MSG_PEEK (数据窥探)
应用 MSG_PEEK 选项可能获取接收缓冲区数据的拷贝
- recv() 专用选项,可用于数据预接管
- 指定 MSG_PEEK 选项时,
不会清空缓冲区
- 可用于获取接收缓冲区种的数据量(字节数)
当接收缓冲区中没有数据时,MSG_PEEK 也会导致线程阻塞
上面的代码输入什么?为什么?
static char c_temp[1024 * 2] = {0};char buf[32] = {0];sleep(1);r = recv(client, c_temp, sizeof(c_temp), MSG_PEEK);c_temp[r] = 0;printf("r = %d\n", r);printf("c_temp = %s\n", c_temp);r = recv(client, buf, sizeof(buf), 0);buf[r] = 0;printf("r = %d\n", r);printf("buf = %s\n", buf);
client.c
#include <sys/types.h>#include <sys/socket.h>#include <netinet/in.h>#include <arpa/inet.h>#include <stdio.h>#include <unistd.h>#include <string.h>int main(){ int sock = {0}; struct sockaddr_in addr = {0}; int len = 0; char *test = "Delpin-Tang"; sock = socket(PF_INET, SOCK_STREAM, 0); if (sock == -1) { printf("socket error\n"); return -1; } addr.sin_family = AF_INET; addr.sin_addr.s_addr = inet_addr("127.0.0.1"); addr.sin_port = htons(8888); if (connect(sock, (struct sockaddr*)&addr, sizeof(addr)) == -1) { printf("connect error\n"); return -1; } printf("connect success\n"); len = send(sock, test, strlen(test), 0); getchar(); close(sock); return 0;}
server.c
#include <sys/types.h>#include <sys/socket.h>#include <netinet/in.h>#include <arpa/inet.h>#include <stdio.h>#include <unistd.h>#include <string.h>int main(){ int server = 0; struct sockaddr_in saddr = {0}; int client = 0; struct sockaddr_in caddr = {0}; socklen_t asize = 0; int len = 0; char buf[32] = {0}; int r = 0; server = socket(PF_INET, SOCK_STREAM, 0); if (server == -1) { printf("server socket error\n"); return -1; } saddr.sin_family = AF_INET; saddr.sin_addr.s_addr = htonl(INADDR_ANY); saddr.sin_port = htons(8888); if (bind(server, (struct sockaddr*)&saddr, sizeof(saddr)) == -1) { printf("server bind error\n"); return -1; } if (listen(server, 1) == -1) { printf("server listen error\n"); return -1; } printf("server start success\n"); while (1) { asize = sizeof(caddr); client = accept(server, (struct sockaddr*)&caddr, &asize); if (client == -1) { printf("client accept error"); return -1; } printf("client: %d\n", client); do { r = recv(client, buf, sizeof(buf), MSG_PEEK); if (r > 0) { buf[r] = 0; printf("r = %d\n", r); printf("data: %s\n", buf); r = recv(client, buf, sizeof(buf), 0); buf[r] = 0; printf("r = %d\n", r); printf("data: %s\n", buf); } else { printf("no data in receive buf\n"); // 留神这里!(如果未打印示意阻塞) } }while (r > 0); close(client); } close(server); return 0;}
输入:
server start successclient: 4r = 11data: Delpin-Tangr = 11data: Delpin-Tang
MSG_DONTWAIT (立刻收发模式)
数据收发时不阻塞,立刻返回
- sned() : 如果无奈将数据送入发送缓冲区,那么间接返回谬误 (比方:发送缓冲器 1024 字节大小,欲想发送 2048 字节时)
- recv() : 如果接收缓冲区中没有数据,那么间接返回谬误
send() / recv() 返回值:-1, 谬误产生0, 对端调用 close 敞开n, 发送 / 接管 的数据量
上面的代码输入什么?为什么?
printf("connect success\n");sleep(1);test = "D.T.software";send(sock, test, strlen(test), 0);sleep(2);test = "quit";send(sock, test, strlen(test), 0);
do { char buf[32] = {0}; r = recv(client, buf, sizeof(buf), MSG_DONTWAIT); printf("r = %d\n", r); if (r > 0) { buf[r] = 0; printf("buf = %s\n", buf); if (strcmp(buf, "quit") == 0) { break; } } else { printf("no data receive\n"); sleep(1); }}while (1);
server.c
#include <sys/types.h>#include <sys/socket.h>#include <netinet/in.h>#include <arpa/inet.h>#include <stdio.h>#include <unistd.h>#include <string.h>int main(){ int server = 0; struct sockaddr_in saddr = {0}; int client = 0; struct sockaddr_in caddr = {0}; socklen_t asize = 0; int len = 0; char buf[32] = {0}; int r = 0; server = socket(PF_INET, SOCK_STREAM, 0); if (server == -1) { printf("server socket error\n"); return -1; } saddr.sin_family = AF_INET; saddr.sin_addr.s_addr = htonl(INADDR_ANY); saddr.sin_port = htons(8888); if (bind(server, (struct sockaddr*)&saddr, sizeof(saddr)) == -1) { printf("server bind error\n"); return -1; } if (listen(server, 1) == -1) { printf("server listen error\n"); return -1; } printf("server start success\n"); while (1) { asize = sizeof(caddr); client = accept(server, (struct sockaddr*)&caddr, &asize); if (client == -1) { printf("client accept error"); return -1; } printf("client: %d\n", client); do { char buf[32] = {0}; r = recv(client, buf, sizeof(buf), MSG_DONTWAIT); printf("r = %d\n", r); if (r > 0) { buf[r] = 0; printf("buf = %s\n", buf); if (strcmp(buf, "quit") == 0) { break; } } else { printf("no data receive\n"); sleep(1); } }while (1); close(client); } close(server); return 0;}
client.c
#include <sys/types.h>#include <sys/socket.h>#include <netinet/in.h>#include <arpa/inet.h>#include <stdio.h>#include <unistd.h>#include <string.h>int main(){ int sock = {0}; struct sockaddr_in addr = {0}; int len = 0; char *test; sock = socket(PF_INET, SOCK_STREAM, 0); if (sock == -1) { printf("socket error\n"); return -1; } addr.sin_family = AF_INET; addr.sin_addr.s_addr = inet_addr("127.0.0.1"); addr.sin_port = htons(8888); if (connect(sock, (struct sockaddr*)&addr, sizeof(addr)) == -1) { printf("connect error\n"); return -1; } printf("connect success\n"); sleep(1); test = "D.T.software"; send(sock, test, strlen(test), 0); sleep(2); test = "quit"; send(sock, test, strlen(test), 0); getchar(); close(sock); return 0;}
输入:
server start successclient: 4r = -1no data receiver = -1no data receiver = 12buf = D.T.softwarer = -1no data receiver = -1no data receiver = 4buf = quit
再论阻塞发送模式 (flags → 0)
send()
- 发送数据长度 > 发送缓冲区长度 返回谬误
- 发送数据长度 <= 发送缓冲区残余长度 复制数据到发送缓冲区 返回发送的字节数
- 发送缓冲区残余长度 < 发送数据长度 <= 发送缓冲区长度 期待发送缓冲器清空 复制数据到发送缓冲区 返回发送的字节数
resv()
- 接收缓冲区中没有数据时 期待数据
- 接收缓冲区数据量 <= 接管区长度 数据全副拷贝到接管区
- 接收缓冲区数据量 > 接管区长度 拷贝局部数据到接管区 返回接管的字节数
通信框架的迭代加强
int TcpClient_Available(TcpClient *client){ static char c_temp[1024 * 2] = {0}; int ret = -1; Client *c = (Client*)client; if (c) { ret = recv(c->fd, c_temp, sizeof(c_temp), MSG_PEEK | MSG_DONTWAIT); } return -1;}
tcp_client.h
#ifndef TCP_CLIENT_H#define TCP_CLIENT_H#include "message.h"typedef void TcpClient;TcpClient *TcpClient_New();TcpClient *TcpClient_From(int fd);int TcpClient_SendMsg(TcpClient *client, Message *msg);int TcpClient_SendRaw(TcpClient *client, char *buf, int length);Message *TcpClient_RecvMsg(TcpClient *client);int TcpClient_RecvRaw(TcpClient *client, char *buf, int length);int TcpClient_Available(TcpClient *client);int TcpClient_Connect(TcpClient *client, char *ip, int port);int TcpClient_IsValid(TcpClient *client);void TcpClient_Close(TcpClient *client);void TcpClient_Del(TcpClient *client);void TcpClient_SetData(TcpClient *client, void *data);void *TcpClient_GetDate(TcpClient *client);#endif
tcp_client.c
#include "tcp_client.h"#include "msg_parser.h"#include <sys/types.h>#include <sys/socket.h>#include <netinet/in.h>#include <netinet/tcp.h> #include <arpa/inet.h>#include <unistd.h>#include <malloc.h>typedef struct tcp_client { int fd; MParser *parser; void *data;}Client;TcpClient *TcpClient_New(){ return TcpClient_From(-1);}TcpClient *TcpClient_From(int fd){ Client *ret = malloc(sizeof(Client)); if (ret) { ret->fd = fd; ret->parser = MParser_New(); ret->data = NULL; } return (ret && ret->parser) ? ret : (free(ret), NULL);}int TcpClient_SendMsg(TcpClient *client, Message *msg){ int ret = 0; Client *c = (Client*)client; if (c && msg) { int len = Message_Size(msg); char *data = (char*)Message_H2N(msg); ret = (send(c->fd, data, len, 0) != -1); Message_N2H(msg); } return ret;}int TcpClient_SendRaw(TcpClient *client, char *buf, int length){ int ret = 0; Client *c = (Client*)client; if (c && buf) { ret = send(c->fd, buf, length, 0); } return ret;}Message *TcpClient_RecvMsg(TcpClient *client){ Message *ret = NULL; Client *c = (Client*)client; if (c) { ret = MParser_ReadFd(c->parser, c->fd); } return ret;}int TcpClient_RecvRaw(TcpClient *client, char *buf, int length){ int ret = 0; Client *c = (Client*)client; if (c && buf) { ret = recv(c->fd, buf, length, 0); } return ret;}int TcpClient_Connect(TcpClient *client, char *ip, int port){ int ret = TcpClient_IsValid(client); Client *c = (Client*)client; if (!ret && ip && c && ((c->fd = socket(PF_INET, SOCK_STREAM, 0)) != -1)) { struct sockaddr_in addr = {0}; addr.sin_family = AF_INET; addr.sin_addr.s_addr = inet_addr(ip); addr.sin_port = htons(port); ret = (connect(c->fd, (struct sockaddr*)&addr, sizeof(addr)) != -1); } return ret;}int TcpClient_IsValid(TcpClient *client){ int ret = 0; Client *c = (Client*)client; if (c) { struct tcp_info info = {0}; int l = sizeof(info); getsockopt(c->fd, IPPROTO_TCP, TCP_INFO, &info, (socklen_t*)&l); ret = (info.tcpi_state == TCP_ESTABLISHED); } return ret;}void TcpClient_Close(TcpClient *client){ Client *c = (Client*)client; if (c) { close(c->fd); c->fd = -1; MParser_Reset(c->parser); }}void TcpClient_Del(TcpClient *client){ Client *c = (Client*)client; if (c) { TcpClient_Close(c); MParser_Del(c->parser); free(c); } }void TcpClient_SetData(TcpClient *client, void *data){ Client *c = (Client*)client; if (c) { c->data = data; }}void *TcpClient_GetDate(TcpClient *client){ void *ret = NULL; Client *c = (Client*)client; if (c) { ret = c->data; } return ret;}int TcpClient_Available(TcpClient *client){ static char c_temp[1024 * 2] = {0}; int ret = -1; Client *c = (Client*)client; if (c) { ret = recv(c->fd, c_temp, sizeof(c_temp), MSG_PEEK | MSG_DONTWAIT); } return ret;}
MSG_WAITALL(期待数据)
- 接管专用,期待须要的数据齐全满足时,recv() 才返回
MSG_MORE(更多数据)
- 发送专用,批示内核不焦急将发送缓冲区中的数据进行传输
上面的代码输入什么?为什么?
client.c
#include <sys/types.h>#include <sys/socket.h>#include <netinet/in.h>#include <arpa/inet.h>#include <stdio.h>#include <unistd.h>#include <string.h>int main(){ int sock = {0}; struct sockaddr_in addr = {0}; int len = 0; char *test; int i = 0; sock = socket(PF_INET, SOCK_STREAM, 0); if (sock == -1) { printf("socket error\n"); return -1; } addr.sin_family = AF_INET; addr.sin_addr.s_addr = inet_addr("127.0.0.1"); addr.sin_port = htons(8888); if (connect(sock, (struct sockaddr*)&addr, sizeof(addr)) == -1) { printf("connect error\n"); return -1; } printf("connect success\n"); /***************************************/ test = "Delphi-Tang"; for (i=0; i<strlen(test); ++i) { send(sock, test+i, 1, 0); if (i % 2) { sleep(1); } } test = "quit"; for (i=0; i<(strlen(test)-1); ++i) { send(sock, test + i, 1, MSG_MORE); sleep(1); } send(sock, test + i, 1, 0); /***************************************/ getchar(); close(sock); return 0;}
server.c
#include <sys/types.h>#include <sys/socket.h>#include <netinet/in.h>#include <arpa/inet.h>#include <stdio.h>#include <unistd.h>#include <string.h>int main(){ int server = 0; struct sockaddr_in saddr = {0}; int client = 0; struct sockaddr_in caddr = {0}; socklen_t asize = 0; char buf[32] = {0}; int r = 0; server = socket(PF_INET, SOCK_STREAM, 0); if (server == -1) { printf("server socket error\n"); return -1; } saddr.sin_family = AF_INET; saddr.sin_addr.s_addr = htonl(INADDR_ANY); saddr.sin_port = htons(8888); if (bind(server, (struct sockaddr*)&saddr, sizeof(saddr)) == -1) { printf("server bind error\n"); return -1; } if (listen(server, 1) == -1) { printf("server listen error\n"); return -1; } printf("server start success\n"); while (1) { asize = sizeof(caddr); client = accept(server, (struct sockaddr*)&caddr, &asize); if (client == -1) { printf("client accept error"); return -1; } printf("client: %d\n", client); do { /***************************************/ int len[2] = {11, 4}; int i = 0; for (i=0; i<2; ++i) { r = recv(client, buf, len[i], MSG_WAITALL); printf("r = %d\n", r); if (r > 0) { buf[r] = 0; printf("data = %s\n", buf); if (strcmp(buf, "quit") == 0) { break; } } } /***************************************/ }while (0); close(client); } close(server); return 0;}
输入:
client: 4r = 11data = Delphi-Tangr = 4data = quit
思考:如何应用 UDP 进行数据收发?