参考自:https://www.jianshu.com/p/afe090b2e19c
简介:
建造者模式是日常开发中比拟常见的设计模式,它的次要作用就是将复杂事物创立的过程形象进去,该形象的不同实现形式不同,创立出的对象也不同。艰深的讲,创立一个对象个别都会有一个固定的步骤,这个固定的步骤咱们把它形象进去,每个形象步骤都会有不同的实现形式,不同的实现形式创立出的对象也将不同。举个常见的例子,想必大家都晓得坦克大战这种小游戏,抉择不同的模式有不同的地图(默认简略版的,简单版的),咱们抉择简略版,那么构建进去的地图当中可能没有碉堡,地雷等等,抉择简单的版本可能就蕴含了这些货色,咱们能够把这个地图的构建步骤形象进去,依据不同的版本构建不同的内容。
应用场景:
如果一个类有多个构造函数,个别超过4个都算多了,且有些参数是可选的,咱们就应该思考用建造者模式来构建这个类的对象
模式构造:
从上图能够看到,Buider模式中有三个角色:
- 要建造的产品Product -- 构建的地图
- 形象的Builder -- 构建碉堡,地雷,墙等内容
- Builder的具体实现SimpleBuilder、ComplexBuilder -- 对Builder中的构建步骤的实现
经典建造者模式实例:
接下来咱们来看下用代码如何实现上述地图构建的过程:
1.Terrain 地形图类:
public class Terrain { Wall w; Fort f; Mine m;}class Wall { int x, y, w, h; public Wall(int x, int y, int w, int h) { this.x = x; this.y = y; this.w = w; this.h = h; }}class Fort { int x, y, w, h; public Fort(int x, int y, int w, int h) { this.x = x; this.y = y; this.w = w; this.h = h; }}class Mine { int x, y, w, h; public Mine(int x, int y, int w, int h) { this.x = x; this.y = y; this.w = w; this.h = h; }}
2、TerrainBuilder 形象构建过程
package com.mashibing.Builder;public interface TerrainBuilder { TerrainBuilder buildWall(); TerrainBuilder buildFort(); TerrainBuilder buildMine(); Terrain build();}
3、ComplexTerrainBuilder 具体构建过程
这个具体的构建过程能够有多个实现,比方游戏能够依据不同的模式构建多个不同的地图(简略版,经典版,简单版。。。)
package com.mashibing.Builder;public class ComplexTerrainBuilder implements TerrainBuilder{ Terrain terrain = new Terrain(); @Override public TerrainBuilder buildWall() { terrain.w = new Wall(10,10,50,50); return this; } @Override public TerrainBuilder buildFort() { terrain.f = new Fort(10,10,50,50); return this; } @Override public TerrainBuilder buildMine() { terrain.m = new Mine(10,10,50,50); return this; } @Override public Terrain build() { return terrain; }}
4、Main 应用
package com.mashibing.Builder;public class Main { public static void main(String[] args) { TerrainBuilder builder = new ComplexTerrainBuilder(); Terrain t = builder.buildFort().buildWall().buildMine().build(); }}
变种建造者模式实例:
1、Person
package com.mashibing.Builder;public class Person { private int id; private String name; private int age; private double weight; private int score; private Location loc; private Person() {} public static class PersonBuilder{ Person p = new Person(); public PersonBuilder basicInfo(int id,String name,int age){ p.id = id; p.name = name; p.age = age; return this; } public PersonBuilder weight(double weight){ p.weight = weight; return this; } public PersonBuilder score(int score){ p.score = score; return this; } public PersonBuilder loc(String street,String roomNo){ p.loc = new Location(street, roomNo); return this; } public Person build(){return p;} }}class Location{ String street; String roomNo; public Location(String street, String roomNo) { this.street = street; this.roomNo = roomNo; }}
2、应用
package com.mashibing.Builder;public class Main { public static void main(String[] args) { Person p = new Person.PersonBuilder().basicInfo(1,"zhangsan",18) .score(20) .weight(128.2) .loc("a","a").build(); }}