• 须要在页面调用godot内容

    # 创立godot的JavaScript Callback对象var _onJavascriptCallback = JavaScript.create_callback(self, "_on_js_callback")# 在页面创立与godot交互的接口if OS.has_feature("Javascript") or OS.has_feature("HTML5"):  JavaScript.eval("""            window.godotApi = window.godotApi?window.godotApi:new Object();            window._setGodotCallback = function(name,callback){                window.godotApi[name] = callback            }  """)# 绑定godot办法到页面jsJavaScript.get_interface("_setGodotCallback").call("godotApi","godotDoSomething",_onJavascriptCallback)

    理论执行的godot办法,留神参数args不能省,不然页面调用不了

# args相当于js的argumentsfunc _onJavascriptCallback(args):    # 能够抉择传信号到MainScene 以便应用其余节点的内容    emit_signal("Javascirpt_Signal")
  • 须要在godot调用页面内容
    间接JavaScript.eval,将参数转为字符串传入即可