共计 4041 个字符,预计需要花费 11 分钟才能阅读完成。
序
本文次要钻研一下 golang 的 zap 的 level
Level
zap@v1.16.0/zapcore/level.go
// A Level is a logging priority. Higher levels are more important.
type Level int8
const (
// DebugLevel logs are typically voluminous, and are usually disabled in
// production.
DebugLevel Level = iota - 1
// InfoLevel is the default logging priority.
InfoLevel
// WarnLevel logs are more important than Info, but don't need individual
// human review.
WarnLevel
// ErrorLevel logs are high-priority. If an application is running smoothly,
// it shouldn't generate any error-level logs.
ErrorLevel
// DPanicLevel logs are particularly important errors. In development the
// logger panics after writing the message.
DPanicLevel
// PanicLevel logs a message, then panics.
PanicLevel
// FatalLevel logs a message, then calls os.Exit(1).
FatalLevel
_minLevel = DebugLevel
_maxLevel = FatalLevel
)
func (l Level) String() string {
switch l {
case DebugLevel:
return "debug"
case InfoLevel:
return "info"
case WarnLevel:
return "warn"
case ErrorLevel:
return "error"
case DPanicLevel:
return "dpanic"
case PanicLevel:
return "panic"
case FatalLevel:
return "fatal"
default:
return fmt.Sprintf("Level(%d)", l)
}
}
Level 为 int8 类型,其中 DebugLevel 值最小,FatalLevel 值最大
LevelEnabler
zap@v1.16.0/zapcore/level.go
type LevelEnabler interface {Enabled(Level) bool
}
func (l Level) Enabled(lvl Level) bool {return lvl >= l}
LevelEnabler 接口定义了 Enabled 办法,Level 的 Enabled 办法判断 lvl 是否大于等于 l
levelToColor
zap@v1.16.0/zapcore/level_strings.go
import "go.uber.org/zap/internal/color"
var (_levelToColor = map[Level]color.Color{
DebugLevel: color.Magenta,
InfoLevel: color.Blue,
WarnLevel: color.Yellow,
ErrorLevel: color.Red,
DPanicLevel: color.Red,
PanicLevel: color.Red,
FatalLevel: color.Red,
}
_unknownLevelColor = color.Red
_levelToLowercaseColorString = make(map[Level]string, len(_levelToColor))
_levelToCapitalColorString = make(map[Level]string, len(_levelToColor))
)
func init() {
for level, color := range _levelToColor {_levelToLowercaseColorString[level] = color.Add(level.String())
_levelToCapitalColorString[level] = color.Add(level.CapitalString())
}
}
level_strings 定义了_levelToColor 的映射,其中 DebugLevel 为 color.Magenta,InfoLevel 为 color.Blue,WarnLevel 为 color.Yellow,其余的为 color.Red
levelFilterCore
zap@v1.16.0/zapcore/increase_level.go
type levelFilterCore struct {
core Core
level LevelEnabler
}
// NewIncreaseLevelCore creates a core that can be used to increase the level of
// an existing Core. It cannot be used to decrease the logging level, as it acts
// as a filter before calling the underlying core. If level decreases the log level,
// an error is returned.
func NewIncreaseLevelCore(core Core, level LevelEnabler) (Core, error) {
for l := _maxLevel; l >= _minLevel; l-- {if !core.Enabled(l) && level.Enabled(l) {return nil, fmt.Errorf("invalid increase level, as level %q is allowed by increased level, but not by existing core", l)
}
}
return &levelFilterCore{core, level}, nil
}
func (c *levelFilterCore) Enabled(lvl Level) bool {return c.level.Enabled(lvl)
}
func (c *levelFilterCore) With(fields []Field) Core {return &levelFilterCore{c.core.With(fields), c.level}
}
func (c *levelFilterCore) Check(ent Entry, ce *CheckedEntry) *CheckedEntry {if !c.Enabled(ent.Level) {return ce}
return c.core.Check(ent, ce)
}
func (c *levelFilterCore) Write(ent Entry, fields []Field) error {return c.core.Write(ent, fields)
}
func (c *levelFilterCore) Sync() error {return c.core.Sync()
}
levelFilterCore 定义了 Core、LevelEnabler 属性;其 Check 办法首先通过 c.Enabled(ent.Level) 判断 entry 的 level 是否大于等于 core 的 level,如果满足条件才执行
c.core.Check(ent, ce)
,否则间接返回
IncreaseLevel
zap@v1.16.0/options.go
func IncreaseLevel(lvl zapcore.LevelEnabler) Option {return optionFunc(func(log *Logger) {core, err := zapcore.NewIncreaseLevelCore(log.core, lvl)
if err != nil {fmt.Fprintf(log.errorOutput, "failed to IncreaseLevel: %v\n", err)
} else {log.core = core}
})
}
IncreaseLevel 会通过 zapcore.NewIncreaseLevelCore 创立一个新的 core,它包装了原来的 core,并设置了 zapcore.LevelEnabler
实例
func levelDemo() {logger, err := zap.NewDevelopment()
defer logger.Sync()
if err != nil {panic(err)
}
infoLog := logger.WithOptions(zap.IncreaseLevel(zapcore.InfoLevel))
logger.Debug("this is debug log")
infoLog.Debug("this will be dropped")
}
输入
2020-12-21T22:44:12.385+0800 DEBUG zap/zap_demo.go:29 this is debug log
小结
Level 为 int8 类型,其中 DebugLevel 值最小,FatalLevel 值最大;LevelEnabler 接口定义了 Enabled 办法,Level 的 Enabled 办法判断 lvl 是否大于等于 l;levelFilterCore 定义了 Core、LevelEnabler 属性;其 Check 办法首先通过 c.Enabled(ent.Level) 判断 entry 的 level 是否大于等于 core 的 level,如果满足条件才执行 c.core.Check(ent, ce)
,否则间接返回。
doc
- zap