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本文次要钻研一下 machinery 的 TaskProcessor
TaskProcessor
// TaskProcessor - can process a delivered task
// This will probably always be a worker instance
type TaskProcessor interface {Process(signature *tasks.Signature) error
CustomQueue() string
PreConsumeHandler() bool}
TaskProcessor 接口定义了 Process、CustomQueue、PreConsumeHandler 办法
Worker
// Worker represents a single worker process
type Worker struct {
server *Server
ConsumerTag string
Concurrency int
Queue string
errorHandler func(err error)
preTaskHandler func(*tasks.Signature)
postTaskHandler func(*tasks.Signature)
preConsumeHandler func(*Worker) bool
}
// CustomQueue returns Custom Queue of the running worker process
func (worker *Worker) CustomQueue() string {return worker.Queue}
// Process handles received tasks and triggers success/error callbacks
func (worker *Worker) Process(signature *tasks.Signature) error {
// If the task is not registered with this worker, do not continue
// but only return nil as we do not want to restart the worker process
if !worker.server.IsTaskRegistered(signature.Name) {return nil}
taskFunc, err := worker.server.GetRegisteredTask(signature.Name)
if err != nil {return nil}
// Update task state to RECEIVED
if err = worker.server.GetBackend().SetStateReceived(signature); err != nil {return fmt.Errorf("Set state to'received'for task %s returned error: %s", signature.UUID, err)
}
// Prepare task for processing
task, err := tasks.NewWithSignature(taskFunc, signature)
// if this failed, it means the task is malformed, probably has invalid
// signature, go directly to task failed without checking whether to retry
if err != nil {worker.taskFailed(signature, err)
return err
}
// try to extract trace span from headers and add it to the function context
// so it can be used inside the function if it has context.Context as the first
// argument. Start a new span if it isn't found.
taskSpan := tracing.StartSpanFromHeaders(signature.Headers, signature.Name)
tracing.AnnotateSpanWithSignatureInfo(taskSpan, signature)
task.Context = opentracing.ContextWithSpan(task.Context, taskSpan)
// Update task state to STARTED
if err = worker.server.GetBackend().SetStateStarted(signature); err != nil {return fmt.Errorf("Set state to'started'for task %s returned error: %s", signature.UUID, err)
}
//Run handler before the task is called
if worker.preTaskHandler != nil {worker.preTaskHandler(signature)
}
//Defer run handler for the end of the task
if worker.postTaskHandler != nil {defer worker.postTaskHandler(signature)
}
// Call the task
results, err := task.Call()
if err != nil {
// If a tasks.ErrRetryTaskLater was returned from the task,
// retry the task after specified duration
retriableErr, ok := interface{}(err).(tasks.ErrRetryTaskLater)
if ok {return worker.retryTaskIn(signature, retriableErr.RetryIn())
}
// Otherwise, execute default retry logic based on signature.RetryCount
// and signature.RetryTimeout values
if signature.RetryCount > 0 {return worker.taskRetry(signature)
}
return worker.taskFailed(signature, err)
}
return worker.taskSucceeded(signature, results)
}
//SetPreConsumeHandler sets a custom handler for the end of a job
func (worker *Worker) SetPreConsumeHandler(handler func(*Worker) bool) {worker.preConsumeHandler = handler}
Worker 实现了 TaskProcessor 接口,其 Process 办法先通过 worker.server.GetRegisteredTask 获取 taskFunc,而后通过 signature 更新 state 为 RECEIVED,之后设置为 STARTED,之后执行 task.Call(),最初依据后果更新 task 为 failed 或者 success
小结
machinery 的 TaskProcessor 接口定义了 Process、CustomQueue、PreConsumeHandler 办法。Worker 实现了 TaskProcessor 接口,其 Process 办法先通过 worker.server.GetRegisteredTask 获取 taskFunc,而后通过 signature 更新 state 为 RECEIVED,之后设置为 STARTED,之后执行 task.Call(),最初依据后果更新 task 为 failed 或者 success。
doc
- machinery
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