路由,通过给Controller层的类和办法增加装璜器来定义路由信息,当创立路由时扫描指定目录下所有Controller,获取装璜器定义的路由信息,从而实现主动增加路由。

装璜器代码

  • src/common/decorator/controller.ts
export interface Route {
    propertyKey: string,
    method: string;
    path: string;
}

export function Controller(path: string = ''): ClassDecorator {
    return (target: any) => {
        Reflect.defineMetadata('basePath', path, target);
    }
}

export type RouterDecoratorFactory = (path?: string) => MethodDecorator;

export function createRouterDecorator(method: string): RouterDecoratorFactory {
    return (path?: string) => (target: any, propertyKey: string, descriptor: PropertyDescriptor) => {
        const route: Route = {
            propertyKey,
            method,
            path: path || ''
        };
        if (!Reflect.hasMetadata('routes', target)) {
            Reflect.defineMetadata('routes', [], target);
        }
        const routes = Reflect.getMetadata('routes', target);
        routes.push(route);
    }
}

export const Get: RouterDecoratorFactory = createRouterDecorator('get');
export const Post: RouterDecoratorFactory = createRouterDecorator('post');
export const Put: RouterDecoratorFactory = createRouterDecorator('put');
export const Delete: RouterDecoratorFactory = createRouterDecorator('delete');
export const Patch: RouterDecoratorFactory = createRouterDecorator('patch');

控制器代码

  • src/controller/roleController.ts
import Koa from 'koa';
import { Controller, Get } from '../common/decorator/controller';
import RoleService from '../service/roleService';

@Controller()
export default class RoleController {

    @Get('/roles')
    static async getRoles (ctx: Koa.Context) {
        const roles = await RoleService.findRoles();
        ctx.body = roles;
    }

    @Get('/roles/:id')
    static async getRoleById (ctx: Koa.Context) {
        const id = ctx.params.id;
        const role = await RoleService.findRoleById(id);
        ctx.body = role;
    }
}
  • src/controller/userController.ts
import Koa from 'koa';
import { Controller, Get } from '../common/decorator/controller';
import UserService from '../service/userService';

@Controller('/users')
export default class UserController {
    @Get()
    static async getUsers (ctx: Koa.Context) {
        const users = await UserService.findUsers();
        ctx.body = users;
    }

    @Get('/:id')
    static async getUserById (ctx: Koa.Context) {
        const id = ctx.params.id;
        const user = await UserService.findUserById(id);
        ctx.body = user;
    }
}

路由器代码

  • src/common /scanRouter.ts
import fs from 'fs';
import path from 'path';
import KoaRouter from 'koa-router';
import { Route } from './decorator/controller';

// 扫描指定目录的Controller并增加路由
function scanController(dirPath: string, router: KoaRouter): void {
    if (!fs.existsSync(dirPath)) {
        console.warn(`目录不存在!${dirPath}`);
        return;
    }
    const fileNames: string[] = fs.readdirSync(dirPath);

    for (const name of fileNames) {
        const curPath: string = path.join(dirPath, name);
        if (fs.statSync(curPath).isDirectory()) {
            scanController(curPath, router);
            continue;
        }
        if (!(/(.js|.jsx|.ts|.tsx)$/.test(name))) {
            continue;
        }
        try {
            const scannedModule = require(curPath);
            const controller = scannedModule.default || scannedModule;
            const isController: boolean = Reflect.hasMetadata('basePath', controller);
            const hasRoutes: boolean = Reflect.hasMetadata('routes', controller);
            if (isController && hasRoutes) {
                const basePath: string = Reflect.getMetadata('basePath', controller);
                const routes: Route[] = Reflect.getMetadata('routes', controller);
                let curPath: string, curRouteHandler;
                routes.forEach( (route: Route) => {
                    curPath = path.posix.join('/', basePath, route.path);
                    curRouteHandler = controller[route.propertyKey];
                    router[route.method](curPath, curRouteHandler);
                    console.info(`router: ${controller.name}.${route.propertyKey} [${route.method}] ${curPath}`)
                })
            }
        } catch (error) {
            console.warn('文件读取失败!', curPath, error);
        }

    }
}

export default class ScanRouter extends KoaRouter {
    constructor(opt?: KoaRouter.IRouterOptions) {
        super(opt);
    }

    scan (scanDir: string | string[]) {
        if (typeof scanDir === 'string') {
            scanController(scanDir, this);
        } else if (scanDir instanceof Array) {
            scanDir.forEach(async (dir: string) => {
                scanController(dir, this);
            });
        }
    }
}

创立路由代码

  • src/router.ts
import path from 'path';
import ScanRouter from './common/scanRouter';

const router = new ScanRouter();

router.scan([path.resolve(__dirname, './controller')]);

export default router;

五、 阐明

本文介绍了如何在node服务中应用装璜器,当须要减少某些额定的性能时,就能够不批改代码,简略地通过增加装璜器来实现性能。本文相干的代码已提交到GitHub以供参考,我的项目地址:https://github.com/liulinsp/node-server-decorator-demo。

作者:宜信技术学院 刘琳

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