通信
共享内存
func Test() {
ordersInfoApp := make([]orderInfoApp, 0, totalCount)
var mux sync.Mutex
wg := sync.WaitGroup{}
for i := 0; i <= 10; i++ {
wg.Add(1)
go func(pageIndex int) {
// do somethine
var ordersInfo orderInfoApp
mux.Lock()
ordersInfoApp = append(ordersInfoApp, ordersInfo)
mux.Unlock()
wg.Done()
}(i)
}
wg.Wait()
}
个别在简略的数据传递下应用
channel
func Test() {
ordersInfoApp := make([]orderInfoApp, 0, totalCount)
choi := make(chan orderInfoApp, 10)
wg := sync.WaitGroup{}
for i := 0; i <= 10; i++ {
wg.Add(1)
go func(pageIndex int) {
// do somethine
var ordersInfo orderInfoApp
choi <- ordersInfo
wg.Done()
}(i)
}
go func() {
wg.Wait()
close(choi)
}()
for v := range choi {
ordersInfoApp = append(ordersInfoApp, v)
}
}
绝对简单的数据流动状况
同步和管制
goroutine退出只能由自身管制,不能从内部强制完结该goroutine
两种例外情况:main函数完结或者程序解体完结运行
共享变量管制完结
func main() {
running := true
f := func() {
for running {
fmt.Println("i am running")
time.Sleep(1 * time.Second)
}
fmt.Println("exit")
}
go f()
go f()
go f()
time.Sleep(2 * time.Second)
running = false
time.Sleep(3 * time.Second)
fmt.Println("main exit")
}
长处:
实现简略,不形象,不便,一个变量即可简略管制子goroutine的进行。
毛病:
构造只能是多读一写,不能适应结构复杂的设计,如果有多写,会呈现数据同步问题,须要加锁或者应用sync.atomic
不适宜用于同级的子go程间的通信,全局变量传递的信息太少
因为是单向告诉,主过程无奈期待所有子goroutine退出
这种办法只实用于非常简单的逻辑且并发量不太大的场景
sync.Waitgroup 期待完结
func main() {
var wg sync.WaitGroup
for i := 0; i < 3; i++ {
wg.Add(1)
go func() {
defer wg.Done()
// do something
}()
}
wg.Wait()
}
channel管制完结
// 可扩大到多个work
func main() {
chClose := make(chan struct{})
go func() {
for {
select {
case <-chClose:
return
}
// do something
}
}()
//chClose<-struct{}
close(chClose)
}
留神channel的阻塞状况,避免出现死锁。
通常channel只能由发送者敞开
- 向无缓冲的channel写入数据会导致该goroutine阻塞,直到其余goroutine从这个channel中读取数据
- 从无缓冲的channel读出数据,如果channel中无数据,会导致该goroutine阻塞,直到其余goroutine向这个channel中写入数据
- 向带缓冲的且缓冲已满的channel写入数据会导致该goroutine阻塞,直到其余goroutine从这个channel中读取数据
- 向带缓冲的且缓冲未满的channel写入数据不会导致该goroutine阻塞
- 从带缓冲的channel读出数据,如果channel中无数据,会导致该goroutine阻塞,直到其余goroutine向这个channel中写入数据
- 从带缓冲的channel读出数据,如果channel中有数据,该goroutine不会阻塞
// 读完完结
for {
select {
case <-ch:
default:
goto finish
}
}
finish:
- 如果多个case同时就绪时,select会随机地抉择一个执行
- case标签里向channel发送或接收数据,case前面的语句在发送接管胜利后才会执行
- nil channel(读、写、读写)的case 标签会被跳过
limitwaitgroup
type limitwaitgroup struct {
sem chan struct{}
wg sync.WaitGroup
}
func New(n int) *limitwaitgroup {
return &limitwaitgroup{
sem: make(chan struct{}, n),
}
}
func (l *limitwaitgroup) Add() {
l.sem <- struct{}{}
l.wg.Add(1)
}
func (l *limitwaitgroup) Done() {
<-l.sem
l.wg.Done()
}
func (l *limitwaitgroup) Wait() {
l.wg.Wait()
}
// 例子
wg := limitwaitgroup.New(6)
for i := 0; i <= 10; i++ {
wg.Add()
go func(index int){
defer wg.Done()
// do something
}(i)
}
wg.Wait()
context
上下文 go 1.7 作为第一个参数在goroutine里传递
Context的接口定义
type Context interface {
Deadline() (deadline time.Time, ok bool)
Done() <-chan struct{}
Err() error
Value(key interface{}) interface{}
}
Deadline
获取设置的截止工夫(WithDeadline、WithTimeout), 第一个返回值代表截止工夫,第二个返回值代表是否设置了截止工夫,false时示意没有设置截止工夫
Done
办法返回一个敞开的只读的chan,类型为struct{}
,在goroutine中,如果该办法返回的chan能够读取,则意味着parent context曾经发动了勾销申请,咱们通过Done
办法收到这个信号后,就应该做清理操作,而后退出goroutine,开释资源。
Err
context没有被完结,返回nil;已被完结,返回完结的起因(被勾销、超时)。
Value
办法通过一个Key获取该Context上绑定的值,拜访这个值是线程平安的。key个别定义以后包的一个新的未导出类型的变量(最好不要应用内置类型),防止和其余goroutine的key抵触。
- Context衍生
func WithCancel(parent Context) (ctx Context, cancel CancelFunc)
func WithDeadline(parent Context, deadline time.Time) (Context, CancelFunc)
func WithTimeout(parent Context, timeout time.Duration) (Context, CancelFunc)
func WithValue(parent Context, key, val interface{}) Context
这四个With
函数,接管的都有一个partent参数,就是父Context,咱们要基于这个父Context创立出子Context的意思,这种形式能够了解为子Context对父Context的继承,也能够了解为基于父Context的衍生。
通过这些函数,就创立了一颗Context树,树的每个节点都能够有任意多个子节点,节点层级能够有任意多个。
WithCancel
函数,传递一个父Context作为参数,返回子Context,以及一个勾销函数用来勾销Context。 WithDeadline
函数,和WithCancel
差不多,它会多传递一个截止工夫参数,意味着到了这个工夫点,会主动勾销Context,也能够不等到这个时候,能够提前通过勾销函数进行勾销。
WithTimeout
和WithDeadline
基本上一样,这个示意是超时主动勾销,设置多少工夫后主动勾销Context。
WithValue
函数和勾销Context无关,生成一个绑定了一个键值对数据的Context,这个绑定的数据能够通过Context.Value
办法拜访到
- 例子
WithCancel
func main() {
ctx, cancel := context.WithCancel(context.Background())
go watch(ctx, "goroutine 1")
go watch(ctx, "goroutine 2")
go watch(ctx, "goroutine 3")
time.Sleep(10 * time.Second)
fmt.Println("开始完结goroutine")
cancel()
time.Sleep(5 * time.Second)
fmt.Println(ctx.Err())
}
func watch(ctx context.Context, name string) {
for {
select {
case <-ctx.Done():
fmt.Println(name, "over")
return
default:
fmt.Println(name, "running")
time.Sleep(2 * time.Second)
}
}
}
// output:
goroutine 1 running
goroutine 2 running
goroutine 3 running
goroutine 1 running
goroutine 2 running
goroutine 3 running
goroutine 1 running
goroutine 2 running
goroutine 3 running
goroutine 2 running
goroutine 3 running
goroutine 1 running
goroutine 3 running
goroutine 2 running
goroutine 1 running
开始完结goroutine
goroutine 1 over
goroutine 2 over
goroutine 3 over
context canceled
WithDeadline
func main() {
ctx, cancel := context.WithDeadline(context.Background(), time.Now().Add(5*time.Second))
go watch(ctx, "goroutine 1")
go watch(ctx, "goroutine 2")
go watch(ctx, "goroutine 3")
_ = cancel
time.Sleep(8 * time.Second)
fmt.Println(ctx.Err())
}
func watch(ctx context.Context, name string) {
for {
select {
case <-ctx.Done():
fmt.Println(name, "over")
return
default:
fmt.Println(name, "running")
time.Sleep(2 * time.Second)
}
}
}
// output:
goroutine 3 running
goroutine 2 running
goroutine 1 running
goroutine 3 running
goroutine 1 running
goroutine 2 running
goroutine 1 running
goroutine 3 running
goroutine 2 running
goroutine 3 over
goroutine 1 over
goroutine 2 over
context deadline exceeded
WithTimeout
func main() {
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
go watch(ctx, "goroutine 1")
go watch(ctx, "goroutine 2")
go watch(ctx, "goroutine 3")
_ = cancel
time.Sleep(8 * time.Second)
fmt.Println(ctx.Err())
}
func watch(ctx context.Context, name string) {
for {
select {
case <-ctx.Done():
fmt.Println(name, "over")
return
default:
fmt.Println(name, "running")
time.Sleep(2 * time.Second)
}
}
}
// output:
goroutine 3 running
goroutine 1 running
goroutine 2 running
goroutine 3 running
goroutine 2 running
goroutine 1 running
goroutine 2 running
goroutine 1 running
goroutine 3 running
goroutine 2 over
goroutine 3 over
goroutine 1 over
context deadline exceeded
WithValue
type key int // 未导出的包公有类型
var kkk key = 0
func main() {
ctx, cancel := context.WithCancel(context.Background())
// WithValue是没有勾销函数的
ctx = context.WithValue(ctx, kkk, "100W")
go watch(ctx, "goroutine 1")
go watch(ctx, "goroutine 2")
go watch(ctx, "goroutine 3")
time.Sleep(8 * time.Second)
fmt.Println("开始完结goroutine")
cancel()
time.Sleep(3 * time.Second)
fmt.Println(ctx.Err())
}
func watch(ctx context.Context, name string) {
for {
select {
case <-ctx.Done():
fmt.Println(name, "over")
return
default:
fmt.Println(name, "running", "爸爸给我了", ctx.Value(kkk).(string))
time.Sleep(2 * time.Second)
}
}
}
// output:
goroutine 1 running 爸爸给我了 100W
goroutine 2 running 爸爸给我了 100W
goroutine 3 running 爸爸给我了 100W
goroutine 2 running 爸爸给我了 100W
goroutine 1 running 爸爸给我了 100W
goroutine 3 running 爸爸给我了 100W
goroutine 1 running 爸爸给我了 100W
goroutine 2 running 爸爸给我了 100W
goroutine 3 running 爸爸给我了 100W
goroutine 1 running 爸爸给我了 100W
goroutine 3 running 爸爸给我了 100W
goroutine 2 running 爸爸给我了 100W
开始完结goroutine
goroutine 2 over
goroutine 3 over
goroutine 1 running 爸爸给我了 100W
goroutine 1 over
context canceled
管制多个goroutine
func main() {
http.HandleFunc("/", func(W http.ResponseWriter, r *http.Request) {
fmt.Println("收到申请")
ctx, cancel := context.WithCancel(context.Background())
go worker(ctx, 2)
go worker(ctx, 3)
time.Sleep(time.Second * 10)
cancel()
fmt.Println(ctx.Err())
})
http.ListenAndServe(":9290", nil)
}
func worker(ctx context.Context, speed int) {
reader := func(n int) {
for {
select {
case <-ctx.Done():
return
default:
break
}
fmt.Println("reader:", n)
time.Sleep(time.Duration(n) * time.Second)
}
}
go reader(2)
go reader(1)
for {
select {
case <-ctx.Done():
return
default:
break
}
fmt.Println("worker:", speed)
time.Sleep(time.Duration(speed) * time.Second)
}
}
// output:
收到申请
worker: 2
reader: 1
worker: 3
reader: 1
reader: 2
reader: 2
reader: 1
reader: 1
reader: 1
reader: 2
worker: 2
reader: 2
reader: 1
reader: 1
reader: 1
worker: 3
reader: 1
worker: 2
reader: 2
reader: 1
reader: 2
reader: 1
context canceled
-
应用规定
应用Context的程序应遵循以下这些规定来放弃跨包接口的统一和不便动态剖析工具(go vet)来查看上下文流传是否有潜在问题。- 不要将Context存储在构造类型中,而是显式的传递给每个须要的函数; Context应该作为函数的第一个参数传递,通常命名为 ctx:
func DoSomething(ctx context.Context, arg Arg) error { // ... use ctx ... }
- 即便函数能够承受nil值,也不要传递nil Context。如果不确定要应用哪个Context,请传递 context.TODO。
- 应用context的Value相干办法只应该用于在程序和接口中传递和申请相干的元数据,不要用它来传递一些可选的参数
- 雷同的Context能够传递给在不同 goroutine 中运行的函数; Context对于多个 goroutine 同时应用是平安的。
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