PS:本文系转载文章,浏览原文可读性会更好,文章开端有原文链接

ps:源码是基于 android api 27 来剖析的

在 Android 中,想要获取 View 的一些状态,比如说 View 的宽高产生了扭转,能够应用 ViewTreeObserver 外部接口 OnGlobalLayoutListener 进行注册监听,见名知意,一看名字就晓得它是 ViewTree 的观察者,一个界面蕴含多个 View 造成 ViewTree 的树状构造;ViewTreeObserver 不能间接实例化,只能通过 View 的 getViewTreeObserver 办法获取,对于做 Android 开发的咱们来说,常常接触到 View,所以说学习了解好 ViewTreeObserver 是很有必要的。

ViewTreeObserver 的外部有很多的事件监听接口,蕴含 View 的布局产生扭转、窗口焦点发生变化等监听事件,咱们来看看与 View 相干罕用的 ViewTreeObserver 的外部接口申明;

public interface OnWindowAttachListener {    public void onWindowDetached();}public interface OnWindowFocusChangeListener {    public void onWindowFocusChanged(boolean hasFocus);}public interface OnGlobalFocusChangeListener {    public void onGlobalFocusChanged(View oldFocus, View newFocus);}public interface OnGlobalLayoutListener {    public void onGlobalLayout();}public interface OnPreDrawListener {    public boolean onPreDraw();}public interface OnDrawListener {    public void onDraw();}public interface OnTouchModeChangeListener {    public void onTouchModeChanged(boolean isInTouchMode);}public interface OnScrollChangedListener {    public void onScrollChanged();}

(1)OnWindowAttachListener 接口:当视图层次结构关联到窗口或与之拆散时回调。

(2)OnWindowFocusChangeListener 接口:当视图层次结构的窗口焦点状态发生变化时回调。

(3)OnGlobalFocusChangeListener接口:当视图树中的焦点状态更改时回调。

(4)OnGlobalLayoutListener 接口:当全局布局状态或视图树中视图的可见性更改时回调。

(5)OnPreDrawListener 接口:当视图行将绘制时回调。

(6)OnDrawListener 接口:当视图树行将绘制时。

(7)OnTouchModeChangeListener 接口:当触摸模式扭转时回调。

(8)OnScrollChangedListener 接口:当视图树中的某些内容被滚动时回调。

咱们来看一下获取 ViewTreeObserver 对象的办法 getViewTreeObserver,它在 View 类中;

public ViewTreeObserver getViewTreeObserver() {

    if (mAttachInfo != null) {        //1、        return mAttachInfo.mTreeObserver;    }    if (mFloatingTreeObserver == null) {        //2、        mFloatingTreeObserver = new ViewTreeObserver(mContext);    }    return mFloatingTreeObserver;

}

正文1 中的 ViewTreeObserver 对象是 ViewRootImpl 提供的;正文2 中的 ViewTreeObserver 对象是以后 View 创立的;View 的测量、布局和绘制入口我就不讲了,能够看对Android中View的post办法进行摸索这篇文章,咱们看一下 View 的测量、布局和绘制入口会调用 View 的 dispatchAttachedToWindow 办法;

void dispatchAttachedToWindow(AttachInfo info, int visibility) {

    //3、    mAttachInfo = info;    ......    if (mFloatingTreeObserver != null) {        //4、        info.mTreeObserver.merge(mFloatingTreeObserver);        mFloatingTreeObserver = null;    }    ......

}

正文3 中的 mAttachInfo 关联的是 ViewRootImpl 中的 View.AttachInfo 对象,同一个 View Hierarchy 内所有的 View 中的 mAttachInfo 关联的对象都是 ViewRootImpl 中的 View.AttachInfo 对象;正文4 中的 info.mTreeObserver 是 ViewTreeObserver 对象,正文4 中代码的作用是将以后 View 的 ViewTreeObserver 对象外面的一些接口合并到 ViewRootImpl 中的 View.AttachInfo 对象外面的 ViewTreeObserver ,咱们看看 ViewTreeObserver 的 merge 办法具体实现;

void merge(ViewTreeObserver observer) {

    if (observer.mOnWindowAttachListeners != null) {        if (mOnWindowAttachListeners != null) {            mOnWindowAttachListeners.addAll(observer.mOnWindowAttachListeners);        } else {            mOnWindowAttachListeners = observer.mOnWindowAttachListeners;        }    }    if (observer.mOnWindowFocusListeners != null) {        if (mOnWindowFocusListeners != null) {            mOnWindowFocusListeners.addAll(observer.mOnWindowFocusListeners);        } else {            mOnWindowFocusListeners = observer.mOnWindowFocusListeners;        }    }    if (observer.mOnGlobalFocusListeners != null) {        if (mOnGlobalFocusListeners != null) {            mOnGlobalFocusListeners.addAll(observer.mOnGlobalFocusListeners);        } else {            mOnGlobalFocusListeners = observer.mOnGlobalFocusListeners;        }    }    if (observer.mOnGlobalLayoutListeners != null) {        if (mOnGlobalLayoutListeners != null) {            mOnGlobalLayoutListeners.addAll(observer.mOnGlobalLayoutListeners);        } else {            mOnGlobalLayoutListeners = observer.mOnGlobalLayoutListeners;        }    }    if (observer.mOnPreDrawListeners != null) {        if (mOnPreDrawListeners != null) {            mOnPreDrawListeners.addAll(observer.mOnPreDrawListeners);        } else {            mOnPreDrawListeners = observer.mOnPreDrawListeners;        }    }    if (observer.mOnDrawListeners != null) {        if (mOnDrawListeners != null) {            mOnDrawListeners.addAll(observer.mOnDrawListeners);        } else {            mOnDrawListeners = observer.mOnDrawListeners;        }    }    if (observer.mOnTouchModeChangeListeners != null) {        if (mOnTouchModeChangeListeners != null) {            mOnTouchModeChangeListeners.addAll(observer.mOnTouchModeChangeListeners);        } else {            mOnTouchModeChangeListeners = observer.mOnTouchModeChangeListeners;        }    }    if (observer.mOnComputeInternalInsetsListeners != null) {        if (mOnComputeInternalInsetsListeners != null) {            mOnComputeInternalInsetsListeners.addAll(observer.mOnComputeInternalInsetsListeners);        } else {            mOnComputeInternalInsetsListeners = observer.mOnComputeInternalInsetsListeners;        }    }    if (observer.mOnScrollChangedListeners != null) {        if (mOnScrollChangedListeners != null) {            mOnScrollChangedListeners.addAll(observer.mOnScrollChangedListeners);        } else {            mOnScrollChangedListeners = observer.mOnScrollChangedListeners;        }    }    if (observer.mOnWindowShownListeners != null) {        if (mOnWindowShownListeners != null) {            mOnWindowShownListeners.addAll(observer.mOnWindowShownListeners);        } else {            mOnWindowShownListeners = observer.mOnWindowShownListeners;        }    }    observer.kill();

}

看到没,一开始先判断以后 View 的 ViewTreeObserver(observer)对象里的相应 Listeners 汇合如果不为空时,而后再判断以后的 ViewTreeObserver 对象(ViewRootImpl 中的 View.AttachInfo 对象外面的 ViewTreeObserver)的相应 Listeners 汇合是否为空,如果以后的 ViewTreeObserver 对象的相应 Listeners 汇合不为空时,就将以后 View 的 ViewTreeObserver 对象里的相应 Listeners 汇合全副增加到以后 ViewTreeObserver 对象的相应 Listeners 汇合,否则将以后 ViewTreeObserver 对象的相应 Listeners 汇合指向以后 View 的 ViewTreeObserver 对象里的相应 Listeners 汇合。

1、OnWindowAttachListener 的触发机会

View 的测量、布局和绘制开始入口是从 ViewRootImpl 的 setView 办法开始的,能够看一下对Android中View的post办法进行摸索这篇文章,ViewRootImpl 的 setView 办法会间接调用 ViewRootImpl 的 performTraversals 办法;

private void performTraversals() {

    ......    if (mFirst) {        ......        //5、        mAttachInfo.mTreeObserver.dispatchOnWindowAttachedChange(true);        ......    } else {        ......    }    ......    ......

}

ViewRootImpl 的 performTraversals 办法调用了正文5 中的代码,也就是 ViewTreeObserver 的 dispatchOnWindowAttachedChange 办法,咱们往下看;

final void dispatchOnWindowAttachedChange(boolean attached) {

    // NOTE: because of the use of CopyOnWriteArrayList, we *must* use an iterator to    // perform the dispatching. The iterator is a safe guard against listeners that    // could mutate the list by calling the various add/remove methods. This prevents    // the array from being modified while we iterate it.    final CopyOnWriteArrayList<ViewTreeObserver.OnWindowAttachListener> listeners            = mOnWindowAttachListeners;    if (listeners != null && listeners.size() > 0) {        for (ViewTreeObserver.OnWindowAttachListener listener : listeners) {                        //6、            if (attached) listener.onWindowAttached();                        //7、            else listener.onWindowDetached();        }    }

}

因为正文5 中传入的 boolean 值为 true,所以会调用正文6 中的 OnWindowAttachListener 的 onWindowAttached 办法,正文6 的办法示意视图层次结构附加到窗口时的回调办法;正文7 示意当视图层次结构从窗口拆散时调用的回调办法,它什么时候被调用呢?它是从 Activity 的 onDestroy 办法执行完后被调用的,咱们看一下 ActivityThread 的 handleDestroyActivity 办法;

private void handleDestroyActivity(IBinder token, boolean finishing,

                                   int configChanges, boolean getNonConfigInstance) {    //8、    ActivityClientRecord r = performDestroyActivity(token, finishing,            configChanges, getNonConfigInstance);    if (r != null) {        ......        if (v != null) {            ......            if (r.activity.mWindowAdded) {                if (r.mPreserveWindow) {                    ......                } else {                                        //9、                    wm.removeViewImmediate(v);                }            }            ......        }       ......    }    ......

}

正文8 中的 performDestroyActivity 办法最终调用 Activity 的 onDestroy 办法,有趣味的读者能够跟踪进去看一下;正文9 中的 wm 对象的实现类是 WindowManagerImpl,咱们来看一下 WindowManagerImpl 的 removeViewImmediate 办法;

@Overridepublic void removeViewImmediate(View view) {    //10、    mGlobal.removeView(view, true);}

正文10 中的 mGlobal 是 WindowManagerGlobal 类型的对象,咱们得去 WindowManagerGlobal 的 removeView 办法看看;

public void removeView(View view, boolean immediate) {

    ......    synchronized (mLock) {        int index = findViewLocked(view, true);        ......        //11、        removeViewLocked(index, immediate);        ......    }

}

咱们往下看一下正文11 的代码,也就是 WindowManagerGlobal 的 removeViewLocked 办法;

private void removeViewLocked(int index, boolean immediate) {

    ViewRootImpl root = mRoots.get(index);    ......    //12、    boolean deferred = root.die(immediate);    ......

}

看正文12,WindowManagerGlobal 的 removeViewLocked 办法调用了 ViewRootImpl 的 die 办法;

boolean die(boolean immediate) {

    // Make sure we do execute immediately if we are in the middle of a traversal or the damage    // done by dispatchDetachedFromWindow will cause havoc on return.    if (immediate && !mIsInTraversal) {        //13、        doDie();        return false;    }    ......    return true;

}

看正文13,ViewRootImpl 的 die 办法调用了 ViewRootImpl 的 doDie 办法;

void doDie() {

    ......    synchronized (this) {        ......        if (mAdded) {            //14、            dispatchDetachedFromWindow();        }        ......    }    ......

}

看正文14,ViewRootImpl 的 doDie 办法调用了 ViewRootImpl 的 dispatchDetachedFromWindow 办法;

void dispatchDetachedFromWindow() {

    if (mView != null && mView.mAttachInfo != null) {        //15、        mAttachInfo.mTreeObserver.dispatchOnWindowAttachedChange(false);        ......    }    ......

}

看正文15,ViewRootImpl 的 dispatchDetachedFromWindow 办法调用了 ViewTreeObserver 的 dispatchOnWindowAttachedChange 办法,传入的参数是 false,所以 ViewTreeObserver 的 dispatchOnWindowAttachedChange 办法最终调用的是 OnWindowAttachListener 接口的 onWindowDetached 办法,所以 OnWindowAttachListener 接口的 onWindowDetached 办法的调用机会是在 Activity 的 onDestroy 办法之后。

2、OnWindowFocusChangeListener 的触发机会

OnWindowFocusChangeListener 的触发机会是在 View 的绘制完之后,View 的绘制入口的跟踪过程能够看对Android中View的post办法进行摸索这篇文章,View 的绘制入口会调用 ViewRootImpl 的 setView 办法;

public void setView(View view, WindowManager.LayoutParams attrs, View panelParentView) {

    synchronized (this) {        if (mView == null) {            ......            // Schedule the first layout -before- adding to the window            // manager, to make sure we do the relayout before receiving            // any other events from the system.            //16、            requestLayout();            ......            try {                ......                //17、                res = mWindowSession.addToDisplay(mWindow, mSeq, mWindowAttributes,                        getHostVisibility(), mDisplay.getDisplayId(),                        mAttachInfo.mContentInsets, mAttachInfo.mStableInsets,                        mAttachInfo.mOutsets, mInputChannel);            } catch (RemoteException e) {                ......            } finally {                ......            }            ......        }    }

}

正文16 的 requestLayout 办法会进行 View 的测量、布局和绘制操作;正文17 中的 mWindowSession 是 IWindowSession 类型,然而它的实现类是什么呢?从 ViewRootImpl 的构造方法能够看出,mWindowSession 的值是通过 WindowManagerGlobal 的 getWindowSession 办法失去的,咱们看一下 WindowManagerGlobal 的 getWindowSession 办法;

public static IWindowSession getWindowSession() {

    synchronized (WindowManagerGlobal.class) {        if (sWindowSession == null) {            try {                ......                IWindowManager windowManager = getWindowManagerService();                                //18、                sWindowSession = windowManager.openSession(                        new IWindowSessionCallback.Stub() {                            @Override                            public void onAnimatorScaleChanged(float scale) {                                ValueAnimator.setDurationScale(scale);                            }                        },                        imm.getClient(), imm.getInputContext());            } catch (RemoteException e) {                throw e.rethrowFromSystemServer();            }        }        return sWindowSession;    }

}

咱们看到正文18 中的 windowManager 尽管是 IWindowManager 类型的,但它的实现类是 WindowManagerService,所以咱们看一下 WindowManagerService 的 openSession 办法;

@Overridepublic IWindowSession openSession(IWindowSessionCallback callback, IInputMethodClient client,                                  IInputContext inputContext) {    if (client == null) throw new IllegalArgumentException("null client");    if (inputContext == null) throw new IllegalArgumentException("null inputContext");    Session session = new Session(this, callback, client, inputContext);        //19、    return session;}

看到正文19 没,返回的是 Session 类型的对象,所以 ViewRootImpl 的 mWindowSession 对象的实现类是 Session,咱们看回正文17 的办法,也就是 Session 的 addToDisplay 办法;

@Overridepublic int addToDisplay(IWindow window, int seq, WindowManager.LayoutParams attrs,                        int viewVisibility, int displayId, Rect outContentInsets, Rect outStableInsets,                        Rect outOutsets, InputChannel outInputChannel) {    //20、    return mService.addWindow(this, window, seq, attrs, viewVisibility, displayId,            outContentInsets, outStableInsets, outOutsets, outInputChannel);}

正文20 中 mService 是 WindowManagerService,咱们看看 WindowManagerService 的 addWindow 办法;

public int addWindow(Session session, IWindow client, int seq,

                     WindowManager.LayoutParams attrs, int viewVisibility, int displayId,                     Rect outContentInsets, Rect outStableInsets, Rect outOutsets,                     InputChannel outInputChannel) {    ......    synchronized(mWindowMap) {        ......        if (win.canReceiveKeys()) {            //21、            focusChanged = updateFocusedWindowLocked(UPDATE_FOCUS_WILL_ASSIGN_LAYERS,                    false /*updateInputWindows*/);            ......        }        ......    }    ......    return res;

}

从正文21 能够看出,WindowManagerService 的 addWindow 办法调用了 WindowManagerService 的 updateFocusedWindowLocked 办法;

boolean updateFocusedWindowLocked(int mode, boolean updateInputWindows) {

    WindowState newFocus = mRoot.computeFocusedWindow();    if (mCurrentFocus != newFocus) {        ......        // This check makes sure that we don't already have the focus        // change message pending.        mH.removeMessages(H.REPORT_FOCUS_CHANGE);                //22、        mH.sendEmptyMessage(H.REPORT_FOCUS_CHANGE);        ......        final WindowState oldFocus = mCurrentFocus;        mCurrentFocus = newFocus;        ......        return true;    }    return false;

}

从正文22 看出,WindowManagerService 的 updateFocusedWindowLocked 办法发送一条音讯给外部类 H,咱们来看看 H 是怎么做相应的解决的;

final class H extends android.os.Handler {

    ......    @Override    public void handleMessage(Message msg) {        ......        switch (msg.what) {            case REPORT_FOCUS_CHANGE: {                WindowState lastFocus;                WindowState newFocus;                ......                //System.out.println("Changing focus from " + lastFocus                //                   + " to " + newFocus);                if (newFocus != null) {                    if (DEBUG_FOCUS_LIGHT) Slog.i(TAG_WM, "Gaining focus: " + newFocus);                                        //23、                    newFocus.reportFocusChangedSerialized(true, mInTouchMode);                    notifyFocusChanged();                }                ......            }            break;        }    }

}

从正文23 看出,WindowManagerService 的外部类 H 调用了 WindowState 的 reportFocusChangedSerialized 办法;

void reportFocusChangedSerialized(boolean focused, boolean inTouchMode) {

    try {        //24、        mClient.windowFocusChanged(focused, inTouchMode);    } catch (RemoteException e) {    }    ......

}

正文24 的 mClient 的类型是 IWindow,但它的实现类是 ViewRootImpl 的外部类 W,WindowState 的 reportFocusChangedSerialized 办法调用了 W 的 windowFocusChanged 办法;

static class W extends IWindow.Stub {

    ......    @Override    public void windowFocusChanged(boolean hasFocus, boolean inTouchMode) {        final ViewRootImpl viewAncestor = mViewAncestor.get();        if (viewAncestor != null) {            //25、            viewAncestor.windowFocusChanged(hasFocus, inTouchMode);        }    }    ......

}

从正文25 中看出,W 的 windowFocusChanged 办法调用了 ViewRootImpl 的 windowFocusChanged 办法;

public void windowFocusChanged(boolean hasFocus, boolean inTouchMode) {

    Message msg = Message.obtain();    msg.what = MSG_WINDOW_FOCUS_CHANGED;    msg.arg1 = hasFocus ? 1 : 0;    msg.arg2 = inTouchMode ? 1 : 0;    //26、    mHandler.sendMessage(msg);

}

从正文26 看出,ViewRootImpl 的 windowFocusChanged 办法只是插入了一条音讯,咱们看看 ViewRootImpl 的外部类 ViewRootHandler 对此音讯相应的解决;

final class ViewRootHandler extends Handler {

    ......    @Override    public void handleMessage(Message msg) {        switch (msg.what) {           ......            case MSG_WINDOW_FOCUS_CHANGED: {                if (mAdded) {                    ......                    if (mView != null) {                        ......                        //27、                        mAttachInfo.mTreeObserver.dispatchOnWindowFocusChange(hasWindowFocus);                        ......                    }                    ......                }            } break;            ......        }    }

}

看正文27,ViewRootHandler 对 ViewRootImpl 的 windowFocusChanged 办法发送过去的音讯是这样解决的,mView(实际上是 DecorView) 不为空,那么就调用 ViewTreeObserver 的 dispatchOnWindowFocusChange 办法,咱们往下看;

final void dispatchOnWindowFocusChange(boolean hasFocus) {

    // NOTE: because of the use of CopyOnWriteArrayList, we *must* use an iterator to    // perform the dispatching. The iterator is a safe guard against listeners that    // could mutate the list by calling the various add/remove methods. This prevents    // the array from being modified while we iterate it.    final CopyOnWriteArrayList<ViewTreeObserver.OnWindowFocusChangeListener> listeners            = mOnWindowFocusListeners;    if (listeners != null && listeners.size() > 0) {        for (ViewTreeObserver.OnWindowFocusChangeListener listener : listeners) {            //28、            listener.onWindowFocusChanged(hasFocus);        }    }

}

从正文28 能够看出,ViewTreeObserver 的 dispatchOnWindowFocusChange 办法调用了 OnWindowFocusChangeListener 接口的 onWindowFocusChanged 办法,所以从以上跟踪的代码过程得出 OnWindowFocusChangeListener 的触发机会是在 View 的测量、布局和绘制之后。

这篇文章写到这里先告一段落了,但还没完,下一篇会持续剖析这篇文章列举进去的但又没剖析触发机会的接口。