集成筹备

注册账号

应用MobSDK之前,须要先在MobTech官网注册开发者账号,并获取MobTech提供的AppKey和AppSecret,详情能够点击查看注册流程

下载.unitypackage包

关上 Github 下载 MobPush-For-Unity 我的项目,下载实现后间接双击或者在Unity外面抉择关上 MobPush.unitypackage,导入相干资源和脚本到您的 Unity我的项目即可应用。

导入unitypackage

全副抉择即可(其中Demo.cs 为API应用和页面示例,可删除)

批改unity 编译环境

Android 集成编译配置

资源批改

删掉Android目录下的 baseProjectTemplate.gradle 、launcherTemplate.gradle文件

批改unity配置

应用零碎的gradle配置文件

减少MobPush的gradle配置

批改baseProjectTemplate.gradle和launcherTemplate.gradle
(注:此处批改为新生成的baseProjectTemplate.gradle文件和launcherTemplate.gradle文件)

baseProjectTemplate.gradle
1.在classpath 'com.android.tools.build:gradle'后增加mob的classpath
classpath "com.mob.sdk:MobSDK:+"
2.增加MobPush须要的maven地址

maven {    url "https://mvn.mob.com/android/"}

3.参考示例如截图

launcherTemplate.gradle
1.批改launcherTemplate.gradle减少MobPush配置

apply plugin: 'com.mob.sdk'MobSDK {    appKey "xxxxxxxxx"    appSecret "xxxxxxxxxx"    MobPush {        debugLevel 4        devInfo {            HUAWEI{                 appId "xxxxxxxxx"             }            XIAOMI {                appId "xxxxxxx"                appKey "5581830029242"            }            MEIZU {                appId "xxxxx"                appKey "3fc6d1acc7ea4f90a0304967ee3a74ae"            }            OPPO {                appKey "xxxxxxxx"                appSecret "c850609d8a0f492f8b9eeca1189aaec2"            }            VIVO {                appId "xxxxxx"                appKey "9b01729c-6140-4ad3-ac79-4c4543e12130"            }        }    }}

2.参考示例截图

在gradle.properties中增加代码

`MobSDK.spEdition=FP
`

挂载MobPush如图

配置签名文件和包名

1.配置本人我的项目的签名文件

2.配置本人我的项目的包名

设置隐衷受权回调

为保障您的App在集成MobSDK之后可能满足工信部相干合规要求,您应确保App装置首次冷启动且获得用户浏览您《隐衷政策》受权之后,调用Mob提交到的隐衷协定回传函数uploadPrivacyPermissionStatus回传隐衷协定受权后果。 反之,如果用户不批准您App《隐衷政策》受权,则不能调用uploadPrivacyPermissionStatus回传隐衷协定受权后果。 详情参考:合规指南

//隐衷受权接口调用,此接口务必不能漏调用,否则导致SDK不失效mobPush.updatePrivacyPermissionStatus(true);

推送接口

初始化和绑定监听(gameObject.GetComponent)

void Start ()    {    mobPush = gameObject.GetComponent();//初始化MobPush    mobPush.onNotifyCallback = OnNitifyHandler;//音讯回调监听    mobPush.onTagsCallback = OnTagsHandler;//标签解决回调监听    mobPush.onAliasCallback = OnAliasHandler;//别名解决回调监听    mobPush.onDemoReqCallback = OnDemoReqHandler;       //demo申请接口回调(为了不便测试,提供在客户端发送告诉的接口,仅供测试时应用)    mobPush.onRegIdCallback = OnRegIdHandler;//获取注册ID异步监听回调接口    }void OnNitifyHandler (int action, Hashtable resulte)    {    Debug.Log ("OnNitifyHandler");    if (action == ResponseState.CoutomMessage)        {            Debug.Log ("CoutomMessage:" + MiniJSON.jsonEncode(resulte));        }    else if (action == ResponseState.MessageRecvice)        {            Debug.Log ("MessageRecvice:" + MiniJSON.jsonEncode(resulte));        }    else if (action == ResponseState.MessageOpened)         {            Debug.Log ("MessageOpened:" + MiniJSON.jsonEncode(resulte));        }    }void OnTagsHandler (int action, string[] tags, int operation, int errorCode)    {    Debug.Log ("OnTagsHandler  action:" + action + " tags:" + String.Join (",", tags) + " operation:" + operation + "errorCode:" + errorCode);    }void OnAliasHandler (int action, string alias, int operation, int errorCode)    {    Debug.Log ("OnAliasHandler action:" + action + " alias:" + alias + " operation:" + operation + "errorCode:" + errorCode);    }void OnRegIdHandler (string regId)    {    Debug.Log ("OnRegIdHandler-regId:" + regId);    }void OnDemoReqHandler (bool isSuccess)    {    Debug.Log ("OnDemoReqHandler:" + isSuccess);    }

发送本地告诉(LocalNotifyStyle )

LocalNotifyStyle style = new LocalNotifyStyle ();style.setContent ("Text");style.setTitle ("title");#if UNITY_ANDROIDHashtable extras = new Hashtable ();extras["key1"] = "value1";extras["key2"] = "value1";style.setExtras (extras);#endifmobPush.setMobPushLocalNotification (style);

自定义告诉栏款式( CustomNotifyStyle)

CustomNotifyStyle style = new CustomNotifyStyle ();#if UNITY_IPHONEstyle.setType(CustomNotifyStyle.AuthorizationType.Badge | CustomNotifyStyle.AuthorizationType.Sound |      CustomNotifyStyle.AuthorizationType.Alert);#elif UNITY_ANDROIDstyle.setContent ("Content");style.setTitle ("Title");style.setTickerText ("TickerText");#endifmobPush.setCustomNotification(style);

获取注册ID (getRegistrationId)

mobPush.getRegistrationId();

增加标签 (addTags)

String[] tags = { "tags1", "tags2", "tags3" };mobPush.addTags(tags);

获取标签 (getTags)

mobPush.getTags();

删除标签 (deleteTags)

String[] tags = { "tags1", "tags2", "tags3" };mobPush.deleteTags(tags);

革除全副标签 (cleanAllTags )

mobPush.cleanAllTags();

增加别名 (addAlias)

mobPush.addAlias("alias");

获取别名 (getAlias)

mobPush.getAlias();

革除别名 (cleanAllAlias)

mobPush.cleanAllAlias();

进行告诉服务 (stopPush)

mobPush.stopPush();

重启告诉服务 (restartPush)

mobPush.restartPush();

判断告诉是否被进行,返回值:bool类型(isPushStopped)

mobPush.isPushStopped();

点击告诉后是否关上利用首页(setClickNotificationToLaunchPage)

mobPush.setClickNotificationToLaunchPage(false);

增加混同配置

为了避免二次混同MobPush,须要在我的项目混同文件中增加:

-keep class com.mob.**{*;}-dontwarn com.mob.**

如果同时集成了华为、小米、魅族等渠道推送,同时也须要在我的项目中增加防二次混同配置:

-keep class com.huawei.**{*;}-keep class com.meizu.**{*;}-keep class com.xiaomi.**{*;}-keep class android.os.SystemProperties