近期SkeyePlayer(windows)更新已全面反对H265的RTSP流的解码播放,这里就反对H265过程做简要介绍;
一、 libSkeyeRTSPClient库已反对H265视频源的RTSP流的拉取和解析
二、H265头解析
H265和H264相似,不过其NAL type格局更多样化,除了SPS,PPS之外,还减少了VPS,上面就针对H265帧nal 头做简略剖析;首先,看X265源码中的H265nal头格局定义:
//H265 NAL type//this enum have been defined in x265.htypedef enum tagH265NalUnitType{ NAL_UNIT_CODED_SLICE_TRAIL_N = 0, // 0 NAL_UNIT_CODED_SLICE_TRAIL_R, // 1 NAL_UNIT_CODED_SLICE_TSA_N, // 2 NAL_UNIT_CODED_SLICE_TLA, // 3 // Current name in the spec: TSA_R NAL_UNIT_CODED_SLICE_STSA_N, // 4 NAL_UNIT_CODED_SLICE_STSA_R, // 5 NAL_UNIT_CODED_SLICE_RADL_N, // 6 NAL_UNIT_CODED_SLICE_DLP, // 7 // Current name in the spec: RADL_R NAL_UNIT_CODED_SLICE_RASL_N, // 8 NAL_UNIT_CODED_SLICE_TFD, // 9 // Current name in the spec: RASL_R NAL_UNIT_RESERVED_10, NAL_UNIT_RESERVED_11, NAL_UNIT_RESERVED_12, NAL_UNIT_RESERVED_13, NAL_UNIT_RESERVED_14, NAL_UNIT_RESERVED_15, NAL_UNIT_CODED_SLICE_BLA, // 16 // Current name in the spec: BLA_W_LP NAL_UNIT_CODED_SLICE_BLANT, // 17 // Current name in the spec: BLA_W_DLP NAL_UNIT_CODED_SLICE_BLA_N_LP, // 18 NAL_UNIT_CODED_SLICE_IDR, // 19 // Current name in the spec: IDR_W_DLP NAL_UNIT_CODED_SLICE_IDR_N_LP, // 20 NAL_UNIT_CODED_SLICE_CRA, // 21 NAL_UNIT_RESERVED_22, NAL_UNIT_RESERVED_23, NAL_UNIT_RESERVED_24, NAL_UNIT_RESERVED_25, NAL_UNIT_RESERVED_26, NAL_UNIT_RESERVED_27, NAL_UNIT_RESERVED_28, NAL_UNIT_RESERVED_29, NAL_UNIT_RESERVED_30, NAL_UNIT_RESERVED_31, NAL_UNIT_VPS, // 32 NAL_UNIT_SPS, // 33 NAL_UNIT_PPS, // 34 NAL_UNIT_ACCESS_UNIT_DELIMITER, // 35 NAL_UNIT_EOS, // 36 NAL_UNIT_EOB, // 37 NAL_UNIT_FILLER_DATA, // 38 NAL_UNIT_SEI, // 39 Prefix SEI NAL_UNIT_SEI_SUFFIX, // 40 Suffix SEI NAL_UNIT_RESERVED_41, NAL_UNIT_RESERVED_42, NAL_UNIT_RESERVED_43, NAL_UNIT_RESERVED_44, NAL_UNIT_RESERVED_45, NAL_UNIT_RESERVED_46, NAL_UNIT_RESERVED_47, NAL_UNIT_UNSPECIFIED_48, NAL_UNIT_UNSPECIFIED_49, NAL_UNIT_UNSPECIFIED_50, NAL_UNIT_UNSPECIFIED_51, NAL_UNIT_UNSPECIFIED_52, NAL_UNIT_UNSPECIFIED_53, NAL_UNIT_UNSPECIFIED_54, NAL_UNIT_UNSPECIFIED_55, NAL_UNIT_UNSPECIFIED_56, NAL_UNIT_UNSPECIFIED_57, NAL_UNIT_UNSPECIFIED_58, NAL_UNIT_UNSPECIFIED_59, NAL_UNIT_UNSPECIFIED_60, NAL_UNIT_UNSPECIFIED_61, NAL_UNIT_UNSPECIFIED_62, NAL_UNIT_UNSPECIFIED_63, NAL_UNIT_INVALID,}H265NalUnitType;#endif
咱们能够看到其中VPS, SPS和PPS的定义:
NAL_UNIT_VPS, // 32 NAL_UNIT_SPS, // 33 NAL_UNIT_PPS, // 34
同样,咱们也很容易晓得P帧NAL type定义是0-9, I帧定义是16-21;可见H265的NAL type定义比H264要多样化,判断也不限度于一种类型;
同时,测试发现,理论H265帧数据中的VPS=0x40 , SPS=0x42, PPS=0x44, 通过换算,咱们不难得出:
NALtype*2 = 理论的流中的NaLType;
具体解析过程如下:
//输出的pbuf必须蕴含start code(00 00 00 01)int GetH265VPSandSPSandPPS(char *pbuf, int bufsize, char *_vps, int *_vpslen, char *_sps, int *_spslen, char *_pps, int *_ppslen){ char vps[512]={0}, sps[512] = {0}, pps[128] = {0}; int vpslen=0, spslen=0, ppslen=0, i=0, iStartPos=0, ret=-1; int iFoundVPS=0, iFoundSPS=0, iFoundPPS=0, iFoundSEI=0; if (NULL == pbuf || bufsize<4) return -1; for (i=0; i<bufsize; i++) { if ( (unsigned char)pbuf[i] == 0x00 && (unsigned char)pbuf[i+1] == 0x00 && (unsigned char)pbuf[i+2] == 0x00 && (unsigned char)pbuf[i+3] == 0x01 ) { printf("0x%X\n", (unsigned char)pbuf[i+4]); switch ((unsigned char)pbuf[i+4]) { case 0x40: //VPS { iFoundVPS = 1; iStartPos = i+4; } break; case 0x42: //SPS { if (iFoundVPS == 0x01 && i>4) { vpslen = i-iStartPos; if (vpslen>256) return -1; //vps长度超出范围 memset(vps, 0x00, sizeof(vps)); memcpy(vps, pbuf+iStartPos, vpslen); } iStartPos = i+4; iFoundSPS = 1; } break; case 0x44: //PPS { if (iFoundSPS == 0x01 && i>4) { spslen = i-iStartPos; if (spslen>256) return -1; memset(sps, 0x0, sizeof(sps)); memcpy(sps, pbuf+iStartPos, spslen); } iStartPos = i+4; iFoundPPS = 1; } break; case 0x4E: //Prefix SEI case 0x50: //Suffix SEI case 0x20: //I frame 16 case 0x22: //I frame 17 case 0x24: //I frame 18 case 0x26: //I frame 19 case 0x28: //I frame 20 case 0x2A: //I frame 21(acturally we should find naltype 16-21) { if (iFoundPPS == 0x01 && i>4) { ppslen = i-iStartPos; if (ppslen>256) return -1; memset(pps, 0x0, sizeof(pps)); memcpy(pps, pbuf+iStartPos, ppslen); } iStartPos = i+4; iFoundSEI = 1; } break; default: break; } } if (iFoundSEI == 0x01) break; } if (iFoundVPS == 0x01) { if (vpslen < 1) { if (bufsize < sizeof(vps)) { vpslen = bufsize-4; memset(vps, 0x00, sizeof(vps)); memcpy(vps, pbuf+4, vpslen); } } if (vpslen > 0) { if (NULL != _vps) memcpy(_vps, vps, vpslen); if (NULL != _vpslen) *_vpslen = vpslen; } ret = 0; } if (iFoundSPS == 0x01) { if (spslen < 1) { if (bufsize < sizeof(sps)) { spslen = bufsize-4; memset(sps, 0x00, sizeof(sps)); memcpy(sps, pbuf+4, spslen); } } if (spslen > 0) { if (NULL != _sps) memcpy(_sps, sps, spslen); if (NULL != _spslen) *_spslen = spslen; } ret = 0; } if (iFoundPPS == 0x01) { if (ppslen < 1) { if (bufsize < sizeof(pps)) { ppslen = bufsize-4; memset(pps, 0x00, sizeof(pps)); memcpy(pps, pbuf+4, ppslen); //pps } } if (ppslen > 0) { if (NULL != _pps) memcpy(_pps, pps, ppslen); if (NULL != _ppslen) *_ppslen = ppslen; } ret = 0; } return ret;}
三、 解码器需反对H265
解码器间接应用最新的FFMPEG库即反对H265解码,且软解效率还能够,大家如果不晓得怎么用,能够去看看ffplay的源码,这里不做过多赘述;这里就SkeyePlayer调用遇到的问题做简略阐明:1> 旧版的ffmpeg以及live555等对H265的定义是对“H265”子串做的字串格局组合,而新版的FFMPEG应用的自定义的程序定义的枚举类型,所以在应用过程中可能呈现对应不上的状况,比方,在libSkeyeRTSPClient库中对H265的定义为:#define Skeye_SDK_VIDEO_CODEC_H265 0x48323635 /* 1211250229 */
而FFMPEG中定义H265(HEVC)格局为174,SkeyePlayer中进行格局对立代码如下:
//H265 codecID改成FFMPEG新版的 int nCodec = (_frameinfo->codec == Skeye_SDK_VIDEO_CODEC_H265) ? 174 : _frameinfo->codec;
2> SkeyePlayer中之前对关键帧帧解码失败的解决是将以该I帧为关键帧为依靠的所有P帧抛弃,当然这从某种程度上是能够防止花屏的,然而测试解码H265时发现,H265的第一个I帧会常常解码失败,经调试发现其实是FFNPEG的解码函数返回没有解码实现的后果被程序判断为解码失败,而这个时候应该不做任何解决等下一次返回的时候就能获取到正确的返回后果了,SkeyePlayer解决如下:
nRet = FFD_DecodeVideo3(pDecoderObj->ffDecoder, pbuf, frameinfo.length, pThread->yuvFrame[pThread->decodeYuvIdx].pYuvBuf, frameinfo.width, frameinfo.height, lTimestamp, lTimestamp); if (0 != nRet) { if(nRet == -4)//-4示意为以后帧尚未解码实现,不作为错误判断 { _TRACE("视频帧解码尚未实现[%d]... framesize:%d %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X\n", nRet, frameinfo.length, (unsigned char)pbuf[0], (unsigned char)pbuf[1], (unsigned char)pbuf[2], (unsigned char)pbuf[3], (unsigned char)pbuf[4], (unsigned char)pbuf[5], (unsigned char)pbuf[6], (unsigned char)pbuf[7], (unsigned char)pbuf[8], (unsigned char)pbuf[9]); } else { _TRACE("视频帧解解码失败[%d]... framesize:%d %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X\n", nRet, frameinfo.length, (unsigned char)pbuf[0], (unsigned char)pbuf[1], (unsigned char)pbuf[2], (unsigned char)pbuf[3], (unsigned char)pbuf[4], (unsigned char)pbuf[5], (unsigned char)pbuf[6], (unsigned char)pbuf[7], (unsigned char)pbuf[8], (unsigned char)pbuf[9]); if (frameinfo.type == Skeye_SDK_VIDEO_FRAME_I) //关键帧 { _TRACE("[ch%d]以后关键帧解码失败...\n", pThread->channelId); #ifdef _DEBUG FILE *f = fopen("keyframe.txt", "wb"); if (NULL != f) { fwrite(pbuf, 1, frameinfo.length, f); fclose(f); } #endif } else { #ifdef _DEBUG FILE *f = fopen("pframe.txt", "wb"); if (NULL != f) { fwrite(pbuf, 1, frameinfo.length, f); fclose(f); } #endif } pThread->findKeyframe = 0x01; }
经测试,通过如上代码 批改就能无效的防止的解码H265视频的时候结尾帧总是会部分卡帧或者花屏的状况呈现。
四、H265格局视频写MP4
这里接着之前SkeyePlayer系列的写MP4篇讲,将H265封装MP4;
1> 解析H265的头,或者VPS,SPS和PPS
从H265帧中取出NAL头在上文曾经作过解说这里就不做过多赘述;
2> 写入VPS, SPS和PPS 等要害解码信息
bool SkeyeMP4Writer::WriteH265VPSSPSandPPS(unsigned char*vps, int vpslen, unsigned char*sps, int spslen, unsigned char*pps, int ppslen, int width, int height){ if (m_nCreateFileFlag&ZOUTFILE_FLAG_VIDEO) { m_videtrackid = gf_isom_new_track(p_file, 0, GF_ISOM_MEDIA_VISUAL, 1000); gf_isom_set_track_enabled(p_file, m_videtrackid, 1); } else { return false; } p_videosample = gf_isom_sample_new(); p_videosample->data = (char*)malloc(1024 * 1024); p_hevc_config = gf_odf_hevc_cfg_new(); p_hevc_config->nal_unit_size = 32 / 8; //gf_isom_avc_config_new(p_file, m_videtrackid, p_config, NULL, NULL, &i_videodescidx); //gf_isom_set_visual_info(p_file, m_videtrackid, i_videodescidx, width, height); //初始化配置 gf_isom_hevc_config_new(p_file, m_videtrackid, p_hevc_config, NULL, NULL, &i_videodescidx); gf_isom_set_nalu_extract_mode(p_file, m_videtrackid, GF_ISOM_NALU_EXTRACT_INSPECT); gf_isom_set_cts_packing(p_file, m_videtrackid, GF_TRUE); HEVCState hevc = { 0 }; m_slotsps = { 0 }; m_slotpps = { 0 }; m_slotvps = { 0 }; m_spss = { 0 }; m_ppss = { 0 }; m_vpss = { 0 }; p_hevc_config->configurationVersion = 1; //Config vps int idx = gf_media_hevc_read_vps((char*)vps, vpslen, &hevc); hevc.vps[idx].crc = gf_crc_32((char*)vps, vpslen); p_hevc_config->avgFrameRate = hevc.vps[idx].rates[0].avg_pic_rate; p_hevc_config->constantFrameRate = hevc.vps[idx].rates[0].constand_pic_rate_idc; p_hevc_config->numTemporalLayers = hevc.vps[idx].max_sub_layers; p_hevc_config->temporalIdNested = hevc.vps[idx].temporal_id_nesting; m_vpss.nalus = gf_list_new(); gf_list_add(p_hevc_config->param_array, &m_vpss); m_vpss.array_completeness = 1; m_vpss.type = GF_HEVC_NALU_VID_PARAM;// naltype = VPS m_slotvps.id = idx; m_slotvps.size = vpslen; m_slotvps.data = (char*)malloc(vpslen); memcpy(m_slotvps.data, vps, vpslen); gf_list_add(m_vpss.nalus, &m_slotvps); //Config sps idx = gf_media_hevc_read_sps((char*)sps, spslen, &hevc); hevc.sps[idx].crc = gf_crc_32((char*)sps, spslen); p_hevc_config->profile_space = hevc.sps[idx].ptl.profile_space; p_hevc_config->tier_flag = hevc.sps[idx].ptl.tier_flag; p_hevc_config->profile_idc = hevc.sps[idx].ptl.profile_idc; m_spss.nalus = gf_list_new(); gf_list_add(p_hevc_config->param_array, &m_spss); m_spss.array_completeness = 1; m_spss.type = GF_HEVC_NALU_SEQ_PARAM;// naltype = SPS m_slotsps.id = idx; m_slotsps.size = spslen; m_slotsps.data = (char*)malloc(spslen); memcpy(m_slotsps.data, sps, spslen); gf_list_add(m_spss.nalus, &m_slotsps); int act_width = hevc.sps[idx].width; int act_height = hevc.sps[idx].height; //Config pps idx = gf_media_hevc_read_pps((char*)pps, ppslen, &hevc); hevc.pps[idx].crc = gf_crc_32((char*)pps, ppslen); m_ppss.nalus = gf_list_new(); gf_list_add(p_hevc_config->param_array, &m_ppss); m_ppss.array_completeness = 1; m_ppss.type = GF_HEVC_NALU_PIC_PARAM;// naltype = PPS m_slotpps.id = idx; m_slotpps.size = ppslen; m_slotpps.data = (char*)malloc(ppslen); memcpy(m_slotpps.data, pps, ppslen); gf_list_add(m_ppss.nalus, &m_slotpps); gf_isom_set_visual_info(p_file, m_videtrackid, i_videodescidx, act_width, act_height); gf_isom_hevc_config_update(p_file, m_videtrackid, 1, p_hevc_config); //销毁申请的内存资源 gf_list_del(m_vpss.nalus); gf_list_del(m_spss.nalus); gf_list_del(m_ppss.nalus); free(m_slotvps.data); free(m_slotsps.data); free(m_slotpps.data); p_hevc_config->param_array = NULL; return true;}
联合写MP4篇咱们不难看出,MP4BOX对H265专门封装了个结构函数gf_isom_hevc_config_new()用以对H265参数的设置,设置办法和H264类似,不过对H265解决更加粗疏,MP4BOX将VPS,SPS,PPS的各个参数拆分进去进行赋值,通过gf_isom_hevc_config_update写入解码参数信息。
留神: H265写MP4尚未退出最新的SkeyePlayer源码,这里是独家首发哦--!(次要是忘了,会在近期退出)
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