简介:eslint是构建在AST Parser根底上的规定扫描器,缺省状况下应用espree作为AST解析器。rules写好对于AST事件的回调,linter解决源代码之后会依据相应的事件来回调rules中的处理函数。另外,在进入细节之前,请思考一下:eslint的边界在哪里?哪些性能是通过eslint写规定能够做到的,哪些是用eslint无奈做到的?
作者 | 旭伦
起源 | 阿里技术公众号
应用eslint和stylelint之类的工具扫描前端代码当初曾经根本成为前端同学的标配。然而,业务这么简单,指望eslint等提供的工具齐全解决业务中遇到的代码问题还是不太事实的。咱们一线业务同学也要有本人的写规定的能力。
eslint是构建在AST Parser根底上的规定扫描器,缺省状况下应用espree作为AST解析器。rules写好对于AST事件的回调,linter解决源代码之后会依据相应的事件来回调rules中的处理函数。
另外,在进入细节之前,请思考一下:eslint的边界在哪里?哪些性能是通过eslint写规定能够做到的,哪些是用eslint无奈做到的?
一 先学会如何写规定测试
兵马未动,测试后行。规定写进去,如何用理论代码进行测试呢?
所幸非常简单,间接写个json串把代码写进来就好了。
咱们来看个no-console的例子,就是不容许代码中呈现console.*语句的规定。
首先把规定和测试运行对象ruleTester引进来:
//------------------------------------------------------------------------------
// Requirements
//------------------------------------------------------------------------------
const rule = require("../../../lib/rules/no-console"),
{ RuleTester } = require("../../../lib/rule-tester");
//------------------------------------------------------------------------------
// Tests
//------------------------------------------------------------------------------
const ruleTester = new RuleTester();
而后咱们就间接调用ruleTester的run函数就好了。无效的样例放在valid上面,有效的样例放在invalid上面,是不是很简略。
咱们先看下无效的:
ruleTester.run("no-console", rule, {
valid: [
"Console.info(foo)",
// single array item
{ code: "console.info(foo)", options: [{ allow: ["info"] }] },
{ code: "console.warn(foo)", options: [{ allow: ["warn"] }] },
{ code: "console.error(foo)", options: [{ allow: ["error"] }] },
{ code: "console.log(foo)", options: [{ allow: ["log"] }] },
// multiple array items
{ code: "console.info(foo)", options: [{ allow: ["warn", "info"] }] },
{ code: "console.warn(foo)", options: [{ allow: ["error", "warn"] }] },
{ code: "console.error(foo)", options: [{ allow: ["log", "error"] }] },
{ code: "console.log(foo)", options: [{ allow: ["info", "log", "warn"] }] },
// https://github.com/eslint/eslint/issues/7010
"var console = require('myconsole'); console.log(foo)"
],
能通过的状况比拟容易,咱们就间接给代码和选项就好。
而后是有效的:
invalid: [
// no options
{ code: "console.log(foo)", errors: [{ messageId: "unexpected", type: "MemberExpression" }] },
{ code: "console.error(foo)", errors: [{ messageId: "unexpected", type: "MemberExpression" }] },
{ code: "console.info(foo)", errors: [{ messageId: "unexpected", type: "MemberExpression" }] },
{ code: "console.warn(foo)", errors: [{ messageId: "unexpected", type: "MemberExpression" }] },
// one option
{ code: "console.log(foo)", options: [{ allow: ["error"] }], errors: [{ messageId: "unexpected", type: "MemberExpression" }] },
{ code: "console.error(foo)", options: [{ allow: ["warn"] }], errors: [{ messageId: "unexpected", type: "MemberExpression" }] },
{ code: "console.info(foo)", options: [{ allow: ["log"] }], errors: [{ messageId: "unexpected", type: "MemberExpression" }] },
{ code: "console.warn(foo)", options: [{ allow: ["error"] }], errors: [{ messageId: "unexpected", type: "MemberExpression" }] },
// multiple options
{ code: "console.log(foo)", options: [{ allow: ["warn", "info"] }], errors: [{ messageId: "unexpected", type: "MemberExpression" }] },
{ code: "console.error(foo)", options: [{ allow: ["warn", "info", "log"] }], errors: [{ messageId: "unexpected", type: "MemberExpression" }] },
{ code: "console.info(foo)", options: [{ allow: ["warn", "error", "log"] }], errors: [{ messageId: "unexpected", type: "MemberExpression" }] },
{ code: "console.warn(foo)", options: [{ allow: ["info", "log"] }], errors: [{ messageId: "unexpected", type: "MemberExpression" }] },
// In case that implicit global variable of 'console' exists
{ code: "console.log(foo)", env: { node: true }, errors: [{ messageId: "unexpected", type: "MemberExpression" }] }
]
});
有效的要判断下出错信息是不是合乎预期。
咱们应用mocha运行下下面的测试脚本:
./node_modules/.bin/mocha tests/lib/rules/no-console.js
运行后果如下:
no-console
valid
✓ Console.info(foo)
✓ console.info(foo)
✓ console.warn(foo)
✓ console.error(foo)
✓ console.log(foo)
✓ console.info(foo)
✓ console.warn(foo)
✓ console.error(foo)
✓ console.log(foo)
✓ var console = require('myconsole'); console.log(foo)
invalid
✓ console.log(foo)
✓ console.error(foo)
✓ console.info(foo)
✓ console.warn(foo)
✓ console.log(foo)
✓ console.error(foo)
✓ console.info(foo)
✓ console.warn(foo)
✓ console.log(foo)
✓ console.error(foo)
✓ console.info(foo)
✓ console.warn(foo)
✓ console.log(foo)
23 passing (83ms)
如果在valid外面放一个不能通过的,则会报错,比方咱们加一个:
ruleTester.run("no-console", rule, {
valid: [
"Console.info(foo)",
// single array item
{ code: "console.log('Hello,World')", options: [] },
就会报上面的错:
1 failing
1) no-console
valid
console.log('Hello,World'):
AssertionError [ERR_ASSERTION]: Should have no errors but had 1: [
{
ruleId: 'no-console',
severity: 1,
message: 'Unexpected console statement.',
line: 1,
column: 1,
nodeType: 'MemberExpression',
messageId: 'unexpected',
endLine: 1,
endColumn: 12
}
]
+ expected - actual
-1
+0
at testValidTemplate (lib/rule-tester/rule-tester.js:697:20)
at Context.< anonymous> (lib/rule-tester/rule-tester.js:972:29)
at processImmediate (node:internal/timers:464:21)
阐明咱们刚加的console是会报一个messageId为unexpected,而nodeType为MemberExpression的谬误。
咱们应将其放入到invalid外面:
invalid: [
// no options
{ code: "console.log('Hello,World')", errors: [{ messageId: "unexpected", type: "MemberExpression" }] },
再运行,就能够胜利了:
invalid
✓ console.log('Hello,World')
二 规定入门
会跑测试之后,咱们就能够写本人的规定啦。
咱们先看下规定的模板,其实次要要提供meta对象和create办法:
module.exports = {
meta: {
type: "规定类型,如suggestion",
docs: {
description: "规定形容",
category: "规定分类:如Possible Errors",
recommended: true,
url: "阐明规定的文档地址,如https://eslint.org/docs/rules/no-extra-semi"
},
fixable: "是否能够修复,如code",
schema: [] // 选项
},
create: function(context) {
return {
// 事件回调
};
}
};
总体来说,一个eslint规定所能做的事件,就是写事件回调函数,在回调函数中应用context中获取的AST等信息进行剖析。
context提供的API是比拟简洁的:
代码信息类次要咱们应用getScope获取作用域的信息,getAncestors获取上一级AST节点,getDeclaredVariables获取变量表。最初的绝招是间接获取源代码getSourceCode本人剖析去。
markVariableAsUsed用于跨文件剖析,用于剖析变量的应用状况。
report函数用于输入剖析后果,比方报错信息、批改倡议和主动修复的代码等。
这么说太形象了,咱们来看例子。
还以no-console为例,咱们先看meta局部,这部分不波及逻辑代码,都是一些配置:
meta: {
type: "suggestion",
docs: {
description: "disallow the use of `console`",
recommended: false,
url: "https://eslint.org/docs/rules/no-console"
},
schema: [
{
type: "object",
properties: {
allow: {
type: "array",
items: {
type: "string"
},
minItems: 1,
uniqueItems: true
}
},
additionalProperties: false
}
],
messages: {
unexpected: "Unexpected console statement."
}
},
咱们再看no-console的回调函数,只解决一处Program:exit, 这是程序退出的事件:
return {
"Program:exit"() {
const scope = context.getScope();
const consoleVar = astUtils.getVariableByName(scope, "console");
const shadowed = consoleVar && consoleVar.defs.length > 0;
/*
* 'scope.through' includes all references to undefined
* variables. If the variable 'console' is not defined, it uses
* 'scope.through'.
*/
const references = consoleVar
? consoleVar.references
: scope.through.filter(isConsole);
if (!shadowed) {
references
.filter(isMemberAccessExceptAllowed)
.forEach(report);
}
}
};
1 获取作用域和AST信息
咱们首先通过context.getScope()获取作用域信息。作用域与AST的对应关系如下图:
咱们后面的console语句的例子,首先拿到的都是全局作用域,举例如下:
< ref *1> GlobalScope {
type: 'global',
set: Map(38) {
'Array' => Variable {
name: 'Array',
identifiers: [],
references: [],
defs: [],
tainted: false,
stack: true,
scope: [Circular *1],
eslintImplicitGlobalSetting: 'readonly',
eslintExplicitGlobal: false,
eslintExplicitGlobalComments: undefined,
writeable: false
},
'Boolean' => Variable {
name: 'Boolean',
identifiers: [],
references: [],
defs: [],
tainted: false,
stack: true,
scope: [Circular *1],
eslintImplicitGlobalSetting: 'readonly',
eslintExplicitGlobal: false,
eslintExplicitGlobalComments: undefined,
writeable: false
},
'constructor' => Variable {
name: 'constructor',
identifiers: [],
references: [],
defs: [],
tainted: false,
stack: true,
scope: [Circular *1],
eslintImplicitGlobalSetting: 'readonly',
eslintExplicitGlobal: false,
eslintExplicitGlobalComments: undefined,
writeable: false
},
...
具体看一下38个全局变量,温习下Javascript根底吧:
set: Map(38) {
'Array' => [Variable],
'Boolean' => [Variable],
'constructor' => [Variable],
'Date' => [Variable],
'decodeURI' => [Variable],
'decodeURIComponent' => [Variable],
'encodeURI' => [Variable],
'encodeURIComponent' => [Variable],
'Error' => [Variable],
'escape' => [Variable],
'eval' => [Variable],
'EvalError' => [Variable],
'Function' => [Variable],
'hasOwnProperty' => [Variable],
'Infinity' => [Variable],
'isFinite' => [Variable],
'isNaN' => [Variable],
'isPrototypeOf' => [Variable],
'JSON' => [Variable],
'Math' => [Variable],
'NaN' => [Variable],
'Number' => [Variable],
'Object' => [Variable],
'parseFloat' => [Variable],
'parseInt' => [Variable],
'propertyIsEnumerable' => [Variable],
'RangeError' => [Variable],
'ReferenceError' => [Variable],
'RegExp' => [Variable],
'String' => [Variable],
'SyntaxError' => [Variable],
'toLocaleString' => [Variable],
'toString' => [Variable],
'TypeError' => [Variable],
'undefined' => [Variable],
'unescape' => [Variable],
'URIError' => [Variable],
'valueOf' => [Variable]
},
咱们看到,所有的变量,都以一个名为set的Map中,这样咱们就能够以遍历获取所有的变量。
针对no-console的规定,咱们次要是要查找是否有叫console的变量名。于是能够这么写:
getVariableByName(initScope, name) {
let scope = initScope;
while (scope) {
const variable = scope.set.get(name);
if (variable) {
return variable;
}
scope = scope.upper;
}
return null;
},
咱们能够在方才列出的38个变量中发现,console是并没有定义的变量,所以
const consoleVar = astUtils.getVariableByName(scope, "console");
的后果是null.
于是咱们要去查找未定义的变量,这部分是在scope.through中,果然找到了name是console的节点:
[
Reference {
identifier: Node {
type: 'Identifier',
loc: [SourceLocation],
range: [Array],
name: 'console',
parent: [Node]
},
from: < ref *2> GlobalScope {
type: 'global',
set: [Map],
taints: Map(0) {},
dynamic: true,
block: [Node],
through: [Circular *1],
variables: [Array],
references: [Array],
variableScope: [Circular *2],
functionExpressionScope: false,
directCallToEvalScope: false,
thisFound: false,
__left: null,
upper: null,
isStrict: false,
childScopes: [],
__declaredVariables: [WeakMap],
implicit: [Object]
},
tainted: false,
resolved: null,
flag: 1,
__maybeImplicitGlobal: undefined
}
]
这样咱们就能够写个查看reference的名字是不是console的函数就好:
function isConsole(reference) {
const id = reference.identifier;
return id && id.name === "console";
}
而后用这个函数去filter scope.though中的所有未定义的变量:
scope.through.filter(isConsole);
最初一步是输入报告,针对过滤出的reference进行报告:
references
.filter(isMemberAccessExceptAllowed)
.forEach(report);
报告问题应用context的report函数:
function report(reference) {
const node = reference.identifier.parent;
context.report({
node,
loc: node.loc,
messageId: "unexpected"
});
}
产生问题的代码行数能够从node中获取到。
2 解决特定类型的语句
no-console从规定书写上并不是最容易的,咱们以其为例次要是这类问题最多。上面咱们触类旁通,看看针对其它不应该呈现的语句该如何解决。
其中最简略的就是针对一类语句通通报错,比方no-continue规定,就是遇到ContinueStatement就报错:
module.exports = {
meta: {
type: "suggestion",
docs: {
description: "disallow `continue` statements",
recommended: false,
url: "https://eslint.org/docs/rules/no-continue"
},
schema: [],
messages: {
unexpected: "Unexpected use of continue statement."
}
},
create(context) {
return {
ContinueStatement(node) {
context.report({ node, messageId: "unexpected" });
}
};
}
};
不容许应用debugger的no-debugger规定:
create(context) {
return {
DebuggerStatement(node) {
context.report({
node,
messageId: "unexpected"
});
}
};
}
不许应用with语句:
create(context) {
return {
WithStatement(node) {
context.report({ node, messageId: "unexpectedWith" });
}
};
}
在case语句中不许定义变量、函数和类:
create(context) {
function isLexicalDeclaration(node) {
switch (node.type) {
case "FunctionDeclaration":
case "ClassDeclaration":
return true;
case "VariableDeclaration":
return node.kind !== "var";
default:
return false;
}
}
return {
SwitchCase(node) {
for (let i = 0; i < node.consequent.length; i++) {
const statement = node.consequent[i];
if (isLexicalDeclaration(statement)) {
context.report({
node: statement,
messageId: "unexpected"
});
}
}
}
};
}
多个类型语句能够共用一个处理函数。
比方不许应用构造方法生成数组:
function check(node) {
if (
node.arguments.length !== 1 &&
node.callee.type === "Identifier" &&
node.callee.name === "Array"
) {
context.report({ node, messageId: "preferLiteral" });
}
}
return {
CallExpression: check,
NewExpression: check
};
不许给类定义赋值:
create(context) {
function checkVariable(variable) {
astUtils.getModifyingReferences(variable.references).forEach(reference => {
context.report({ node: reference.identifier, messageId: "class", data: { name: reference.identifier.name } });
});
}
function checkForClass(node) {
context.getDeclaredVariables(node).forEach(checkVariable);
}
return {
ClassDeclaration: checkForClass,
ClassExpression: checkForClass
};
}
函数的参数不容许重名:
create(context) {
function isParameter(def) {
return def.type === "Parameter";
}
function checkParams(node) {
const variables = context.getDeclaredVariables(node);
for (let i = 0; i < variables.length; ++i) {
const variable = variables[i];
const defs = variable.defs.filter(isParameter);
if (defs.length >= 2) {
context.report({
node,
messageId: "unexpected",
data: { name: variable.name }
});
}
}
}
return {
FunctionDeclaration: checkParams,
FunctionExpression: checkParams
};
}
如果事件太多的话,能够写成一个数组,这被称为选择器数组:
const allLoopTypes = ["WhileStatement", "DoWhileStatement", "ForStatement", "ForInStatement", "ForOfStatement"];
...
[loopSelector](node) {
if (currentCodePath.currentSegments.some(segment => segment.reachable)) {
loopsToReport.add(node);
}
},
除了间接解决语句类型,还能够针对类型加上一些额定的判断。
比方不容许应用delete运算符:
create(context) {
return {
UnaryExpression(node) {
if (node.operator === "delete" && node.argument.type === "Identifier") {
context.report({ node, messageId: "unexpected" });
}
}
};
}
不准应用”==”和”!=”运算符:
create(context) {
return {
BinaryExpression(node) {
const badOperator = node.operator === "==" || node.operator === "!=";
if (node.right.type === "Literal" && node.right.raw === "null" && badOperator ||
node.left.type === "Literal" && node.left.raw === "null" && badOperator) {
context.report({ node, messageId: "unexpected" });
}
}
};
}
不许和-0进行比拟:
create(context) {
function isNegZero(node) {
return node.type === "UnaryExpression" && node.operator === "-" && node.argument.type === "Literal" && node.argument.value === 0;
}
const OPERATORS_TO_CHECK = new Set([">", ">=", "<", "<=", "==", "===", "!=", "!=="]);
return {
BinaryExpression(node) {
if (OPERATORS_TO_CHECK.has(node.operator)) {
if (isNegZero(node.left) || isNegZero(node.right)) {
context.report({
node,
messageId: "unexpected",
data: { operator: node.operator }
});
}
}
}
};
}
不准给常量赋值:
create(context) {
function checkVariable(variable) {
astUtils.getModifyingReferences(variable.references).forEach(reference => {
context.report({ node: reference.identifier, messageId: "const", data: { name: reference.identifier.name } });
});
}
return {
VariableDeclaration(node) {
if (node.kind === "const") {
context.getDeclaredVariables(node).forEach(checkVariable);
}
}
};
}
3 :exit – 语句完结事件
除了语句事件之外,eslint还提供了:exit事件。
比方下面的例子咱们应用了VariableDeclaration语句事件,咱们上面看看如何应用VariableDeclaration完结时调用的VariableDeclaration:exit事件。
咱们看一个不容许应用var定义变量的例子:
return {
"VariableDeclaration:exit"(node) {
if (node.kind === "var") {
report(node);
}
}
};
如果感觉进入和退出不好辨别的话,咱们来看一个不容许在非函数的块中应用var来定义变量的例子:
BlockStatement: enterScope,
"BlockStatement:exit": exitScope,
ForStatement: enterScope,
"ForStatement:exit": exitScope,
ForInStatement: enterScope,
"ForInStatement:exit": exitScope,
ForOfStatement: enterScope,
"ForOfStatement:exit": exitScope,
SwitchStatement: enterScope,
"SwitchStatement:exit": exitScope,
CatchClause: enterScope,
"CatchClause:exit": exitScope,
StaticBlock: enterScope,
"StaticBlock:exit": exitScope,
这些逻辑的作用是,进入语句块的时候调用enterScope,退出语句块的时候调用exitScope:
function enterScope(node) {
stack.push(node.range);
}
function exitScope() {
stack.pop();
}
4 间接应用文字信息 – Literal
比方不容许应用”-.7″这样省略了0的浮点数。此时应用Literal来解决纯文字信息。
create(context) {
const sourceCode = context.getSourceCode();
return {
Literal(node) {
if (typeof node.value === "number") {
if (node.raw.startsWith(".")) {
context.report({
node,
messageId: "leading",
fix(fixer) {
const tokenBefore = sourceCode.getTokenBefore(node);
const needsSpaceBefore = tokenBefore &&
tokenBefore.range[1] === node.range[0] &&
!astUtils.canTokensBeAdjacent(tokenBefore, `0${node.raw}`);
return fixer.insertTextBefore(node, needsSpaceBefore ? " 0" : "0");
}
});
}
if (node.raw.indexOf(".") === node.raw.length - 1) {
context.report({
node,
messageId: "trailing",
fix: fixer => fixer.insertTextAfter(node, "0")
});
}
}
}
};
}
不准应用八进制数字:
create(context) {
return {
Literal(node) {
if (typeof node.value === "number" && /^0[0-9]/u.test(node.raw)) {
context.report({
node,
messageId: "noOcatal"
});
}
}
};
}
三 代码路径分析
后面咱们探讨的根本都是一个代码片段,当初咱们把代码逻辑串起来,造成一条代码门路。
代码门路就不止只有程序构造,还有分支和循环。
除了采纳下面的事件处理办法之外,咱们还能够针对CodePath事件进行解决:
事件onCodePathStart和onCodePathEnd用于整个门路的剖析,而onCodePathSegmentStart, onCodePathSegmentEnd是CodePath中的一个片段,onCodePathSegmentLoop是循环片段。
咱们来看一个循环的例子:
create(context) {
const ignoredLoopTypes = context.options[0] && context.options[0].ignore || [],
loopTypesToCheck = getDifference(allLoopTypes, ignoredLoopTypes),
loopSelector = loopTypesToCheck.join(","),
loopsByTargetSegments = new Map(),
loopsToReport = new Set();
let currentCodePath = null;
return {
onCodePathStart(codePath) {
currentCodePath = codePath;
},
onCodePathEnd() {
currentCodePath = currentCodePath.upper;
},
[loopSelector](node) {
if (currentCodePath.currentSegments.some(segment => segment.reachable)) {
loopsToReport.add(node);
}
},
onCodePathSegmentStart(segment, node) {
if (isLoopingTarget(node)) {
const loop = node.parent;
loopsByTargetSegments.set(segment, loop);
}
},
onCodePathSegmentLoop(_, toSegment, node) {
const loop = loopsByTargetSegments.get(toSegment);
if (node === loop || node.type === "ContinueStatement") {
loopsToReport.delete(loop);
}
},
"Program:exit"() {
loopsToReport.forEach(
node => context.report({ node, messageId: "invalid" })
);
}
};
}
四 提供问题主动修复的代码
最初,咱们讲讲如何给问题给供主动修复代码。
咱们之前报告问题都是应用context.report函数,主动修复代码也是通过这个接口返回给调用者。
咱们以将”==”和”!=”替换成”===”和”!==”为例。
这个fix没有多少技术含量哈,就是给原来发现问题的运算符多加一个”=”:
report(node,
${node.operator}=);
最终实现时是调用了fixer的replaceText函数:
fix(fixer) {
if (isTypeOfBinary(node) || areLiteralsAndSameType(node)) {
return fixer.replaceText(operatorToken, expectedOperator);
}
return null;
}
残缺的report代码如下:
function report(node, expectedOperator) {
const operatorToken = sourceCode.getFirstTokenBetween(
node.left,
node.right,
token => token.value === node.operator
);
context.report({
node,
loc: operatorToken.loc,
messageId: "unexpected",
data: { expectedOperator, actualOperator: node.operator },
fix(fixer) {
if (isTypeOfBinary(node) || areLiteralsAndSameType(node)) {
return fixer.replaceText(operatorToken, expectedOperator);
}
return null;
}
});
}
Fixer反对4个增加API,2个删除API,2个替换类的API:
五 高级话题
1 React JSX的反对
Facebook给咱们封装好了框架,写起来也是蛮眼生的。刚好之前没有举markVariableAsUsed的例子,正好一起看了:
module.exports = {
meta: {
docs: {
description: 'Prevent React to be marked as unused',
category: 'Best Practices',
recommended: true,
url: docsUrl('jsx-uses-react'),
},
schema: [],
},
create(context) {
const pragma = pragmaUtil.getFromContext(context);
const fragment = pragmaUtil.getFragmentFromContext(context);
function handleOpeningElement() {
context.markVariableAsUsed(pragma);
}
return {
JSXOpeningElement: handleOpeningElement,
JSXOpeningFragment: handleOpeningElement,
JSXFragment() {
context.markVariableAsUsed(fragment);
},
};
},
};
JSX的非凡之处是减少了JSXOpenElement, JSXClosingElement, JSXOpenFragment, JSXClosingFragment等解决JSX的事件。
2 TypeScript的反对
随着tslint合并到eslint中,TypeScript的lint性能由typescript-eslint承载。
因为estree只反对javascript,typescript-eslint提供兼容estree格局的parser.
既然是ts的lint,天然是领有了ts的反对,领有了新的工具办法,其根本架构仍是和eslint统一的:
import * as ts from 'typescript';
import * as util from '../util';
export default util.createRule({
name: 'no-for-in-array',
meta: {
docs: {
description: 'Disallow iterating over an array with a for-in loop',
recommended: 'error',
requiresTypeChecking: true,
},
messages: {
forInViolation:
'For-in loops over arrays are forbidden. Use for-of or array.forEach instead.',
},
schema: [],
type: 'problem',
},
defaultOptions: [],
create(context) {
return {
ForInStatement(node): void {
const parserServices = util.getParserServices(context);
const checker = parserServices.program.getTypeChecker();
const originalNode = parserServices.esTreeNodeToTSNodeMap.get(node);
const type = util.getConstrainedTypeAtLocation(
checker,
originalNode.expression,
);
if (
util.isTypeArrayTypeOrUnionOfArrayTypes(type, checker) ||
(type.flags & ts.TypeFlags.StringLike) !== 0
) {
context.report({
node,
messageId: 'forInViolation',
});
}
},
};
},
});
3 更换ESLint的AST解析器
ESLint反对应用第三方AST解析器,刚好Babel也反对ESLint,于是咱们就能够用@babel/eslint-parser来替换espree. 装好插件之后,批改.eslintrc.js即可:
module.exports = {
parser: "@babel/eslint-parser",
};
Babel自带反对TypeScript。
六 StyleLint
说完了Eslint,咱们再花一小点篇幅看下StyleLint。
StyleLint与Eslint的架构思维一脉相承,都是对于AST的事件剖析进行解决的工具。
只不过css应用不同的AST Parser,比方Post CSS API, postcss-value-parser, postcss-selector-parser等。
咱们来看个例子体感一下:
const rule = (primary) => {
return (root, result) => {
const validOptions = validateOptions(result, ruleName, { actual: primary });
if (!validOptions) {
return;
}
root.walkDecls((decl) => {
const parsedValue = valueParser(getDeclarationValue(decl));
parsedValue.walk((node) => {
if (isIgnoredFunction(node)) return false;
if (!isHexColor(node)) return;
report({
message: messages.rejected(node.value),
node: decl,
index: declarationValueIndex(decl) + node.sourceIndex,
result,
ruleName,
});
});
});
};
};
也是相熟的report函数回报,也能够反对autofix的生成。
七 小结
以上,咱们根本将eslint规定写法的大抵框架梳理分明了。当然,理论写规刚的过程中还须要对于AST以及语言细节有比拟深的理解。预祝大家通过写出适宜本人业务的查看器,写出更强壮的代码。
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