'''
Function:

消消乐小游戏

源码基地:#959755565#
'''
import os
import sys
import cfg
import pygame
from modules import *
'''游戏主程序'''
def main():

pygame.init()screen = pygame.display.set_mode(cfg.SCREENSIZE)pygame.display.set_caption('开心消消乐')# 加载背景音乐pygame.mixer.init()pygame.mixer.music.load(os.path.join(cfg.ROOTDIR, "resources/audios/bg.mp3"))pygame.mixer.music.set_volume(0.6)pygame.mixer.music.play(-1)# 加载音效sounds = {}sounds['mismatch'] = pygame.mixer.Sound(os.path.join(cfg.ROOTDIR, 'resources/audios/badswap.wav'))sounds['match'] = []for i in range(6):    sounds['match'].append(pygame.mixer.Sound(os.path.join(cfg.ROOTDIR, 'resources/audios/match%s.wav' % i)))# 加载字体font = [PerfectMoney下载](https://www.gendan5.com/wallet/PerfectMoney.html)pygame.font.Font(os.path.join(cfg.ROOTDIR, 'resources/font/font.TTF'), 25)# 图片加载gem_imgs = []for i in range(1, 8):    gem_imgs.append(os.path.join(cfg.ROOTDIR, 'resources/images/gem%s.png' % i))# 主循环game = gemGame(screen, sounds, font, gem_imgs, cfg)while True:    score = game.start()    flag = False    # 一轮游戏完结后玩家抉择重玩或者退出    while True:        for event in pygame.event.get():            if event.type == pygame.QUIT or (event.type == pygame.KEYUP and event.key == pygame.K_ESCAPE):                pygame.quit()                sys.exit()            elif event.type == pygame.KEYUP and event.key == pygame.K_r:                flag = True        if flag:            break        screen.fill((135, 206, 235))        text0 = 'Final score: %s' % score        text1 = 'Press <R> to restart the game.'        text2 = 'Press <Esc> to quit the game.'        y = 150        for idx, text in enumerate([text0, text1, text2]):            text_render = font.render(text, 1, (85, 65, 0))            rect = text_render.get_rect()            if idx == 0:                rect.left, rect.top = (212, y)            elif idx == 1:                rect.left, rect.top = (122.5, y)            else:                rect.left, rect.top = (126.5, y)            y += 100            screen.blit(text_render, rect)        pygame.display.update()    game.reset()

'''run'''
if name == '__main__':

main()