9 通讯录管理系统

咱们要用之前学的所有常识做一个通讯录管理系统。须要实现上面几个性能:

  1. 增加通讯录
  2. 显示通讯录
  3. 删除通讯录
  4. 查找通讯录
  5. 批改通讯录
  6. 清空通讯录
  7. 退出通讯录

我决定分两层来写,一层 Manager 用来治理和主界面交互的性能,另一层 AddressBook 用来管制底层的存储逻辑。

底层的头文件和源文件如下:

//AddressBook.h#pragma once#include<iostream>#include<string>#define MAX 1000using namespace std;struct Node {    string name;    bool gender;    int year;    string phone;    string address;};struct Book {    Node nodes[MAX]{};    int size = 0;};void addBook(Book&, string, bool, int, string, string);void delByNum(Book&, int);void getBook(const Book&);void findBookByName(const Book&, string);void setBookByName(Book&, string, bool, int, string, string);void delAll(Book&);

这个头文件定义了一个 node 构造,负责存储每一个具体的人的信息。又定义了一个 Book 构造,存储了一个 node 数组用来存储整个通讯录,并且存储了一个 size 变量用于存储通讯录中有多少集体的信息。并且咱们定义了减少、删除、显示、查找、设置、清空这六项性能。

咱们在源文件中实现了这些性能:

//AddressBook.cpp#include"AddressBook.h"void addBook(Book& book, string name, bool gender, int year, string phone, string address) {    book.nodes[book.size] = { name,gender,year,phone,address };    book.size++;}void delByNum(Book& book, int num) {    for (int i = num - 1; i < book.size - 1; i++) {        book.nodes[i] = book.nodes[i + 1];    }    book.size--;}void getBook(const Book& book) {    for (int i = 0; i < book.size; i++) {        cout << '|' << i + 1 << '\t';        cout << '|' << book.nodes[i].name << '\t'            << '|';        if (book.nodes[i].gender) {            cout << "Male";        }        else {            cout << "Female";        }        cout << '\t'            << '|' << book.nodes[i].year << '\t'            << '|' << book.nodes[i].phone << '\t'            << '|' << book.nodes[i].address << '\t' << '|' << endl;    }}void findBookByName(const Book& book, string name) {    for (int i = 0; i < book.size; i++) {        if (book.nodes[i].name == name) {            cout << '|' << i + 1 << '\t';            cout << '|' << book.nodes[i].name << '\t'                << '|';            if (book.nodes[i].gender) {                cout << "Male";            }            else {                cout << "Female";            }            cout << '\t'                << '|' << book.nodes[i].year << '\t'                << '|' << book.nodes[i].phone << '\t'                << '|' << book.nodes[i].address << '\t' << '|' << endl;            goto FLAG;        }    }    cout << "no founding." << endl;FLAG:    cout << endl;}void setBookByName(Book& book, string name, bool gender, int year, string phone, string address) {    for (int i = 0; i < book.size; i++) {        if (book.nodes[i].name == name) {            book.nodes[i].gender = gender;            book.nodes[i].year = year;            book.nodes[i].phone = phone;            book.nodes[i].address = address;            goto FLAG;        }    }    cout << "no founding." << endl;FLAG:    cout << endl;}void delAll(Book& book) {    book.size = 0;}

然而这些性能只是负责底层交互的,然而这些函数都须要很多的参数,调用的时候如果还要写很多的语句来补充参数代码看起来就很简单。所以咱们须要再封装一层,把取得参数的这些语句也封装起来。

咱们抉择把这些性能再放在 Manager 层。

//Manager.h#pragma once#include"AddressBook.h"void mAddBook(Book& book);void mDelByNum(Book& book);void mGetBook(const Book& book);void mFindBookByName(const Book& book);void mSetBookByName(Book& book);void mDelAll(Book& book);

咱们同样在源文件中把这些性能实现:

//Manager.cpp#include"Manager.h"void mAddBook(Book& book) {    cout << "请输出姓名:";    string name;    cin >> name;    cout << "请输出性别(男1,女0):";    bool gender;    cin >> gender;    cout << "请输出年龄:";    int year;    cin >> year;    cout << "请输出电话号码:";    string phone;    cin >> phone;    cout << "请输出地址:";    string address;    cin >> address;    addBook(book, name, gender, year, phone, address);    cout << "增加胜利!" << endl;}void mDelByNum(Book& book) {    cout << "请输出须要删除的编号:";    int num;    cin >> num;    delByNum(book, num);    cout << "删除胜利!" << endl;}void mGetBook(const Book& book) {    getBook(book);}void mFindBookByName(const Book& book) {    cout << "请输出要搜寻的人名:";    string name;    cin >> name;    findBookByName(book, name);}void mSetBookByName(Book& book) {    cout << "请输出姓名:";    string name;    cin >> name;    cout << "请输出性别(男1,女0):";    bool gender;    cin >> gender;    cout << "请输出年龄:";    int year;    cin >> year;    cout << "请输出电话号码:";    string phone;    cin >> phone;    cout << "请输出地址:";    string address;    cin >> address;    setBookByName(book, name, gender, year, phone, address);    cout << "设置胜利!" << endl;}void mDelAll(Book& book) {    delAll(book);    cout << "已清空!" << endl;}

最初咱们在主程序中写出整个的面板:

//main.cpp#include"Manager.h"int main() {    Book booky;    cout << "****************" << endl;    cout << "**1.增加通讯录**" << endl;    cout << "**2.显示通讯录**" << endl;    cout << "**3.删除通讯录**" << endl;    cout << "**4.查找通讯录**" << endl;    cout << "**5.批改通讯录**" << endl;    cout << "**6.清空通讯录**" << endl;    cout << "**7.退出通讯录**" << endl;    cout << "****************" << endl;    int op;    cin >> op;    while (op!=7) {        switch (op)        {        case 1:            mAddBook(booky);            break;        case 2:            mGetBook(booky);            break;        case 3:            mDelByNum(booky);            break;        case 4:            mFindBookByName(booky);            break;        case 5:            mSetBookByName(booky);            break;        case 6:            mDelAll(booky);            break;        default:            cout << "谬误操作符!从新输出。";        }        cin.get();        cin.get();        cout << "****************" << endl;        cout << "**1.增加通讯录**" << endl;        cout << "**2.显示通讯录**" << endl;        cout << "**3.删除通讯录**" << endl;        cout << "**4.查找通讯录**" << endl;        cout << "**5.批改通讯录**" << endl;        cout << "**6.清空通讯录**" << endl;        cout << "**7.退出通讯录**" << endl;        cout << "****************" << endl;        cin >> op;    }    cout << "已退出通讯录。" << endl;    return 0;}

这样就最终失去了咱们的零碎。

到目前为止,咱们根本实现了 C++ 中 C 语言包含的局部的根底内容。在下一个板块中,咱们会持续学习对于 C++ 多出 C 语言的局部,包含面向对象编程、泛型编程等等。