说明
h5 提供了 LocalStorage 本地存储能力,但是如果直接使用不是很方便。所以我封装了以下几种类型,达到与其他类型几乎相同的使用方式。
- BaseStorage: 存储类的基类。
- LocalValue : 数值类型,存储 float,int,string 等
- LocalList : 列表类型相当于数组
- LocalMap :key-value 类型。
- StorageHelper: 用于调用各个引擎提供的 LocalStorage 类。使用各种形式的加密算法,对数据进行读写。
类图
关键代码
import StorageHelper from "./StorageHelper";
export default abstract class BaseStorage {
// 存档的值
protected value: any;
// 存档的 key
protected key: string;
// 初始值
protected initValue: any;
// 是否有数据
protected dataFlag: boolean = true;
constructor(key, initValue) {
this.key = key;
this.initValue = initValue;
this.dataFlag = this.loadValue();}
/**
* 是否已经有存档数据
*/
isHaveData() {return this.dataFlag;}
protected abstract loadValue(): boolean;
// 保存
protected saveValue() {StorageHelper.setJsonBase64(this.key, this.value);
}
// 获取数据
protected getStorage() {return StorageHelper.getJsonBase64(this.key)
}
// 获取值
getValue() {return this.value;}
// 设置值
setValue(value, save: boolean = true) {if (this.value != value) {
this.value = value;
if (save) {this.saveValue();
}
}
}
}
import BaseStorage from "./BaseStorage";
import {isNull} from "./Define";
export default class LocalList extends BaseStorage {protected value: any[];
get(index: number) {if (index >= 0 && index <= this.value.length - 1) {return this.value[index];
} else {this.set(index, this.initValue)
return this.initValue;
}
}
protected loadValue() {let localValue = this.getStorage();
if (!isNull(localValue)) {this.setValue(localValue)
return true;
} else {this.value = []
return false
}
}
size() {return this.value.length;}
set(index: number, value: any, save: boolean = true) {if (this.value[index] != value) {this.value[index] = value;
if (save) {this.saveValue();
}
}
}
remove(index) {if (!isNull(this.value[index])) {delete this.value[index]
this.saveValue();}
}
}
import {isNull} from "./Define";
import BaseStorage from "./BaseStorage";
export default class LocalMap extends BaseStorage {
protected value: Object;
protected count: number = 0;
protected loadValue() {let localValue = this.getStorage();
if (!isNull(localValue)) {this.setValue(localValue)
for (const key in localValue) {if (localValue.hasOwnProperty(key)) {this.count++;}
}
return true
} else {this.value = {}
return false
}
}
size() {return this.count;}
get(key: any) {let data = this.value[key];
if (isNull(data)) {data = this.initValue;}
this.set(key, data)
return data;
}
has(key: any) {return !isNull(this.value[key])
}
updateValue(key, value) {this.set(key, this.get(key) + value)
}
set(key: any, value) {if (!this.value[key]) {this.count++;}
if (this.value[key] != value) {this.value[key] = value
this.saveValue();}
}
remove(key) {if (this.value[key]) {
this.count--;
delete this.value[key]
this.saveValue();}
}
}
import BaseStorage from "./BaseStorage";
import {isNull} from "./Define";
export default class LocalValue extends BaseStorage {protected loadValue() {let localValue = this.getStorage();
if (isNull(localValue)) {this.setValue(this.initValue);
return true
} else {
this.value = localValue;
return false
}
}
updateValue(value: number) {
let data = this.value + value;
if (data < 0) {data = 0;}
this.setValue(data)
}
}
import Base64 from "./Base64"
export default class StorageHelper {static get(key) {return Laya.LocalStorage.getItem(key);
}
static set(key, value) {Laya.LocalStorage.setItem(key, value);
}
static clear() {Laya.LocalStorage.clear();
}
static remove(key) {Laya.LocalStorage.removeItem(key);
}
static setJson(key, value) {this.set(key, JSON.stringify(value));
}
static getJson(key) {let value = this.get(key);
if (!value) {return null;};
return JSON.parse(value);
}
static getJsonBase64(key) {let localValue = this.get(key);
if (!localValue) {return null;};
let string = Base64.decode(localValue);
if (string) {
try {let value = JSON.parse(string);
return value;
} catch (error) {}}
return {};}
static setJsonBase64(key, value) {this.set(key, Base64.encode(JSON.stringify(value)));
}
static setBase64(key, value) {this.set(key, Base64.encode(value));
}
static getBase64(key) {let localValue = this.get(key);
if (!localValue) {return '';};
let value = Base64.decode(localValue);
return value;
}
}
使用方式
export default class Player{
// 金币
private _gold: LocalValue;
init(){this._gold = new LocalValue(this.playerName + 'gold', 100)
}
setGold(num: number) {this._gold.setValue(Math.floor(num))
}
getGold() {return this._gold.getValue();
}
}
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