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本文次要钻研一下eventhorizon的Aggregate
Aggregate
eventhorizon/aggregate.go
type Aggregate interface { // Entity provides the ID of the aggregate. Entity // AggregateType returns the type name of the aggregate. // AggregateType() string AggregateType() AggregateType // CommandHandler is used to handle commands. CommandHandler}type Entity interface { // EntityID returns the ID of the entity. EntityID() uuid.UUID}type CommandHandler interface { HandleCommand(context.Context, Command) error}// AggregateType is the type of an aggregate.type AggregateType string// String returns the string representation of an aggregate type.func (at AggregateType) String() string { return string(at)}
Aggregate接口内嵌了Entity及CommandHandler,定义了AggregateType办法
AggregateStore
eventhorizon/aggregate.go
// AggregateStore is responsible for loading and saving aggregates.type AggregateStore interface { // Load loads the most recent version of an aggregate with a type and id. Load(context.Context, AggregateType, uuid.UUID) (Aggregate, error) // Save saves the uncommittend events for an aggregate. Save(context.Context, Aggregate) error}
AggregateStore定义了Load、Save办法
AggregateStore
eventhorizon/aggregatestore/model/aggregatestore.go
// AggregateStore is an aggregate store that uses a read write repo for// loading and saving aggregates.type AggregateStore struct { repo eh.ReadWriteRepo eventHandler eh.EventHandler}var ( // ErrInvalidRepo is when a dispatcher is created with a nil repo. ErrInvalidRepo = errors.New("invalid repo") // ErrInvalidAggregate occurs when a loaded aggregate is not an aggregate. ErrInvalidAggregate = errors.New("invalid aggregate"))// NewAggregateStore creates an aggregate store with a read write repo and an// event handler that can handle any resulting events (for example by publishing// them on an event bus).func NewAggregateStore(repo eh.ReadWriteRepo, eventHandler eh.EventHandler) (*AggregateStore, error) { if repo == nil { return nil, ErrInvalidRepo } d := &AggregateStore{ repo: repo, eventHandler: eventHandler, } return d, nil}// Load implements the Load method of the eventhorizon.AggregateStore interface.func (r *AggregateStore) Load(ctx context.Context, aggregateType eh.AggregateType, id uuid.UUID) (eh.Aggregate, error) { item, err := r.repo.Find(ctx, id) if errors.Is(err, eh.ErrEntityNotFound) { // Create the aggregate. if item, err = eh.CreateAggregate(aggregateType, id); err != nil { return nil, err } } else if err != nil { return nil, err } aggregate, ok := item.(eh.Aggregate) if !ok { return nil, ErrInvalidAggregate } return aggregate, nil}// Save implements the Save method of the eventhorizon.AggregateStore interface.func (r *AggregateStore) Save(ctx context.Context, aggregate eh.Aggregate) error { if err := r.repo.Save(ctx, aggregate); err != nil { return err } // Handle any events optionally provided by the aggregate. if a, ok := aggregate.(eh.EventSource); ok && r.eventHandler != nil { for _, e := range a.Events() { if err := r.eventHandler.HandleEvent(ctx, e); err != nil { return err } } } return nil}
AggregateStore定义了eh.ReadWriteRepo、eh.EventHandler属性;其Load、Save办法均委托给了eh.ReadWriteRepo
ReadWriteRepo
eventhorizon/repo.go
type ReadWriteRepo interface { ReadRepo WriteRepo}type ReadRepo interface { // Parent returns the parent read repository, if there is one. // Useful for iterating a wrapped set of repositories to get a specific one. Parent() ReadRepo // Find returns an entity for an ID. Find(context.Context, uuid.UUID) (Entity, error) // FindAll returns all entities in the repository. FindAll(context.Context) ([]Entity, error)}type WriteRepo interface { // Save saves a entity in the storage. Save(context.Context, Entity) error // Remove removes a entity by ID from the storage. Remove(context.Context, uuid.UUID) error}
ReadWriteRepo接口组合了ReadRepo、WriteRepo接口;其中ReadRepo接口定义了Parent、Find、FindAll办法;WriteRepo接口定义了Save、Remove办法
小结
eventhorizon的Aggregate接口内嵌了Entity及CommandHandler,定义了AggregateType办法;AggregateStore定义了Load、Save办法;AggregateStore的实现类定义了eh.ReadWriteRepo、eh.EventHandler属性,其Load、Save办法均委托给了eh.ReadWriteRepo。
doc
- eventhorizon