Third Scene

实现一个月球绕着地球旋转的 Demo

源码地址 threejs-demo

预览地址

须要用到的包

<!-- three.js包 --><script src="./three.js"></script><script src="./OrbitControls.js"></script><script src="./CSS2DRenderer.js"></script>

实现

  1. 创立 scence,实例化纹理加载器,增加时钟
const clock = new THREE.Clock();// 实例化纹理加载器const textureLoader = new THREE.TextureLoader();const scene = new THREE.Scene();
  1. 创立地球对象和月球对象
  • 实例化月球对象
const moonGeometry = new THREE.SphereGeometry(5, 30, 30);const moonMaterial = new THREE.MeshPhongMaterial({  map: textureLoader.load("./imgs/moon.jpg"),});const moon = new THREE.Mesh(moonGeometry, moonMaterial);scene.add(moon);
  • 实例化地球对象

    • shininess 高亮的水平,越高的值越闪亮
    • map 色彩贴图
const earthGeometry = new THREE.SphereGeometry(50, 50, 50);const earthMaterial = new THREE.MeshPhongMaterial({  shininess: 5,  map: textureLoader.load(`./imgs/worldmap.jpg`),});const earth = new THREE.Mesh(earthGeometry, earthMaterial);scene.add(earth);
  1. 动画
function animation() {  const elapsed = clock.getElapsedTime();  moon.position.set(Math.sin(elapsed) * 100, 0, Math.cos(elapsed) * 100);  const axis = new THREE.Vector3(0, 1, 0);  earth.rotateOnAxis(axis, (elapsed * Math.PI) / 1000);  renderer.render(scene, camera);  requestAnimationFrame(animation);}animation();

切换地图

顺便尝试一下尤大新出的petite-vue,petite-vue 在 html 中应用就非常不便了,又轻又小,一键应用

<div id="app" v-scope @vue:mounted="mounted">  <div class="select-container">    <span>切换地图</span>    <select v-model="index" @change="change">      <option value="1">1</option>      <option value="2">2</option>      <option value="3">3</option>      <option value="4">4</option>      <option value="5">5</option>      <option value="6">6</option>    </select>  </div>  <div class="loading-container" v-if="!domElement">Loading...</div></div>
import { createApp } from "https://unpkg.com/petite-vue?module";createApp({  index: 1,  domElement: null,  mounted() {    this.domElement = init(this.index);  },  change(event) {    app.removeChild(this.domElement);    this.domElement = null;    setTimeout(() => {      this.domElement = init(this.index);    }, 500);  },}).mount();

最终实现成果