5CCGD003W: 3D Graphics ProgrammingCoursework 1 – 2D Game (2020/21)Module leader Dr Anastassia AngelopoulouUnit Coursework 1 – REFERRED/DEFERREDWeighting: 40%Qualifying mark 30%Description 2D Game or GUI applicationLearning OutcomesCovered in thisAssignment:This assignment contributes towards the following LearningOutcomes (LOs):▪ LO1 Use appropriate data structures for storing vertices,faces and edges that define the shape of objects andmanipulate such objects by applying differenttransformations;▪ LO2 Be able to design and implement 2D real-timescenes that respond to user interaction;▪ LO5 Be able to critically assess the current problems andappreciate some of solutions available through practicalexercises and demonstrate knowledge and appreciationof some research related issues in computer graphics;▪ LO6 Communicate and present ideas by oral, visual andwritten meansHanded Out: 09/06/2021Due Date 06/07/2021 at 13:00Expected deliverables cpp file(s)Method ofSubmission:Electronic submission on BBType of Feedback andDue Date:Formative feedback will be provided during tutorial sessions.Verbal feedback on the submitted CW will be provided duringthe CW presentation/viva. Students are encouraged to recordthis feedback at this time.Note: All marks will remain provisional until formally agreed byan Assessment Board.3D Graphics Programming - Coursework One - Referred/Deferred 5CCGD003W2 @Dr Anastassia AngelopoulouAssessment regulationsRefer to Student Handbook guide for undergraduate students for a clarification ofhow you are assessed, penalties and late submissions, what constitutes plagiarismetc.Penalty for Late SubmissionIf you submit your coursework late but within 24 hours or one working day of thespecified deadline, 10 marks will be deducted from the final mark, as a penalty forlate submission, except for work which obtains a mark in the range 40 – 49%, inwhich case the mark will be capped at the pass mark (40%). If you submit yourcoursework more than 24 hours or more than one working day after the specifieddeadline you will be given a mark of zero for the work in question unless a claim ofMitigating Circumstances has been submitted and accepted as valid.It is recognised that on occasion, illness or a personal crisis can mean that you fail tosubmit a piece of work on time. In such cases you must inform the Campus Office inwriting on a mitigating circumstances form, giving the reason for your late or nonsubmission.You must provide relevant documentary evidence with the form. Thisinformation will be reported to the relevant Assessment Board that will decidewhether the mark of zero shall stand. For more detailed information regardingUniversity Assessment Regulations, please refer to the followingwebsite:BCS Criteria meeting inthis assignment:2.1.1 Knowledge and understanding of facts, concepts, principles& theories2.1.5 Deploy theory in design, implementation and evaluation ofsystems2.1.8 Knowledge of management techniques to achieveobjectives2.2.1 Specify, design or construct computer-based systems2.2.4 Deploy tools effectively2.3.2 Development of general transferable skills4.1.2 Knowledge and understanding of mathematical andstatistical principles4.1.3 Knowledge and understanding of computational modelling4.2.1 Specify, deploy, verify and maintain computer-basedsystems3D Graphics Programming - Coursework One - Referred/Deferred 5CCGD003W3 @Dr Anastassia AngelopoulouCoursework OneNotes:1) In order to pass the referred coursework significant improvements over anypreviously submitted version must be demonstrated.2) You MUST attend a viva – this is part of the assessment. No viva – MAXIMUMmark of 30%3) For referred cws only, in the viva you need to explain the improvements youhave made to previous submitted versions.This coursework is worth 40% of the total module mark.Please read carefully and read all sections. Raise any issues about this courseworkearly with your lecturer/tutor. Also see additional support code on the Blackboardsite for the module under Assessment.Learning Outcomes:
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