组件化是 Vue, React 等这些框架的一个核心思想,通过把页面拆成一个个高内聚、低耦合的组件,能够极大水平进步咱们的代码复用度,同时也使得我的项目更加易于保护。所以,本文就来剖析下组件的渲染流程。咱们通过上面这个例子来进行剖析:

<div id="demo">  <comp></comp></div><script>  Vue.component('comp', {    template: '<div>I am comp</div>',  })  const app = new Vue({    el: '#demo',  })</script>

这里咱们分为两步来剖析:组件申明、组件创立及渲染

组件申明

首先,咱们看下 Vue.component 是什么货色,它的申明在 core/global-api/assets.js

export function initAssetRegisters(Vue: GlobalAPI) {  // ASSET_TYPES是数组:['component','directive','filter']  ASSET_TYPES.forEach((type) => {    Vue[type] = function (      id: string,      definition: Function | Object    ): Function | Object | void {      if (!definition) {        return this.options[type + 's'][id]      } else {        /* istanbul ignore if */        if (process.env.NODE_ENV !== 'production' && type === 'component') {          validateComponentName(id)        }        // 组件申明相干代码        if (type === 'component' && isPlainObject(definition)) {          definition.name = definition.name || id          // _base是Vue          // Vue.extend({})返回组件构造函数          definition = this.options._base.extend(definition)        }        if (type === 'directive' && typeof definition === 'function') {          definition = {bind: definition, update: definition}        }        // 注册到components选项中去        // 在Vue原始选项上增加组件配置,未来其余组件继承,它们都有这些组件注册        this.options[type + 's'][id] = definition        return definition      }    }  })}

这里 this.options._base.extend(definition) 调用的其实就是 Vue.extend(definition)

Vue.extend = function (extendOptions: Object): Function {  extendOptions = extendOptions || {}  const Super = this  const SuperId = Super.cid  const cachedCtors = extendOptions._Ctor || (extendOptions._Ctor = {})  if (cachedCtors[SuperId]) {    return cachedCtors[SuperId]  }  const name = extendOptions.name || Super.options.name  if (process.env.NODE_ENV !== 'production' && name) {    validateComponentName(name)  }  const Sub = function VueComponent(options) {    this._init(options)  }  Sub.prototype = Object.create(Super.prototype)  Sub.prototype.constructor = Sub  Sub.cid = cid++  Sub.options = mergeOptions(Super.options, extendOptions)  Sub['super'] = Super  // For props and computed properties, we define the proxy getters on  // the Vue instances at extension time, on the extended prototype. This  // avoids Object.defineProperty calls for each instance created.  if (Sub.options.props) {    initProps(Sub)  }  if (Sub.options.computed) {    initComputed(Sub)  }  // allow further extension/mixin/plugin usage  Sub.extend = Super.extend  Sub.mixin = Super.mixin  Sub.use = Super.use  // create asset registers, so extended classes  // can have their private assets too.  ASSET_TYPES.forEach(function (type) {    Sub[type] = Super[type]  })  // enable recursive self-lookup  if (name) {    Sub.options.components[name] = Sub  }  // keep a reference to the super options at extension time.  // later at instantiation we can check if Super's options have  // been updated.  Sub.superOptions = Super.options  Sub.extendOptions = extendOptions  Sub.sealedOptions = extend({}, Sub.options)  // cache constructor  cachedCtors[SuperId] = Sub  return Sub}

这里咱们能够了解为返回了一个名叫 VueComponent 的构造函数且继承了 Vue。所以,这里的组件定义实现后 Vue 就会变成这样:

{  ...  options: {    components: {      comp: function VueComponent() {}    }  }  ..}

组件创立及挂载

咱们晓得 Vue 中的模板最初会变编译成 render 函数,比方下面例子最终的 render 函数会如下所示:

render() {  with (this) {return _c('div',{attrs:{"id":"demo"}},[_c('comp')],1)}}

这里 _c 的定义能够在 core/instance/render.js 中找到:

vm._c = (a, b, c, d) => createElement(vm, a, b, c, d, false)

所以 _c('comp') 最终还是调用了 createElement (core/vdom/create-element.js) 这个办法:

export function createElement (  context: Component,  tag: any,  data: any,  children: any,  normalizationType: any,  alwaysNormalize: boolean): VNode | Array<VNode> {  ...  return _createElement(context, tag, data, children, normalizationType)}export function _createElement (  context: Component,  tag?: string | Class<Component> | Function | Object,  data?: VNodeData,  children?: any,  normalizationType?: number): VNode | Array<VNode> {  ...    } else if ((!data || !data.pre) && isDef(Ctor = resolveAsset(context.$options, 'components', tag))) {      // 自定义组件      vnode = createComponent(Ctor, data, context, children, tag)    } else {      // unknown or unlisted namespaced elements      // check at runtime because it may get assigned a namespace when its      // parent normalizes children      vnode = new VNode(        tag, data, children,        undefined, undefined, context      )    }  ...}

这里咱们只看自定义组件的相干逻辑,发现最初调用了 createComponent (core/vdom/create-component.js):

export function createComponent (  Ctor: Class<Component> | Function | Object | void,  data: ?VNodeData,  context: Component,  children: ?Array<VNode>,  tag?: string): VNode | Array<VNode> | void {  ...  // install component management hooks onto the placeholder node  // 装置组件治理钩子:将来会做组件初始化(实例创立、挂载)  installComponentHooks(data)  // return a placeholder vnode  const name = Ctor.options.name || tag  const vnode = new VNode(    `vue-component-${Ctor.cid}${name ? `-${name}` : ''}`,    data, undefined, undefined, undefined, context,    { Ctor, propsData, listeners, tag, children },    asyncFactory  )  return vnode}

这里咱们跳过其余的代码,先看看 installComponentHooks

function installComponentHooks(data: VNodeData) {  const hooks = data.hook || (data.hook = {})  for (let i = 0; i < hooksToMerge.length; i++) {    const key = hooksToMerge[i]    const existing = hooks[key]    const toMerge = componentVNodeHooks[key]    if (existing !== toMerge && !(existing && existing._merged)) {      hooks[key] = existing ? mergeHook(toMerge, existing) : toMerge    }  }}

这里会在 data.hook 上挂载一些 hooks,如果用户也传了雷同的 hooks 则会进行合并。这个 hooks 又是啥呢:参考 前端vue面试题具体解答

const componentVNodeHooks = {  // 实例化和挂载  init(vnode: VNodeWithData, hydrating: boolean): ?boolean {    if (      vnode.componentInstance && // 实例曾经存在      !vnode.componentInstance._isDestroyed && // 未被销毁      vnode.data.keepAlive // 被标记为keepAlive    ) {      // kept-alive components, treat as a patch      // 对于缓存组件,只需patch即可      const mountedNode: any = vnode // work around flow      componentVNodeHooks.prepatch(mountedNode, mountedNode)    } else {      // 创立组件实例      const child = (vnode.componentInstance = createComponentInstanceForVnode(        vnode,        activeInstance      ))      // 子组件挂载      child.$mount(hydrating ? vnode.elm : undefined, hydrating)    }  },  prepatch(oldVnode: MountedComponentVNode, vnode: MountedComponentVNode) {    const options = vnode.componentOptions    const child = (vnode.componentInstance = oldVnode.componentInstance)    updateChildComponent(      child,      options.propsData, // updated props      options.listeners, // updated listeners      vnode, // new parent vnode      options.children // new children    )  },  insert(vnode: MountedComponentVNode) {    const {context, componentInstance} = vnode    if (!componentInstance._isMounted) {      componentInstance._isMounted = true      callHook(componentInstance, 'mounted')    }    if (vnode.data.keepAlive) {      if (context._isMounted) {        // vue-router#1212        // During updates, a kept-alive component's child components may        // change, so directly walking the tree here may call activated hooks        // on incorrect children. Instead we push them into a queue which will        // be processed after the whole patch process ended.        queueActivatedComponent(componentInstance)      } else {        activateChildComponent(componentInstance, true /* direct */)      }    }  },  destroy(vnode: MountedComponentVNode) {    const {componentInstance} = vnode    if (!componentInstance._isDestroyed) {      // 不是缓存组件间接销毁      if (!vnode.data.keepAlive) {        componentInstance.$destroy()      } else {        deactivateChildComponent(componentInstance, true /* direct */)      }    }  },}

这里有四个 hooks ,看他们的名字就晓得他们会在对应的操作去执行。比方 init 会在组件初始化的时候执行,这个前面碰到了再说。咱们持续看 createComponent

// return a placeholder vnodeconst name = Ctor.options.name || tagconst vnode = new VNode(  `vue-component-${Ctor.cid}${name ? `-${name}` : ''}`,  data,  undefined,  undefined,  undefined,  context,  {Ctor, propsData, listeners, tag, children},  asyncFactory)return vnode
export default class VNode {  ...  constructor(    tag?: string,    data?: VNodeData,    children?: ?Array<VNode>,    text?: string,    elm?: Node,    context?: Component,    componentOptions?: VNodeComponentOptions,    asyncFactory?: Function  ) {    ...    this.componentOptions = componentOptions  }  // DEPRECATED: alias for componentInstance for backwards compat.  /* istanbul ignore next */  get child(): Component | void {    return this.componentInstance  }}

这里初始化了一个 VNode 并进行了返回,到这里 _c('comp') 的工作就实现了。能够看到咱们的自定义组件的构造函数在这一步并没有执行,仅仅只是挂载到了 componentOptions 属性上。那他什么时候执行呢?别急,咱们接着往下走。

当根组件的 render 执行完后,会执行 vm._update 进行组件的更新,而后会调用 __patch__,咱们顺藤摸瓜最终来到 core/vdom/patch.js

return function patch(oldVnode, vnode, hydrating, removeOnly) {      ...      // create new node      createElm(        vnode,        insertedVnodeQueue,        // extremely rare edge case: do not insert if old element is in a        // leaving transition. Only happens when combining transition +        // keep-alive + HOCs. (#4590)        oldElm._leaveCb ? null : parentElm,        nodeOps.nextSibling(oldElm)      )      ...  return vnode.elm}

而后会走到 createElm

function createElm(    vnode,    insertedVnodeQueue,    parentElm,    refElm,    nested,    ownerArray,    index  ) {  ...      } else {        createChildren(vnode, children, insertedVnodeQueue);        if (isDef(data)) {          // 事件、属性等等初始化          invokeCreateHooks(vnode, insertedVnodeQueue);        }        // 插入节点        insert(parentElm, vnode.elm, refElm);      }  ...

留神到这里的 vnode<div id="demo"></div> 这个元素的,所以会走到 createChildren

function createChildren(vnode, children, insertedVnodeQueue) {  if (Array.isArray(children)) {    if (process.env.NODE_ENV !== 'production') {      checkDuplicateKeys(children)    }    for (let i = 0; i < children.length; ++i) {      createElm(        children[i],        insertedVnodeQueue,        vnode.elm,        null,        true,        children,        i      )    }  } else if (isPrimitive(vnode.text)) {    nodeOps.appendChild(vnode.elm, nodeOps.createTextNode(String(vnode.text)))  }}

这里最初又回到了 createElm,不过此时的 vnode 就是自定义组件了,会走到这里:

  function createElm(    vnode,    insertedVnodeQueue,    parentElm,    refElm,    nested,    ownerArray,    index  ) {    ...    // 自定义组件创立    if (createComponent(vnode, insertedVnodeQueue, parentElm, refElm)) {      return;    }
function createComponent(vnode, insertedVnodeQueue, parentElm, refElm) {  let i = vnode.data  if (isDef(i)) {    // 缓存的状况    const isReactivated = isDef(vnode.componentInstance) && i.keepAlive    // 后面装置的钩子在这里用到了,执行了 init,自定义组件实例化    if (isDef((i = i.hook)) && isDef((i = i.init))) {      i(vnode, false /* hydrating */)    }    // after calling the init hook, if the vnode is a child component    // it should've created a child instance and mounted it. the child    // component also has set the placeholder vnode's elm.    // in that case we can just return the element and be done.    // 如果下面创立过程已实现,组件实例已存在    if (isDef(vnode.componentInstance)) {      // 初始化组件:组件下面事件、属性等      initComponent(vnode, insertedVnodeQueue)      // 插入dom      insert(parentElm, vnode.elm, refElm)      if (isTrue(isReactivated)) {        reactivateComponent(vnode, insertedVnodeQueue, parentElm, refElm)      }      return true    }  }}

留神到这里会执行 i.init 办法,该办法上文曾经说过,会实例化组件对象,而后进行 $mount。而执行 $mount 最终又会走到 patch 办法,并最终执行 createElm

function patch(oldVnode, vnode, hydrating, removeOnly) {  ...  if (isUndef(oldVnode)) {    // empty mount (likely as component), create new root element    isInitialPatch = true;    createElm(vnode, insertedVnodeQueue);  }  ...}

执行该办法又会递归的将自定义组件内的 vnode 渲染成实在的 dom,最初通过 insert 办法将整颗 dom 树插入到父元素之中。到这里自定义组件的渲染过程就完结了