download:小马哥的 Java 我的项目实战营【完结】

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<head>

<meta charset="utf-8"><title>DEMO6:自定义画板</title>

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<body>
<canvas id="canvas" width="600" height="300">

浏览器不反对canvas   <!-- 如果不反对会显示这段文字 -->

</canvas>
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<button style="width:80px;background-color:yellow;" onclick='linecolor="yellow";'>YELLOW</button>
<button style="width:80px ;background-color:red;" onclick='linecolor="red";'>RED</button>
<button style="width:80px ;background-color:blue;" onclick='linecolor="blue";'>BLUE</button>
<button style="width:80px ;background-color:green;" onclick='linecolor="green";'>GREEN</button>
<button style="width:80px ;background-color:white;" onclick='linecolor="white";'>WHITE</button>
<button style="width:80px ;background-color:black;" onclick='linecolor="black";'>BLACK</button>
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<button style="width: 80px;background-color: white;" onclick="linw=4;">4PX</button>
<button style="width: 80px;background-color: white;" onclick="linw=8;">8PX</button>
<button style="width: 80px;background-color: white;" onclick="linw=16;">16PX</button>
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<button style="width: 80px;background-color: white;" onclick="copyimage();">EXPORT</button>

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<img src="" id="image_png" width="600px" height="300px">
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<script type="text/javascript">

var canvas = document.getElementById('canvas');  //获取标签var ctx = canvas.getContext("2d");  var fillStyle = "black";ctx.fillRect(0,0,600,300);var onoff = false;  //按下标记var oldx = -10;var oldy = -10;//设置色彩var linecolor = "white";var linw = 4;canvas.addEventListener("mousemove",draw,true);  //鼠标挪动事件canvas.addEventListener("mousedown",down,false);  //鼠标按下事件canvas.addEventListener("mouseup",up,false);  //鼠标弹起事件function down(event){    onoff = true;    oldx = event.pageX - 10;    oldy = event.pageY - 10;}function up(){    onoff = false;}function draw(event){    if (onoff==true) {        var newx = event.pageX - 10;        var newy = event.pageY - 10        ctx.beginPath();        ctx.moveTo(oldx,oldy);        ctx.lineTo(newx,newy);        ctx.strokeStyle = linecolor;        ctx.lineWidth = linw;        ctx.lineCap = "round";        ctx.stroke();        oldx = newx;        oldy = newy;    }}function copyimage(event){    var img_png_src = canvas.toDataURL("image/png");  //将画板保留为图片格式的函数    document.getElementById("image_png").src = img_png_src;} </script> 

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