学习线程池过程中产生的问题

  • 线程池的提交过程是怎么样的
  • 线程池是如何复用的
  • Runnable和Callable提交有什么区别
  • 如何辨别外围线程和非核心线程
  • 存活工夫达到时如何敞开线程

线程池的提交

线程池的提交有3种形式:

<T> Future<T> submit(Callable<T> task);<T> Future<T> submit(Runnable task, T result);Future<?> submit(Runnable task);

能够看到别离是2个Runnable和1个Callable的提交,那为什么有两个Runnable的提交呢。通常咱们都是认为Runnable和Callable的区别是Callable是能够返回一个后果。其实Runnable也是能够返回后果的,依据参数T result能够看出T result就是返回后果,如果不传,那么默认返回NULL。
接下来进入submit办法

public <T> Future<T> submit(Callable<T> task) {    if (task == null) throw new NullPointerException();    RunnableFuture<T> ftask = newTaskFor(task);    execute(ftask);    return ftask;}public <T> Future<T> submit(Runnable task, T result) {    if (task == null) throw new NullPointerException();    RunnableFuture<T> ftask = newTaskFor(task, result);    execute(ftask);    return ftask;}public Future<?> submit(Runnable task) {    if (task == null) throw new NullPointerException();    RunnableFuture<Void> ftask = newTaskFor(task, null);    execute(ftask);    return ftask;}

这三个办法是先调用newTaskFor失去一个RunnableFuture,再提交执行。

protected <T> RunnableFuture<T> newTaskFor(Runnable runnable, T value) {        return new FutureTask<T>(runnable, value);}protected <T> RunnableFuture<T> newTaskFor(Callable<T> callable) {        return new FutureTask<T>(callable);}

newTaskFor内结构的FutureTask就是咱们用来获取执行状态和后果的适配类了。在FutureTask类内,则是对立适配为Callable,只不过Runnable返回NULL或传入的固定值。
咱们再看看ThreadPoolExecutor的执行过程:

public void execute(Runnable command) {    if (command == null)        throw new NullPointerException();    //1、判断是否在外围线程内,如果是则尝试创立外围线程    int c = ctl.get();    if (workerCountOf(c) < corePoolSize) {        if (addWorker(command, true))            return;        c = ctl.get();    }    //2、超出外围线程数则尝试间接退出队列    if (isRunning(c) && workQueue.offer(command)) {        int recheck = ctl.get();        if (! isRunning(recheck) && remove(command))            reject(command);        else if (workerCountOf(recheck) == 0)            addWorker(null, false);    }    //3、退出队列失败则尝试创立非核心线程,留神第二个参数,在增加工作前要做检测    //,ture示意检测小于外围线程数,false示意检测小于最大线程数    else if (!addWorker(command, false))    //4、执行回绝策略        reject(command);}

很显著,在提交工作的过程中,最重要的就是addWorker这个办法。

private boolean addWorker(Runnable firstTask, boolean core) {    //1、做各种检测,并且尝试CAS线程数,胜利则持续,失败则重试或返回    retry:    for (;;) {        int c = ctl.get();        int rs = runStateOf(c);        // Check if queue empty only if necessary.        if (rs >= SHUTDOWN &&            ! (rs == SHUTDOWN &&               firstTask == null &&               ! workQueue.isEmpty()))            return false;        for (;;) {            int wc = workerCountOf(c);            if (wc >= CAPACITY ||                wc >= (core ? corePoolSize : maximumPoolSize))                return false;            if (compareAndIncrementWorkerCount(c))                break retry;            c = ctl.get();  // Re-read ctl            if (runStateOf(c) != rs)                continue retry;            // else CAS failed due to workerCount change; retry inner loop        }    }    boolean workerStarted = false;    boolean workerAdded = false;    Worker w = null;    try {        //2、新建Worker来治理工作的执行,并将Worker增加到workers中治理        w = new Worker(firstTask);        final Thread t = w.thread;        if (t != null) {            final ReentrantLock mainLock = this.mainLock;            mainLock.lock();            try {                // Recheck while holding lock.                // Back out on ThreadFactory failure or if                // shut down before lock acquired.                int rs = runStateOf(ctl.get());                if (rs < SHUTDOWN ||                    (rs == SHUTDOWN && firstTask == null)) {                    if (t.isAlive()) // precheck that t is startable                        throw new IllegalThreadStateException();                    workers.add(w);                    int s = workers.size();                    if (s > largestPoolSize)                        largestPoolSize = s;                    workerAdded = true;                }            } finally {                mainLock.unlock();            }            if (workerAdded) {                //3、终于到执行这一步,间接运行start执行                t.start();                workerStarted = true;            }        }    } finally {        if (! workerStarted)            addWorkerFailed(w);    }    return workerStarted;}

后面说到,参数boolean core管制增加外围/非核心线程,然而在该办法中只有判断时用到了core,所以如何辨别外围/非核心线程呢?答案是不辨别,这两兄弟在线程池看起来没有区别,只须要思考线程数和外围数,最大数就能够。
间接运行start,那么队列里的工作怎么办呢?这在Worker外部解决。Worker是一个实现了Runnable的外部类,它的执行逻辑全副在runWorker内:

final void runWorker(Worker w) {    Thread wt = Thread.currentThread();    Runnable task = w.firstTask;    w.firstTask = null;    w.unlock(); // allow interrupts    boolean completedAbruptly = true;    try {        //1、循环获取工作,直到没有工作        while (task != null || (task = getTask()) != null) {            w.lock();            // If pool is stopping, ensure thread is interrupted;            // if not, ensure thread is not interrupted.  This            // requires a recheck in second case to deal with            // shutdownNow race while clearing interrupt            if ((runStateAtLeast(ctl.get(), STOP) ||                 (Thread.interrupted() &&                  runStateAtLeast(ctl.get(), STOP))) &&                !wt.isInterrupted())                wt.interrupt();            try {                //2、前置解决,默认空实现                beforeExecute(wt, task);                Throwable thrown = null;                try {                //3、间接执行run,这样就能够保障不同的逻辑在同一个线程内执行                    task.run();                } catch (RuntimeException x) {                    thrown = x; throw x;                } catch (Error x) {                    thrown = x; throw x;                } catch (Throwable x) {                    thrown = x; throw new Error(x);                } finally {                    //4、后置解决,默认空实现                    afterExecute(task, thrown);                }            } finally {                task = null;                w.completedTasks++;                w.unlock();            }        }        completedAbruptly = false;    } finally {        5、移除Worker        processWorkerExit(w, completedAbruptly);    }}

咱们能够猜到,getTask就是从队列内获取工作,当获取不到工作,退出循环后,就移除worker。

private Runnable getTask() {    boolean timedOut = false; // Did the last poll() time out?    for (;;) {        int c = ctl.get();        int rs = runStateOf(c);        // Check if queue empty only if necessary.        if (rs >= SHUTDOWN && (rs >= STOP || workQueue.isEmpty())) {            decrementWorkerCount();            return null;        }        int wc = workerCountOf(c);        // Are workers subject to culling?        boolean timed = allowCoreThreadTimeOut || wc > corePoolSize;        if ((wc > maximumPoolSize || (timed && timedOut))            && (wc > 1 || workQueue.isEmpty())) {            if (compareAndDecrementWorkerCount(c))                return null;            continue;        }        try {            //如果须要判断超时,那么就在keepAliveTime工夫后拉取工作,否则就阻塞拉取工作            Runnable r = timed ?                workQueue.poll(keepAliveTime, TimeUnit.NANOSECONDS) :                workQueue.take();            if (r != null)                return r;            timedOut = true;        } catch (InterruptedException retry) {            timedOut = false;        }    }}

参数timed代表是否须要判断超时,timedOut代表是否超时。如果以后线程数在外围线程数内并且外围线程容许超时,那么timed就是false,这种状况下只有空队列阻塞和获取到工作返回两种状况;而如果是以后线程数超过外围线程,那么也有两种状况,队列有工作间接获取,队列没有工作在keepAliveTime后再获取一次工作,没有工作就完结执行。