咱们晓得,原生Android集成Flutter次要有两种形式,一种是创立flutter module,而后以原生module那样依赖;另一种形式是将flutter module打包成aar,而后在原生工程中依赖aar包,官网举荐aar的形式接入。
如何在原生Android工程中以aar的形式接入Flutter,大家能够参考我之前文章的介绍:原生Android工程接入Flutter aar。明天想给大家分享的是FlutterFragment的应用。
一、Android原生工程
在Android原生开发中,实现底部Tab导航通常有3种形式,别离是:
- RadioGroup + ViewPager + Fragment:可能预加载相邻的Fragment
- FragmentTabHost + Fragment:加载选中的Fragment
- BottomNavigationView:有选中动画成果
此处,咱们应用BottomNavigationView来实现底部Tab导航。首先,咱们新建一个Android原生工程,而后再新建三个 Fragment 。activity_main.xml布局代码如下:
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:app="http://schemas.android.com/apk/res-auto" android:layout_width="match_parent" android:layout_height="match_parent" android:paddingTop="?attr/actionBarSize"> <FrameLayout android:id="@+id/fl_container" android:layout_width="match_parent" android:layout_height="0dp" app:layout_constraintBottom_toTopOf="@id/bottom_navigation" app:layout_constraintLeft_toLeftOf="parent" app:layout_constraintTop_toTopOf="parent" /> <com.google.android.material.bottomnavigation.BottomNavigationView android:id="@+id/bottom_navigation" android:layout_width="0dp" android:layout_height="wrap_content" android:layout_marginStart="0dp" android:layout_marginEnd="0dp" android:background="?android:attr/windowBackground" app:itemTextColor="@color/tab_text_color" app:layout_constraintBottom_toBottomOf="parent" app:layout_constraintLeft_toLeftOf="parent" app:layout_constraintRight_toRightOf="parent" app:menu="@menu/bottom_nav_menu" /></androidx.constraintlayout.widget.ConstraintLayout>
代码中引入了一个bottom_nav_menu.xml布局,代码如下:
<menu xmlns:android="http://schemas.android.com/apk/res/android"> <item android:id="@+id/nav_home" android:icon="@drawable/tab_home" android:title="@string/tab_home" /> <item android:id="@+id/nav_car" android:icon="@drawable/tab_car" android:title="@string/tab_car" /> <item android:id="@+id/nav_me" android:icon="@drawable/tab_mine" android:title="@string/tab_me" /></menu>
其中,BottomNavigationView罕用的属性如下:
- app:iteamBackground:指的是底部导航栏的背景色彩,默认是主题的色彩
- app:menu:指的是底部菜单(文字和图片都写在这个外面,举荐图片应用矢量图)
- app:itemTextColor:指的是导航栏文字的色彩
- app:itemIconTint:指的是导航栏中图片的色彩
最初,在MainActivity.java中实现Tab的切换,代码如下:
class MainActivity : AppCompatActivity() { private var fragments = mutableListOf<Fragment>() private var lastfragment = 0 override fun onCreate(savedInstanceState: Bundle?) { super.onCreate(savedInstanceState) setContentView(R.layout.activity_main) initFragment() initNavigationSelectedListener() } private fun initFragment() { val homeFragment = HomeFragment() val carFragment = CarFragment() val mineFragment = MineFragment() fragments.add(homeFragment) fragments.add(carFragment) fragments.add(mineFragment) supportFragmentManager.beginTransaction() .replace(R.id.fl_container, homeFragment) .show(homeFragment) .commit() } private fun switchFragment(index: Int) { if (lastfragment != index) { val transaction = supportFragmentManager.beginTransaction() //暗藏上个Fragment transaction.hide(fragments[lastfragment]) if (!fragments[index].isAdded) { transaction.add(R.id.fl_container, fragments[index]) } transaction.show(fragments[index]).commitAllowingStateLoss() lastfragment = index } } private fun initNavigationSelectedListener() { findViewById<BottomNavigationView>(R.id.bottom_navigation).setOnNavigationItemSelectedListener { item -> when (item.itemId) { R.id.nav_home -> { switchFragment(0) return@setOnNavigationItemSelectedListener true } R.id.nav_car -> { switchFragment(1) return@setOnNavigationItemSelectedListener true } R.id.nav_me -> { switchFragment(2) return@setOnNavigationItemSelectedListener true } } false } }}
二、引入Flutter Module
首先,创立一个Flutter Module工程。创立Flutter Module有两种形式,一种是应用Android Studio进行生成,另一种是间接应用命令行。应用命令行创立flutter module的如下:
flutter create -t module flutter_module
而后,进入到flutter_module,执行flutter build aar命令生成aar包,如果没有任何出错,会在/flutter_module/.android/Flutter/build/outputs
目录下生成对应的aar包,如下图。
接下来,咱们把生成的aar包拷贝到Android工程的libs中,而后关上app/build.grade增加本地依赖。
repositories { flatDir { dirs 'libs' }}dependencies { ... //增加本地依赖 implementation fileTree(dir: 'libs', include: ['*.jar']) implementation(name: 'flutter_relaese-1.0', ext: 'aar') implementation 'io.flutter:flutter_embedding_debug:1.0.0-f0826da7ef2d301eb8f4ead91aaf026aa2b52881' implementation 'io.flutter:armeabi_v7a_debug:1.0.0-f0826da7ef2d301eb8f4ead91aaf026aa2b52881' implementation 'io.flutter:arm64_v8a_debug:1.0.0-f0826da7ef2d301eb8f4ead91aaf026aa2b52881' implementation 'io.flutter:x86_64_debug:1.0.0-f0826da7ef2d301eb8f4ead91aaf026aa2b52881'}
而后在外层的build.gradle中申明为本地依赖,代码如下:
buildscript {repositories { ... maven { url "http://download.flutter.io" //flutter依赖 } } dependencies { classpath 'com.android.tools.build:gradle:4.0.0' }}
三、应用Flutter Module
默认状况下,Android提供了FlutterActivity、Fragment和FlutterView视图,本例子咱们讲的是Fragment的应用。
首先,咱们创立一个 FlutterEngineGroup 对象,FlutterEngineGroup 能够用来治理多个 FlutterEngine 对象,而多个 FlutterEngine 是能够共享资源的,目标是缩小 FlutterEngine 的资源占用,MyApplication的代码如下:
class MyApplication : Application() { lateinit var engineGroup: FlutterEngineGroup override fun onCreate() { super.onCreate() // 创立FlutterEngineGroup对象 engineGroup = FlutterEngineGroup(this) }}
接着,创立一个 FlutterEngineManager 缓存治理类,在 FlutterEngineManager 中创立一个静态方法 flutterEngine,用来缓存FlutterEngine。
object FlutterEngineManager { fun flutterEngine(context: Context, engineId: String, entryPoint: String): FlutterEngine { // 1. 从缓存中获取FlutterEngine var engine = FlutterEngineCache.getInstance().get(engineId) if (engine == null) { // 如果缓存中没有FlutterEngine // 1. 新建FlutterEngine,执行的入口函数是entryPoint val app = context.applicationContext as MyApplication val dartEntrypoint = DartExecutor.DartEntrypoint( FlutterInjector.instance().flutterLoader().findAppBundlePath(), entryPoint ) engine = app.engineGroup.createAndRunEngine(context, dartEntrypoint) // 2. 存入缓存 FlutterEngineCache.getInstance().put(engineId, engine) } return engine!! } }
在下面的代码中,咱们会先从中获取缓存的 FlutterEngine ,如果没有则新建一个 FlutterEngine ,而后再缓存起来。
接下来,咱们将 FlutterEngine 和 FlutterFragment 进行绑定,如果默认没有提供路由,那么关上的是flutter module的路由首页。如果要指定flutter module的首页,能够应用setInitialRoute()办法。
class HomeFragment : Fragment() { // 1. FlutterEngine对象 private lateinit var engine: FlutterEngine private var engineId="home_fra" override fun onCreate(savedInstanceState: Bundle?) { super.onCreate(savedInstanceState) // 2. 通过FBFlutterEngineManager获取FlutterEngine对象 engine = FlutterEngineManager.flutterEngine(requireActivity(), engineId, "main") // 3. 用FlutterEngine对象构建出一个FlutterFragment val flutterFragment = FlutterFragment.withCachedEngine(engineId).build<FlutterFragment>() // 4. 显示FlutterFragment parentFragmentManager.beginTransaction().replace(R.id.home_fl, flutterFragment).commit() } override fun onCreateView( inflater: LayoutInflater, container: ViewGroup?, savedInstanceState: Bundle? ): View? { return inflater.inflate(R.layout.fragment_home, container, false) }}
咱们这里应用缓存的 FlutterEngine 更能节俭资源,因为 Bottom Navigation Activity 的 Fragment 来回切换的时候, Fragment 是会从新新建和销毁,比拟耗费资源。
如果咱们在进入将二级页面时候,返回的时候,还须要将 activity_main.xml 中的 BottomNavigationView 暗藏,波及的代码如下。
class MainActivity : AppCompatActivity() { ...//省略其余代码 fun switchBottomView(show: Boolean) { val navView: BottomNavigationView = findViewById(R.id.nav_view) if (show) { navView.visibility = View.VISIBLE } else { navView.visibility = View.GONE } }}
如果要和Flutter进行数据交互,那么咱们能够应用MethodChannel,而后应用setMethodCallHandler即可将Android数据回调给Fluter,代码如下。
class HomeFragment : Fragment() { // 1. FlutterEngine对象 private lateinit var engine: FlutterEngine private var engineId="home_fra" private lateinit var channel: MethodChannel override fun onCreate(savedInstanceState: Bundle?) { super.onCreate(savedInstanceState) initEngine() initChannel() } private fun initEngine() { // 2. 通过FBFlutterEngineManager获取FlutterEngine对象 engine = FlutterEngineManager.flutterEngine(requireActivity(), engineId, "main") // 3. 用FlutterEngine对象构建出一个FlutterFragment val flutterFragment = FlutterFragment.withCachedEngine(engineId).build<FlutterFragment>() // 4. 显示FlutterFragment parentFragmentManager.beginTransaction().replace(R.id.home_fl, flutterFragment).commit() } private fun initChannel() { channel = MethodChannel(engine.dartExecutor.binaryMessenger, "tab_switch") channel.setMethodCallHandler { call, result -> when (call.method) { "showTab" -> { val activity = requireActivity() as MainActivity activity.switchBottomView(true) result.success(null) } "hideTab" -> { val activity = requireActivity() as MainActivity activity.switchBottomView(false) result.success(null) } else -> { result.notImplemented() } } } } override fun onCreateView( inflater: LayoutInflater, container: ViewGroup?, savedInstanceState: Bundle? ): View? { return inflater.inflate(R.layout.fragment_home, container, false) }}
接着在Flutter外面是有invokeMethod办法注入即可。
class PluginManager { static const MethodChannel _channel = MethodChannel('tab_switch'); static Future<String> showTab(Map params) async { String resultStr = await _channel.invokeMethod('showTab', params); return resultStr; }}
目前原生挪动APP能够在利用集成多个 Flutter Module ,这样就不便咱们进行多业务的模块化开发了。除了FlutterActivity、Fragment,在Android中能够应用FlutterView 会略微简单点,应应用个 FlutterView 须要绑定生命周期,须要开发者本人去治理FlutterView生命周期。