最近领导要求避免线上的3d模型被人下载,查阅了线上对于这块的探讨,根本答案都是无奈组件被下载,只能减少被下载的难度,比方这篇文章,https://forum.babylonjs.com/t...。但领导曾经说了很简略,不就是二进制数据吗,加密一下就行了,所以只能先想一想解决方案了
实现计划
目前能想到的计划,简略来说就是:
- 服务端返回3D模型数据的时候,对返回的内容进行加密
- 前端对返回的内容进行解密
因为前端解密有性能要求,所以思考通过WebAssembly+Service Worker 进行解密操作,如果不理解这2个技术,自行查阅相干材料
初始化场景
基于babylon.js,导入一个glb格局的模型,基于webpack搭建一个简略的我的项目
import { Scene, Engine, SceneLoader } from "@babylonjs/core";import "@babylonjs/loaders/glTF";const canvas = document.getElementById("canvas") as HTMLCanvasElement;const engine = new Engine(canvas);engine.setSize(window.innerWidth, window.innerHeight);const scene = new Scene(engine);scene.createDefaultCameraOrLight(true, true, true);SceneLoader.AppendAsync("/static/models/", "Xbot.glb").then((scene) => {});function render() { engine.runRenderLoop(() => { scene.render(); });}render();
关上成果如图
服务端加密
用Node.js的crypto模块,返回数据时对数据进行加密
首先定义一个key
const key = Buffer.from( "6b65796b65796b65796b65796b65796b65796b65796b6579", "hex").toString("utf8");
而后对指定的资源进行加密,这里仅以glb文件为例
app.get("/*.glb$/", function (req, res) { //先固定门路为例 const filepath = path.join(__dirname, "./public/models/Xbot.glb"); console.log("filepath: ", filepath); if (!fs.existsSync(filepath)) { res.status(404).send(""); } else { const cipher = crypto.createCipheriv( "aes-192-ctr", key, Buffer.alloc(16, 0) ); const buf = Buffer.from(filepath); res.setHeader("Content-Type", "application/octet-stream"); fs.createReadStream(buf).pipe(cipher).pipe(res); // fs.createReadStream(buf).pipe(res); }});
加密之后,模型打不开了,看下返回
加密之前是
阐明加密是有成果的,当初下载的模型应该也是打不开的
前端解密
退出service worker相干代码
入口文件先注册
if ("serviceWorker" in navigator) { navigator.serviceWorker .register("/sw.js") .then(function (reg) { // registration worked console.log("Registration succeeded. Scope is " + reg.scope); }) .catch(function (error) { // registration failed console.log("Registration failed with " + error); });}
增加一个sw.ts文件,通过sw 拦挡fetch事件,对数据进行解密
self.addEventListener("install", (event) => { console.log("installing");});self.addEventListener("activate", (event) => { console.log("activating");});const finish = () => {};const decrypt = (v) => {};self.addEventListener("fetch", function (event: any) { event.respondWith( (async function () { const url = event.request.url; if (event.request.url.endsWith(".glb")) { const response = await fetch(event.request); if (response.status !== 200) return response; const reader = response.body.getReader(); const stream = new ReadableStream({ start(controller) { function push() { reader.read().then(({ done, value }) => { console.log("value: ", value); if (done) { controller.close(); finish(url); return; } controller.enqueue(decrypt(value, url)); push(); }); } push(); }, }); return new Response(stream); } else { return fetch(event.request); } })() );});
关上控制台看下,是不是注册胜利了
解密
解密代码能够用c/c++或者rust等语言编写,而后编译为wasm,这里应用rust进行解密
lib.rs
extern crate wasm_bindgen;extern crate aes_ctr;extern crate hex;#[macro_use]extern crate lazy_static;use aes_ctr::Aes192Ctr;use aes_ctr::stream_cipher::generic_array::GenericArray;use aes_ctr::stream_cipher::{ NewStreamCipher, SyncStreamCipher, SyncStreamCipherSeek};use std::collections::HashMap;use std::sync::Mutex;use wasm_bindgen::prelude::*;lazy_static! { static ref cipherMap:Mutex<HashMap<String,Mutex<Aes192Ctr>>> = Mutex::new(HashMap::new());}#[wasm_bindgen]pub fn decrypt(mut buffer: &mut[u8], key: &str) -> Vec<u8> { let mut cipherMapLock = cipherMap.lock().unwrap(); let stringKey = String::from(key); if !cipherMapLock.contains_key(&stringKey) { let cipherKey = hex::decode("6b65796b65796b65796b65796b65796b65796b65796b6579").unwrap(); cipherMapLock.insert(stringKey.to_string(), Mutex::new(Aes192Ctr::new_var(&cipherKey, &[0; 16]).unwrap())); } let mut cipher = cipherMapLock.get(&stringKey).unwrap().lock().unwrap(); cipher.apply_keystream(&mut buffer); buffer[..].to_vec()}#[wasm_bindgen]pub fn finish(key: &str) { cipherMap.lock().unwrap().remove(&String::from(key)); ()}
编译为2个文件
- lib.js
- lib.wasm
而后引入sw.ts文件
importScripts(`/static/wasm/lib.js`);WebAssembly.compileStreaming(fetch(`/static/wasm/lib.wasm`)).then((mod) => WebAssembly.instantiate(mod, { imports: {} }).then((instance) => { self.wasm = instance.exports; }));
刷新,模型又能失常加载了,查看控制台
解密胜利
下载爱护
然而下载文件的时候,也会通过sw进行解密,还是能够下载。剖析FetchEvent,发现下载的时候event.request.referrer
是空的,就临时用这个作为下载和加载资源的辨别规范。批改fetch代码为
start(controller) { function push() { reader.read().then(({ done, value }) => { console.log("value: ", value); if (done) { controller.close(); finish(url); return; } if (event.request.referrer) controller.enqueue(decrypt(value, url)); else controller.enqueue(value); push(); }); } push();},
当初在下载glb文件发现模型打不开了,网页加载是失常的
总结
本文只解决了glb文件,对于.obj .gltf等资源文件还没进行测试。
此计划目前只是一种尝试,还未在线上进行应用,不晓得应用成果如何。如果大佬们有更好的计划,或者对此计划有补充的中央,心愿能够在评论区进行补充。
本文源代码地址