手撸golang etcd raft协定之7
缘起
最近浏览 [云原生分布式存储基石:etcd深刻解析] (杜军 , 2019.1)
本系列笔记拟采纳golang练习之
gitee: https://gitee.com/ioly/learning.gooop
raft分布式一致性算法
分布式存储系统通常会通过保护多个副原本进行容错,以进步零碎的可用性。这就引出了分布式存储系统的外围问题——如何保障多个正本的一致性?Raft算法把问题分解成了四个子问题:1. 首领选举(leader election)、2. 日志复制(log replication)、3. 安全性(safety)4. 成员关系变动(membership changes)这几个子问题。
指标
- 依据raft协定,实现高可用分布式强统一的kv存储
子目标(Day 7)
实现各raft节点之间的rpc通信
- 定义IRaftClientService服务,治理所有节点的tcp长连贯
定义IRaftClient接口,封装节点间的rpc调用
- 基于状态模式,辨别已连贯状态和已断开状态
- 基于事件驱动的逻辑编排
- 基于读写拆散的字段治理
设计
- model/IEventDirvenModel: 事件驱动的逻辑编排基类
- IRaftClientService:治理所有的节点间rpc连贯
- IRaftClient:治理以后节点与某个节点间的rpc连贯
- iClientState:基于状态模式的rpc连贯状态接口
- iStateContext:状态模式下的连贯状态上下文接口
- tRaftClient:IRaftClient接口的具体实现,并实现iStateContext接口。
tConnectedState: 治理已连贯状态的rpc连贯
- 定时Ping以检测连贯状态
- 基于事件驱动的逻辑编排
- 基于读写拆散的字段治理
tBrokenState:治理已断开状态的rpc连贯
- 定时Dial以尝试重连贯
- 基于事件驱动的逻辑编排
- 基于读写拆散的字段治理
model/IEventDirvenModel.go
事件驱动的逻辑编排基类
package modeltype TEventHandleFunc func(e string, args ...interface{})type IEventDrivenModel interface { hook(e string, handleFunc TEventHandleFunc) raise(e string, args ...interface{})}type TEventDrivenModel struct { items map[string][]TEventHandleFunc}func (me *TEventDrivenModel) Hook(e string, handler TEventHandleFunc) { arr, ok := me.items[e] if ok { me.items[e] = append(arr, handler) } else { me.items[e] = []TEventHandleFunc{handler} }}func (me *TEventDrivenModel) Raise(e string, args ...interface{}) { if handlers, ok := me.items[e]; ok { for _, it := range handlers { it(e, args...) } }}
IRaftClientService.go
治理所有的节点间rpc连贯
package clientimport ( "learning/gooop/etcd/raft/config" "learning/gooop/etcd/raft/rpc" netrpc "net/rpc" "sync")type tRaftClientService struct { cfg config.IRaftConfig rwmutex *sync.RWMutex clients map[string]IRaftClient}func NewRaftClientService(cfg config.IRaftConfig) IRaftClientService { it := new(tRaftClientService) it.init(cfg) return it}func (me *tRaftClientService) init(cfg config.IRaftConfig) { me.cfg = cfg me.rwmutex = new(sync.RWMutex) me.clients = make(map[string]IRaftClient)}func (me *tRaftClientService) Using(peerID string, action func(client rpc.IRaftRPC) error) error { // check client exists? me.rwmutex.RLock() it,ok := me.clients[peerID] if ok { return action(it) } var nodeCfg config.IRaftNodeConfig for _,it := range me.cfg.Nodes() { if it.ID() == peerID { nodeCfg = it break } } me.rwmutex.RUnlock() // dial to peer conn, err := netrpc.Dial("tcp", nodeCfg.Endpoint()) if err != nil { return err } // to create new client me.rwmutex.Lock() defer me.rwmutex.Unlock() // recheck client _,ok = me.clients[peerID] if ok { defer conn.Close() return action(it) } // create new client return action(newRaftClient(nodeCfg, conn))}
IRaftClient.go
治理以后节点与某个节点间的rpc连贯
package clientimport "learning/gooop/etcd/raft/rpc"type IRaftClient interface { rpc.IRaftRPC iStateContext Ping(cmd *PingCmd, ret *PingRet) error}type PingCmd struct { SenderID string Timestamp int64}type PingRet struct { SenderID string Timestamp int64}
iClientState.go
基于状态模式的rpc连贯状态接口
package clientimport "learning/gooop/etcd/raft/rpc"type iClientState interface { rpc.IRaftRPC Start() Ping(cmd *PingCmd, ret *PingRet) error}
iStateContext.go
状态模式下的连贯状态上下文接口
package clientimport ( "learning/gooop/etcd/raft/config" "net/rpc")type iStateContext interface { Config() config.IRaftNodeConfig GetConn() *rpc.Client SetConn(client *rpc.Client) HandleStateChanged(state iClientState)}
tRaftClient.go
IRaftClient接口的具体实现,并实现iStateContext接口。
package clientimport ( "learning/gooop/etcd/raft/config" "net/rpc" rrpc "learning/gooop/etcd/raft/rpc")type tRaftClient struct { cfg config.IRaftNodeConfig conn *rpc.Client state iClientState}func newRaftClient(cfg config.IRaftNodeConfig, conn *rpc.Client) IRaftClient { it := new(tRaftClient) it.init(cfg, conn) return it}func (me *tRaftClient) init(cfg config.IRaftNodeConfig, conn *rpc.Client) { me.cfg = cfg me.conn = conn}func (me *tRaftClient) Config() config.IRaftNodeConfig { return me.cfg}func (me *tRaftClient) GetConn() *rpc.Client { return me.conn}func (me *tRaftClient) SetConn(conn *rpc.Client) { me.conn = conn}func (me *tRaftClient) HandleStateChanged(state iClientState) { me.state = state state.Start()}func (me *tRaftClient) Heartbeat(cmd *rrpc.HeartbeatCmd, ret *rrpc.HeartbeatRet) error { return me.state.Heartbeat(cmd, ret)}func (me *tRaftClient) AppendLog(cmd *rrpc.AppendLogCmd, ret *rrpc.AppendLogRet) error { return me.state.AppendLog(cmd, ret)}func (me *tRaftClient) CommitLog(cmd *rrpc.CommitLogCmd, ret *rrpc.CommitLogRet) error { return me.state.CommitLog(cmd, ret)}func (me *tRaftClient) RequestVote(cmd *rrpc.RequestVoteCmd, ret *rrpc.RequestVoteRet) error { return me.state.RequestVote(cmd, ret)}func (me *tRaftClient) Ping(cmd *PingCmd, ret *PingRet) error { return me.state.Ping(cmd, ret)}
tConnectedState.go
治理已连贯状态的rpc连贯
- 定时Ping以检测连贯状态
- 基于事件驱动的逻辑编排
基于读写拆散的字段治理
package client
import (
"learning/gooop/etcd/raft/model""learning/gooop/etcd/raft/rpc""learning/gooop/etcd/raft/timeout""sync""time"
)
type tConnectedState struct {
model.TEventDrivenModelcontext iStateContextmInitOnce sync.OncemStartOnce sync.Once// update: ceInit, ceDisposingmDisposedFlag bool
}
// trigger: init()
// args: empty
const ceInit = "connected.init"
// trigger: Start()
// args: empty
const ceStart = "connected.Start"
// trigger:
// args: empty
const ceDisposing = "connected.Disposing"
// trigger: whenStartThenBeginPing()
// args: empty
const cePingFailed = "connected.PingFailed"
func newConnectedState(ctx iStateContext) iClientState {
it := new(tConnectedState)it.init(ctx)return it
}
func (me *tConnectedState) init(ctx iStateContext) {
me.mInitOnce.Do(func() { me.context = ctx me.initEventHandlers() me.Raise(ceInit)})
}
func (me *tConnectedState) initEventHandlers() {
// write only logicme.hookEventsForDisposedFlag()// read only logicme.Hook(ceStart, me.whenStartThenBeginPing)me.Hook(cePingFailed, me.whenPingFailedThenSwitchToBrokenState)me.Hook(ceDisposing, me.whenDisposingThenCloseConn)
}
func (me *tConnectedState) Start() {
me.mStartOnce.Do(func() { me.Raise(ceStart)})
}
func (me *tConnectedState) hookEventsForDisposedFlag() {
me.Hook(ceInit, func(e string, args ...interface{}) { me.mDisposedFlag = false})me.Hook(ceDisposing, func(e string, args ...interface{}) { me.mDisposedFlag = true})
}
func (me *tConnectedState) whenStartThenBeginPing(_ string, _ ...interface{}) {
go func() { cmd := &PingCmd{ SenderID: me.context.Config().ID(), Timestamp: time.Now().UnixNano(), } ret := &PingRet{} for range time.Tick(timeout.ClientPingInterval) { if me.mDisposedFlag { return } cmd.Timestamp = time.Now().UnixNano() err := me.Ping(cmd, ret) if err != nil { me.Raise(cePingFailed) } }}()
}
func (me *tConnectedState) whenPingFailedThenSwitchToBrokenState(_ string, _ ...interface{}) {
me.Raise(ceDisposing)me.context.HandleStateChanged(newBrokenState(me.context))
}
func (me *tConnectedState) whenDisposingThenCloseConn(_ string, _ ...interface{}) {
it := me.context.GetConn()if it != nil { it.Close()}me.context.SetConn(nil)
}
func (me tConnectedState) Heartbeat(cmd rpc.HeartbeatCmd, ret *rpc.HeartbeatRet) error {
return me.context.GetConn().Call("TRaftRPCServer.Heartbeat", cmd, ret)
}
func (me tConnectedState) AppendLog(cmd rpc.AppendLogCmd, ret *rpc.AppendLogRet) error {
return me.context.GetConn().Call("TRaftRPCServer.AppendLog", cmd, ret)
}
func (me tConnectedState) CommitLog(cmd rpc.CommitLogCmd, ret *rpc.CommitLogRet) error {
return me.context.GetConn().Call("TRaftRPCServer.CommitLog", cmd, ret)
}
func (me tConnectedState) RequestVote(cmd rpc.RequestVoteCmd, ret *rpc.RequestVoteRet) error {
return me.context.GetConn().Call("TRaftRPCServer.RequestVote", cmd, ret)
}
func (me tConnectedState) Ping(cmd PingCmd, ret *PingRet) error {
return me.context.GetConn().Call("TRaftRPCServer.Ping", cmd, ret)
}
# tBrokenState.go治理已断开状态的rpc连贯- 定时Dial以尝试重连贯- 基于事件驱动的逻辑编排- 基于读写拆散的字段治理
package client
import (
"errors""learning/gooop/etcd/raft/model"rrpc "learning/gooop/etcd/raft/rpc""learning/gooop/etcd/raft/timeout""sync""net/rpc""time"
)
type tBrokenState struct {
model.TEventDrivenModelcontext iStateContextmInitOnce sync.OncemStartOnce sync.OncemDisposedFlag bool
}
// trigger : init()
// args: empty
const beInit = "broken.init"
// trigger: Start()
// args: empty
const beStart = "broken.Start"
// trigger: whenStartThenBeginDial
// args: *rpc.Client
const beDialOK = "broken.DialOK"
// trigger: whenDialOKThenSwitchToConnectedState
// args: empty
const beDisposing = "broken.Disposing"
func newBrokenState(ctx iStateContext) iClientState {
it := new(tBrokenState)it.init(ctx)return it
}
func (me *tBrokenState) init(ctx iStateContext) {
me.mInitOnce.Do(func() { me.context = ctx me.initEventHandlers() me.Raise(beInit)})
}
func (me *tBrokenState) initEventHandlers() {
// write only logicme.hookEventsForDisposedFlag()// read only logicme.Hook(beStart, me.whenStartThenBeginDial)me.Hook(beDialOK, me.whenDialOKThenSetConn)me.Hook(beDialOK, me.whenDialOKThenSwitchToConnectedState)
}
func (me *tBrokenState) hookEventsForDisposedFlag() {
me.Hook(beInit, func(e string, args ...interface{}) { me.mDisposedFlag = false})me.Hook(beDisposing, func(e string, args ...interface{}) { me.mDisposedFlag = true})
}
func (me *tBrokenState) Start() {
me.mStartOnce.Do(func() { me.Raise(beStart)})
}
func (me *tBrokenState) whenStartThenBeginDial(_ string, _ ...interface{}) {
go func() { for !me.mDisposedFlag { conn, err := rpc.Dial("tcp", me.context.Config().Endpoint()) if err == nil { me.Raise(beDialOK, conn) break } else { time.Sleep(timeout.ClientRedialInterval) } }}()
}
func (me *tBrokenState) whenDialOKThenSetConn(_ string, args ...interface{}) {
conn := args[0].(*rpc.Client)me.context.SetConn(conn)
}
func (me *tBrokenState) whenDialOKThenSwitchToConnectedState(_ string, _ ...interface{}) {
me.Raise(beDisposing)me.context.HandleStateChanged(newConnectedState(me.context))
}
func (me tBrokenState) Heartbeat(cmd rrpc.HeartbeatCmd, ret *rrpc.HeartbeatRet) error {
return gErrorConnectionBroken
}
func (me tBrokenState) AppendLog(cmd rrpc.AppendLogCmd, ret *rrpc.AppendLogRet) error {
return gErrorConnectionBroken
}
func (me tBrokenState) CommitLog(cmd rrpc.CommitLogCmd, ret *rrpc.CommitLogRet) error {
return gErrorConnectionBroken
}
func (me tBrokenState) RequestVote(cmd rrpc.RequestVoteCmd, ret *rrpc.RequestVoteRet) error {
return gErrorConnectionBroken
}
func (me tBrokenState) Ping(cmd PingCmd, ret *PingRet) error {
return gErrorConnectionBroken
}
var gErrorConnectionBroken = errors.New("peer connection broken")
(未完待续)