获取鼠标经过地点的元素
// 获取鼠标经过地点的元素

intersectObjects(pointer,camera,obj) {    var domElement = viewer.impl.canvas;    var pointerVector = new THREE.Vector3();    var pointerDir = new THREE.Vector3();    var ray = new THREE.Raycaster();    var rect = domElement.getBoundingClientRect();    var x = ( ( pointer.clientX - rect.left ) / rect.width ) * 2 - 1;    var y = - ( ( pointer.clientY - rect.top ) / rect.height ) * 2 + 1;    if (camera.isPerspective) {        pointerVector.set(x, y, 0.5);        pointerVector.unproject(camera);        ray.set(camera.position, pointerVector.sub(camera.position).normalize());    } else {        pointerVector.set(x, y, -1);        pointerVector.unproject(camera);        pointerDir.set(0, 0, -1);        ray.set(pointerVector, pointerDir.transformDirection(camera.matrixWorld));    }    var intersections = ray.intersectObjects( obj, true );    return intersections[0] ? intersections[0] : false;}// 鼠标滑过小球市时触发的事件hoverIntersectObjects(event){    var flag =true;    var pointer = event.pointers ? event.pointers[ 0 ] : event;    var camera = viewer.getCamera();    var objects = viewer.impl.overlayScenes.lable.scene.children;    var obj = viewer.vmethods.intersectObjects(pointer,camera,objects).object;    if(obj){        //隐藏不可选        if(!obj.visible)return;        if(this.oldObj) this.oldObj.material.color.setHex( this.oldObj.currentHex );        this.oldObj=obj;        this.oldObj.currentHex = obj.material.color.getHex();        this.oldObj.material.color.setHex( 0x660000);        viewer.impl.invalidate(false, false, true);        var pos=viewer.worldToClient(this.oldObj.position);        var posX=pos.x-$(".k-tooltip").width()/2;        var posY=pos.y-$(".k-tooltip").height()-20;        $(".k-tooltip").css({"left":posX,"top":posY});        $(".k-tooltip").show();        $(".k-tooltip .name").text(this.oldObj.name);    }else{        if(this.oldObj) {            this.oldObj.material.color.setHex( this.oldObj.currentHex );            viewer.impl.invalidate(false, false, true)            $(".k-tooltip").hide();        }    }}