问题:上面的代码输入什么?为什么?
printf("connect success\n");send(sock, "A", 1, 0);send(sock, "B", 1, 0);send(sock, "C", 1, 0);close(sock);
do { r = recv(client, buf, sizeof(buf), 0); if (r > 0) { printf("Recv: %s\n", buf); }}while (1);close(client);
残缺代码 client.c
#include <sys/types.h>#include <sys/socket.h>#include <netinet/in.h>#include <arpa/inet.h>#include <stdio.h>#include <unistd.h>#include <string.h>int main(){ int sock = 0; struct sockaddr_in addr = {0}; int len = 0; char buf[128] = {0}; char input[32] = {0}; int r = 0; sock = socket(PF_INET, SOCK_STREAM, 0); if (sock == -1) { printf("socket error\n"); return -1; } addr.sin_family = AF_INET; addr.sin_addr.s_addr = inet_addr("127.0.0.1"); addr.sin_port = htons(8888); if (connect(sock, (struct sockaddr*)&addr, sizeof(addr)) == -1) { printf("connect error\n"); return -1; } printf("connect success\n"); send(sock, "A", 1, 0); send(sock, "B", 1, 0); send(sock, "C", 1, 0); close(sock); return 0;}
残缺代码:server.c
#include <sys/types.h>#include <sys/socket.h>#include <netinet/in.h>#include <arpa/inet.h>#include <stdio.h>#include <unistd.h>#include <string.h>int main(){ int server = 0; struct sockaddr_in saddr = {0}; int client = 0; struct sockaddr_in caddr = {0}; socklen_t asize = 0; int len = 0; char buf[32] = {0}; int r = 0; server = socket(PF_INET, SOCK_STREAM, 0); if (server == -1) { printf("server socket error\n"); return -1; } saddr.sin_family = AF_INET; saddr.sin_addr.s_addr = htonl(INADDR_ANY); saddr.sin_port = htons(8888); if (bind(server, (struct sockaddr*)&saddr, sizeof(saddr)) == -1) { printf("server bind error\n"); return -1; } if (listen(server, 1) == -1) { printf("server listen error\n"); return -1; } printf("server start success\n"); while (1) { asize = sizeof(caddr); client = accept(server, (struct sockaddr*)&caddr, &asize); if (client == -1) { printf("client accept error\n"); return -1; } printf("client: %d\n", client); do { r = recv(client, buf, sizeof(buf), 0); if (r > 0) { printf("Receive: %s\n", buf); } } while (r > 0); close(client); } close(server); return 0;}
输入
server start successclient: 4Receive: ABC
小常识
发送缓冲区
- 数据先进入发送缓冲区,之后由操作系统送往远端主机
接收缓冲区
- 远端数据被操作系统承受后放入接收缓冲区
- 之后应用程序从接收缓冲区读取数据
TCP 利用编程中的 “问题”
数据接收端无奈晓得数据的发送形式
接收端无奈晓得 "ABC"
是离开发送的!
网络编程中的冀望
- 每次发送一条残缺的消息,每次接管一条残缺的音讯
- 即便接收缓冲区中有多条音讯,也不会呈现音讯粘连
- 音讯中涵盖了数据类型和数据长度等信息
应用层协定设计
什么是协定?
- 协定是通信单方为数据交换而建设的规定,规范或预约的汇合
协定对数据传输的作用
- 通信单方依据协定可能正确收发数据
- 通信单方依据协定可能解释数据的意义
协定设计示例
- 指标:设计可用于数据传输的协定
残缺音讯蕴含
- 数据头:数据类型(即:数据区用处,固定长度)
- 数据长度:数据区长度(固定长度)
- 数据区:字节数据(变长区域)
上图可知:音讯至多 12 个字节(音讯头 + 数据长度)通过计算音讯的总长度,可能避开数据粘连的问题
typedef struct { unsigned short type; unsigned short cmd; unsigned short index; unsigned short total; unsigned int length; unsigned char payload[]; // 柔性数组}Message;
编程试验:应用层协定设计与实现
client.c
#include <sys/types.h>#include <sys/socket.h>#include <netinet/in.h>#include <arpa/inet.h>#include <stdio.h>#include <unistd.h>#include <string.h>#include "message.h"int main(){ int sock = 0; struct sockaddr_in addr = {0}; int len = 0; char buf[128] = {0}; char input[32] = {0}; int r = 0; Message *pm = NULL; sock = socket(PF_INET, SOCK_STREAM, 0); if (sock == -1) { printf("socket error\n"); return -1; } addr.sin_family = AF_INET; addr.sin_addr.s_addr = inet_addr("127.0.0.1"); addr.sin_port = htons(8888); if (connect(sock, (struct sockaddr*)&addr, sizeof(addr)) == -1) { printf("connect error\n"); return -1; } printf("connect success\n"); pm = Message_New(0, 0, 1, 3, "A", 1); send(sock, pm, sizeof(Message) + 1, 0); pm = Message_New(0, 0, 2, 3, "B", 1); send(sock, pm, sizeof(Message) + 1, 0); pm = Message_New(0, 0, 3, 3, "C", 1); send(sock, pm, sizeof(Message) + 1, 0); close(sock); return 0;}
server.c
#include <sys/types.h>#include <sys/socket.h>#include <netinet/in.h>#include <arpa/inet.h>#include <stdio.h>#include <unistd.h>#include <string.h>int main(){ int server = 0; struct sockaddr_in saddr = {0}; int client = 0; struct sockaddr_in caddr = {0}; socklen_t asize = 0; int len = 0; char buf[32] = {0}; int r = 0; server = socket(PF_INET, SOCK_STREAM, 0); if (server == -1) { printf("server socket error\n"); return -1; } saddr.sin_family = AF_INET; saddr.sin_addr.s_addr = htonl(INADDR_ANY); saddr.sin_port = htons(8888); if (bind(server, (struct sockaddr*)&saddr, sizeof(saddr)) == -1) { printf("server bind error\n"); return -1; } if (listen(server, 1) == -1) { printf("server listen error\n"); return -1; } printf("server start success\n"); while (1) { asize = sizeof(caddr); client = accept(server, (struct sockaddr*)&caddr, &asize); if (client == -1) { printf("client accept error\n"); return -1; } printf("client: %d\n", client); do { r = recv(client, buf, sizeof(buf), 0); if (r > 0) { int i = 0; for (i=0; i<r; ++i) { printf("%02x", buf[i]); } printf("\n"); } } while (r > 0); close(client); } close(server); return 0;}
输入
000000000100030001000000410000000002000300010000004200000000030003000100000043
思考:如何在代码层封装协定细节(仅关系音讯自身)?