import sys
import pygame
import random
import os.path as path
from move_ren import Game
def main():

# 初始化pygamepygame.init()width = 400height = 365SIZE = width * 2, height * 2screen = pygame.display.set_mode(SIZE, pygame.NOFRAME)# 依据背景图片的大小,设置屏幕长宽image = pygame.image.load('tree/sds.jpg')image.set_alpha(150)i1 = pygame.image.load('tree/1.png')i1.set_alpha(200)# i1的镜像翻转i11 = pygame.image.load('tree/11.png')i11.set_alpha(180)i2 = pygame.image.load('tree/2.png')i2.set_alpha(200)# i1的镜像翻转i22 = pygame.image.load('tree/22.png')i22.set_alpha(180)i3 = pygame.image.load('tree/3.png')i3.set_alpha(200)# i1的镜像翻转i33 = pygame.image.load('tree/33.png')i33.set_alpha(180)# 雪花列表snow_list = []# 初始化雪花:(x坐标, y坐标), x轴速度, y轴速度for i in range(200):    x = random.randrange(0, SIZE[0])    y = random.randrange(0, SIZE[1])    # 让雪有两种着落趋势--左下或者右下    speed_x = random.randint(-1, 1)    speed_y = random.randint(1, 4)    snow_list.append([x, y, speed_x, speed_y])# 刷新帧率,[能源期货](https://www.gendan5.com/cf/ef.html)管制速度clock = pygame.time.Clock()# 背景音乐pygame.mixer.init()music = pygame.mixer.Sound('tree/ddd.mp3')music.play(-1)# 动静人物ren = Game(screen, start_x=750, start_y=90, end_x=80, end_y=320, heroes='tree/6.png')ren1 = pygame.image.load('tree/7.png')# 引线--准时跳出图片x1 = -50y1 = 300# 游戏主循环while True:    screen.fill((0, 0, 0))    # 重影成果    # screen.blit(pygame.transform.scale(image2, SIZE), (-width/2, 0))    screen.blit(pygame.transform.scale(image, SIZE), (0, 0))    screen.blit(image, (0, 0))    screen.blit(i1, (430, 190))    screen.blit(i11, (220, 350))    screen.blit(i1, (500, 455))    screen.blit(i2, (500, 650))    screen.blit(i33, (610, 640))    screen.blit(i22, [100, 650])    screen.blit(i33, (350, 655))    screen.blit(i3, (180, 620))    # screen.blit()    # 事件检测    for event in pygame.event.get():        if event.type == pygame.QUIT:            sys.exit()        if event.type == pygame.KEYDOWN:            # 按q键退出            if event.key == event.key == pygame.K_q:                sys.exit()            # 按s键截图            if event.key == pygame.K_s:                list_file = []                list_ooo = list(range(1000))                for num_in in list_ooo:                    if path.isfile('picture/picture' + str(num_in) + '.jpg'):                        continue                    else:                        list_file.append(num_in)                pygame.image.save(screen, 'picture/picture' + str(list_file[0]) + '.jpg')    # 圣诞老人奔跑    ren.role.move()    ren.role.draw(screen)    pygame.display.update()    # 发放礼物    if x1 < 60:        x1 += 0.23    else:        screen.blit(ren1, (x1, y1))    # 随机下雪    for i in range(len(snow_list)):        # a = (192, 192, 192)        a = (255, 255, 255)        pygame.draw.circle(            # 显示            screen,            # 色彩            [int(f) for f in a],            # 降落点            snow_list[i][:2],            # 雪花半径            snow_list[i][3],            # 空虚雪花颗粒            0        )        # 挪动雪花地位(下一次循环起效)        snow_list[i][0] += snow_list[i][2]        snow_list[i][1] += snow_list[i][3]        # 如果雪花落出屏幕,能够让雪不停的下        if snow_list[i][1] > SIZE[1]:            snow_list[i][1] = random.randrange(-50, -10)            snow_list[i][0] = random.randrange(0, SIZE[0])    # 刷新屏幕    pygame.display.flip()    clock.tick(20)

if name == '__main__':

main()