背景

在应用linphone-sdk-android过程中,发现当有一起呼叫在通话中时,又收到一起呼叫,会莫名其妙的播报振铃声音,问题是曾经调用linphone-sdk-android提供的接口敞开了振铃声音

// 敞开RingmCore.setRing(null);mCore.setRingback(null);mCore.setRemoteRingbackTone(null);mCore.setNativeRingingEnabled(false);mCore.setRingDuringIncomingEarlyMedia(false);mCore.setVibrationOnIncomingCallEnabled(false);// 敞开CallErrorToneReason[] reasons = Reason.values();for (Reason reason : reasons) {    mCore.setCallErrorTone(reason, null);}// 敞开ToneIdToneID[] toneIds = ToneID.values();for (ToneID toneId : toneIds) {    mCore.setTone(toneId, "");}

剖析

查看Logcat输入的日志,剖析发现有ToneManagerdoStartRingtone等关键词

13056-13056/com.guodong.android.linphone I/liblinphone: [ToneManager] [0x934e70ac] state changed : [None, LinphoneCallIncomingReceived]13056-13056/com.guodong.android.linphone I/liblinphone: [ToneManager] add new session [0x934e70ac]13056-13056/com.guodong.android.linphone I/liblinphone: [ToneManager] doStopToneToPlaySomethingElse13056-13056/com.guodong.android.linphone I/liblinphone: [ToneManager] doStartRingtone13056-13056/com.guodong.android.linphone I/liblinphone: [ToneManager] doStartNamedTone [2]

关上IDE去源码中搜寻一番,发现tone-manager.cpp,在其中找到doStopToneToPlaySomethingElsedoStartRingtonedoStartNamedTone办法,与Logcat日志输入吻合

void ToneManager::doStopToneToPlaySomethingElse(const std::shared_ptr<CallSession> &session) {    lInfo() << "[ToneManager] " << __func__;    if (isAnotherSessionInState(session, State::Tone)) {        doStopTone();    }}void ToneManager::doStartRingtone(const std::shared_ptr<CallSession> &session) {    lInfo() << "[ToneManager] " << __func__;    LinphoneCore *lc = getCore()->getCCore();    // 如果有一个正在通话的呼叫就调用`doStartNamedTone`    if (isAnotherSessionInState(session, State::Call)) {        /* play a tone within the context of the current call */        doStartNamedTone(session, LinphoneToneCallWaiting);    } else {        MSSndCard *ringcard = lc->sound_conf.lsd_card ? lc->sound_conf.lsd_card : lc->sound_conf.ring_sndcard;        if (ringcard && !linphone_core_is_native_ringing_enabled(lc)) {            if (!linphone_core_callkit_enabled(lc)){                ms_snd_card_set_stream_type(ringcard, MS_SND_CARD_STREAM_RING);                linphone_ringtoneplayer_start(lc->factory, lc->ringtoneplayer, ringcard, lc->sound_conf.local_ring, 2000);            }else{                ms_message("Callkit is enabled, not playing ringtone.");            }        }    }}void ToneManager::doStartNamedTone(const std::shared_ptr<CallSession> &session, LinphoneToneID toneId) {    lInfo() << "[ToneManager] " << __func__ << " [" << Utils::toString(toneId) << "]";    LinphoneToneDescription *tone = getToneFromId(toneId);    // 在Java中已将audiofile置为"",所以会走else分支    if (tone && tone->audiofile) {        playFile(tone->audiofile);    } else {        // 此处生成振铃声音        MSDtmfGenCustomTone dtmfTone = generateToneFromId(toneId);        playTone(session, dtmfTone);    }}

好的,当初先找到调用doStopToneToPlaySomethingElse的办法,在IDE中查找,发现startRingtone办法

void ToneManager::printDebugInfo(const std::shared_ptr<CallSession> &session) {    auto callState = session->getState();    auto toneState = getState(session);    lInfo() << "[ToneManager] [" << session << "] state changed : [" << stateToString(toneState)  << ", " << Utils::toString(callState) << "]";}void ToneManager::startRingtone(const std::shared_ptr<CallSession> &session) {    printDebugInfo(session); // 对应Logcat第一行输入日志    setState(session, State::Ringtone); // 对应Logcat第二行输入日志    // 如果另外一个呼叫不在Ringtone且不在Ringback状态    if (!isAnotherSessionInState(session, State::Ringtone) && !isAnotherSessionInState(session, State::Ringback)) {        doStopToneToPlaySomethingElse(session);        doStartRingtone(session);        mStats->number_of_startRingtone++;    }}

查看ToneManager::startRingtone上面的startErrorTone办法,发现此办法是调用linphone_core_tone_indications_enabled判断是否能够播报Tone,猜测能够在startRingtone办法中也减少此判断逻辑

void ToneManager::startErrorTone(const std::shared_ptr<CallSession> &session, LinphoneReason reason) {    LinphoneCore *lc = getCore()->getCCore();    // 此处判断是否能够播报Tone    if (linphone_core_tone_indications_enabled(lc)) {        printDebugInfo(session);        doStopToneToPlaySomethingElse(session);        doStartErrorTone(session, reason);        mStats->number_of_startErrorTone++;    }}

不过须要先理解下linphone_core_tone_indications_enabled办法的实现,此办法位于msic.c中,办法外部从linphone_config中读取soundsection下tone_indicationskey的值转换为bool_t类型,大于0为Ture,小于等于0为Flase,其中linphone_config能够从Java层配置

bool_t linphone_core_tone_indications_enabled(LinphoneCore*lc){    return !!linphone_config_get_int(lc->config,"sound","tone_indications",1);}

好的,问题剖析结束,能够在startRingtone办法中也减少此判断逻辑了

void ToneManager::startRingtone(const std::shared_ptr<CallSession> &session) {    printDebugInfo(session);    setState(session, State::Ringtone);    // modified by guodongAndroid on 2022/04/24 批改有正在通话的呼叫时,又收到一起呼叫播报Ringtone问题    // 减少tone_indications是否开启判断    LinphoneCore *lc = getCore()->getCCore();    if (!linphone_core_tone_indications_enabled(lc)) {        return;    }        if (!isAnotherSessionInState(session, State::Ringtone) && !isAnotherSessionInState(session, State::Ringback)) {        doStopToneToPlaySomethingElse(session);        doStartRingtone(session);        mStats->number_of_startRingtone++;    }}

保留从新编译,期待编译实现拷贝至AS中,当初只需在Java层初始化时配置Config,批改tone_indications的值即可

// modified by guodongAndroid on 2022/04/24 批改有正在通话的呼叫时,又收到一起呼叫播报Ringtone问题// 敞开ToneIndicationsmCore.getConfig().setInt("sound", "tone_indications", 0);

happy~