起因:
想要简化几处反复的代码块,代码形如下图
    var xxxList = data.xxxList;    if (!this.aaaLayer) {        this.aaaLayer = new AAALayer(xxxList);        this.aaaLayer.setAnchorPoint(0.5, 0.5);        this.background.addChild(this.aaaLayer, 3);    } else {        this.aaaLayer.remove();        this.aaaLayer.layout(xxxList);    }    if (!this.bbbLayer) {        this.bbbLayer = new BBBLayer(xxxList);        this.bbbLayer.setAnchorPoint(0.5, 0.5);        this.background.addChild(this.bbbLayer, 3);    } else {        this.bbbLayer.remove();        this.bbbLayer.layout(xxxList);    }    if (!this.cccLayer) {        this.cccLayer = new CCCLayer(xxxList);        this.cccLayer.setAnchorPoint(0.5, 0.5);        this.background.addChild(this.cccLayer, 3);    } else {        this.cccLayer.remove();        this.cccLayer.layout(xxxList);    }    if (!this.dddLayer) {        this.dddLayer = new DDDLayer(xxxList);        this.dddLayer.setAnchorPoint(0.5, 0.5);        this.background.addChild(this.dddLayer, 3);    } else {        this.dddLayer.remove();        this.dddLayer.layout(xxxList);    }
因为反复度太高,看着切实好受,于是就想整合在一起,然而因为每个Layer都要对应一个结构Layer,通常会须要用条件判断来进行划分,然而这样以来不免又写的很长,所以我决定用两个数组别离寄存指标Layer和结构器Layer,于是就有了上面的整合函数:
    compressFunc: function (xxxList) {        var targetLayer = [            "aaaLayer",            "bbbLayer",            "cccLayer",            "dddLayer"        ];        var constructLayer = [            AAALayer,            BBBLayer,            CCCLayer,            DDDLayer        ];        targetLayer.forEach(function (item, index){            this[item] = new constructLayer[index](xxxList[index].data);            this[item].setAnchorPoint(0.5, 0.5);            this.background.addChild(this[item], 3);        }.bind(this));    },
如此一来就能够完满的用forEach和this[item]来防止很长的条件判断了,鉴于平时我都不会用到this[xxx]这种构造,所以权且记录下来,万一当前就变成了一个Bug呢