从零手写Promise完整版
- 随着前端技术的一直倒退,用户对界面的要求也在一直进步,当初的前端不再是之前的
html+css
, 而是html+css+js
,然而想学好js首先要晓得js的外围在于异步,说到异步大部分人第一工夫会想到Promise
。 - 那么接下来咱们就来学习一下Promise是如何实现的吧。
- 首先咱们回顾一下Promise的根本应用
const p = new Promise((resolve,reject)=>{
resolve('返回胜利的值')
reject('返回失败的值')
})
p.then(value=>{
console.log(value) // 返回胜利的值
})
- new Promise构造函数内的回调数是同步执行的
- then的回调函数,是异步执行的
- 调用resolve/reject后,状态已定,状态不能再扭转
- .then每次返回的都是新的Promise
- Promise能够嵌套
接着咱们从零开始来实现一下Promise
- 先来实现明确一下根本的构造
(function(window){
// 定义MyPromise构造函数
function MyPromise(executor){
function resolve(value){
}
function reject(reason){
}
executor(resolve,reject)
}
// MyPromise原型链上存在then办法
MyPromise.prototype.then = function(onResolved,onRejected){
}
//MyPromise原型链上存在catch办法
MyPromise.prototype.catch = function(onRejected){
}
//MyPromise实例对象上存在resolve办法
MyPromise.resolve = function(value){
}
//MyPromise实例对象上存在reject办法
MyPromise.reject = function(reason){
}
//MyPromise实例对象上存在all办法
MyPromise.all = function(promises){
}
//MyPromise实例对象上存在race办法
MyPromise.race = function(promises){
}
window.MyPromise = MyPromise;
})(window)
- 明确来了根本的构造后,接下里咱们来看看MyPromise构造函数内须要做什么
- 1.定义Promise的初始状态、初始值、寄存待执行异步函数的数组
(function(window){
const PENDDING = 'pendding';
const FULFILLED = 'fulfilled';
const REJECTED = 'rejected';
function MyPromise(executor){
const self = this;
self.status = PENDDING; //初始状态
self.data = undefined; // 初始值
self.callbacks = []; // 待执行异步回调函数的数组
function resolve(value){
}
function reject(reason){
}
executor(resolve,reject)
}
window.MyPromise = MyPromise;
})(window)
-
- 依据Promise状态的不同,进行修,赋值,以及立刻执行异步回调
(function (window) {
const PENDDING = 'pendding';
const FULFILLED = 'fulfilled';
const REJECTED = 'rejected';
// 定义MyPromise
function MyPromise(executor) {
const self = this;
self.status = PENDDING;
self.data = undefined;
self.callbacks = [];
function resolve(value) {
self.status = FULFILLED;
self.data = value;
// 立刻执行异步回调函数
setTimeout(() => {
self.callbacks.forEach(callbacksObj => {
callbacksObj.onResolved(value);
})
})
}
function reject(reason) {
self.status = REJECTED;
self.data = reason;
setTimeout(() => {
self.callbacks.forEach(callbacksObj => {
callbacksObj.onRejected(reason);
})
})
}
executor(resolve, reject)
}
window.MyPromise = MyPromise;
-
- 别忘了Promise 的状态一旦扭转就不能再批改了,所以在resolve/reject函数内须要加一个判断
(function (window) {
const PENDDING = 'pendding';
const FULFILLED = 'fulfilled';
const REJECTED = 'rejected';
// 定义MyPromise
function MyPromise(executor) {
const self = this;
self.status = PENDDING;
self.data = undefined;
self.callbacks = [];
function resolve(value) {
if (self.status !== PENDDING) return;
self.status = FULFILLED;
self.data = value;
// 立刻执行异步回调函数
setTimeout(() => {
self.callbacks.forEach(callbacksObj => {
callbacksObj.onResolved(value);
})
})
}
function reject(reason) {
if (self.status !== PENDDING) return;
self.status = REJECTED;
self.data = reason;
setTimeout(() => {
self.callbacks.forEach(callbacksObj => {
callbacksObj.onRejected(reason);
})
})
}
executor(resolve, reject)
}
window.MyPromise = MyPromise;
-
- Promise原型链上的then办法,能够接管两个参数(且是回调函数),胜利/失败,并且每次返回的都是一个新的Promise
// MyPromise原型链上存在then办法
MyPromise.prototype.then = function (onResolved, onRejected) {
const self = this;
return new MyPromise((resolve, reject) => { // 每次都返回一个新的Promise对象
// 首先判断以后状态
if (self.status === FULFILLED) {
/*
1、返回的Promise的后果是由onResolved/onrejected决定的
2、返回的是Promise对象 (依据执后果决定Promise的返回后果)
3、返回的不是Promise对象 (该值就是Promise的返回后果)
4、抛出异样 异样的值为返回的后果
*/
setTimeout(() => {
try {
const result = onResolved(self.data);
if (reject instanceof MyPromise) {
result.then(value => {
resolve(value);
}, reason => {
reject(reason);
})
} else {
resolve(result);
}
} catch (error) {
reject(error);
}
});
} else if (self.status === REJECTED) {
setTimeout(() => {
try {
const result = onRejected(self.data);
if (reject instanceof MyPromise) {
result.then(value => {
resolve(value);
}, reason => {
reject(reason);
})
} else {
resolve(result);
}
} catch (error) {
reject(error);
}
});
} else if (self.status === PENDDING) {
self.callbacks.push({
onResolved() {
try {
const result = onResolved(self.data);
if (reject instanceof MyPromise) {
result.then(value => {
resolve(value);
}, reason => {
reject(reason);
})
} else {
resolve(result);
}
} catch (error) {
reject(error);
}
},
onRejected() {
try {
const result = onRejected(self.data);
if (reject instanceof MyPromise) {
result.then(value => {
resolve(value);
}, reason => {
reject(reason);
})
} else {
resolve(result);
}
} catch (error) {
reject(error);
}
}
})
}
})
}
- 好的停一下,一步一步解说
-
- .then每次都返回一个新的Promise,所以在.then办法里是
> return new MyPromise((resolve,reject)){}
-
- 每一种状态都存在返回值,并且都能是一下三种状况
- 返回的是Promise对象
- 返回的不是Promise对象
- 抛出异样
-
- FULFILLED/REJECTED两种状态须要立刻执行异步函数
-
- PENDDING为什么没有立刻执行异步函数,因为当状态为PENDDING时就执行then,会先往待执行回调函数的数组(callbacks)内寄存这个回调,紧接着在回到Promise的执行其中执行resolve/reject,而下面也写过了,执行resolve/reject会去待执行回调函数的数组内遍历并赋值。
- 好的持续,并且对下面反复的优化一下。
// MyPromise原型链上存在then办法
MyPromise.prototype.then = function (onResolved, onRejected) {
const self = this;
return new MyPromise((resolve, reject) => { // 每次都返回一个新的Promise对象
function handle(callback) {
/*
1、返回的Promise的后果是由onResolved/onrejected决定的
2、返回的是Promise对象 (依据执后果决定Promise的返回后果)
3、返回的不是Promise对象 (该值就是Promise的返回后果)
4、抛出异样 异样的值为返回的后果
*/
try {
const result = callback(self.data);
if (reject instanceof MyPromise) {
result.then(value => {
resolve(value);
}, reason => {
reject(reason);
})
} else {
resolve(result);
}
} catch (error) {
reject(error);
}
}
// 首先判断以后状态
if (self.status === FULFILLED) {
setTimeout(() => {
thandle(onResolved)
});
} else if (self.status === REJECTED) {
setTimeout(() => {
thandle(onRejected)
});
} else if (self.status === PENDDING) {
self.callbacks.push({
onResolved() {
handle(onResolved)
},
onRejected() {
handle(onRejected)
}
})
}
})
}
-
- 避免不穿胜利或者失败的回调函数,给胜利和失败都给一个默认回调函数
MyPromise.prototype.then = function (onResolved, onRejected) {
const self = this;
// 定义默认回调
onResolved = typeof onResolved === "function" ? onResolved : value => value;
onRejected = typeof onRejected === "function" ? onRejected : reason => {throw reason};
return new MyPromise((resolve, reject) => { // 每次都返回一个新的Promise对象
function handle(callback) {
/*
1、返回的Promise的后果是由onResolved/onrejected决定的
2、返回的是Promise对象 (依据执后果决定Promise的返回后果)
3、返回的不是Promise对象 (该值就是Promise的返回后果)
4、抛出异样 异样的值为返回的后果
*/
try {
const result = callback(self.data);
if (reject instanceof MyPromise) {
result.then(value => {
resolve(value);
}, reason => {
reject(reason);
})
} else {
resolve(result);
}
} catch (error) {
reject(error);
}
}
// 首先判断以后状态
if (self.status === FULFILLED) {
setTimeout(() => {
thandle(onResolved)
});
} else if (self.status === REJECTED) {
setTimeout(() => {
thandle(onRejected)
});
} else if (self.status === PENDDING) {
self.callbacks.push({
onResolved() {
handle(onResolved)
},
onRejected() {
handle(onRejected)
}
})
}
})
}
-
- 接着咱们看看catch,其实就是
Promise.prototype.then(undefined,rejected)
- 或者
Promise.prototype.then(null,rejected)
//MyPromise原型链上存在catch办法
MyPromise.prototype.catch = function (onRejected) {
return this.then(null, onRejected);
}
- 7、接下来实现一下 Promise.resolve/Promise.reject
/MyPromise实例对象上存在resolve办法
MyPromise.resolve = function (value) {
if (value instanceof MyPromise) return value;
return new MyPromise(resolve => resolve(value)) // 返回一个resolved状态的Promise对象
}
//MyPromise实例对象上存在reject办法
MyPromise.reject = function (reason) {
return new MyPromise((resolve,reject) => reject(reason)); // 返回一个reject状态Promise对象
}
-
- 接下来实现一下Promise.all/Promise.race
//MyPromise实例对象上存在all办法
MyPromise.all = function (promises) {
let promisesCount = 0
let values = new Array(promises.length);
return new MyPromise((resolve,reject)=>{
promises.forEach((promise,index)=>{
promise.then(value => {
promisesCount++;
values[index] = value;
if (promisesCount === promises.length){
resolve(values);
}
},reason => {
reject(reason);
})
})
})
}
-
好的,咱们来看看Promise.all实现的思路
-
- Promise.all 传入的是一个数组
-
- Promise.all返回的是一个数组
-
- Promise.all传入的数组中,每个Promise对象必须都正确能力返回正确的后果数组
-
- Promise.all传入的数组中任意一个对象返回错的后果,都会返回谬误的后果
-
- 好的,其实咱们还少一个步骤就是Promise.all传入的数组的参数能够不是Promise的实例, 所以数组参数如果不是Promise实例,先调用Promise.resolve
//MyPromise实例对象上存在all办法
MyPromise.all = function (promises) {
let promisesCount = 0
let values = new Array(promises.length);
return new MyPromise((resolve, reject) => {
promises.forEach((promise, index) => {
MyPromise.resolve(promise).then(value => {
promisesCount++;
values[index] = value;
if (promisesCount === promises.length) {
resolve(values);
}
}, reason => {
reject(reason);
})
})
})
}
- Promise.race实现
//MyPromise实例对象上存在race办法
MyPromise.race = function (promises) {
return new MyPromise((resolve, reject) => {
promises.forEach(promise => {
MyPromise.resolve(promise).then(value => {
resolve(value);
}, reason => {
reject(reason)
})
})
})
}
-
好的,解释一下,
-
- Promise.race传入的也是一个数组
-
- 传入的Promise执行内容雷同的状况下,Promise.race返回的后果为数组中的第一个值
-
- 若传入的Promise执行内容不统一,有先后辨别,则后果为执行的最快的一个
-
- 至此从零手写一个Promise实现了,其中包含
Promise.prototype.then
Promise.prototype.catch
Promise.resolve
Promise.reject
Promise.all
Promise.race
(function (window) {
const PENDDING = 'pendding';
const FULFILLED = 'fulfilled';
const REJECTED = 'rejected';
// 定义MyPromise
function MyPromise(executor) {
const self = this;
self.status = PENDDING;
self.data = undefined;
self.callbacks = [];
function resolve(value) {
if (self.status !== PENDDING) return;
self.status = FULFILLED;
self.data = value;
// 立刻执行异步回调函数
setTimeout(() => {
self.callbacks.forEach(callbacksObj => {
callbacksObj.onResolved(value);
})
})
}
function reject(reason) {
if (self.status !== PENDDING) return;
self.status = REJECTED;
self.data = reason;
setTimeout(() => {
self.callbacks.forEach(callbacksObj => {
callbacksObj.onRejected(reason);
})
})
}
try{
executor(resolve, reject)
}catch(error){
reject(error)
}
}
// MyPromise原型链上存在then办法
MyPromise.prototype.then = function (onResolved, onRejected) {
const self = this;
// 定义默认回调
onResolved = typeof onResolved === "function" ? onResolved : value => value;
onRejected = typeof onRejected === "function" ? onRejected : reason => {
throw reason
};
return new MyPromise((resolve, reject) => { // 每次都返回一个新的Promise对象
function handle(callback) {
/*
1、返回的Promise的后果是由onResolved/onrejected决定的
2、返回的是Promise对象 (依据执后果决定Promise的返回后果)
3、返回的不是Promise对象 (该值就是Promise的返回后果)
4、抛出异样 异样的值为返回的后果
*/
try {
const result = callback(self.data);
if (reject instanceof MyPromise) {
result.then(value => {
resolve(value);
}, reason => {
reject(reason);
})
} else {
resolve(result);
}
} catch (error) {
reject(error);
}
}
// 首先判断以后状态
if (self.status === FULFILLED) {
setTimeout(() => {
handle(onResolved)
});
} else if (self.status === REJECTED) {
setTimeout(() => {
handle(onRejected)
});
} else if (self.status === PENDDING) {
self.callbacks.push({
onResolved() {
handle(onResolved)
},
onRejected() {
handle(onRejected)
}
})
}
})
}
//MyPromise原型链上存在catch办法
MyPromise.prototype.catch = function (onRejected) {
return this.then(null, onRejected);
}
//MyPromise实例对象上存在resolve办法
MyPromise.resolve = function (value) {
if (value instanceof MyPromise) return value;
return new MyPromise(resolve => resolve(value)) // 返回一个resolved状态的Promise对象
}
//MyPromise实例对象上存在reject办法
MyPromise.reject = function (reason) {
return new MyPromise((resolve, reject) => reject(reason)); // 返回一个reject状态Promise对象
}
//MyPromise实例对象上存在all办法
MyPromise.all = function (promises) {
let promisesCount = 0
let values = new Array(promises.length);
return new MyPromise((resolve, reject) => {
promises.forEach((promise, index) => {
MyPromise.resolve(promise).then(value => {
promisesCount++;
values[index] = value;
if (promisesCount === promises.length) {
resolve(values);
}
}, reason => {
reject(reason);
})
})
})
}
//MyPromise实例对象上存在race办法
MyPromise.race = function (promises) {
return new MyPromise((resolve, reject) => {
promises.forEach(promise => {
MyPromise.resolve(promise).then(value => {
resolve(value);
}, reason => {
reject(reason)
})
})
})
}
window.MyPromise = MyPromise;
})(window)
- 最初咱们用类(class)的形式实现一下
(function (window) {
const PENDDING = 'pendding';
const FULFILLED = 'fulfilled';
const REJECTED = 'rejected';
// 定义MyPromise
class MyPromise {
constructor(executor) {
const self = this;
self.status = PENDDING;
self.data = undefined;
self.callbacks = [];
function resolve(value) {
if (self.status !== PENDDING) return;
self.status = FULFILLED;
self.data = value;
// 立刻执行异步回调函数
setTimeout(() => {
self.callbacks.forEach(callbacksObj => {
callbacksObj.onResolved(value);
})
})
}
function reject(reason) {
if (self.status !== PENDDING) return;
self.status = REJECTED;
self.data = reason;
setTimeout(() => {
self.callbacks.forEach(callbacksObj => {
callbacksObj.onRejected(reason);
})
})
}
executor(resolve, reject)
}
// MyPromise原型链上存在then办法
then(onResolved, onRejected) {
const self = this;
// 定义默认回调
onResolved = typeof onResolved === "function" ? onResolved : value => value;
onRejected = typeof onRejected === "function" ? onRejected : reason => {
throw reason
};
return new MyPromise((resolve, reject) => { // 每次都返回一个新的Promise对象
function handle(callback) {
/*
1、返回的Promise的后果是由onResolved/onrejected决定的
2、返回的是Promise对象 (依据执后果决定Promise的返回后果)
3、返回的不是Promise对象 (该值就是Promise的返回后果)
4、抛出异样 异样的值为返回的后果
*/
try {
const result = callback(self.data);
if (reject instanceof MyPromise) {
result.then(value => {
resolve(value);
}, reason => {
reject(reason);
})
} else {
resolve(result);
}
} catch (error) {
reject(error);
}
}
// 首先判断以后状态
if (self.status === FULFILLED) {
setTimeout(() => {
handle(onResolved)
});
} else if (self.status === REJECTED) {
setTimeout(() => {
handle(onRejected)
});
} else if (self.status === PENDDING) {
self.callbacks.push({
onResolved() {
handle(onResolved)
},
onRejected() {
handle(onRejected)
}
})
}
})
}
//MyPromise原型链上存在catch办法
catch (onRejected) {
return this.then(null, onRejected);
}
//MyPromise实例对象上存在resolve办法
static resolve(value) {
if (value instanceof MyPromise) return value;
return new MyPromise(resolve => resolve(value)) // 返回一个resolved状态的Promise对象
}
//MyPromise实例对象上存在reject办法
static reject(reason) {
return new MyPromise((resolve, reject) => reject(reason)); // 返回一个reject状态Promise对象
}
//MyPromise实例对象上存在all办法
static all(promises) {
let promisesCount = 0
let values = new Array(promises.length);
return new MyPromise((resolve, reject) => {
promises.forEach((promise, index) => {
MyPromise.resolve(promise).then(value => {
promisesCount++;
values[index] = value;
if (promisesCount === promises.length) {
resolve(values);
}
}, reason => {
reject(reason);
})
})
})
}
//MyPromise实例对象上存在race办法
static race(promises) {
return new MyPromise((resolve, reject) => {
promises.forEach(promise => {
MyPromise.resolve(promise).then(value => {
resolve(value);
}, reason => {
reject(reason)
})
})
})
}
}
window.MyPromise = MyPromise;
})(window)
- 从零手写Promise说难也不难,然而还是花了不少工夫的,心愿可能帮忙到像我一样想学好js,想学好Promise的敌人,一起加油吧。
最初
- 如果你想退出
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