简介

上篇文章前端如何实现一个图片笼罩的球体,咱们借助three.js实现了一个3D的旋转球体。这篇文章咱们略微革新下代码,实现一个全景图片预览示例。
本文会应用three.js以及插件来实现3种demo

demo&&代码

1.three.js实现

2.借助JeremyHeleine/Photo-Sphere-Viewer插件实现

3.借助mistic100/Photo-Sphere-Viewer插件实现

· 示例代码地址(gitee)

启动我的项目须要动态服务器

以下示例只展现要害代码,残缺代理去仓库查看即可

1.three.js实现

预览地址
残缺代码

创立场景

//globevar width = window.innerWidth;var height = window.innerHeight;const textureLoader = new THREE.TextureLoader();//scenevar scene = new THREE.Scene();//cameravar camera = new THREE.PerspectiveCamera(45, width / height, 0.1, 10000);camera.position.y = 0;camera.position.z = 500;scene.add(camera);

创立图片以及球体

这里咱们为了实现全景,球的半径能够适当做大一些,就有那个全景的感觉了

//imgTexturevar imgTexture = textureLoader.load("./park.jpg");imgTexture.minFilter = THREE.LinearFilter;imgTexture.magFilter = THREE.LinearFilter;imgTexture.format = THREE.RGBFormat;var cubeGeometry = new THREE.SphereGeometry(500, 60, 40);var sphereMat = new THREE.MeshBasicMaterial({ map: imgTexture });sphereMat.side = THREE.BackSide;var cube = new THREE.Mesh(cubeGeometry, sphereMat);scene.add(cube);

要害代码var cubeGeometry = new THREE.SphereGeometry(500, 60, 40);
咱们把半径改为50看下

改为500再看下,

渲染并退出控制器

//renderervar renderer = new THREE.WebGLRenderer();renderer.setSize(width, height);document.body.appendChild(renderer.domElement);//controlsvar controls = new THREE.OrbitControls(camera);controls.enableDamping = true;controls.dampingFactor = 0.25;controls.enableZoom = false;controls.maxDistance = 500;controls.minDistance = 500;function render() {  requestAnimationFrame(render);  cube.rotation.y += 0.001;  renderer.render(scene, camera);}render();

2.借助JH/PSV插件实现

插件地址:JeremyHeleine/Photo-Sphere-Viewer
预览地址
残缺代码

//html<div id="photosphere"></div>//jsvar div = document.getElementById("container");var PSV = new PhotoSphereViewer({  panorama: "./parc-saint-pierre-amiens.jpg",  loading_msg: "正在加载全景图,请急躁期待...",  anim_speed: "0.5rpm",//主动挪动速度  vertical_anim_speed: "0.5rpm",  container: div,  time_anim: 3000,  navbar: true,  navbar_style: {    backgroundColor: "rgba(58, 67, 77, 0.7)",  },});

3.借助m100/PSV插件实现

插件地址:mistic100/Photo-Sphere-Viewer
预览地址
残缺代码

//html<div id="photosphere"></div>//jsnew PhotoSphereViewer.Viewer({  panorama: "./sphere.jpg",  container: "photosphere",  caption:    "全景照片<b>&copy; <a href='https://github.com/mistic100/Photo-Sphere-Viewer' target=’_blank‘ rel=’noopener noreferrer‘>Photo Sphere Viewer</a></b>",  loadingImg: "./photosphere-logo.gif",  defaultLat: 0.3,  autorotateDelay: 2000,  autorotateSpeed: "0.5rpm",  touchmoveTwoFingers: true,  mousewheelCtrlKey: true,});

结尾

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