0前言在上一篇中,我们学习了ConstraintLayout的基本使用,如果还不了解ConstraintLayout,快去学习一下吧:ConstraintLayout使用指南https://www.jianshu.com/p/958…本号也推送过一些文章:再学一次ConstraintLayout   一些新特性 我们这一篇主要讲解一下ConstraintLayout的Circular positioning功能。目录1介绍与使用什么是Circular positioning呢?我们可以称之为圆形定位,就是以目标控件为圆心,通过设置角度和半径确定我们当前控件的位置,如官方图: 关于入门使用,可以查看我的前一篇博客关于Circular positioning的使用,主要是layout_constraintCircle锁定目标控件,layout_constraintCircleRadius和layout_constraintCircleAngle分别控制半径和角度。这里不再赘述ConstraintLayout使用指南https://www.jianshu.com/p/958…2Circular positioning进阶我们先来看一下目标效果:1. 设置布局 布局的xml文件比较长,内容其实很简单,主要是四个FloatingActionButton和三个Group,这个时候你可能会有疑惑,为什么会有三个Group?我这里解答一下,上篇我们讲了,Group在的ConstraintLayout中用来统一的控制视图的显示和隐藏,如果只用一个Group并不能让我们的控件有序的显示和隐藏,而FloatingActionButton由于不能使用setVisibility方法,只能使用Group管理FloatingActionButton的显示和隐藏,因此使用三个Group来实现上图三个FloatingActionButton有序的显示和隐藏(本来打算使用FloatingActionButton代替ImageView减少工作量的,FloatingActionButton导致的问题反而使工作量增加了,哈哈~),activity_constraint.xml如下:<android.support.constraint.ConstraintLayout xmlns:android=“http://schemas.android.com/apk/res/android" xmlns:app=“http://schemas.android.com/apk/res-auto" xmlns:tools=“http://schemas.android.com/tools" android:layout_width=“match_parent” android:layout_height=“match_parent” tools:context=“com.orient.test.ui.activity.ConstraintActivity”> <android.support.design.widget.FloatingActionButton android:id=”@+id/fab_add” android:layout_width=“wrap_content” android:layout_height=“wrap_content” android:layout_marginBottom=“32dp” android:layout_marginEnd=“32dp” android:backgroundTint="@color/colorAccent” android:padding=“10dp” android:src="@drawable/ic_constraint_add" app:fabSize=“normal” app:layout_constraintBottom_toBottomOf=“parent” app:layout_constraintRight_toRightOf=“parent” app:pressedTranslationZ=“20dp” app:rippleColor="#1f000000" /> <android.support.design.widget.FloatingActionButton android:id="@+id/fab_like" android:layout_width=“wrap_content” android:layout_height=“wrap_content” android:layout_marginBottom=“32dp” android:layout_marginEnd=“32dp” android:visibility=“gone” android:backgroundTint="@color/colorAccent" android:padding=“10dp” android:src="@drawable/ic_constraint_like" app:fabSize=“normal” app:layout_constraintCircle="@+id/fab_add" app:layout_constraintCircleRadius=“80dp” app:layout_constraintCircleAngle=“270” app:pressedTranslationZ=“20dp” app:rippleColor="#1f000000" /> <android.support.design.widget.FloatingActionButton android:id="@+id/fab_write" android:layout_width=“wrap_content” android:layout_height=“wrap_content” android:layout_marginBottom=“32dp” android:layout_marginEnd=“32dp” android:backgroundTint="@color/colorAccent" android:padding=“10dp” android:src="@drawable/ic_constraint_write" app:fabSize=“normal” app:layout_constraintCircle="@+id/fab_add" app:layout_constraintCircleRadius=“80dp” app:layout_constraintCircleAngle=“315” app:pressedTranslationZ=“20dp” app:rippleColor="#1f000000" /> <android.support.design.widget.FloatingActionButton android:id="@+id/fab_top" android:layout_width=“wrap_content” android:layout_height=“wrap_content” android:layout_marginBottom=“32dp” android:layout_marginEnd=“32dp” android:backgroundTint="@color/colorAccent" android:padding=“10dp” android:src="@drawable/ic_constraint_top" app:fabSize=“normal” app:layout_constraintCircle="@+id/fab_add" app:layout_constraintCircleRadius=“80dp” app:layout_constraintCircleAngle=“360” app:pressedTranslationZ=“20dp” app:rippleColor="#1f000000" /> <android.support.constraint.Group android:id="@+id/gp_like" android:layout_width=“wrap_content” android:layout_height=“wrap_content” app:constraint_referenced_ids=“fab_like”/> <android.support.constraint.Group android:id="@+id/gp_write" android:layout_width=“wrap_content” android:layout_height=“wrap_content” app:constraint_referenced_ids=“fab_write”/> <android.support.constraint.Group android:id="@+id/gp_top" android:layout_width=“wrap_content” android:layout_height=“wrap_content” app:constraint_referenced_ids=“fab_top”/></android.support.constraint.ConstraintLayout>2. 编写代码首先确定我们需要使用的实例:private FloatingActionButton mAdd;private FloatingActionButton mLike;private FloatingActionButton mWrite;private FloatingActionButton mTop;private Group likeGroup;private Group writeGroup;private Group topGroup;// 动画集合,用来控制动画的有序播放private AnimatorSet animatorSet;// 圆的半径private int radius;// FloatingActionButton宽度和高度,宽高一样private int width;接着初始化我们的控件,这里的代码比较简单,initListener()我们放在后面介绍:@Overrideprotected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_constraint); initWidget(); initListener();}@Overrideprotected void onResume() { super.onResume(); // 动态获取FloatingActionButton的宽 mAdd.post(new Runnable() { @Override public void run() { width = mAdd.getMeasuredWidth(); } }); // 在xml文件里设置的半径 radius = UiUtils.dp2px(this, 80);}private void initWidget() { mAdd = findViewById(R.id.fab_add); mLike = findViewById(R.id.fab_like); mTop = findViewById(R.id.fab_top); mWrite = findViewById(R.id.fab_write); likeGroup = findViewById(R.id.gp_like); writeGroup = findViewById(R.id.gp_write); topGroup = findViewById(R.id.gp_top); // 将三个弹出的FloatingActionButton隐藏 setViewVisible(false);}private void setViewVisible(boolean isShow) { likeGroup.setVisibility(isShow?View.VISIBLE:View.GONE); writeGroup.setVisibility(isShow?View.VISIBLE:View.GONE); topGroup.setVisibility(isShow?View.VISIBLE:View.GONE);}我们的重点就在initListener()里面,思路就是利用属性动画控制ConstraintLayout.LayoutParams,从而控制Circular positioning的角度和半径:private void initListener() { mAdd.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { // 播放动画的时候不可以点击 if(animatorSet != null && animatorSet.isRunning()) return; // 判断播放显示还是隐藏动画 if(likeGroup.getVisibility() != View.VISIBLE) { animatorSet = new AnimatorSet(); ValueAnimator likeAnimator = getValueAnimator(mLike, false, likeGroup,0); ValueAnimator writeAnimator = getValueAnimator(mWrite, false, writeGroup,45); ValueAnimator topAnimator = getValueAnimator(mTop, false, topGroup,90); animatorSet.playSequentially(likeAnimator, writeAnimator, topAnimator); animatorSet.start(); }else { animatorSet = new AnimatorSet(); ValueAnimator likeAnimator = getValueAnimator(mLike, true, likeGroup,0); ValueAnimator writeAnimator = getValueAnimator(mWrite, true, writeGroup,45); ValueAnimator topAnimator = getValueAnimator(mTop, true, topGroup,90); animatorSet.playSequentially(topAnimator, writeAnimator, likeAnimator); animatorSet.start(); } } });}/** * 获取ValueAnimator * * @param button FloatingActionButton * @param reverse 开始还是隐藏 * @param group Group * @param angle angle 转动的角度 * @return ValueAnimator /private ValueAnimator getValueAnimator(final FloatingActionButton button, final boolean reverse, final Group group, final int angle) { ValueAnimator animator; if (reverse) animator = ValueAnimator.ofFloat(1, 0); else animator = ValueAnimator.ofFloat(0, 1); animator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() { @Override public void onAnimationUpdate(ValueAnimator animation) { float v = (float) animation.getAnimatedValue(); ConstraintLayout.LayoutParams params = (ConstraintLayout.LayoutParams) button.getLayoutParams(); params.circleRadius = (int) (radius * v); //params.circleAngle = 270f + angle * v; params.width = (int) (width * v); params.height = (int) (width * v); button.setLayoutParams(params); } }); animator.addListener(new SimpleAnimation() { @Override public void onAnimationStart(Animator animation) { group.setVisibility(View.VISIBLE); } @Override public void onAnimationEnd(Animator animation) { if(group == likeGroup && reverse){ setViewVisible(false); } } }); animator.setDuration(300); animator.setInterpolator(new DecelerateInterpolator()); return animator;}abstract class SimpleAnimation implements Animator.AnimatorListener{ @Override public void onAnimationStart(Animator animation) { } @Override public void onAnimationEnd(Animator animation) { } @Override public void onAnimationCancel(Animator animation) { } @Override public void onAnimationRepeat(Animator animation) { }}这样写完效果就出来了:如果你觉得弹出的曲线不够圆滑,你可以在getValueAnimator方法中取消对//params.circleAngle = 270f + angle  v;这行的注释,效果就如本章一开始的效果。总结本文的思路就是利用属性动画控制ConstraintLayout.LayoutParams,从而控制Circular positioning的角度和半径,内容比较简单,前提是你得掌握属性动画和ConstraintLayout的使用。本人水平有限,难免有误,如有错误,欢迎提出。https://github.com/mCyp/Test免费获取安卓开发架构的资料(包括Fultter、高级UI、性能优化、架构师课程、 NDK、Kotlin、混合式开发(ReactNative+Weex)和一线互联网公司关于android面试的题目汇总可以加入【安卓开发架构】