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CSS_进阶
1. 动画
1) 实现步骤
1. 定义动画帧
@keyframes 动画名 {
from {// 开始帧}
to {// 完结帧}
}
@keyframes 动画名 {
0% {// 开始帧}
20% { }
...
100% {// 完结帧}
}
2. 设定动画(贺卡)
animation-name: move;
动画名
animation-duration: 2s;
持续时间
animation-timing-function: linear;
工夫曲线函数(自由落体,贝塞尔曲线)animation-fill-mode:forwards;
填充模式,动画完结后保留哪一帧规定
animation-iteration-count: 2;
动画迭代次数 infinite
animation-direction: alternate-reverse;
动画执行的方向 from->to , to->from
animation-play-state: paused;
动画状态
animation-delay: 1s;
延迟时间
animation: move 2s 1s 2 linear;
动画的速写模式
2) 案例(呼吸灯)
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>hi</title>
<style>
*{
-webkit-box-sizing: border-box;
-moz-box-sizing: border-box;
box-sizing: border-box;
}
.container{
width:226px;
height: 330px;
background: #343434;
margin:0 auto ;
}
.circles{
padding: 36px;/* 动画 */
height: 226px;
animation-name:wobble;
animation-duration: 4.4s; /*9s*/
animation-timing-function: linear;
animation-delay: 0s;
animation-iteration-count: infinite;
}
.circles > .outer{
height: 100%;
border:5px solid #9b9b9b;
padding: 10px;/* 动画 */
border-radius:50%;
border-radius:50%;
animation-name:outer_wobble;
animation-duration: 4.4s; /*9s*/
animation-timing-function: linear;
animation-delay: 0s;
animation-iteration-count: infinite;
}
.circles > .outer > .inner{
height: 100%;
border:15px solid #ffffff;
border-radius:50%;
border-radius:50%;
}
@keyframes outer_wobble {
20% {padding: 20px;}
40% {padding:10px;}
65%{padding:22px;}
100%{padding: 10px;}
}
@keyframes wobble {
20% {padding: 26px;}
40% {padding:36px;}
100%{padding:36px;}
}
.text{
font-size: 22px;
color: #ffffff;
text-align: center;
}
</style>
</head>
<body>
<div class="container">
<div class="circles">
<!-- 内部圆 -->
<div class="outer">
<!-- 外部 -->
<div class="inner">
</div>
</div>
</div>
<div class="text">
HI!
</div>
</div>
</body>
</html>
3) 案例(梦幻西游)
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title> 梦幻西游 </title>
<link rel="stylesheet" href="../common.css">
<style>
html {
color: #333;
font:normal 12px '微软雅黑','Microsoft YaHei';
}
body,ul,ol,p,h1,h2,h3 {
margin: 0;
padding: 0;
}
ul,ol {list-style: none;}
a {
text-decoration: none;
color: #333;
}
.content {
width: 950px;
position: absolute;
left: 50%;
margin-left: -475px;
bottom: 300px;
}
.content > ul::after {
display: block;
content: "";
clear: both;
}
.content > ul > li {
float: left;
width: 200px;
height: 180px;
margin-right: 50px;
overflow: hidden;
}
.content > ul > li:last-child {margin-right: 0;}
.content > ul > li > div {
width: 1600px;
height: 180px;
animation-name: dong;
animation-duration: 1s;
animation-timing-function: steps(8);
animation-iteration-count: infinite;
/*animation-direction: reverse;*/
}
.content > ul > li > div img {width: 100%;}
/* 定义动画 */
@keyframes dong {
from {margin-left: 0;}
to {margin-left: -1600px;}
}
html,body,.main {height: 100%;}
.main {
width: 100%;
overflow-x: hidden;
}
.main > .bg {
width: 3920px;
height: 100%;
margin-left: -1920px;
background-image: url('./images/bg.jpg');
background-repeat: repeat-x;
animation-name: bg;
animation-duration: 30s;
animation-timing-function: linear;
animation-iteration-count: infinite;
}
@keyframes bg {
from {margin-left: -1920px}
to {margin-left: 0;}
}
</style>
</head>
<body>
<div class="main">
<div class="bg"></div>
</div>
<!-- 屏幕两头 宽 200 * 4 + 50*3 = 950 -->
<div class="content">
<ul>
<li>
<div><img src="./images/wk.png" alt=""></div>
</li>
<li>
<div><img src="./images/bj.png" alt=""></div>
</li>
<li>
<div><img src="./images/ts.png" alt=""></div>
</li>
<li>
<div><img src="./images/ss.png" alt=""></div>
</li>
</ul>
</div>
</body>
</html>
2. 动画库 animate.css
动画帧、动画设定规定都有第三方实现,咱们间接应用 class 即可
1) 引入动画库
<link rel="stylesheet" href="https://cdn.bootcdn.net/ajax/libs/animate.css/4.1.1/animate.css">
2) 应用
1. 间接调用动画设定类
<div class="box animate__animated animate__infinite animate__bounce"></div>
2. 援用关键帧
<style>
.bounce {animation: flash 10s linear infinite;}
</style>
<div class="box bounce"></div>
3. 过渡
过渡是轻量级的动画,过渡中无需定义关键帧,它解决的问题是当属性扭转的时候履行缓缓扭转。个别通过伪类来触发。过渡肯定产生在属性值扭转上(状态发生变化的时候)
transition-property: width;
过渡属性,取值能够为多个,多个值通过逗号宰割;关键字:all 所有属性
transition-duration: 2s;
过渡持续时间
transition-delay: 0;
过渡延迟时间
transition-timing-function: linear;
工夫曲线函数
transition:transform,background-color 2s,2s 0s linear;
速写模式
4. 变形
transform: 变形函数
1. 缩放
scale(2)
2. 平移
translate(100px,50px)
3. 旋转
rotate(360deg)
4. 拉伸
skew(45deg)
5. 媒体查问(响应式布局)
1. 动画题目:
1. 成果要求
(1. 定义:目前两圈的大小为惯例大小
(2. 失常静止轨迹:两圈惯例大小 -> 外圈向外扩充 10px(2000ms)-> 外圈向内回归失常大小(2000ms)-> 内圈向内放大 12px(2500ms) -> 内圈放大至惯例大小(2500ms) -> 循环
(3. 加速运动轨迹:两圈惯例大小 -> 外圈向外扩充 10px(1000ms)-> 外圈向内回归失常大小(1000ms)-> 内圈向内放大 12px(1200ms) -> 内圈放大至惯例大小(1200ms) -> 循环
(4. 加速运动轨迹下,当文字显示为:“我很怄气”时,内圈的色彩变为红色
(5. 加速运动轨迹下,当文字显示为:“我很快乐”时,内圈的色彩变为绿色
2. 第三方库 (职业技能)
(1.iconfont
字体图标库,原理:网络字体 @font-face() font-family
(2.bootstrap
栅格布局(grid layout,原理:flex、float
(3.animate.css
动画库,原理:animation
正文完