关于java:Builder-建造者模式

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参考自:https://www.jianshu.com/p/afe090b2e19c

简介:

建造者模式是日常开发中比拟常见的设计模式,它的次要作用就是将复杂事物创立的过程形象进去,该形象的不同实现形式不同,创立出的对象也不同。艰深的讲,创立一个对象个别都会有一个固定的步骤,这个固定的步骤咱们把它形象进去,每个形象步骤都会有不同的实现形式,不同的实现形式创立出的对象也将不同。举个常见的例子,想必大家都晓得坦克大战这种小游戏,抉择不同的模式有不同的地图(默认简略版的,简单版的),咱们抉择简略版,那么构建进去的地图当中可能没有碉堡,地雷等等,抉择简单的版本可能就蕴含了这些货色,咱们能够把这个地图的构建步骤形象进去,依据不同的版本构建不同的内容。

应用场景:

如果一个类有多个构造函数,个别超过 4 个都算多了,且有些参数是可选的,咱们就应该思考用建造者模式来构建这个类的对象

模式构造:

从上图能够看到,Buider 模式中有三个角色:

  1. 要建造的产品 Product — 构建的地图
  2. 形象的 Builder — 构建碉堡,地雷,墙等内容
  3. Builder 的具体实现 SimpleBuilder、ComplexBuilder — 对 Builder 中的构建步骤的实现

经典建造者模式实例:

接下来咱们来看下用代码如何实现上述地图构建的过程:

1.Terrain 地形图类:

public class Terrain {
    Wall w;
 Fort f;
 Mine m;
}
class Wall {
    int x, y, w, h;
 public Wall(int x, int y, int w, int h) {
        this.x = x;
 this.y = y;
 this.w = w;
 this.h = h;
 }
}
class Fort {
    int x, y, w, h;
 public Fort(int x, int y, int w, int h) {
        this.x = x;
 this.y = y;
 this.w = w;
 this.h = h;
 }
}
class Mine {
    int x, y, w, h;
 public Mine(int x, int y, int w, int h) {
        this.x = x;
 this.y = y;
 this.w = w;
 this.h = h;
 }
}

2、TerrainBuilder 形象构建过程

package com.mashibing.Builder;
public interface TerrainBuilder {TerrainBuilder buildWall();
 TerrainBuilder buildFort();
 TerrainBuilder buildMine();
 Terrain build();}

3、ComplexTerrainBuilder 具体构建过程

这个具体的构建过程能够有多个实现,比方游戏能够依据不同的模式构建多个不同的地图(简略版,经典版,简单版。。。)

package com.mashibing.Builder;
public class ComplexTerrainBuilder implements TerrainBuilder{Terrain terrain = new Terrain();
 @Override
 public TerrainBuilder buildWall() {terrain.w = new Wall(10,10,50,50);
 return this; }
    @Override
 public TerrainBuilder buildFort() {terrain.f = new Fort(10,10,50,50);
 return this; }
    @Override
 public TerrainBuilder buildMine() {terrain.m = new Mine(10,10,50,50);
 return this; }
    @Override
 public Terrain build() {return terrain;}
}

4、Main 应用

package com.mashibing.Builder;
public class Main {public static void main(String[] args) {TerrainBuilder builder = new ComplexTerrainBuilder();
 Terrain t = builder.buildFort().buildWall().buildMine().build();
 }
}

变种建造者模式实例:

1、Person

package com.mashibing.Builder;
public class Person {
    private int id;
 private String name;
 private int age;
 private double weight;
 private int score;
 private Location loc;
 private Person() {}
    public static class PersonBuilder{Person p = new Person();
 public PersonBuilder basicInfo(int id,String name,int age){
            p.id = id;
 p.name = name;
 p.age = age;
 return this; }
        public PersonBuilder weight(double weight){
            p.weight = weight;
 return this; }
        public PersonBuilder score(int score){
            p.score = score;
 return this; }
        public PersonBuilder loc(String street,String roomNo){p.loc = new Location(street, roomNo);
 return this; }
        public Person build(){return p;}
    }
}
class Location{
    String street;
 String roomNo;
 public Location(String street, String roomNo) {
        this.street = street;
 this.roomNo = roomNo;
 }
}

2、应用

package com.mashibing.Builder;
public class Main {public static void main(String[] args) {Person p = new Person.PersonBuilder().basicInfo(1,"zhangsan",18)
                .score(20)
                .weight(128.2)
                .loc("a","a").build();}
}
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