Promise
1、Promise是一个类,类中须要传入一个executor执行器,默认会立刻执行
2、Promise有三种状态, pending
, resolved
, rejected
, 只能从期待态转为其余两种状态
3、promise官网标准:https://promisesaplus.com/
4、promise反对链式调用,外部原理采纳的是公布订阅模式
5、每次调用then办法,都会返回一个新的promise
6、.then中什么时候走失败:返回的是一个失败的promise,抛出异样也会走失败,其余都走胜利
7、catch用来对立捕捉谬误,它的特点是:如果一层层往下找,都没有处理错误的函数,则会找到最近的catch,catch也是then, 遵循then的规定
第一版:没有任何异步逻辑
const PENDING = 'PENDING'const RESOLVED = 'RESOLVED'const REJECTED = 'REJECTED'class Promise { constructor(executor) { this.status = PENDING; this.value = undefined this.reason = undefined let resolve = (value) => { if (this.status === PENDING) { this.value = value this.status = RESOLVED } } let reject = (reason) => { if (this.status === PENDING) { this.reason = reason this.status = REJECTED } } try {//为什么加try..catch,因为外部可能间接出错 executor(resolve, reject)//给用户提供两个函数 } catch (e) { reject(e) } } then(onfulfilled, onrejected) { if (this.status === RESOLVED) { onfulfilled(this.value) } if (this.status === REJECTED) { onrejected(this.reason) } }}module.exports = Promise
第二版:如果executor外面有异步操作,则须要采纳公布订阅模式进行解决
const PENDING = 'PENDING'const RESOLVED = 'RESOLVED'const REJECTED = 'REJECTED'class Promise { constructor(executor) { this.status = PENDING; this.value = undefined this.reason = undefined // 专门寄存胜利的回调的函数 this.onResolvedCallbacks = []; // 专门寄存失败的回调函数的 this.onRejectedCallbacks = []; let resolve = (value) => { if (this.status === PENDING) { this.value = value this.status = RESOLVED // 当调用resolve时,阐明要走胜利态,所以顺次执行then中胜利的回调 this.onResolvedCallbacks.forEach(fn => fn()) } } let reject = (reason) => { if (this.status === PENDING) { this.reason = reason this.status = REJECTED // 当调用reject时,阐明要走失败态,所以执行then中失败的回调 this.onRejectedCallbacks.forEach(fn => fn()) } } try { executor(resolve, reject) } catch (e) { reject(e) } } then(onfulfilled, onrejected) { if (this.status === RESOLVED) { onfulfilled(this.value) } if (this.status === REJECTED) { onrejected(this.reason) } //如果有异步操作(如setTimeout),执行then办法时状态还是PENDING,则须要将then中的两个办法先存起来 if (this.status === PENDING) { //第一种:将这个函数间接扔进去,然而不太好,不不便扩大本人的性能 // this.onResolvedCallbacks.push(onfulfilled) // this.onRejectedCallbacks.push(onrejected) // 第二种:应用切片编程,外面包一层,不便扩大 this.onResolvedCallbacks.push(() => { onfulfilled(this.value) }) this.onRejectedCallbacks.push(() => { onrejected(this.reason) }) } }}module.exports = Promise
第三版:then的链式调用及then是个异步操作
const PENDING = 'PENDING'const RESOLVED = 'RESOLVED'const REJECTED = 'REJECTED'// 个别微工作比宏工作早执行,也不是相对的,setTimeout是宏工作// 判断x的状态 是让promise2走胜利态还是失败态function resolvePromise(promise2, x, resolve, reject) { // TODO}class Promise { constructor(executor) { this.status = PENDING; this.value = undefined this.reason = undefined this.onResolvedCallbacks = []; this.onRejectedCallbacks = []; let resolve = (value) => { if (this.status === PENDING) { this.value = value this.status = RESOLVED this.onResolvedCallbacks.forEach(fn => fn()) } } let reject = (reason) => { if (this.status === PENDING) { this.reason = reason this.status = REJECTED this.onRejectedCallbacks.forEach(fn => fn()) } } try { executor(resolve, reject) } catch (e) { reject(e) } } then(onfulfilled, onrejected) { // 链式调用,返回的须要是个新的promise const promise2 = new Promise((resolve, reject) => { // 将之前判断条件放到这个promise的外面,因为它是promise,所以是立刻执行,不影响 if (this.status === RESOLVED) { //将then执行之后的后果传到下一个promise的resolve或者reject中 // 须要判断这个x是一般值还是promise,如果是promise,则须要让这个promise执行,执行之后的状态将作为promise2的状态 setTimeout(() => {//为什么须要setTimeout?因为官网说了then是个异步操作 try {//为什么要包住,因为执行onfulfilled可能会出错 let x = onfulfilled(this.value) // 我须要依据x,判断调用promise2的resolve还是reject,所以将promise2和它的resolve和reject传过来 // 此时应该没有promise2,应该怎么搞?答案就是通过增加宏工作(setTimeout)或者微工作(nextTick) resolvePromise(promise2, x, resolve, reject) } catch (e) { reject(e) } }, 0) } if (this.status === REJECTED) { setTimeout(() => { try { let x = onrejected(this.reason) resolvePromise(x) } catch (e) { reject(e) } }, 0); } if (this.status === PENDING) { this.onResolvedCallbacks.push(() => { setTimeout(() => { try { let x = onfulfilled(this.value) resolvePromise(x) } catch (e) { reject(e) } }, 0); }) this.onRejectedCallbacks.push(() => { setTimeout(() => { try { let x = onrejected(this.reason) resolvePromise(x) } catch (e) { reject(e) } }, 0); }) } }) }}module.exports = Promise
第四版:resolvePromise办法的实现
const PENDING = 'PENDING'const RESOLVED = 'RESOLVED'const REJECTED = 'REJECTED'function resolvePromise(promise2, x, resolve, reject) { // 此办法 为了兼容所有的promise,n个库两头 执行的流程是一样的 // 尽可能具体 不出错 // 1) 不能引用同一个对象 可能会造成死循环 if (promise2 === x) { return reject(new TypeError('Chaining cycle detected for promise #<Promise> --')) } let called; // 2) 判断x的类型 x是对象或者函数,才有可能是promise if ((typeof x === 'object' && x != null) || typeof x === 'function') { try { let then = x.then; // {a:1} 因为then办法 可能应用的getter来定义的 if (typeof then === 'function') { // 只能认为他是promise了 // call 扭转this指向 并且让函数执行 then.call(x, y => { // 只取一次 以后promise解析进去的后果可能还是一个promise持续解析直到他是一个一般值为止 if (called) return; called = true; // 递归解析resolve的值 resolvePromise(promise2, y, resolve, reject) }, r => { if (called) return; called = true; reject(r); }) } else { // 如果不是函数,则只能是这种对象了{a:1,then:1} resolve(x) } } catch (e) { // 我取then出错了 在谬误中又掉了该promise的胜利 if (called) return called = true; reject(e); //取值失败 就走到error中 } } else { // 进到这里阐明是一般值,走胜利态 resolve(x) }}class Promise { constructor(executor) { this.status = PENDING; this.value = undefined this.reason = undefined this.onResolvedCallbacks = []; this.onRejectedCallbacks = []; let resolve = (value) => { if (this.status === PENDING) { this.value = value this.status = RESOLVED this.onResolvedCallbacks.forEach(fn => fn()) } } let reject = (reason) => { if (this.status === PENDING) { this.reason = reason this.status = REJECTED this.onRejectedCallbacks.forEach(fn => fn()) } } try { executor(resolve, reject) } catch (e) { reject(e) } } catch(errCallback){ // catch就是没有胜利的then办法 return this.then(null,errCallback) } then(onfulfilled, onrejected) { const promise2 = new Promise((resolve, reject) => { if (this.status === RESOLVED) { setTimeout(() => { try { let x = onfulfilled(this.value) resolvePromise(promise2, x, resolve, reject) } catch (e) { reject(e) } }, 0) } if (this.status === REJECTED) { setTimeout(() => { try { let x = onrejected(this.reason) resolvePromise(x) } catch (e) { reject(e) } }, 0); } if (this.status === PENDING) { this.onResolvedCallbacks.push(() => { setTimeout(() => { try { let x = onfulfilled(this.value) resolvePromise(x) } catch (e) { reject(e) } }, 0); }) this.onRejectedCallbacks.push(() => { setTimeout(() => { try { let x = onrejected(this.reason) resolvePromise(x) } catch (e) { reject(e) } }, 0); }) } }) }}module.exports = Promise// npm install -g promises-aplus-tests
常见面试题
promise
链式调用原理和jquery
链式调用原理区别
答:jquery中的链式调用原理是通过返回this实现的,而promise的链式调用是通过返回新的promise实现的
答:all办法的特点是让所有的promise并发执行,外部应用**计数器**的形式判断是否全副执行完了,外部应用递归
- Promise.resolve 和 Promise.reject区别
答:Promise.resolve()参数能够承受一个promise,并且期待它状态扭转;Promise.reject()也能够承受promise,然而不会有期待成果,间接会走失败态