GN Reference

This page is automatically generated from gn help --markdown all.

--args: Specifies build arguments overrides.

  See "gn help buildargs" for an overview of how build arguments work.  Most operations take a build directory. The build arguments are taken  from the previous build done in that directory. If a command specifies  --args, it will override the previous arguments stored in the build  directory, and use the specified ones.  The args specified will be saved to the build directory for subsequent  commands. Specifying --args="" will clear all build arguments.

Formatting

  The value of the switch is interpreted in GN syntax. For typical usage  of string arguments, you will need to be careful about escaping of  quotes.

Examples

  gn gen out/Default --args="foo=\"bar\""  gn gen out/Default --args='foo="bar" enable=true blah=7'  gn check out/Default --args=""    Clears existing build args from the directory.  gn desc out/Default --args="some_list=[1, false, \"foo\"]"

--[no]color: Forces colored output on or off.

  Normally GN will try to detect whether it is outputting to a terminal  and will enable or disable color accordingly. Use of these switches  will override the default.

Examples

  gn gen out/Default --color  gn gen out/Default --nocolor

--dotfile: Override the name of the “.gn” file.

  Normally GN loads the ".gn"file  from the source root for some basic  configuration (see "gn help dotfile"). This flag allows you to  use a different file.  Note that this interacts with "--root" in a possibly incorrect way.  It would be nice to test the edge cases and document or fix.

--markdown: write the output in the Markdown format.

--[no]color: Forces colored output on or off.

  Normally GN will try to detect whether it is outputting to a terminal  and will enable or disable color accordingly. Use of these switches  will override the default.

Examples

  gn gen out/Default --color  gn gen out/Default --nocolor

-q: Quiet mode. Don't print output on success.

  This is useful when running as a part of another script.

--root: Explicitly specify source root.

  Normally GN will look up in the directory tree from the current  directory to find a ".gn" file. The source root directory specifies  the meaning of "//" beginning with paths, and the BUILD.gn file  in that directory will be the first thing loaded.  Specifying --root allows GN to do builds in a specific directory  regardless of the current directory.

Examples

  gn gen //out/Default --root=/home/baracko/src  gn desc //out/Default --root="C:\Users\BObama\My Documents\foo"

--runtime-deps-list-file: Save runtime dependencies for targets in file.

  --runtime-deps-list-file=<filename>  Where <filename> is a text file consisting of the labels, one per  line, of the targets for which runtime dependencies are desired.  See "gn help runtime_deps" for a description of how runtime  dependencies are computed.

Runtime deps output file

  For each target requested, GN will write a separate runtime dependency  file. The runtime dependency file will be in the output directory  alongside the output file of the target, with a ".runtime_deps"  extension. For example, if the target "//foo:bar" is listed in the  input file, and that target produces an output file "bar.so", GN  will create a file "bar.so.runtime_deps" in the build directory.  If a source set, action, copy, or group is listed, the runtime deps  file will correspond to the .stamp file corresponding to that target.  This is probably not useful; the use-case for this feature is  generally executable targets.  The runtime dependency file will list one file per line, with no  escaping. The files will be relative to the root_build_dir. The first  line of the file will be the main output file of the target itself  (in the above example, "bar.so").

--time: Outputs a summary of how long everything took.

  Hopefully self-explanatory.

Examples

  gn gen out/Default --time

--tracelog: Writes a Chrome-compatible trace log to the given file.

  The trace log will show file loads, executions, scripts, and writes.  This allows performance analysis of the generation step.  To view the trace, open Chrome and navigate to "chrome://tracing/",  then press "Load" and specify the file you passed to this parameter.

Examples

  gn gen out/Default --tracelog=mytrace.trace

-v: Verbose logging.

  This will spew logging events to the console for debugging issues.  Good luck!

gn args <out_dir> [--list] [--short] [--args]

  See also "gn help buildargs" for a more high-level overview of how  build arguments work.

Usage

  gn args <out_dir>      Open the arguments for the given build directory in an editor      (as specified by the EDITOR environment variable). If the given      build directory doesn't exist, it will be created and an empty      args file will be opened in the editor. You would type something      like this into that file:          enable_doom_melon=false          os="android"      Note: you can edit the build args manually by editing the file      "args.gn" in the build directory and then running      "gn gen <out_dir>".  gn args <out_dir> --list[=<exact_arg>] [--short]      Lists all build arguments available in the current configuration,      or, if an exact_arg is specified for the list flag, just that one      build argument.      The output will list the declaration location, default value, and      comment preceeding the declaration. If --short is specified,      only the names and values will be printed.      If the out_dir is specified, the build configuration will be      taken from that build directory. The reason this is needed is that      the definition of some arguments is dependent on the build      configuration, so setting some values might add, remove, or change      the default values for other arguments. Specifying your exact      configuration allows the proper arguments to be displayed.      Instead of specifying the out_dir, you can also use the      command-line flag to specify the build configuration:        --args=<exact list of args to use>

Examples

  gn args out/Debug    Opens an editor with the args for out/Debug.  gn args out/Debug --list --short    Prints all arguments with their default values for the out/Debug    build.  gn args out/Debug --list=target_cpu    Prints information about the "target_cpu" argument for the out/Debug    build.  gn args --list --args="os=\"android\" enable_doom_melon=true"    Prints all arguments with the default values for a build with the    given arguments set (which may affect the values of other    arguments).

gn check <out_dir> [<label_pattern>] [--force]

  "gn check" is the same thing as "gn gen" with the "--check" flag  except that this command does not write out any build files. It's  intended to be an easy way to manually trigger include file checking.  The <label_pattern> can take exact labels or patterns that match more  than one (although not general regular expressions). If specified,  only those matching targets will be checked. See  "gn help label_pattern" for details.  The .gn file may specify a list of targets to be checked. Only these  targets will be checked if no label_pattern is specified on the  command line. Otherwise, the command-line list is used instead. See  "gn help dotfile".

Command-specific switches

  --force      Ignores specifications of "check_includes = false" and checks      all target's files that match the target label.

Examples

  gn check out/Debug      Check everything.  gn check out/Default //foo:bar      Check only the files in the //foo:bar target.  gn check out/Default "//foo/*      Check only the files in targets in the //foo directory tree.

gn clean <out_dir>

  Deletes the contents of the output directory except for args.gn and  creates a Ninja build environment sufficient to regenerate the build.

gn desc <out_dir> [] [--blame]

  Displays information about a given labeled target for the given build.  The build parameters will be taken for the build in the given  <out_dir>.

Possibilities for

  (If unspecified an overall summary will be displayed.)  sources      Source files.  inputs      Additional input dependencies.  public      Public header files.  check_includes      Whether "gn check" checks this target for include usage.  allow_circular_includes_from      Permit includes from these targets.  visibility      Prints which targets can depend on this one.  testonly      Whether this target may only be used in tests.  configs      Shows configs applied to the given target, sorted in the order      they're specified. This includes both configs specified in the      "configs" variable, as well as configs pushed onto this target      via dependencies specifying "all" or "direct" dependent      configs.  deps      Show immediate or recursive dependencies. See below for flags that      control deps printing.  public_configs  all_dependent_configs      Shows the labels of configs applied to targets that depend on this      one (either directly or all of them).  forward_dependent_configs_from      Shows the labels of dependencies for which dependent configs will      be pushed to targets depending on the current one.  script  args  depfile      Actions only. The script and related values.  outputs      Outputs for script and copy target types.  defines       [--blame]  include_dirs  [--blame]  cflags        [--blame]  cflags_cc     [--blame]  cflags_cxx    [--blame]  ldflags       [--blame]  lib_dirs  libs      Shows the given values taken from the target and all configs      applying. See "--blame" below.  runtime_deps      Compute all runtime deps for the given target. This is a      computed list and does not correspond to any GN variable, unlike      most other values here.      The output is a list of file names relative to the build      directory. See "gn help runtime_deps" for how this is computed.      This also works with "--blame" to see the source of the      dependency.

Shared flags

  --blame      Used with any value specified by a config, this will name      the config that specified the value. This doesn't currently work      for libs and lib_dirs because those are inherited and are more      complicated to figure out the blame (patches welcome).

Flags that control how deps are printed

  --all      Collects all recursive dependencies and prints a sorted flat list.      Also usable with --tree (see below).  --as=(buildfile|label|output)      How to print targets.      buildfile          Prints the build files where the given target was declared as          file names.      label  (default)          Prints the label of the target.      output          Prints the first output file for the target relative to the          current directory.  --testonly=(true|false)      Restrict outputs to targets with the testonly flag set      accordingly. When unspecified, the target's testonly flags are      ignored.  --tree      Print a dependency tree. By default, duplicates will be elided      with "..." but when --all and -tree are used together, no      eliding will be performed.      The "deps", "public_deps", and "data_deps" will all be      included in the tree.      Tree output can not be used with the filtering or output flags:      --as, --type, --testonly.  --type=(action|copy|executable|group|shared_library|source_set|          static_library)      Restrict outputs to targets matching the given type. If      unspecified, no filtering will be performed.

Note

  This command will show the full name of directories and source files,  but when directories and source paths are written to the build file,  they will be adjusted to be relative to the build directory. So the  values for paths displayed by this command won't match (but should  mean the same thing).

Examples

  gn desc out/Debug //base:base      Summarizes the given target.  gn desc out/Foo :base_unittests deps --tree      Shows a dependency tree of the "base_unittests" project in      the current directory.  gn desc out/Debug //base defines --blame      Shows defines set for the //base:base target, annotated by where      each one was set from.

gn format [--dump-tree] [--in-place] [--stdin] BUILD.gn

  Formats .gn file to a standard format.

Arguments

  --dry-run      Does not change or output anything, but sets the process exit code      based on whether output would be different than what's on disk.      This is useful for presubmit/lint-type checks.      - Exit code 0: successful format, matches on disk.      - Exit code 1: general failure (parse error, etc.)      - Exit code 2: successful format, but differs from on disk.  --dump-tree      For debugging only, dumps the parse tree.  --in-place      Instead of writing the formatted file to stdout, replace the input      file with the formatted output. If no reformatting is required,      the input file will not be touched, and nothing printed.  --stdin      Read input from stdin (and write to stdout). Not compatible with      --in-place of course.

Examples

  gn format //some/BUILD.gn  gn format some\BUILD.gn  gn format /abspath/some/BUILD.gn  gn format --stdin

gn gen: Generate ninja files.

  gn gen <out_dir>  Generates ninja files from the current tree and puts them in the given  output directory.  The output directory can be a source-repo-absolute path name such as:      //out/foo  Or it can be a directory relative to the current directory such as:      out/foo  See "gn help" for the common command-line switches.

gn help

  Yo dawg, I heard you like help on your help so I put help on the help  in the help.

gn ls <out_dir> [<label_pattern>] [--all-toolchains] [--as=...]

      [--type=...] [--testonly=...]  Lists all targets matching the given pattern for the given build  directory. By default, only targets in the default toolchain will  be matched unless a toolchain is explicitly supplied.  If the label pattern is unspecified, list all targets. The label  pattern is not a general regular expression (see  "gn help label_pattern"). If you need more complex expressions,  pipe the result through grep.

Options

  --as=(buildfile|label|output)      How to print targets.      buildfile          Prints the build files where the given target was declared as          file names.      label  (default)          Prints the label of the target.      output          Prints the first output file for the target relative to the          current directory.  --all-toolchains      Matches all toolchains. When set, if the label pattern does not      specify an explicit toolchain, labels from all toolchains will be      matched. When unset, only targets in the default toolchain will      be matched unless an explicit toolchain in the label is set.  --testonly=(true|false)      Restrict outputs to targets with the testonly flag set      accordingly. When unspecified, the target's testonly flags are      ignored.  --type=(action|copy|executable|group|shared_library|source_set|          static_library)      Restrict outputs to targets matching the given type. If      unspecified, no filtering will be performed.

Examples

  gn ls out/Debug      Lists all targets in the default toolchain.  gn ls out/Debug "//base/*"      Lists all targets in the directory base and all subdirectories.  gn ls out/Debug "//base:*"      Lists all targets defined in //base/BUILD.gn.  gn ls out/Debug //base --as=output      Lists the build output file for //base:base  gn ls out/Debug --type=executable      Lists all executables produced by the build.  gn ls out/Debug "//base/*" --as=output | xargs ninja -C out/Debug      Builds all targets in //base and all subdirectories.  gn ls out/Debug //base --all-toolchains      Lists all variants of the target //base:base (it may be referenced      in multiple toolchains).

gn path <out_dir> <target_one> <target_two>

  Finds paths of dependencies between two targets. Each unique path  will be printed in one group, and groups will be separate by newlines.  The two targets can appear in either order: paths will be found going  in either direction.  Each dependency will be annotated with its type. By default, only the  first path encountered will be printed, which is not necessarily the  shortest path.

Options

  --all     Prints all paths found rather than just the first one.

Example

  gn path out/Default //base //tools/gn

gn refs <out_dir> (<label_pattern>|||@<response_file>)* [--all]

        [--all-toolchains] [--as=...] [--testonly=...] [--type=...]  Finds reverse dependencies (which targets reference something). The  input is a list containing:   - Target label: The result will be which targets depend on it.   - Config label: The result will be which targets list the given     config in its "configs" or "public_configs" list.   - Label pattern: The result will be which targets depend on any     target matching the given pattern. Patterns will not match     configs. These are not general regular expressions, see     "gn help label_pattern" for details.   - File name: The result will be which targets list the given file in     its "inputs", "sources", "public", "data", or "outputs".     Any input that does not contain wildcards and does not match a     target or a config will be treated as a file.   - Response file: If the input starts with an "@", it will be     interpreted as a path to a file containing a list of labels or     file names, one per line. This allows us to handle long lists     of inputs without worrying about command line limits.

Options

  --all      When used without --tree, will recurse and display all unique      dependencies of the given targets. For example, if the input is      a target, this will output all targets that depend directly or      indirectly on the input. If the input is a file, this will output      all targets that depend directly or indirectly on that file.      When used with --tree, turns off eliding to show a complete tree.  --all-toolchains      Normally only inputs in the default toolchain will be included.      This switch will turn on matching all toolchains.      For example, a file is in a target might be compiled twice:      once in the default toolchain and once in a secondary one. Without      this flag, only the default toolchain one will be matched and      printed (potentially with its recursive dependencies, depending on      the other options). With this flag, both will be printed      (potentially with both of their recursive dependencies).  --as=(buildfile|label|output)      How to print targets.      buildfile          Prints the build files where the given target was declared as          file names.      label  (default)          Prints the label of the target.      output          Prints the first output file for the target relative to the          current directory.  -q     Quiet. If nothing matches, don't print any output. Without this     option, if there are no matches there will be an informational     message printed which might interfere with scripts processing the     output.  --testonly=(true|false)      Restrict outputs to targets with the testonly flag set      accordingly. When unspecified, the target's testonly flags are      ignored.  --tree      Outputs a reverse dependency tree from the given target.      Duplicates will be elided. Combine with --all to see a full      dependency tree.      Tree output can not be used with the filtering or output flags:      --as, --type, --testonly.  --type=(action|copy|executable|group|shared_library|source_set|          static_library)      Restrict outputs to targets matching the given type. If      unspecified, no filtering will be performed.

Examples (target input)

  gn refs out/Debug //tools/gn:gn      Find all targets depending on the given exact target name.  gn refs out/Debug //base:i18n --as=buildfiles | xargs gvim      Edit all .gn files containing references to //base:i18n  gn refs out/Debug //base --all      List all targets depending directly or indirectly on //base:base.  gn refs out/Debug "//base/*"      List all targets depending directly on any target in //base or      its subdirectories.  gn refs out/Debug "//base:*"      List all targets depending directly on any target in      //base/BUILD.gn.  gn refs out/Debug //base --tree      Print a reverse dependency tree of //base:base

Examples (file input)

  gn refs out/Debug //base/macros.h      Print target(s) listing //base/macros.h as a source.  gn refs out/Debug //base/macros.h --tree      Display a reverse dependency tree to get to the given file. This      will show how dependencies will reference that file.  gn refs out/Debug //base/macros.h //base/at_exit.h --all      Display all unique targets with some dependency path to a target      containing either of the given files as a source.  gn refs out/Debug //base/macros.h --testonly=true --type=executable          --all --as=output      Display the executable file names of all test executables      potentially affected by a change to the given file.

action: Declare a target that runs a script a single time.

  This target type allows you to run a script a single time to produce  or more output files. If you want to run a script once for each of a  set of input files, see "gn help action_foreach".

Inputs

  In an action the "sources" and "inputs" are treated the same:  they're both input dependencies on script execution with no special  handling. If you want to pass the sources to your script, you must do  so explicitly by including them in the "args". Note also that this  means there is no special handling of paths since GN doesn't know  which of the args are paths and not. You will want to use  rebase_path() to convert paths to be relative to the root_build_dir.  You can dynamically write input dependencies (for incremental rebuilds  if an input file changes) by writing a depfile when the script is run  (see "gn help depfile"). This is more flexible than "inputs".  It is recommended you put inputs to your script in the "sources"  variable, and stuff like other Python files required to run your  script in the "inputs" variable.  The "deps" and "public_deps" for an action will always be  completed before any part of the action is run so it can depend on  the output of previous steps. The "data_deps" will be built if the  action is built, but may not have completed before all steps of the  action are started. This can give additional parallelism in the build  for runtime-only dependencies.

Outputs

  You should specify files created by your script by specifying them in  the "outputs".  The script will be executed with the given arguments with the current  directory being that of the root build directory. If you pass files  to your script, see "gn help rebase_path" for how to convert  file names to be relative to the build directory (file names in the  sources, outputs, and inputs will be all treated as relative to the  current build file and converted as needed automatically).

File name handling

  All output files must be inside the output directory of the build.  You would generally use |$target_out_dir| or |$target_gen_dir| to  reference the output or generated intermediate file directories,  respectively.

Variables

  args, data, data_deps, depfile, deps, outputs*, script*,  inputs, sources  * = required

Example

  action("run_this_guy_once") {    script = "doprocessing.py"    sources = [ "my_configuration.txt" ]    outputs = [ "$target_gen_dir/insightful_output.txt" ]    # Our script imports this Python file so we want to rebuild if it    # changes.    inputs = [ "helper_library.py" ]    # Note that we have to manually pass the sources to our script if    # the script needs them as inputs.    args = [ "--out", rebase_path(target_gen_dir, root_build_dir) ] +           rebase_path(sources, root_build_dir)  }

action_foreach: Declare a target that runs a script over a set of files.

  This target type allows you to run a script once-per-file over a set  of sources. If you want to run a script once that takes many files as  input, see "gn help action".

Inputs

  The script will be run once per file in the "sources" variable. The  "outputs" variable should specify one or more files with a source  expansion pattern in it (see "gn help source_expansion"). The output  file(s) for each script invocation should be unique. Normally you  use "{{source_name_part}}" in each output file.  If your script takes additional data as input, such as a shared  configuration file or a Python module it uses, those files should be  listed in the "inputs" variable. These files are treated as  dependencies of each script invocation.  You can dynamically write input dependencies (for incremental rebuilds  if an input file changes) by writing a depfile when the script is run  (see "gn help depfile"). This is more flexible than "inputs".  The "deps" and "public_deps" for an action will always be  completed before any part of the action is run so it can depend on  the output of previous steps. The "data_deps" will be built if the  action is built, but may not have completed before all steps of the  action are started. This can give additional parallelism in the build  for runtime-only dependencies.

Outputs

  The script will be executed with the given arguments with the current  directory being that of the root build directory. If you pass files  to your script, see "gn help rebase_path" for how to convert  file names to be relative to the build directory (file names in the  sources, outputs, and inputs will be all treated as relative to the  current build file and converted as needed automatically).

File name handling

  All output files must be inside the output directory of the build.  You would generally use |$target_out_dir| or |$target_gen_dir| to  reference the output or generated intermediate file directories,  respectively.

Variables

  args, data, data_deps, depfile, deps, outputs*, script*,  inputs, sources*  * = required

Example

  # Runs the script over each IDL file. The IDL script will generate  # both a .cc and a .h file for each input.  action_foreach("my_idl") {    script = "idl_processor.py"    sources = [ "foo.idl", "bar.idl" ]    # Our script reads this file each time, so we need to list is as a    # dependency so we can rebuild if it changes.    inputs = [ "my_configuration.txt" ]    # Transformation from source file name to output file names.    outputs = [ "$target_gen_dir/{{source_name_part}}.h",                "$target_gen_dir/{{source_name_part}}.cc" ]    # Note that since "args" is opaque to GN, if you specify paths    # here, you will need to convert it to be relative to the build    # directory using "rebase_path()".    args = [      "{{source}}",      "-o",      rebase_path(relative_target_gen_dir, root_build_dir) +        "/{{source_name_part}}.h" ]  }

assert: Assert an expression is true at generation time.

  assert(<condition> [, <error string>])  If the condition is false, the build will fail with an error. If the  optional second argument is provided, that string will be printed  with the error message.

Examples:

  assert(is_win)  assert(defined(sources), "Sources must be defined")

config: Defines a configuration object.

  Configuration objects can be applied to targets and specify sets of  compiler flags, includes, defines, etc. They provide a way to  conveniently group sets of this configuration information.  A config is referenced by its label just like a target.  The values in a config are additive only. If you want to remove a flag  you need to remove the corresponding config that sets it. The final  set of flags, defines, etc. for a target is generated in this order:   1. The values specified directly on the target (rather than using a      config.   2. The configs specified in the target's "configs" list, in order.   3. Public_configs from a breadth-first traversal of the dependency      tree in the order that the targets appear in "deps".   4. All dependent configs from a breadth-first traversal of the      dependency tree in the order that the targets appear in "deps".

Variables valid in a config definition:

  Flags: cflags, cflags_c, cflags_cc, cflags_objc, cflags_objcc,         defines, include_dirs, ldflags, lib_dirs, libs         precompiled_header, precompiled_source

Variables on a target used to apply configs:

  all_dependent_configs, configs, public_configs,  forward_dependent_configs_from

Example:

  config("myconfig") {    includes = [ "include/common" ]    defines = [ "ENABLE_DOOM_MELON" ]  }  executable("mything") {    configs = [ ":myconfig" ]  }

copy: Declare a target that copies files.

File name handling

  All output files must be inside the output directory of the build.  You would generally use |$target_out_dir| or |$target_gen_dir| to  reference the output or generated intermediate file directories,  respectively.  Both "sources" and "outputs" must be specified. Sources can  as many files as you want, but there can only be one item in the  outputs list (plural is used for the name for consistency with  other target types).  If there is more than one source file, your output name should specify  a mapping from each source files to output file names using source  expansion (see "gn help source_expansion"). The placeholders will  will look like "{{source_name_part}}", for example.

Examples

  # Write a rule that copies a checked-in DLL to the output directory.  copy("mydll") {    sources = [ "mydll.dll" ]    outputs = [ "$target_out_dir/mydll.dll" ]  }  # Write a rule to copy several files to the target generated files  # directory.  copy("myfiles") {    sources = [ "data1.dat", "data2.dat", "data3.dat" ]    # Use source expansion to generate output files with the    # corresponding file names in the gen dir. This will just copy each    # file.    outputs = [ "$target_gen_dir/{{source_file_part}}" ]  }

declare_args: Declare build arguments.

  Introduces the given arguments into the current scope. If they are  not specified on the command line or in a toolchain's arguments,  the default values given in the declare_args block will be used.  However, these defaults will not override command-line values.  See also "gn help buildargs" for an overview.

Example:

  declare_args() {    enable_teleporter = true    enable_doom_melon = false  }  If you want to override the (default disabled) Doom Melon:    gn --args="enable_doom_melon=true enable_teleporter=false"  This also sets the teleporter, but it's already defaulted to on so  it will have no effect.

defined: Returns whether an identifier is defined.

  Returns true if the given argument is defined. This is most useful in  templates to assert that the caller set things up properly.  You can pass an identifier:    defined(foo)  which will return true or false depending on whether foo is defined in  the current scope.  You can also check a named scope:    defined(foo.bar)  which will return true or false depending on whether bar is defined in  the named scope foo. It will throw an error if foo is not defined or  is not a scope.

Example:

  template("mytemplate") {    # To help users call this template properly...    assert(defined(invoker.sources), "Sources must be defined")    # If we want to accept an optional "values" argument, we don't    # want to dereference something that may not be defined.    if (defined(invoker.values)) {      values = invoker.values    } else {      values = "some default value"    }  }

exec_script: Synchronously run a script and return the output.

  exec_script(filename,              arguments = [],              input_conversion = "",              file_dependencies = [])  Runs the given script, returning the stdout of the script. The build  generation will fail if the script does not exist or returns a nonzero  exit code.  The current directory when executing the script will be the root  build directory. If you are passing file names, you will want to use  the rebase_path() function to make file names relative to this  path (see "gn help rebase_path").

Arguments:

  filename:      File name of python script to execute. Non-absolute names will      be treated as relative to the current build file.  arguments:      A list of strings to be passed to the script as arguments.      May be unspecified or the empty list which means no arguments.  input_conversion:      Controls how the file is read and parsed.      See "gn help input_conversion".      If unspecified, defaults to the empty string which causes the      script result to be discarded. exec script will return None.  dependencies:      (Optional) A list of files that this script reads or otherwise      depends on. These dependencies will be added to the build result      such that if any of them change, the build will be regenerated and      the script will be re-run.      The script itself will be an implicit dependency so you do not      need to list it.

Example:

  all_lines = exec_script(      "myscript.py", [some_input], "list lines",      [ rebase_path("data_file.txt", root_build_dir) ])  # This example just calls the script with no arguments and discards  # the result.  exec_script("//foo/bar/myscript.py")

executable: Declare an executable target.

Variables

  Flags: cflags, cflags_c, cflags_cc, cflags_objc, cflags_objcc,         defines, include_dirs, ldflags, lib_dirs, libs         precompiled_header, precompiled_source  Deps: data_deps, deps, forward_dependent_configs_from, public_deps  Dependent configs: all_dependent_configs, public_configs  General: check_includes, configs, data, inputs, output_name,           output_extension, public, sources, testonly, visibility

foreach: Iterate over a list.

  foreach(<loop_var>, <list>) {    <loop contents>  }  Executes the loop contents block over each item in the list,  assigning the loop_var to each item in sequence.  The block does not introduce a new scope, so that variable assignments  inside the loop will be visible once the loop terminates.  The loop variable will temporarily shadow any existing variables with  the same name for the duration of the loop. After the loop terminates  the loop variable will no longer be in scope, and the previous value  (if any) will be restored.

Example

  mylist = [ "a", "b", "c" ]  foreach(i, mylist) {    print(i)  }  Prints:  a  b  c

get_label_info: Get an attribute from a target's label.

  get_label_info(target_label, what)  Given the label of a target, returns some attribute of that target.  The target need not have been previously defined in the same file,  since none of the attributes depend on the actual target definition,  only the label itself.  See also "gn help get_target_outputs".

Possible values for the “what” parameter

  "name"      The short name of the target. This will match the value of the      "target_name" variable inside that target's declaration. For the      label "//foo/bar:baz" this will return "baz".  "dir"      The directory containing the target's definition, with no slash at      the end. For the label "//foo/bar:baz" this will return      "//foo/bar".  "target_gen_dir"      The generated file directory for the target. This will match the      value of the "target_gen_dir" variable when inside that target's      declaration.  "root_gen_dir"      The root of the generated file tree for the target. This will      match the value of the "root_gen_dir" variable when inside that      target's declaration.  "target_out_dir      The output directory for the target. This will match the      value of the "target_out_dir" variable when inside that target's      declaration.  "root_out_dir"      The root of the output file tree for the target. This will      match the value of the "root_gen_dir" variable when inside that      target's declaration.  "label_no_toolchain"      The fully qualified version of this label, not including the      toolchain. For the input ":bar" it might return      "//foo:bar".  "label_with_toolchain"      The fully qualified version of this label, including the      toolchain. For the input ":bar" it might return      "//foo:bar(//toolchain:x64)".  "toolchain"      The label of the toolchain. This will match the value of the      "current_toolchain" variable when inside that target's      declaration.

Examples

  get_label_info(":foo", "name")  # Returns string "foo".  get_label_info("//foo/bar:baz", "gen_dir")  # Returns string "//out/Debug/gen/foo/bar".

get_path_info: Extract parts of a file or directory name.

  get_path_info(input, what)  The first argument is either a string representing a file or  directory name, or a list of such strings. If the input is a list  the return value will be a list containing the result of applying the  rule to each item in the input.

Possible values for the “what” parameter

  "file"      The substring after the last slash in the path, including the name      and extension. If the input ends in a slash, the empty string will      be returned.        "foo/bar.txt" => "bar.txt"        "bar.txt" => "bar.txt"        "foo/" => ""        "" => ""  "name"     The substring of the file name not including the extension.        "foo/bar.txt" => "bar"        "foo/bar" => "bar"        "foo/" => ""  "extension"      The substring following the last period following the last slash,      or the empty string if not found. The period is not included.        "foo/bar.txt" => "txt"        "foo/bar" => ""  "dir"      The directory portion of the name, not including the slash.        "foo/bar.txt" => "foo"        "//foo/bar" => "//foo"        "foo" => "."      The result will never end in a slash, so if the resulting      is empty, the system ("/") or source ("//") roots, a "."      will be appended such that it is always legal to append a slash      and a filename and get a valid path.  "out_dir"      The output file directory corresponding to the path of the      given file, not including a trailing slash.        "//foo/bar/baz.txt" => "//out/Default/obj/foo/bar"  "gen_dir"      The generated file directory corresponding to the path of the      given file, not including a trailing slash.        "//foo/bar/baz.txt" => "//out/Default/gen/foo/bar"  "abspath"      The full absolute path name to the file or directory. It will be      resolved relative to the currebt directory, and then the source-      absolute version will be returned. If the input is system-      absolute, the same input will be returned.        "foo/bar.txt" => "//mydir/foo/bar.txt"        "foo/" => "//mydir/foo/"        "//foo/bar" => "//foo/bar"  (already absolute)        "/usr/include" => "/usr/include"  (already absolute)      If you want to make the path relative to another directory, or to      be system-absolute, see rebase_path().

Examples

  sources = [ "foo.cc", "foo.h" ]  result = get_path_info(source, "abspath")  # result will be [ "//mydir/foo.cc", "//mydir/foo.h" ]  result = get_path_info("//foo/bar/baz.cc", "dir")  # result will be "//foo/bar"  # Extract the source-absolute directory name,  result = get_path_info(get_path_info(path, "dir"), "abspath")

get_target_outputs: [file list] Get the list of outputs from a target.

  get_target_outputs(target_label)  Returns a list of output files for the named target. The named target  must have been previously defined in the current file before this  function is called (it can't reference targets in other files because  there isn't a defined execution order, and it obviously can't  reference targets that are defined after the function call).  Only copy and action targets are supported. The outputs from binary  targets will depend on the toolchain definition which won't  necessarily have been loaded by the time a given line of code has run,  and source sets and groups have no useful output file.

Return value

  The names in the resulting list will be absolute file paths (normally  like "//out/Debug/bar.exe", depending on the build directory).  action targets: this will just return the files specified in the  "outputs" variable of the target.  action_foreach targets: this will return the result of applying  the output template to the sources (see "gn help source_expansion").  This will be the same result (though with guaranteed absolute file  paths), as process_file_template will return for those inputs  (see "gn help process_file_template").  binary targets (executables, libraries): this will return a list  of the resulting binary file(s). The "main output" (the actual  binary or library) will always be the 0th element in the result.  Depending on the platform and output type, there may be other output  files as well (like import libraries) which will follow.  source sets and groups: this will return a list containing the path of  the "stamp" file that Ninja will produce once all outputs are  generated. This probably isn't very useful.

Example

  # Say this action generates a bunch of C source files.  action_foreach("my_action") {    sources = [ ... ]    outputs = [ ... ]  }  # Compile the resulting source files into a source set.  source_set("my_lib") {    sources = get_target_outputs(":my_action")  }

getenv: Get an environment variable.

  value = getenv(env_var_name)  Returns the value of the given enironment variable. If the value is  not found, it will try to look up the variable with the "opposite"  case (based on the case of the first letter of the variable), but  is otherwise case-sensitive.  If the environment variable is not found, the empty string will be  returned. Note: it might be nice to extend this if we had the concept  of "none" in the language to indicate lookup failure.

Example:

  home_dir = getenv("HOME")

group: Declare a named group of targets.

  This target type allows you to create meta-targets that just collect a  set of dependencies into one named target. Groups can additionally  specify configs that apply to their dependents.  Depending on a group is exactly like depending directly on that  group's deps. Direct dependent configs will get automatically  forwarded through the group so you shouldn't need to use  "forward_dependent_configs_from.

Variables

  Deps: data_deps, deps, forward_dependent_configs_from, public_deps  Dependent configs: all_dependent_configs, public_configs

Example

  group("all") {    deps = [      "//project:runner",      "//project:unit_tests",    ]  }

import: Import a file into the current scope.

  The import command loads the rules and variables resulting from  executing the given file into the current scope.  By convention, imported files are named with a .gni extension.  An import is different than a C++ "include". The imported file is  executed in a standalone environment from the caller of the import  command. The results of this execution are cached for other files that  import the same .gni file.  Note that you can not import a BUILD.gn file that's otherwise used  in the build. Files must either be imported or implicitly loaded as  a result of deps rules, but not both.  The imported file's scope will be merged with the scope at the point  import was called. If there is a conflict (both the current scope and  the imported file define some variable or rule with the same name but  different value), a runtime error will be thrown. Therefore, it's good  practice to minimize the stuff that an imported file defines.  Variables and templates beginning with an underscore '_' are  considered private and will not be imported. Imported files can use  such variables for internal computation without affecting other files.

Examples:

  import("//build/rules/idl_compilation_rule.gni")  # Looks in the current directory.  import("my_vars.gni")

print: Prints to the console.

  Prints all arguments to the console separated by spaces. A newline is  automatically appended to the end.  This function is intended for debugging. Note that build files are run  in parallel so you may get interleaved prints. A buildfile may also  be executed more than once in parallel in the context of different  toolchains so the prints from one file may be duplicated or  interleaved with itself.

Examples:

  print("Hello world")  print(sources, deps)

process_file_template: Do template expansion over a list of files.

  process_file_template(source_list, template)  process_file_template applies a template list to a source file list,  returning the result of applying each template to each source. This is  typically used for computing output file names from input files.  In most cases, get_target_outputs() will give the same result with  shorter, more maintainable code. This function should only be used  when that function can't be used (like there's no target or the target  is defined in another build file).

Arguments:

  The source_list is a list of file names.  The template can be a string or a list. If it is a list, multiple  output strings are generated for each input.  The template should contain source expansions to which each name in  the source list is applied. See "gn help source_expansion".

Example:

  sources = [    "foo.idl",    "bar.idl",  ]  myoutputs = process_file_template(      sources,      [ "$target_gen_dir/{{source_name_part}}.cc",        "$target_gen_dir/{{source_name_part}}.h" ]) The result in this case will be:    [ "//out/Debug/foo.cc"      "//out/Debug/foo.h"      "//out/Debug/bar.cc"      "//out/Debug/bar.h" ]

read_file: Read a file into a variable.

  read_file(filename, input_conversion)  Whitespace will be trimmed from the end of the file. Throws an error  if the file can not be opened.

Arguments:

  filename      Filename to read, relative to the build file.  input_conversion      Controls how the file is read and parsed.      See "gn help input_conversion".

Example

  lines = read_file("foo.txt", "list lines")

rebase_path: Rebase a file or directory to another location.

  converted = rebase_path(input,                          new_base = "",                          current_base = ".")  Takes a string argument representing a file name, or a list of such  strings and converts it/them to be relative to a different base  directory.  When invoking the compiler or scripts, GN will automatically convert  sources and include directories to be relative to the build directory.  However, if you're passing files directly in the "args" array or  doing other manual manipulations where GN doesn't know something is  a file name, you will need to convert paths to be relative to what  your tool is expecting.  The common case is to use this to convert paths relative to the  current directory to be relative to the build directory (which will  be the current directory when executing scripts).  If you want to convert a file path to be source-absolute (that is,  beginning with a double slash like "//foo/bar"), you should use  the get_path_info() function. This function won't work because it will  always make relative paths, and it needs to support making paths  relative to the source root, so can't also generate source-absolute  paths without more special-cases.

Arguments:

  input      A string or list of strings representing file or directory names      These can be relative paths ("foo/bar.txt"), system absolute      paths ("/foo/bar.txt"), or source absolute paths      ("//foo/bar.txt").  new_base      The directory to convert the paths to be relative to. This can be      an absolute path or a relative path (which will be treated      as being relative to the current BUILD-file's directory).      As a special case, if new_base is the empty string (the default),      all paths will be converted to system-absolute native style paths      with system path separators. This is useful for invoking external      programs.  current_base      Directory representing the base for relative paths in the input.      If this is not an absolute path, it will be treated as being      relative to the current build file. Use "." (the default) to      convert paths from the current BUILD-file's directory.

Return value

  The return value will be the same type as the input value (either a  string or a list of strings). All relative and source-absolute file  names will be converted to be relative to the requested output  System-absolute paths will be unchanged.

Example

  # Convert a file in the current directory to be relative to the build  # directory (the current dir when executing compilers and scripts).  foo = rebase_path("myfile.txt", root_build_dir)  # might produce "../../project/myfile.txt".  # Convert a file to be system absolute:  foo = rebase_path("myfile.txt")  # Might produce "D:\source\project\myfile.txt" on Windows or  # "/home/you/source/project/myfile.txt" on Linux.  # Typical usage for converting to the build directory for a script.  action("myscript") {    # Don't convert sources, GN will automatically convert these to be    # relative to the build directory when it constructs the command    # line for your script.    sources = [ "foo.txt", "bar.txt" ]    # Extra file args passed manually need to be explicitly converted    # to be relative to the build directory:    args = [      "--data",      rebase_path("//mything/data/input.dat", root_build_dir),      "--rel",      rebase_path("relative_path.txt", root_build_dir)    ] + rebase_path(sources, root_build_dir)  }

set_default_toolchain: Sets the default toolchain name.

  set_default_toolchain(toolchain_label)  The given label should identify a toolchain definition (see  "help toolchain"). This toolchain will be used for all targets  unless otherwise specified.  This function is only valid to call during the processing of the build  configuration file. Since the build configuration file is processed  separately for each toolchain, this function will be a no-op when  called under any non-default toolchains.  For example, the default toolchain should be appropriate for the  current environment. If the current environment is 32-bit and   somebody references a target with a 64-bit toolchain, we wouldn't  want processing of the build config file for the 64-bit toolchain to  reset the default toolchain to 64-bit, we want to keep it 32-bits.

Argument:

  toolchain_label      Toolchain name.

Example:

  set_default_toolchain("//build/config/win:vs32")

set_defaults: Set default values for a target type.

  set_defaults(<target_type_name>) { <values...> }  Sets the default values for a given target type. Whenever  target_type_name is seen in the future, the values specified in  set_default's block will be copied into the current scope.  When the target type is used, the variable copying is very strict.  If a variable with that name is already in scope, the build will fail  with an error.  set_defaults can be used for built-in target types ("executable",  "shared_library", etc.) and custom ones defined via the "template"  command.

Example:

  set_defaults("static_library") {    configs = [ "//tools/mything:settings" ]  }  static_library("mylib")    # The configs will be auto-populated as above. You can remove it if    # you don't want the default for a particular default:    configs -= "//tools/mything:settings"  }

set_sources_assignment_filter: Set a pattern to filter source files.

  The sources assignment filter is a list of patterns that remove files  from the list implicitly whenever the "sources" variable is  assigned to. This is intended to be used to globally filter out files  with platform-specific naming schemes when they don't apply, for  example, you may want to filter out all "*_win.cc" files on non-  Windows platforms.  Typically this will be called once in the master build config script  to set up the filter for the current platform. Subsequent calls will  overwrite the previous values.  If you want to bypass the filter and add a file even if it might  be filtered out, call set_sources_assignment_filter([]) to clear the  list of filters. This will apply until the current scope exits

How to use patterns

  File patterns are VERY limited regular expressions. They must match  the entire input string to be counted as a match. In regular  expression parlance, there is an implicit "^...$" surrounding your  input. If you want to match a substring, you need to use wildcards at  the beginning and end.  There are only two special tokens understood by the pattern matcher.  Everything else is a literal.   * Matches zero or more of any character. It does not depend on the     preceding character (in regular expression parlance it is     equivalent to ".*").  \b Matches a path boundary. This will match the beginning or end of     a string, or a slash.

Pattern examples

  "*asdf*"      Matches a string containing "asdf" anywhere.  "asdf"      Matches only the exact string "asdf".  "*.cc"      Matches strings ending in the literal ".cc".  "\bwin/*"      Matches "win/foo" and "foo/win/bar.cc" but not "iwin/foo".

Sources assignment example

  # Filter out all _win files.  set_sources_assignment_filter([ "*_win.cc", "*_win.h" ])  sources = [ "a.cc", "b_win.cc" ]  print(sources)  # Will print [ "a.cc" ]. b_win one was filtered out.

shared_library: Declare a shared library target.

  A shared library will be specified on the linker line for targets  listing the shared library in its "deps". If you don't want this  (say you dynamically load the library at runtime), then you should  depend on the shared library via "data_deps" instead.

Variables

  Flags: cflags, cflags_c, cflags_cc, cflags_objc, cflags_objcc,         defines, include_dirs, ldflags, lib_dirs, libs         precompiled_header, precompiled_source  Deps: data_deps, deps, forward_dependent_configs_from, public_deps  Dependent configs: all_dependent_configs, public_configs  General: check_includes, configs, data, inputs, output_name,           output_extension, public, sources, testonly, visibility

source_set: Declare a source set target.

  A source set is a collection of sources that get compiled, but are not  linked to produce any kind of library. Instead, the resulting object  files are implicitly added to the linker line of all targets that  depend on the source set.  In most cases, a source set will behave like a static library, except  no actual library file will be produced. This will make the build go  a little faster by skipping creation of a large static library, while  maintaining the organizational benefits of focused build targets.  The main difference between a source set and a static library is  around handling of exported symbols. Most linkers assume declaring  a function exported means exported from the static library. The linker  can then do dead code elimination to delete code not reachable from  exported functions.  A source set will not do this code elimination since there is no link  step. This allows you to link many sources sets into a shared library  and have the "exported symbol" notation indicate "export from the  final shared library and not from the intermediate targets." There is  no way to express this concept when linking multiple static libraries  into a shared library.

Variables

  Flags: cflags, cflags_c, cflags_cc, cflags_objc, cflags_objcc,         defines, include_dirs, ldflags, lib_dirs, libs         precompiled_header, precompiled_source  Deps: data_deps, deps, forward_dependent_configs_from, public_deps  Dependent configs: all_dependent_configs, public_configs  General: check_includes, configs, data, inputs, output_name,           output_extension, public, sources, testonly, visibility

static_library: Declare a static library target.

  Make a ".a" / ".lib" file.  If you only need the static library for intermediate results in the  build, you should consider a source_set instead since it will skip  the (potentially slow) step of creating the intermediate library file.

Variables

  Flags: cflags, cflags_c, cflags_cc, cflags_objc, cflags_objcc,         defines, include_dirs, ldflags, lib_dirs, libs         precompiled_header, precompiled_source  Deps: data_deps, deps, forward_dependent_configs_from, public_deps  Dependent configs: all_dependent_configs, public_configs  General: check_includes, configs, data, inputs, output_name,           output_extension, public, sources, testonly, visibility

template: Define a template rule.

  A template defines a custom name that acts like a function. It  provides a way to add to the built-in target types.  The template() function is used to declare a template. To invoke the  template, just use the name of the template like any other target  type.  Often you will want to declare your template in a special file that  other files will import (see "gn help import") so your template  rule can be shared across build files.

More details:

  When you call template() it creates a closure around all variables  currently in scope with the code in the template block. When the  template is invoked, the closure will be executed.  When the template is invoked, the code in the caller is executed and  passed to the template code as an implicit "invoker" variable. The  template uses this to read state out of the invoking code.  One thing explicitly excluded from the closure is the "current  directory" against which relative file names are resolved. The  current directory will be that of the invoking code, since typically  that code specifies the file names. This means all files internal  to the template should use absolute names.

Target naming:

  Your template should almost always define a built-in target with the  name the template invoker specified. For example, if you have an IDL  template and somebody does:    idl("foo") {...  you will normally want this to expand to something defining a  source_set or static_library named "foo" (among other things you may  need). This way, when another target specifies a dependency on  "foo", the static_library or source_set will be linked.  It is also important that any other targets your template expands to  have globally unique names, or you will get collisions.  Access the invoking name in your template via the implicit  "target_name" variable. This should also be the basis of how other  targets that a template expands to to ensure uniquness.  A typical example would be a template that defines an action to  generate some source files, and a source_set to compile that source.  Your template would name the source_set "target_name" because  that's what you want external targets to depend on to link your code.  And you would name the action something like "${target_name}_action"  to make it unique. The source set would have a dependency on the  action to make it run.

Example of defining a template:

  template("my_idl") {    # Be nice and help callers debug problems by checking that the    # variables the template requires are defined. This gives a nice    # message rather than giving the user an error about an    # undefined variable in the file defining the template    #    # You can also use defined() to give default values to variables    # unspecified by the invoker.    assert(defined(invoker.sources),           "Need sources in $target_name listing the idl files.")    # Name of the intermediate target that does the code gen. This must    # incorporate the target name so it's unique across template    # instantiations.    code_gen_target_name = target_name + "_code_gen"    # Intermediate target to convert IDL to C source. Note that the name    # is based on the name the invoker of the template specified. This    # way, each time the template is invoked we get a unique    # intermediate action name (since all target names are in the global    # scope).    action_foreach(code_gen_target_name) {      # Access the scope defined by the invoker via the implicit      # "invoker" variable.      sources = invoker.sources      # Note that we need an absolute path for our script file name.      # The current directory when executing this code will be that of      # the invoker (this is why we can use the "sources" directly      # above without having to rebase all of the paths). But if we need      # to reference a script relative to the template file, we'll need      # to use an absolute path instead.      script = "//tools/idl/idl_code_generator.py"      # Tell GN how to expand output names given the sources.      # See "gn help source_expansion" for more.      outputs = [ "$target_gen_dir/{{source_name_part}}.cc",                  "$target_gen_dir/{{source_name_part}}.h" ]    }    # Name the source set the same as the template invocation so    # instancing this template produces something that other targets    # can link to in their deps.    source_set(target_name) {      # Generates the list of sources, we get these from the      # action_foreach above.      sources = get_target_outputs(":$code_gen_target_name")      # This target depends on the files produced by the above code gen      # target.      deps = [ ":$code_gen_target_name" ]    }  }

Example of invoking the resulting template:

  # This calls the template code above, defining target_name to be  # "foo_idl_files" and "invoker" to be the set of stuff defined in  # the curly brackets.  my_idl("foo_idl_files") {    # Goes into the template as "invoker.sources".    sources = [ "foo.idl", "bar.idl" ]  }  # Here is a target that depends on our template.  executable("my_exe") {    # Depend on the name we gave the template call above. Internally,    # this will produce a dependency from executable to the source_set    # inside the template (since it has this name), which will in turn    # depend on the code gen action.    deps = [ ":foo_idl_files" ]  }

tool: Specify arguments to a toolchain tool.

Usage:

  tool(<tool type>) {    <tool variables...>  }

Tool types

    Compiler tools:      "cc": C compiler      "cxx": C++ compiler      "objc": Objective C compiler      "objcxx": Objective C++ compiler      "rc": Resource compiler (Windows .rc files)      "asm": Assembler    Linker tools:      "alink": Linker for static libraries (archives)      "solink": Linker for shared libraries      "link": Linker for executables    Other tools:      "stamp": Tool for creating stamp files      "copy": Tool to copy files.

Tool variables

    command  [string with substitutions]        Valid for: all tools (required)        The command to run.    default_output_extension  [string]        Valid for: linker tools        Extension for the main output of a linkable tool. It includes        the leading dot. This will be the default value for the        {{output_extension}} expansion (discussed below) but will be        overridden by by the "output extension" variable in a target,        if one is specified. Empty string means no extension.        GN doesn't actually do anything with this extension other than        pass it along, potentially with target-specific overrides. One        would typically use the {{output_extension}} value in the        "outputs" to read this value.        Example: default_output_extension = ".exe"    depfile  [string]        Valid for: compiler tools (optional)        If the tool can write ".d" files, this specifies the name of        the resulting file. These files are used to list header file        dependencies (or other implicit input dependencies) that are        discovered at build time. See also "depsformat".        Example: depfile = "{{output}}.d"    depsformat  [string]        Valid for: compiler tools (when depfile is specified)        Format for the deps outputs. This is either "gcc" or "msvc".        See the ninja documentation for "deps" for more information.        Example: depsformat = "gcc"    description  [string with substitutions, optional]        Valid for: all tools        What to print when the command is run.        Example: description = "Compiling {{source}}"    lib_switch  [string, optional, link tools only]    lib_dir_switch  [string, optional, link tools only]        Valid for: Linker tools except "alink"        These strings will be prepended to the libraries and library        search directories, respectively, because linkers differ on how        specify them. If you specified:          lib_switch = "-l"          lib_dir_switch = "-L"        then the "{{libs}}" expansion for [ "freetype", "expat"]        would be "-lfreetype -lexpat".    outputs  [list of strings with substitutions]        Valid for: Linker and compiler tools (required)        An array of names for the output files the tool produces. These        are relative to the build output directory. There must always be        at least one output file. There can be more than one output (a        linker might produce a library and an import library, for        example).        This array just declares to GN what files the tool will        produce. It is your responsibility to specify the tool command        that actually produces these files.        If you specify more than one output for shared library links,        you should consider setting link_output and depend_output.        Otherwise, the first entry in the outputs list should always be        the main output which will be linked to.        Example for a compiler tool that produces .obj files:          outputs = [            "{{source_out_dir}}/{{source_name_part}}.obj"          ]        Example for a linker tool that produces a .dll and a .lib. The        use of {{output_extension}} rather than hardcoding ".dll"        allows the extension of the library to be overridden on a        target-by-target basis, but in this example, it always        produces a ".lib" import library:          outputs = [            "{{root_out_dir}}/{{target_output_name}}{{output_extension}}",            "{{root_out_dir}}/{{target_output_name}}.lib",          ]    link_output  [string with substitutions]    depend_output  [string with substitutions]        Valid for: "solink" only (optional)        These two files specify whch of the outputs from the solink        tool should be used for linking and dependency tracking. These        should match entries in the "outputs". If unspecified, the        first item in the "outputs" array will be used for both. See        "Separate linking and dependencies for shared libraries"        below for more.        On Windows, where the tools produce a .dll shared library and        a .lib import library, you will want both of these to be the        import library. On Linux, if you're not doing the separate        linking/dependency optimization, both of these should be the        .so output.    output_prefix  [string]        Valid for: Linker tools (optional)        Prefix to use for the output name. Defaults to empty. This        prefix will be prepended to the name of the target (or the        output_name if one is manually specified for it) if the prefix        is not already there. The result will show up in the        {{output_name}} substitution pattern.        This is typically used to prepend "lib" to libraries on        Posix systems:          output_prefix = "lib"    precompiled_header_type  [string]        Valid for: "cc", "cxx", "objc", "objcxx"        Type of precompiled headers. If undefined or the empty string,        precompiled headers will not be used for this tool. Otherwise        use "msvc" which is the only currently supported value.        For precompiled headers to be used for a given target, the        target (or a config applied to it) must also specify a        "precompiled_header" and, for "msvc"-style headers, a        "precompiled_source" value.        See "gn help precompiled_header" for more.    restat  [boolean]        Valid for: all tools (optional, defaults to false)        Requests that Ninja check the file timestamp after this tool has        run to determine if anything changed. Set this if your tool has        the ability to skip writing output if the output file has not        changed.        Normally, Ninja will assume that when a tool runs the output        be new and downstream dependents must be rebuild. When this is        set to trye, Ninja can skip rebuilding downstream dependents for        input changes that don't actually affect the output.        Example:          restat = true    rspfile  [string with substitutions]        Valid for: all tools (optional)        Name of the response file. If empty, no response file will be        used. See "rspfile_content".    rspfile_content  [string with substitutions]        Valid for: all tools (required when "rspfile" is specified)        The contents to be written to the response file. This may        include all or part of the command to send to the tool which        allows you to get around OS command-line length limits.        This example adds the inputs and libraries to a response file,        but passes the linker flags directly on the command line:          tool("link") {            command = "link -o {{output}} {{ldflags}} @{{output}}.rsp"            rspfile = "{{output}}.rsp"            rspfile_content = "{{inputs}} {{solibs}} {{libs}}"          }

Expansions for tool variables

  All paths are relative to the root build directory, which is the  current directory for running all tools. These expansions are  available to all tools:    {{label}}        The label of the current target. This is typically used in the        "description" field for link tools. The toolchain will be        omitted from the label for targets in the default toolchain, and        will be included for targets in other toolchains.    {{output}}        The relative path and name of the output(s) of the current        build step. If there is more than one output, this will expand        to a list of all of them.        Example: "out/base/my_file.o"    {{target_gen_dir}}    {{target_out_dir}}        The directory of the generated file and output directories,        respectively, for the current target. There is no trailing        slash.        Example: "out/base/test"    {{target_output_name}}        The short name of the current target with no path information,        or the value of the "output_name" variable if one is specified        in the target. This will include the "output_prefix" if any.        Example: "libfoo" for the target named "foo" and an        output prefix for the linker tool of "lib".  Compiler tools have the notion of a single input and a single output,  along with a set of compiler-specific flags. The following expansions  are available:    {{cflags}}    {{cflags_c}}    {{cflags_cc}}    {{cflags_objc}}    {{cflags_objcc}}    {{defines}}    {{include_dirs}}        Strings correspond that to the processed flags/defines/include        directories specified for the target.        Example: "--enable-foo --enable-bar"        Defines will be prefixed by "-D" and include directories will        be prefixed by "-I" (these work with Posix tools as well as        Microsoft ones).    {{source}}        The relative path and name of the current input file.        Example: "../../base/my_file.cc"    {{source_file_part}}        The file part of the source including the extension (with no        directory information).        Example: "foo.cc"    {{source_name_part}}        The filename part of the source file with no directory or        extension.        Example: "foo"    {{source_gen_dir}}    {{source_out_dir}}        The directory in the generated file and output directories,        respectively, for the current input file. If the source file        is in the same directory as the target is declared in, they will        will be the same as the "target" versions above.        Example: "gen/base/test"  Linker tools have multiple inputs and (potentially) multiple outputs  The following expansions are available:    {{inputs}}    {{inputs_newline}}        Expands to the inputs to the link step. This will be a list of        object files and static libraries.        Example: "obj/foo.o obj/bar.o obj/somelibrary.a"        The "_newline" version will separate the input files with        newlines instead of spaces. This is useful in response files:        some linkers can take a "-filelist" flag which expects newline        separated files, and some Microsoft tools have a fixed-sized        buffer for parsing each line of a response file.    {{ldflags}}        Expands to the processed set of ldflags and library search paths        specified for the target.        Example: "-m64 -fPIC -pthread -L/usr/local/mylib"    {{libs}}        Expands to the list of system libraries to link to. Each will        be prefixed by the "lib_prefix".        As a special case to support Mac, libraries with names ending in        ".framework" will be added to the {{libs}} with "-framework"        preceeding it, and the lib prefix will be ignored.        Example: "-lfoo -lbar"    {{output_extension}}        The value of the "output_extension" variable in the target,        or the value of the "default_output_extension" value in the        tool if the target does not specify an output extension.        Example: ".so"    {{solibs}}        Extra libraries from shared library dependencide not specified        in the {{inputs}}. This is the list of link_output files from        shared libraries (if the solink tool specifies a "link_output"        variable separate from the "depend_output").        These should generally be treated the same as libs by your tool.        Example: "libfoo.so libbar.so"  The copy tool allows the common compiler/linker substitutions, plus  {{source}} which is the source of the copy. The stamp tool allows  only the common tool substitutions.

Separate linking and dependencies for shared libraries

  Shared libraries are special in that not all changes to them require  that dependent targets be re-linked. If the shared library is changed  but no imports or exports are different, dependent code needn't be  relinked, which can speed up the build.  If your link step can output a list of exports from a shared library  and writes the file only if the new one is different, the timestamp of  this file can be used for triggering re-links, while the actual shared  library would be used for linking.  You will need to specify    restat = true  in the linker tool to make this work, so Ninja will detect if the  timestamp of the dependency file has changed after linking (otherwise  it will always assume that running a command updates the output):    tool("solink") {      command = "..."      outputs = [        "{{root_out_dir}}/{{target_output_name}}{{output_extension}}",        "{{root_out_dir}}/{{target_output_name}}{{output_extension}}.TOC",      ]      link_output =        "{{root_out_dir}}/{{target_output_name}}{{output_extension}}"      depend_output =        "{{root_out_dir}}/{{target_output_name}}{{output_extension}}.TOC"      restat = true    }

Example

  toolchain("my_toolchain") {    # Put these at the top to apply to all tools below.    lib_prefix = "-l"    lib_dir_prefix = "-L"    tool("cc") {      command = "gcc {{source}} -o {{output}}"      outputs = [ "{{source_out_dir}}/{{source_name_part}}.o" ]      description = "GCC {{source}}"    }    tool("cxx") {      command = "g++ {{source}} -o {{output}}"      outputs = [ "{{source_out_dir}}/{{source_name_part}}.o" ]      description = "G++ {{source}}"    }  }

toolchain: Defines a toolchain.

  A toolchain is a set of commands and build flags used to compile the  source code. You can have more than one toolchain in use at once in  a build.

Functions and variables

  tool()    The tool() function call specifies the commands commands to run for    a given step. See "gn help tool".  toolchain_args()    List of arguments to pass to the toolchain when invoking this    toolchain. This applies only to non-default toolchains. See    "gn help toolchain_args" for more.  deps    Dependencies of this toolchain. These dependencies will be resolved    before any target in the toolchain is compiled. To avoid circular    dependencies these must be targets defined in another toolchain.    This is expressed as a list of targets, and generally these targets    will always specify a toolchain:      deps = [ "//foo/bar:baz(//build/toolchain:bootstrap)" ]    This concept is somewhat inefficient to express in Ninja (it    requires a lot of duplicate of rules) so should only be used when    absolutely necessary.  concurrent_links    In integer expressing the number of links that Ninja will perform in    parallel. GN will create a pool for shared library and executable    link steps with this many processes. Since linking is memory- and    I/O-intensive, projects with many large targets may want to limit    the number of parallel steps to avoid overloading the computer.    Since creating static libraries is generally not as intensive    there is no limit to "alink" steps.    Defaults to 0 which Ninja interprets as "no limit".    The value used will be the one from the default toolchain of the    current build.

Invoking targets in toolchains:

  By default, when a target depends on another, there is an implicit  toolchain label that is inherited, so the dependee has the same one  as the dependent.  You can override this and refer to any other toolchain by explicitly  labeling the toolchain to use. For example:    data_deps = [ "//plugins:mine(//toolchains:plugin_toolchain)" ]  The string "//build/toolchains:plugin_toolchain" is a label that  identifies the toolchain declaration for compiling the sources.  To load a file in an alternate toolchain, GN does the following:   1. Loads the file with the toolchain definition in it (as determined      by the toolchain label).   2. Re-runs the master build configuration file, applying the      arguments specified by the toolchain_args section of the toolchain      definition (see "gn help toolchain_args").   3. Loads the destination build file in the context of the      configuration file in the previous step.

Example:

  toolchain("plugin_toolchain") {    concurrent_links = 8    tool("cc") {      command = "gcc {{source}}"      ...    }    toolchain_args() {      is_plugin = true      is_32bit = true      is_64bit = false    }  }

toolchain_args: Set build arguments for toolchain build setup.

  Used inside a toolchain definition to pass arguments to an alternate  toolchain's invocation of the build.  When you specify a target using an alternate toolchain, the master  build configuration file is re-interpreted in the context of that  toolchain (see "gn help toolchain"). The toolchain_args function  allows you to control the arguments passed into this alternate  invocation of the build.  Any default system arguments or arguments passed in on the command-  line will also be passed to the alternate invocation unless explicitly  overridden by toolchain_args.  The toolchain_args will be ignored when the toolchain being defined  is the default. In this case, it's expected you want the default  argument values.  See also "gn help buildargs" for an overview of these arguments.

Example:

  toolchain("my_weird_toolchain") {    ...    toolchain_args() {      # Override the system values for a generic Posix system.      is_win = false      is_posix = true      # Pass this new value for specific setup for my toolchain.      is_my_weird_system = true    }  }

write_file: Write a file to disk.

  write_file(filename, data)  If data is a list, the list will be written one-item-per-line with no  quoting or brackets.  If the file exists and the contents are identical to that being  written, the file will not be updated. This will prevent unnecessary  rebuilds of targets that depend on this file.  TODO(brettw) we probably need an optional third argument to control  list formatting.

Arguments:

  filename      Filename to write. This must be within the output directory.  data:      The list or string to write.

current_cpu: The processor architecture of the current toolchain.

  The build configuration usually sets this value based on the value  of "host_cpu" (see "gn help host_cpu") and then threads  this through the toolchain definitions to ensure that it always  reflects the appropriate value.  This value is not used internally by GN for any purpose. It is  set it to the empty string ("") by default but is declared so  that it can be overridden on the command line if so desired.  See "gn help target_cpu" for a list of common values returned.

current_os: The operating system of the current toolchain.

  The build configuration usually sets this value based on the value  of "target_os" (see "gn help target_os"), and then threads this  through the toolchain definitions to ensure that it always reflects  the appropriate value.  This value is not used internally by GN for any purpose. It is  set it to the empty string ("") by default but is declared so  that it can be overridden on the command line if so desired.  See "gn help target_os" for a list of common values returned.

current_toolchain: Label of the current toolchain.

  A fully-qualified label representing the current toolchain. You can  use this to make toolchain-related decisions in the build. See also  "default_toolchain".

Example:

  if (current_toolchain == "//build:64_bit_toolchain") {    executable("output_thats_64_bit_only") {      ...

default_toolchain: [string] Label of the default toolchain.

  A fully-qualified label representing the default toolchain, which may  not necessarily be the current one (see "current_toolchain").

host_cpu: The processor architecture that GN is running on.

  This is value is exposed so that cross-compile toolchains can  access the host architecture when needed.  The value should generally be considered read-only, but it can be  overriden in order to handle unusual cases where there might  be multiple plausible values for the host architecture (e.g., if  you can do either 32-bit or 64-bit builds). The value is not used  internally by GN for any purpose.

Some possible values:

  - "x64"  - "x86"

host_os: [string] The operating system that GN is running on.

  This value is exposed so that cross-compiles can access the host  build system's settings.  This value should generally be treated as read-only. It, however,  is not used internally by GN for any purpose.

Some possible values:

  - "linux"  - "mac"  - "win"

python_path: Absolute path of Python.

  Normally used in toolchain definitions if running some command  requires Python. You will normally not need this when invoking scripts  since GN automatically finds it for you.

root_build_dir: [string] Directory where build commands are run.

  This is the root build output directory which will be the current  directory when executing all compilers and scripts.  Most often this is used with rebase_path (see "gn help rebase_path")  to convert arguments to be relative to a script's current directory.

root_gen_dir: Directory for the toolchain's generated files.

  Absolute path to the root of the generated output directory tree for  the current toolchain. An example would be "//out/Debug/gen" for the  default toolchain, or "//out/Debug/arm/gen" for the "arm"  toolchain.  This is primarily useful for setting up include paths for generated  files. If you are passing this to a script, you will want to pass it  through rebase_path() (see "gn help rebase_path") to convert it  to be relative to the build directory.  See also "target_gen_dir" which is usually a better location for  generated files. It will be inside the root generated dir.

root_out_dir: [string] Root directory for toolchain output files.

  Absolute path to the root of the output directory tree for the current  toolchain. It will not have a trailing slash.  For the default toolchain this will be the same as the root_build_dir.  An example would be "//out/Debug" for the default toolchain, or  "//out/Debug/arm" for the "arm" toolchain.  This is primarily useful for setting up script calls. If you are  passing this to a script, you will want to pass it through  rebase_path() (see "gn help rebase_path") to convert it  to be relative to the build directory.  See also "target_out_dir" which is usually a better location for  output files. It will be inside the root output dir.

Example:

  action("myscript") {    # Pass the output dir to the script.    args = [ "-o", rebase_path(root_out_dir, root_build_dir) ]  }

target_cpu: The desired cpu architecture for the build.

  This value should be used to indicate the desired architecture for  the primary objects of the build. It will match the cpu architecture  of the default toolchain.  In many cases, this is the same as "host_cpu", but in the case  of cross-compiles, this can be set to something different. This   value is different from "current_cpu" in that it can be referenced  from inside any toolchain. This value can also be ignored if it is  not needed or meaningful for a project.  This value is not used internally by GN for any purpose, so it  may be set to whatever value is needed for the build.  GN defaults this value to the empty string ("") and the  configuration files should set it to an appropriate value  (e.g., setting it to the value of "host_cpu") if it is not  overridden on the command line or in the args.gn file.  Where practical, use one of the following list of common values:

Possible values:

  - "x86"  - "x64"  - "arm"  - "arm64"  - "mipsel"

target_gen_dir: Directory for a target's generated files.

  Absolute path to the target's generated file directory. This will be  the "root_gen_dir" followed by the relative path to the current  build file. If your file is in "//tools/doom_melon" then  target_gen_dir would be "//out/Debug/gen/tools/doom_melon". It will  not have a trailing slash.  This is primarily useful for setting up include paths for generated  files. If you are passing this to a script, you will want to pass it  through rebase_path() (see "gn help rebase_path") to convert it  to be relative to the build directory.  See also "gn help root_gen_dir".

Example:

  action("myscript") {    # Pass the generated output dir to the script.    args = [ "-o", rebase_path(target_gen_dir, root_build_dir) ]  }

target_os: The desired operating system for the build.

  This value should be used to indicate the desired operating system  for the primary object(s) of the build. It will match the OS of  the default toolchain.  In many cases, this is the same as "host_os", but in the case of  cross-compiles, it may be different. This variable differs from  "current_os" in that it can be referenced from inside any  toolchain and will always return the initial value.  This should be set to the most specific value possible. So,  "android" or "chromeos" should be used instead of "linux"  where applicable, even though Android and ChromeOS are both Linux  variants. This can mean that one needs to write      if (target_os == "android" || target_os == "linux") {          # ...      }  and so forth.  This value is not used internally by GN for any purpose, so it  may be set to whatever value is needed for the build.  GN defaults this value to the empty string ("") and the  configuration files should set it to an appropriate value  (e.g., setting it to the value of "host_os") if it is not  set via the command line or in the args.gn file.  Where practical, use one of the following list of common values:

Possible values:

  - "android"  - "chromeos"  - "ios"  - "linux"  - "nacl"  - "mac"  - "win"

target_out_dir: [string] Directory for target output files.

  Absolute path to the target's generated file directory. If your  current target is in "//tools/doom_melon" then this value might be  "//out/Debug/obj/tools/doom_melon". It will not have a trailing  slash.  This is primarily useful for setting up arguments for calling  scripts. If you are passing this to a script, you will want to pass it  through rebase_path() (see "gn help rebase_path") to convert it  to be relative to the build directory.  See also "gn help root_out_dir".

Example:

  action("myscript") {    # Pass the output dir to the script.    args = [ "-o", rebase_path(target_out_dir, root_build_dir) ]  }

all_dependent_configs: Configs to be forced on dependents.

  A list of config labels.  All targets depending on this one, and recursively, all targets  depending on those, will have the configs listed in this variable  added to them. These configs will also apply to the current target.  This addition happens in a second phase once a target and all of its  dependencies have been resolved. Therefore, a target will not see  these force-added configs in their "configs" variable while the  script is running, and then can not be removed. As a result, this  capability should generally only be used to add defines and include  directories necessary to compile a target's headers.  See also "public_configs".

Ordering of flags and values:

  1. Those set on the current target (not in a config).  2. Those set on the "configs" on the target in order that the     configs appear in the list.  3. Those set on the "all_dependent_configs" on the target in order     that the configs appear in the list.  4. Those set on the "public_configs" on the target in order that     those configs appear in the list.  5. all_dependent_configs pulled from dependencies, in the order of     the "deps" list. This is done recursively. If a config appears     more than once, only the first occurance will be used.  6. public_configs pulled from dependencies, in the order of the     "deps" list. If a dependency is public, they will be applied     recursively.

allow_circular_includes_from: Permit includes from deps.

  A list of target labels. Must be a subset of the target's "deps".  These targets will be permitted to include headers from the current  target despite the dependency going in the opposite direction.

Tedious exposition

  Normally, for a file in target A to include a file from target B,  A must list B as a dependency. This invariant is enforced by the  "gn check" command (and the --check flag to "gn gen").  Sometimes, two targets might be the same unit for linking purposes  (two source sets or static libraries that would always be linked  together in a final executable or shared library). In this case,  you want A to be able to include B's headers, and B to include A's  headers.  This list, if specified, lists which of the dependencies of the  current target can include header files from the current target.  That is, if A depends on B, B can only include headers from A if it is  in A's allow_circular_includes_from list.

Example

  source_set("a") {    deps = [ ":b", ":c" ]    allow_circular_includes_from = [ ":b" ]    ...  }

args: Arguments passed to an action.

  For action and action_foreach targets, args is the list of arguments  to pass to the script. Typically you would use source expansion (see  "gn help source_expansion") to insert the source file names.  See also "gn help action" and "gn help action_foreach".

cflags*: Flags passed to the C compiler.

  A list of strings.  "cflags" are passed to all invocations of the C, C++, Objective C,  and Objective C++ compilers.  To target one of these variants individually, use "cflags_c",  "cflags_cc", "cflags_objc", and "cflags_objcc", respectively.  These variant-specific versions will be appended to the "cflags".

Ordering of flags and values:

  1. Those set on the current target (not in a config).  2. Those set on the "configs" on the target in order that the     configs appear in the list.  3. Those set on the "all_dependent_configs" on the target in order     that the configs appear in the list.  4. Those set on the "public_configs" on the target in order that     those configs appear in the list.  5. all_dependent_configs pulled from dependencies, in the order of     the "deps" list. This is done recursively. If a config appears     more than once, only the first occurance will be used.  6. public_configs pulled from dependencies, in the order of the     "deps" list. If a dependency is public, they will be applied     recursively.

cflags*: Flags passed to the C compiler.

  A list of strings.  "cflags" are passed to all invocations of the C, C++, Objective C,  and Objective C++ compilers.  To target one of these variants individually, use "cflags_c",  "cflags_cc", "cflags_objc", and "cflags_objcc", respectively.  These variant-specific versions will be appended to the "cflags".

Ordering of flags and values:

  1. Those set on the current target (not in a config).  2. Those set on the "configs" on the target in order that the     configs appear in the list.  3. Those set on the "all_dependent_configs" on the target in order     that the configs appear in the list.  4. Those set on the "public_configs" on the target in order that     those configs appear in the list.  5. all_dependent_configs pulled from dependencies, in the order of     the "deps" list. This is done recursively. If a config appears     more than once, only the first occurance will be used.  6. public_configs pulled from dependencies, in the order of the     "deps" list. If a dependency is public, they will be applied     recursively.

cflags*: Flags passed to the C compiler.

  A list of strings.  "cflags" are passed to all invocations of the C, C++, Objective C,  and Objective C++ compilers.  To target one of these variants individually, use "cflags_c",  "cflags_cc", "cflags_objc", and "cflags_objcc", respectively.  These variant-specific versions will be appended to the "cflags".

Ordering of flags and values:

  1. Those set on the current target (not in a config).  2. Those set on the "configs" on the target in order that the     configs appear in the list.  3. Those set on the "all_dependent_configs" on the target in order     that the configs appear in the list.  4. Those set on the "public_configs" on the target in order that     those configs appear in the list.  5. all_dependent_configs pulled from dependencies, in the order of     the "deps" list. This is done recursively. If a config appears     more than once, only the first occurance will be used.  6. public_configs pulled from dependencies, in the order of the     "deps" list. If a dependency is public, they will be applied     recursively.

cflags*: Flags passed to the C compiler.

  A list of strings.  "cflags" are passed to all invocations of the C, C++, Objective C,  and Objective C++ compilers.  To target one of these variants individually, use "cflags_c",  "cflags_cc", "cflags_objc", and "cflags_objcc", respectively.  These variant-specific versions will be appended to the "cflags".

Ordering of flags and values:

  1. Those set on the current target (not in a config).  2. Those set on the "configs" on the target in order that the     configs appear in the list.  3. Those set on the "all_dependent_configs" on the target in order     that the configs appear in the list.  4. Those set on the "public_configs" on the target in order that     those configs appear in the list.  5. all_dependent_configs pulled from dependencies, in the order of     the "deps" list. This is done recursively. If a config appears     more than once, only the first occurance will be used.  6. public_configs pulled from dependencies, in the order of the     "deps" list. If a dependency is public, they will be applied     recursively.

cflags*: Flags passed to the C compiler.

  A list of strings.  "cflags" are passed to all invocations of the C, C++, Objective C,  and Objective C++ compilers.  To target one of these variants individually, use "cflags_c",  "cflags_cc", "cflags_objc", and "cflags_objcc", respectively.  These variant-specific versions will be appended to the "cflags".

Ordering of flags and values:

  1. Those set on the current target (not in a config).  2. Those set on the "configs" on the target in order that the     configs appear in the list.  3. Those set on the "all_dependent_configs" on the target in order     that the configs appear in the list.  4. Those set on the "public_configs" on the target in order that     those configs appear in the list.  5. all_dependent_configs pulled from dependencies, in the order of     the "deps" list. This is done recursively. If a config appears     more than once, only the first occurance will be used.  6. public_configs pulled from dependencies, in the order of the     "deps" list. If a dependency is public, they will be applied     recursively.

check_includes: [boolean] Controls whether a target's files are checked.

  When true (the default), the "gn check" command (as well as  "gn gen" with the --check flag) will check this target's sources  and headers for proper dependencies.  When false, the files in this target will be skipped by default.  This does not affect other targets that depend on the current target,  it just skips checking the includes of the current target's files.

Controlling includes individually

  If only certain includes are problematic, you can annotate them  individually rather than disabling header checking on an entire  target. Add the string "nogncheck" to the include line:    #include "foo/something_weird.h"  // nogncheck (bug 12345)  It is good form to include a reference to a bug (if the include is  improper, or some other comment expressing why the header checker  doesn't work for this particular case.  The most common reason to need "nogncheck" is conditional includes.  The header checker does not understand the preprocessor, so may flag  some includes as improper even if the dependencies and #defines are  always matched correctly:    #if defined(ENABLE_DOOM_MELON)    #include "doom_melon/beam_controller.h"  // nogncheck    #endif

Example

  source_set("busted_includes") {    # This target's includes are messed up, exclude it from checking.    check_includes = false    ...  }

complete_static_lib: [boolean] Links all deps into a static library.

  A static library normally doesn't include code from dependencies, but  instead forwards the static libraries and source sets in its deps up  the dependency chain until a linkable target (an executable or shared  library) is reached. The final linkable target only links each static  library once, even if it appears more than once in its dependency  graph.  In some cases the static library might be the final desired output.  For example, you may be producing a static library for distribution to  third parties. In this case, the static library should include code  for all dependencies in one complete package. Since GN does not unpack  static libraries to forward their contents up the dependency chain,  it is an error for complete static libraries to depend on other static  libraries.

Example

  static_library("foo") {    complete_static_lib = true    deps = [ "bar" ]  }

configs: Configs applying to this target.

  A list of config labels.  The include_dirs, defines, etc. in each config are appended in the  order they appear to the compile command for each file in the target.  They will appear after the include_dirs, defines, etc. that the target  sets directly.  The build configuration script will generally set up the default  configs applying to a given target type (see "set_defaults").  When a target is being defined, it can add to or remove from this  list.

Ordering of flags and values:

  1. Those set on the current target (not in a config).  2. Those set on the "configs" on the target in order that the     configs appear in the list.  3. Those set on the "all_dependent_configs" on the target in order     that the configs appear in the list.  4. Those set on the "public_configs" on the target in order that     those configs appear in the list.  5. all_dependent_configs pulled from dependencies, in the order of     the "deps" list. This is done recursively. If a config appears     more than once, only the first occurance will be used.  6. public_configs pulled from dependencies, in the order of the     "deps" list. If a dependency is public, they will be applied     recursively.

Example:

  static_library("foo") {    configs -= "//build:no_rtti"  # Don't use the default RTTI config.    configs += ":mysettings"      # Add some of our own settings.  }

data: Runtime data file dependencies.

  Lists files or directories required to run the given target. These are  typically data files or directories of data files. The paths are  interpreted as being relative to the current build file. Since these  are runtime dependencies, they do not affect which targets are built  or when. To declare input files to a script, use "inputs".  Appearing in the "data" section does not imply any special handling  such as copying them to the output directory. This is just used for  declaring runtime dependencies. Runtime dependencies can be queried  using the "runtime_deps" category of "gn desc" or written during  build generation via "--runtime-deps-list-file".  GN doesn't require data files to exist at build-time. So actions that  produce files that are in turn runtime dependencies can list those  generated files both in the "outputs" list as well as the "data"  list.  By convention, directories are be listed with a trailing slash:    data = [ "test/data/" ]  However, no verification is done on these so GN doesn't enforce this.  The paths are just rebased and passed along when requested.  See "gn help runtime_deps" for how these are used.

data_deps: Non-linked dependencies.

  A list of target labels.  Specifies dependencies of a target that are not actually linked into  the current target. Such dependencies will built and will be available  at runtime.  This is normally used for things like plugins or helper programs that  a target needs at runtime.  See also "gn help deps" and "gn help data".

Example:

  executable("foo") {    deps = [ "//base" ]    data_deps = [ "//plugins:my_runtime_plugin" ]  }

defines: C preprocessor defines.

  A list of strings  These strings will be passed to the C/C++ compiler as #defines. The  strings may or may not include an "=" to assign a value.

Ordering of flags and values:

  1. Those set on the current target (not in a config).  2. Those set on the "configs" on the target in order that the     configs appear in the list.  3. Those set on the "all_dependent_configs" on the target in order     that the configs appear in the list.  4. Those set on the "public_configs" on the target in order that     those configs appear in the list.  5. all_dependent_configs pulled from dependencies, in the order of     the "deps" list. This is done recursively. If a config appears     more than once, only the first occurance will be used.  6. public_configs pulled from dependencies, in the order of the     "deps" list. If a dependency is public, they will be applied     recursively.

Example:

  defines = [ "AWESOME_FEATURE", "LOG_LEVEL=3" ]

depfile: [string] File name for input dependencies for actions.

  If nonempty, this string specifies that the current action or  action_foreach target will generate the given ".d" file containing  the dependencies of the input. Empty or unset means that the script  doesn't generate the files.  The .d file should go in the target output directory. If you have more  than one source file that the script is being run over, you can use  the output file expansions described in "gn help action_foreach" to  name the .d file according to the input.  The format is that of a Makefile, and all of the paths should be  relative to the root build directory.

Example:

  action_foreach("myscript_target") {    script = "myscript.py"    sources = [ ... ]    # Locate the depfile in the output directory named like the    # inputs but with a ".d" appended.    depfile = "$relative_target_output_dir/{{source_name}}.d"    # Say our script uses "-o <d file>" to indicate the depfile.    args = [ "{{source}}", "-o", depfile ]  }

deps: Private linked dependencies.

  A list of target labels.  Specifies private dependencies of a target. Shared and dynamic  libraries will be linked into the current target. Other target types  that can't be linked (like actions and groups) listed in "deps" will  be treated as "data_deps". Likewise, if the current target isn't  linkable, then all deps will be treated as "data_deps".  These dependencies are private in that it does not grant dependent  targets the ability to include headers from the dependency, and direct  dependent configs are not forwarded.  See also "public_deps" and "data_deps".

forward_dependent_configs_from

  A list of target labels.  DEPRECATED. Use public_deps instead which will have the same effect.  Exposes the public_configs from a private dependent target as  public_configs of the current one. Each label in this list  must also be in the deps.  Generally you should use public_deps instead of this variable to  express the concept of exposing a dependency as part of a target's  public API. We're considering removing this variable.

Discussion

  Sometimes you depend on a child library that exports some necessary  configuration via public_configs. If your target in turn exposes the  child library's headers in its public headers, it might mean that  targets that depend on you won't work: they'll be seeing the child  library's code but not the necessary configuration. This list  specifies which of your deps' direct dependent configs to expose as  your own.

Examples

  If we use a given library "a" from our public headers:    deps = [ ":a", ":b", ... ]    forward_dependent_configs_from = [ ":a" ]  This example makes a "transparent" target that forwards a dependency  to another:    group("frob") {      if (use_system_frob) {        deps = ":system_frob"      } else {        deps = "//third_party/fallback_frob"      }      forward_dependent_configs_from = deps    }

include_dirs: Additional include directories.

  A list of source directories.  The directories in this list will be added to the include path for  the files in the affected target.

Ordering of flags and values:

  1. Those set on the current target (not in a config).  2. Those set on the "configs" on the target in order that the     configs appear in the list.  3. Those set on the "all_dependent_configs" on the target in order     that the configs appear in the list.  4. Those set on the "public_configs" on the target in order that     those configs appear in the list.  5. all_dependent_configs pulled from dependencies, in the order of     the "deps" list. This is done recursively. If a config appears     more than once, only the first occurance will be used.  6. public_configs pulled from dependencies, in the order of the     "deps" list. If a dependency is public, they will be applied     recursively.

Example:

  include_dirs = [ "src/include", "//third_party/foo" ]

inputs: Additional compile-time dependencies.

  Inputs are compile-time dependencies of the current target. This means  that all inputs must be available before compiling any of the sources  or executing any actions.  Inputs are typically only used for action and action_foreach targets.

Inputs for actions

  For action and action_foreach targets, inputs should be the inputs to  script that don't vary. These should be all .py files that the script  uses via imports (the main script itself will be an implcit dependency  of the action so need not be listed).  For action targets, inputs should be the entire set of inputs the  script needs. For action_foreach targets, inputs should be the set of  dependencies that don't change. These will be applied to each script  invocation over the sources.  Note that another way to declare input dependencies from an action  is to have the action write a depfile (see "gn help depfile"). This  allows the script to dynamically write input dependencies, that might  not be known until actually executing the script. This is more  efficient than doing processing while running GN to determine the  inputs, and is easier to keep in-sync than hardcoding the list.

Inputs for binary targets

  Any input dependencies will be resolved before compiling any sources.  Normally, all actions that a target depends on will be run before any  files in a target are compiled. So if you depend on generated headers,  you do not typically need to list them in the inputs section.

Example

  action("myscript") {    script = "domything.py"    inputs = [ "input.data" ]  }

ldflags: Flags passed to the linker.

  A list of strings.  These flags are passed on the command-line to the linker and generally  specify various linking options. Most targets will not need these and  will use "libs" and "lib_dirs" instead.  ldflags are NOT pushed to dependents, so applying ldflags to source  sets or static libraries will be a no-op. If you want to apply ldflags  to dependent targets, put them in a config and set it in the  all_dependent_configs or public_configs.

lib_dirs: Additional library directories.

  A list of directories.  Specifies additional directories passed to the linker for searching  for the required libraries. If an item is not an absolute path, it  will be treated as being relative to the current build file.  libs and lib_dirs work differently than other flags in two respects.  First, then are inherited across static library boundaries until a  shared library or executable target is reached. Second, they are  uniquified so each one is only passed once (the first instance of it  will be the one used).

Ordering of flags and values:

  1. Those set on the current target (not in a config).  2. Those set on the "configs" on the target in order that the     configs appear in the list.  3. Those set on the "all_dependent_configs" on the target in order     that the configs appear in the list.  4. Those set on the "public_configs" on the target in order that     those configs appear in the list.  5. all_dependent_configs pulled from dependencies, in the order of     the "deps" list. This is done recursively. If a config appears     more than once, only the first occurance will be used.  6. public_configs pulled from dependencies, in the order of the     "deps" list. If a dependency is public, they will be applied     recursively.

Example:

  lib_dirs = [ "/usr/lib/foo", "lib/doom_melon" ]

libs: Additional libraries to link.

  A list of strings.  These files will be passed to the linker, which will generally search  the library include path. Unlike a normal list of files, they will be  passed to the linker unmodified rather than being treated as file  names relative to the current build file. Generally you would set  the "lib_dirs" so your library is found. If you need to specify  a path, you can use "rebase_path" to convert a path to be relative  to the build directory.  When constructing the linker command, the "lib_prefix" attribute of  the linker tool in the current toolchain will be prepended to each  library. So your BUILD file should not specify the switch prefix  (like "-l"). On Mac, libraries ending in ".framework" will be  special-cased: the switch "-framework" will be prepended instead of  the lib_prefix, and the ".framework" suffix will be trimmed.  libs and lib_dirs work differently than other flags in two respects.  First, then are inherited across static library boundaries until a  shared library or executable target is reached. Second, they are  uniquified so each one is only passed once (the first instance of it  will be the one used).

Ordering of flags and values:

  1. Those set on the current target (not in a config).  2. Those set on the "configs" on the target in order that the     configs appear in the list.  3. Those set on the "all_dependent_configs" on the target in order     that the configs appear in the list.  4. Those set on the "public_configs" on the target in order that     those configs appear in the list.  5. all_dependent_configs pulled from dependencies, in the order of     the "deps" list. This is done recursively. If a config appears     more than once, only the first occurance will be used.  6. public_configs pulled from dependencies, in the order of the     "deps" list. If a dependency is public, they will be applied     recursively.

Examples:

  On Windows:    libs = [ "ctl3d.lib" ]  On Linux:    libs = [ "ld" ]

output_extension: Value to use for the output's file extension.

  Normally the file extension for a target is based on the target  type and the operating system, but in rare cases you will need to  override the name (for example to use "libfreetype.so.6" instead  of libfreetype.so on Linux).

output_name: Define a name for the output file other than the default.

  Normally the output name of a target will be based on the target name,  so the target "//foo/bar:bar_unittests" will generate an output  file such as "bar_unittests.exe" (using Windows as an example).  Sometimes you will want an alternate name to avoid collisions or  if the internal name isn't appropriate for public distribution.  The output name should have no extension or prefixes, these will be  added using the default system rules. For example, on Linux an output  name of "foo" will produce a shared library "libfoo.so".  This variable is valid for all binary output target types.

Example:

  static_library("doom_melon") {    output_name = "fluffy_bunny"  }

outputs: Output files for actions and copy targets.

  Outputs is valid for "copy", "action", and "action_foreach"  target types and indicates the resulting files. The values may contain  source expansions to generate the output names from the sources (see  "gn help source_expansion").  For copy targets, the outputs is the destination for the copied  file(s). For actions, the outputs should be the list of files  generated by the script.

precompiled_header: [string] Header file to precompile.

  Precompiled headers will be used when a target specifies this  value, or a config applying to this target specifies this value.  In addition, the tool corresponding to the source files must also  specify precompiled headers (see "gn help tool"). The tool  will also specify what type of precompiled headers to use.  The precompiled header/source variables can be specified on a target  or a config, but must be the same for all configs applying to a given  target since a target can only have one precompiled header.

MSVC precompiled headers

  When using MSVC-style precompiled headers, the "precompiled_header"  value is a string corresponding to the header. This is NOT a path  to a file that GN recognises, but rather the exact string that appears  in quotes after an #include line in source code. The compiler will  match this string against includes or forced includes (/FI).  MSVC also requires a source file to compile the header with. This must  be specified by the "precompiled_source" value. In contrast to the  header value, this IS a GN-style file name, and tells GN which source  file to compile to make the .pch file used for subsequent compiles.  If you use both C and C++ sources, the precompiled header and source  file will be compiled using both tools. You will want to make sure  to wrap C++ includes in __cplusplus #ifdefs so the file will compile  in C mode.  For example, if the toolchain specifies MSVC headers:    toolchain("vc_x64") {      ...      tool("cxx") {        precompiled_header_type = "msvc"        ...  You might make a config like this:    config("use_precompiled_headers") {      precompiled_header = "build/precompile.h"      precompiled_source = "//build/precompile.cc"      # Either your source files should #include "build/precompile.h"      # first, or you can do this to force-include the header.      cflags = [ "/FI$precompiled_header" ]    }  And then define a target that uses the config:    executable("doom_melon") {      configs += [ ":use_precompiled_headers" ]      ...

precompiled_source: [file name] Source file to precompile.

  The source file that goes along with the precompiled_header when  using "msvc"-style precompiled headers. It will be implicitly added  to the sources of the target. See "gn help precompiled_header".

public: Declare public header files for a target.

  A list of files that other targets can include. These permissions are  checked via the "check" command (see "gn help check").  If no public files are declared, other targets (assuming they have  visibility to depend on this target can include any file in the  sources list. If this variable is defined on a target, dependent  targets may only include files on this whitelist.  Header file permissions are also subject to visibility. A target  must be visible to another target to include any files from it at all  and the public headers indicate which subset of those files are  permitted. See "gn help visibility" for more.  Public files are inherited through the dependency tree. So if there is  a dependency A -> B -> C, then A can include C's public headers.  However, the same is NOT true of visibility, so unless A is in C's  visibility list, the include will be rejected.  GN only knows about files declared in the "sources" and "public"  sections of targets. If a file is included that is not known to the  build, it will be allowed.

Examples:

  These exact files are public:    public = [ "foo.h", "bar.h" ]  No files are public (no targets may include headers from this one):    public = []

public_configs: Configs to be applied on dependents.

  A list of config labels.  Targets directly depending on this one will have the configs listed in  this variable added to them. These configs will also apply to the  current target.  This addition happens in a second phase once a target and all of its  dependencies have been resolved. Therefore, a target will not see  these force-added configs in their "configs" variable while the  script is running, and then can not be removed. As a result, this  capability should generally only be used to add defines and include  directories necessary to compile a target's headers.  See also "all_dependent_configs".

Ordering of flags and values:

  1. Those set on the current target (not in a config).  2. Those set on the "configs" on the target in order that the     configs appear in the list.  3. Those set on the "all_dependent_configs" on the target in order     that the configs appear in the list.  4. Those set on the "public_configs" on the target in order that     those configs appear in the list.  5. all_dependent_configs pulled from dependencies, in the order of     the "deps" list. This is done recursively. If a config appears     more than once, only the first occurance will be used.  6. public_configs pulled from dependencies, in the order of the     "deps" list. If a dependency is public, they will be applied     recursively.

public_deps: Declare public dependencies.

  Public dependencies are like private dependencies ("deps") but  additionally express that the current target exposes the listed deps  as part of its public API.  This has several ramifications:    - public_configs that are part of the dependency are forwarded      to direct dependents.    - Public headers in the dependency are usable by dependents      (includes do not require a direct dependency or visibility).    - If the current target is a shared library, other shared libraries      that it publicly depends on (directly or indirectly) are      propagated up the dependency tree to dependents for linking.

Discussion

  Say you have three targets: A -> B -> C. C's visibility may allow  B to depend on it but not A. Normally, this would prevent A from  including any headers from C, and C's public_configs would apply  only to B.  If B lists C in its public_deps instead of regular deps, A will now  inherit C's public_configs and the ability to include C's public  headers.  Generally if you are writing a target B and you include C's headers  as part of B's public headers, or targets depending on B should  consider B and C to be part of a unit, you should use public_deps  instead of deps.

Example

  # This target can include files from "c" but not from  # "super_secret_implementation_details".  executable("a") {    deps = [ ":b" ]  }  shared_library("b") {    deps = [ ":super_secret_implementation_details" ]    public_deps = [ ":c" ]  }

script: Script file for actions.

  An absolute or buildfile-relative file name of a Python script to run  for a action and action_foreach targets (see "gn help action" and  "gn help action_foreach").

sources: Source files for a target

  A list of files relative to the current buildfile.

testonly: Declares a target must only be used for testing.

  Boolean. Defaults to false.  When a target is marked "testonly = true", it must only be depended  on by other test-only targets. Otherwise, GN will issue an error  that the depenedency is not allowed.  This feature is intended to prevent accidentally shipping test code  in a final product.

Example

  source_set("test_support") {    testonly = true    ...  }

visibility: A list of labels that can depend on a target.

  A list of labels and label patterns that define which targets can  depend on the current one. These permissions are checked via the  "check" command (see "gn help check").  If visibility is not defined, it defaults to public ("*").  If visibility is defined, only the targets with labels that match it  can depend on the current target. The empty list means no targets  can depend on the current target.  Tip: Often you will want the same visibility for all targets in a  BUILD file. In this case you can just put the definition at the top,  outside of any target, and the targets will inherit that scope and see  the definition.

Patterns

  See "gn help label_pattern" for more details on what types of  patterns are supported. If a toolchain is specified, only targets  in that toolchain will be matched. If a toolchain is not specified on  a pattern, targets in all toolchains will be matched.

Examples

  Only targets in the current buildfile ("private"):    visibility = [ ":*" ]  No targets (used for targets that should be leaf nodes):    visibility = []  Any target ("public", the default):    visibility = [ "*" ]  All targets in the current directory and any subdirectory:    visibility = [ "./*" ]  Any target in "//bar/BUILD.gn":    visibility = [ "//bar:*" ]  Any target in "//bar/" or any subdirectory thereof:    visibility = [ "//bar/*" ]  Just these specific targets:    visibility = [ ":mything", "//foo:something_else" ]  Any target in the current directory and any subdirectory thereof, plus  any targets in "//bar/" and any subdirectory thereof.    visibility = [ "./*", "//bar/*" ]

Build Arguments Overview

  Build arguments are variables passed in from outside of the build  that build files can query to determine how the build works.

How build arguments are set

  First, system default arguments are set based on the current system.  The built-in arguments are:   - host_cpu   - host_os   - current_cpu   - current_os   - target_cpu   - target_os  If specified, arguments from the --args command line flag are used. If  that flag is not specified, args from previous builds in the build  directory will be used (this is in the file args.gn in the build  directory).  Last, for targets being compiled with a non-default toolchain, the  toolchain overrides are applied. These are specified in the  toolchain_args section of a toolchain definition. The use-case for  this is that a toolchain may be building code for a different  platform, and that it may want to always specify Posix, for example.  See "gn help toolchain_args" for more.  If you specify an override for a build argument that never appears in  a "declare_args" call, a nonfatal error will be displayed.

Examples

  gn args out/FooBar      Create the directory out/FooBar and open an editor. You would type      something like this into that file:          enable_doom_melon=false          os="android"  gn gen out/FooBar --args="enable_doom_melon=true os=\"android\""      This will overwrite the build directory with the given arguments.      (Note that the quotes inside the args command will usually need to      be escaped for your shell to pass through strings values.)

How build arguments are used

  If you want to use an argument, you use declare_args() and specify  default values. These default values will apply if none of the steps  listed in the "How build arguments are set" section above apply to  the given argument, but the defaults will not override any of these.  Often, the root build config file will declare global arguments that  will be passed to all buildfiles. Individual build files can also  specify arguments that apply only to those files. It is also useful  to specify build args in an "import"-ed file if you want such  arguments to apply to multiple buildfiles.

.gn file

  When gn starts, it will search the current directory and parent  directories for a file called ".gn". This indicates the source root.  You can override this detection by using the --root command-line  argument  The .gn file in the source root will be executed. The syntax is the  same as a buildfile, but with very limited build setup-specific  meaning.  If you specify --root, by default GN will look for the file .gn in  that directory. If you want to specify a different file, you can  additionally pass --dotfile:    gn gen out/Debug --root=/home/build --dotfile=/home/my_gn_file.gn

Variables

  buildconfig [required]      Label of the build config file. This file will be used to set up      the build file execution environment for each toolchain.  check_targets [optional]      A list of labels and label patterns that should be checked when      running "gn check" or "gn gen --check". If unspecified, all      targets will be checked. If it is the empty list, no targets will      be checked.      The format of this list is identical to that of "visibility"      so see "gn help visibility" for examples.  exec_script_whitelist [optional]      A list of .gn/.gni files (not labels) that have permission to call      the exec_script function. If this list is defined, calls to      exec_script will be checked against this list and GN will fail if      the current file isn't in the list.      This is to allow the use of exec_script to be restricted since      is easy to use inappropriately. Wildcards are not supported.      Files in the secondary_source tree (if defined) should be      referenced by ignoring the secondary tree and naming them as if      they are in the main tree.      If unspecified, the ability to call exec_script is unrestricted.      Example:        exec_script_whitelist = [          "//base/BUILD.gn",          "//build/my_config.gni",        ]  root [optional]      Label of the root build target. The GN build will start by loading      the build file containing this target name. This defaults to      "//:" which will cause the file //BUILD.gn to be loaded.  secondary_source [optional]      Label of an alternate directory tree to find input files. When      searching for a BUILD.gn file (or the build config file discussed      above), the file will first be looked for in the source root.      If it's not found, the secondary source root will be checked      (which would contain a parallel directory hierarchy).      This behavior is intended to be used when BUILD.gn files can't be      checked in to certain source directories for whatever reason.      The secondary source root must be inside the main source tree.

Example .gn file contents

  buildconfig = "//build/config/BUILDCONFIG.gn"  check_targets = [    "//doom_melon/*",  # Check everything in this subtree.    "//tools:mind_controlling_ant",  # Check this specific target.  ]  root = "//:root"  secondary_source = "//build/config/temporary_buildfiles/"

GN build language grammar

Tokens

  GN build files are read as sequences of tokens.  While splitting the  file into tokens, the next token is the longest sequence of characters  that form a valid token.

White space and comments

  White space is comprised of spaces (U+0020), horizontal tabs (U+0009),  carriage returns (U+000D), and newlines (U+000A).  Comments start at the character "#" and stop at the next newline.  White space and comments are ignored except that they may separate  tokens that would otherwise combine into a single token.

Identifiers

  Identifiers name variables and functions.      identifier = letter { letter | digit } .      letter     = "A" ... "Z" | "a" ... "z" | "_" .      digit      = "0" ... "9" .

Keywords

  The following keywords are reserved and may not be used as  identifiers:          else    false   if      true

Integer literals

  An integer literal represents a decimal integer value.      integer = [ "-" ] digit { digit } .  Leading zeros and negative zero are disallowed.

String literals

  A string literal represents a string value consisting of the quoted  characters with possible escape sequences and variable expansions.      string    = `"` { char | escape | expansion } `"` .      escape    = `\` ( "$" | `"` | char ) .      expansion = "$" ( identifier | "{" identifier "}" ) .      char      = /* any character except "$", `"`, or newline */ .  After a backslash, certain sequences represent special characters:          \"    U+0022    quotation mark          \$    U+0024    dollar sign          \\    U+005C    backslash  All other backslashes represent themselves.

Punctuation

  The following character sequences represent punctuation:          +       +=      ==      !=      (       )          -       -=      <       <=      [       ]          !       =       >       >=      {       }                          &&      ||      .       ,

Grammar

  The input tokens form a syntax tree following a context-free grammar:      File = StatementList .      Statement     = Assignment | Call | Condition .      Assignment    = identifier AssignOp Expr .      Call          = identifier "(" [ ExprList ] ")" [ Block ] .      Condition     = "if" "(" Expr ")" Block                      [ "else" ( Condition | Block ) ] .      Block         = "{" StatementList "}" .      StatementList = { Statement } .      Expr        = UnaryExpr | Expr BinaryOp Expr .      UnaryExpr   = PrimaryExpr | UnaryOp UnaryExpr .      PrimaryExpr = identifier | integer | string | Call                  | identifier "[" Expr "]"                  | identifier "." identifier                  | "(" Expr ")"                  | "[" [ ExprList [ "," ] ] "]" .      ExprList    = Expr { "," Expr } .      AssignOp = "=" | "+=" | "-=" .      UnaryOp  = "!" .      BinaryOp = "+" | "-"                  // highest priority               | "<" | "<=" | ">" | ">="               | "==" | "!="               | "&&"               | "||" .                     // lowest priority  All binary operators are left-associative.

input_conversion: Specifies how to transform input to a variable.

  input_conversion is an argument to read_file and exec_script that  specifies how the result of the read operation should be converted  into a variable.  "" (the default)      Discard the result and return None.  "list lines"      Return the file contents as a list, with a string for each line.      The newlines will not be present in the result. The last line may      or may not end in a newline.      After splitting, each individual line will be trimmed of      whitespace on both ends.  "scope"      Execute the block as GN code and return a scope with the      resulting values in it. If the input was:        a = [ "hello.cc", "world.cc" ]        b = 26      and you read the result into a variable named "val", then you      could access contents the "." operator on "val":        sources = val.a        some_count = val.b  "string"      Return the file contents into a single string.  "value"      Parse the input as if it was a literal rvalue in a buildfile.      Examples of typical program output using this mode:        [ "foo", "bar" ]     (result will be a list)      or        "foo bar"            (result will be a string)      or        5                    (result will be an integer)      Note that if the input is empty, the result will be a null value      which will produce an error if assigned to a variable.  "trim ..."      Prefixing any of the other transformations with the word "trim"      will result in whitespace being trimmed from the beginning and end      of the result before processing.      Examples: "trim string" or "trim list lines"      Note that "trim value" is useless because the value parser skips      whitespace anyway.

Label patterns

  A label pattern is a way of expressing one or more labels in a portion  of the source tree. They are not general regular expressions.  They can take the following forms only:   - Explicit (no wildcard):       "//foo/bar:baz"       ":baz"   - Wildcard target names:       "//foo/bar:*" (all targets in the //foo/bar/BUILD.gn file)       ":*"  (all targets in the current build file)   - Wildcard directory names ("*" is only supported at the end)       "*"  (all targets)       "//foo/bar/*"  (all targets in any subdir of //foo/bar)       "./*"  (all targets in the current build file or sub dirs)  Any of the above forms can additionally take an explicit toolchain.  In this case, the toolchain must be fully qualified (no wildcards  are supported in the toolchain name).    "//foo:bar(//build/toochain:mac)"        An explicit target in an explicit toolchain.    ":*(//build/toolchain/linux:32bit)"        All targets in the current build file using the 32-bit Linux        toolchain.    "//foo/*(//build/toolchain:win)"        All targets in //foo and any subdirectory using the Windows        toolchain.

Runtime dependencies

  Runtime dependencies of a target are exposed via the "runtime_deps"  category of "gn desc" (see "gn help desc") or they can be written  at build generation time via "--runtime-deps-list-file"  (see "gn help --runtime-deps-list-file").  To a first approximation, the runtime dependencies of a target are  the set of "data" files, data directories, and the shared libraries  from all transitive dependencies. Executables and shared libraries are  considered runtime dependencies of themselves.

Details

  Executable targets and those executable targets' transitive  dependencies are not considered unless that executable is listed in  "data_deps". Otherwise, GN assumes that the executable (and  everything it requires) is a build-time dependency only.  Action and copy targets that are listed as "data_deps" will have all  of their outputs and data files considered as runtime dependencies.  Action and copy targets that are "deps" or "public_deps" will have  only their data files considered as runtime dependencies. These  targets can list an output file in both the "outputs" and "data"  lists to force an output file as a runtime dependency in all cases.  The results of static_library or source_set targets are not considered  runtime dependencies since these are assumed to be intermediate  targets only. If you need to list a static library as a runtime  dependency, you can manually compute the .a/.lib file name for the  current platform and list it in the "data" list of a target  (possibly on the static library target itself).  When a tool produces more than one output, only the first output  is considered. For example, a shared library target may produce a  .dll and a .lib file on Windows. Only the .dll file will be considered  a runtime dependency.

How Source Expansion Works

  Source expansion is used for the action_foreach and copy target types  to map source file names to output file names or arguments.  To perform source expansion in the outputs, GN maps every entry in the  sources to every entry in the outputs list, producing the cross  product of all combinations, expanding placeholders (see below).  Source expansion in the args works similarly, but performing the  placeholder substitution produces a different set of arguments for  each invocation of the script.  If no placeholders are found, the outputs or args list will be treated  as a static list of literal file names that do not depend on the  sources.  See "gn help copy" and "gn help action_foreach" for more on how  this is applied.

Placeholders

  {{source}}      The name of the source file including directory (*). This will      generally be used for specifying inputs to a script in the      "args" variable.        "//foo/bar/baz.txt" => "../../foo/bar/baz.txt"  {{source_file_part}}      The file part of the source including the extension.        "//foo/bar/baz.txt" => "baz.txt"  {{source_name_part}}      The filename part of the source file with no directory or      extension. This will generally be used for specifying a      transformation from a soruce file to a destination file with the      same name but different extension.        "//foo/bar/baz.txt" => "baz"  {{source_dir}}      The directory (*) containing the source file with no      trailing slash.        "//foo/bar/baz.txt" => "../../foo/bar"  {{source_root_relative_dir}}      The path to the source file's directory relative to the source      root, with no leading "//" or trailing slashes. If the path is      system-absolute, (beginning in a single slash) this will just      return the path with no trailing slash. This value will always      be the same, regardless of whether it appears in the "outputs"      or "args" section.        "//foo/bar/baz.txt" => "foo/bar"  {{source_gen_dir}}      The generated file directory (*) corresponding to the source      file's path. This will be different than the target's generated      file directory if the source file is in a different directory      than the BUILD.gn file.        "//foo/bar/baz.txt" => "gen/foo/bar"  {{source_out_dir}}      The object file directory (*) corresponding to the source file's      path, relative to the build directory. this us be different than      the target's out directory if the source file is in a different      directory than the build.gn file.        "//foo/bar/baz.txt" => "obj/foo/bar"

(*) Note on directories

  Paths containing directories (except the source_root_relative_dir)  will be different depending on what context the expansion is evaluated  in. Generally it should "just work" but it means you can't  concatenate strings containing these values with reasonable results.  Details: source expansions can be used in the "outputs" variable,  the "args" variable, and in calls to "process_file_template". The  "args" are passed to a script which is run from the build directory,  so these directories will relative to the build directory for the  script to find. In the other cases, the directories will be source-  absolute (begin with a "//") because the results of those expansions  will be handled by GN internally.

Examples

  Non-varying outputs:    action("hardcoded_outputs") {      sources = [ "input1.idl", "input2.idl" ]      outputs = [ "$target_out_dir/output1.dat",                  "$target_out_dir/output2.dat" ]    }  The outputs in this case will be the two literal files given.  Varying outputs:    action_foreach("varying_outputs") {      sources = [ "input1.idl", "input2.idl" ]      outputs = [ "{{source_gen_dir}}/{{source_name_part}}.h",                  "{{source_gen_dir}}/{{source_name_part}}.cc" ]    }  Performing source expansion will result in the following output names:    //out/Debug/obj/mydirectory/input1.h    //out/Debug/obj/mydirectory/input1.cc    //out/Debug/obj/mydirectory/input2.h    //out/Debug/obj/mydirectory/input2.cc

Available global switches Do “gn help --the_switch_you_want_help_on” for more. Individual commands may take command-specific switches not listed here. See the help on your specific command for more.

**  --args**: Specifies build arguments overrides.**  --color**: Force colored output.**  --dotfile**: Override the name of the ".gn" file.**  --markdown**: write the output in the Markdown format.**  --nocolor**: Force non-colored output.**  -q**: Quiet mode. Don't print output on success.**  --root**: Explicitly specify source root.**  --runtime-deps-list-file**: Save runtime dependencies for targets in file.**  --time**: Outputs a summary of how long everything took.**  --tracelog**: Writes a Chrome-compatible trace log to the given file.**  -v**: Verbose logging.**  --version**: Prints the GN version number and exits.