Promise 个性是异步编程的一种解决方案,对象代表了将来将要产生的事件,通过Promise,能够防止回调函数的层层嵌套
Promise有两个特色
- 对象的状态代表异步操作后果,一共有三种状态,
pending:进行中
resolved:已胜利
rejected:已失败,
只有异步操作的后果可能决定对象的状态 - 对象状态一旦扭转,就不能再被扭转,且状态只能从pending扭转为resolved以及pending扭转为rejected
Promise对象通过Promise构造函数生成,构造函数接管一个函数为参数,Promise对象建设后就会立刻执行参数函数,此函数以resolve,reject两个函数作为参数,执行resolve函数可使Promise对象状态更改为resolved,执行reject函数可使Promise对象状态更改为rejected,
new Promise((resolve, reject) => {});
new Promise((resolve, reject) => {
resolve()
});
new Promise((resolve, reject) => {
reject()
})
then()
Promise对象能够通过then()办法来执行resolve(),reject()回调,同时返回一个新Promise对象,其中reject()参数可选
promise.then(resolve, reject)
var obj;
var resolvePromise = new Promise((resolve, reject) => {
var param = {};
obj = param;
resolve(param);
});
须要留神的是resolve和reject并不会终止Promise的执行
new Promise((resolve, reject) => {
resolve();
console.log("Promise没有进行执行")
});
catch()
Promise能够通过catch来执行指定产生谬误时的回调函数同时返回一个新Promise对象
new Promise((resolve, reject) => {
reject("产生谬误");
}).catch(error=>{console.log(error)});
then办法指定的回调函数产生谬误,也会被catch捕捉
new Promise((resolve, reject) => {
resolve("resolve");
}).then(info => {
var result = wrong+info
}).catch(err=>{
console.log("打印错误信息")
console.log(err)
})
如果Promise曾经resolved,那么之后的谬误将不再捕获
new Promise((resolve, reject) => {
resolve("resolve");
var result = wrong
}).catch(err=>{
console.log("打印错误信息")
console.log(err)
})
catch办法中还能再次抛出谬误
new Promise((resolve, reject) => {
var result = wrong
resolve()
}).catch(err=>{
console.log("打印错误信息")
console.log(err)
let obj = {}
obj.err.size = 0;
}).catch(err=>{
console.log("再一次捕获谬误,打印错误信息")
console.log(err)
})
finally()
promise最初不论状态如何,都会执行finally()
new Promise((resolve, reject) => {
var result = wrong
resolve()
}).catch(err=>{
console.log("打印错误信息")
console.log(err)
let obj = {}
obj.err.size = 0;
}).catch(err=>{
console.log("再一次捕获谬误,打印错误信息")
console.log(err)
}).finally(info=>{
console.log("finally都会执行")
})
Promise.all()
Promise.all()用于将多个Promise实例包装成一个Promise
Promise.all([new Promise((resolve, reject) => {
}), new Promise((resolve, reject) => {
}), new Promise((resolve, reject) => {
})])
- 只有所有的Promise对象的状态为resolved时,才会返回一个resolved状态的Promise,同时值为办法中所有的promise的返回值包装的数组
Promise.all([new Promise((resolve, reject) => {
resolve()
}), new Promise((resolve, reject) => {
resolve()
}), new Promise((resolve, reject) => {
resolve()
})])
2.只有办法中有一个Promise被rejected,Promise.all()将返回一个状态为rejected,值为第一个被rejected的Promise对象的值
Promise.all([new Promise((resolve, reject) => {
resolve()
}), new Promise((resolve, reject) => {
reject("第一个被rejected的值")
}), new Promise((resolve, reject) => {
reject("第二个被rejected的值")
})])
3 参数中的Promise对象定义了catch办法,被rejected后会触发自生catch(),不会触发Promise.all()的catch()
Promise.all([new Promise((resolve, reject) => {
resolve()
}), new Promise((resolve, reject) => {
reject("被rejected")
}).catch(info=>{
console.log("Promise的catch")
}), new Promise((resolve, reject) => {
resolve()
})]).catch(info=>{
console.log("promise.all()的catch")
})
4参数中的Promise对象没有定义了catch办法,被rejected后会触发Promise.all()的catch()
Promise.all([new Promise((resolve, reject) => {
resolve()
}), new Promise((resolve, reject) => {
reject("被rejected")
}), new Promise((resolve, reject) => {
resolve()
})]).catch(info=>{
console.log("promise.all()的catch")
})
Promise.race()
Promise.all()用于将多个Promise实例包装成一个Promise,最先扭转状态Promise实例对象的决定Promise.all()返回的实例
Promise.all([new Promise((resolve, reject) => {
setTimeout(()=>{resolve("promise1")},1000)
}), new Promise((resolve, reject) => {
setTimeout(()=>{resolve("promise2")},5000)
}), new Promise((resolve, reject) => {
setTimeout(()=>{resolve("promise3")},500)
})])
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