接口接口的作用:在面向对象的编程中,接口是一种规范的定义,它定义了行为和动作规范,在程序设计里面,接口起到了一种限制和规范的作用接口定义了某一批类所需要遵守的规范,接口不关心这些类的内部状态数据,也不关心这些类里面方法的实现细节,它只规定这批类里面必须提供某些方法,提供这些方法的类就可以满足实际需要typescript中的接口类似于java,同时还增加了更灵活的接口类型,包括属性,函数,可索引和类等Typescript中的接口标准写法//定义接口interface FullName{ firstName:string; secodeName:string;}//声明方法,传入的参数为接口中定义的类型function printName(name:FullName){ console.log(name.firstName + name.secodeName);}//调用方法,传入定义好的接口,参数printName({ firstName:‘aa’, secodeName:‘bb’});顺序可调乱interface FullName{ firstName:string; secodeName:string;}function printName(name:FullName){ console.log(name.firstName + name.secodeName);}printName({ secodeName:‘bbb’, firstName:‘aaa’,});另一种正确写法,传入的参数可比定义的多interface FullName{ firstName:string; secodeName:string;}function printName(name:FullName){ console.log(name.firstName + name.secodeName);}var obj = { age:20, firstName:‘cc’, secodeName:‘dd’}printName(obj);错误写法数据类型不一致数量不一致可选参数?interface FullName{ firstName:string; secodeName?:string;}function printName(name:FullName){ console.log(name);}printName({ firstName:‘aa’})printName({ firstName:‘aa’, secodeName:‘bb’})