三子棋是黑白棋的一种。三子棋是一种民间传统游戏,又叫九宫棋、圈圈叉叉、一条龙、井字棋等。将正方形对角线连起来,绝对两边顺次摆上三个单方棋子,只有将本人的三个棋子走成一条线,对方就算输了。然而,有很多时候会呈现和棋的状况。咱们学习了c语言,当初咱们尝试本人用C语言写一个三子棋小游戏玩玩吧!
三子棋棋盘图案:
游戏开始抉择:
抉择1:开始游戏
抉择0:退出游戏
当抉择开始游戏时,你与电脑开始对弈
当咱们抉择的坐标为(2,2)
电脑它抉择的坐标为(1,3)
对弈的后果只有3种:
玩家赢:
电脑赢:
平 局:
小伙伴们能够本人去尝试一下啦!!!
看看你与你的电脑谁的棋艺更高!!!
难度级别能够本人调:
棋盘格子的多少能够由本人来定
#define ROW 3 #define COL 3 //这里的行和列有本人来设定
源码:
kt.c (文件名)
#include "game.h" void menu(){ printf("***********************\n"); printf("****1.play 0.exit*****\n"); printf("***********************\n");} void game(){ char ret = 0; char board[ROW][COL] = { 0 }; InitBoard(board, ROW, COL); DisplayBoard(board, ROW, COL); while (1) { PlayerMove(board, ROW, COL); DisplayBoard(board, ROW, COL); ret = IsWin(board, ROW, COL); if (ret != 'C'){ break; } ComputerMove(board, ROW, COL); DisplayBoard(board, ROW, COL); ret = IsWin(board, ROW, COL); if (ret != 'C'){ break; } } if (ret == '*'){ printf("玩家赢\n"); } else if (ret == '#'){ printf("电脑赢\n"); } else{ printf("平局\n"); }} void test(){ int input = 0; srand((unsigned int)time(NULL)); do{ menu(); printf("请抉择:>"); scanf("%d", &input); switch (input) { case 1: game(); break; case 0: printf("退出游戏\n"); break; default: printf("抉择谬误,请从新抉择!\n"); break; } } while (input);} int main(){ test(); return 0;}
game.c (文件名)
#include "game.h" void InitBoard(char board[ROW][COL], int row, int col){ int i = 0; int j = 0; for (i = 0; i < row; i++){ for (j = 0; j < col; j++){ board[i][j] = ' '; } }} void DisplayBoard(char board[ROW][COL], int row, int col){ int i = 0; for (i = 0; i < row; i++){ int j = 0; for (j = 0; j < col; j++){ printf(" %c ", board[i][j]); if (j < col-1) printf("|"); } printf("\n"); if (i < row - 1){ for (j = 0; j < col; j++){ printf("---"); if (j < col-1) printf("|"); } printf("\n"); } }} void PlayerMove(char board[ROW][COL], int row, int col){ int x = 0; int y = 0; printf("玩家走:\n"); while (1){ printf("请输出要下的坐标:"); scanf("%d%d", &x, &y); if (x >= 1 && x <= row && y >= 1 && y <= col){ if (board[x - 1][y - 1] == ' '){ board[x - 1][y - 1] = '*'; break; } else{ printf("该坐标被占用\n"); } } else{ printf("坐标非法,请从新输出!\n"); } }} void ComputerMove(char board[ROW][COL], int row, int col){ int x = 0; int y = 0; printf("电脑走:\n"); while (1){ x = rand() % row; y = rand() % col; if (board[x][y] == ' '){ board[x][y] = '#'; break; } }} int IsFull(char board[ROW][COL],int row,int col){ //返回1示意棋盘满了,返回0示意棋盘没有满 int i = 0; int j = 0; for (i = 0; i < row; i++){ for (j = 0; j < col; j++){ if (board[i][j] == ' '){ return 0; } } } return 1;}char IsWin(char board[ROW][COL], int row, int col){ int i = 0; for (i = 0; i < row; i++){ if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][0] != ' '){ return board[i][0]; } } for (i = 0; i < col; i++){ if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[1][i] != ' '){ return board[1][i]; } } if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' '){ return board[1][1]; } if (board[2][0] == board[1][1] && board[1][1] == board[0][2] && board[1][1] != ' '){ return board[1][1]; } if (1 == IsFull(board, ROW, COL)){ return 'Q'; } return 'C';}
game.h(文件名)
#define ROW 3 //这里能够本人抉择大小,来减少难度#define COL 3 #include<stdio.h>#include<stdlib.h>#include<time.h> void InitBoard(char board[ROW][COL],int row,int col);void DisplayBoard(char board[ROW][COL],int row,int col);void PlayerMove(char board[ROW][COL], int row, int col);void ComputerMove(char board[ROW][COL], int row, int col);char IsWin(char board[ROW][COL], int row, int col);