序本文主要研究一下flink的TriggersTriggerflink-streaming-java_2.11-1.7.0-sources.jar!/org/apache/flink/streaming/api/windowing/triggers/Trigger.java@PublicEvolvingpublic abstract class Trigger<T, W extends Window> implements Serializable { private static final long serialVersionUID = -4104633972991191369L; public abstract TriggerResult onElement(T element, long timestamp, W window, TriggerContext ctx) throws Exception; public abstract TriggerResult onProcessingTime(long time, W window, TriggerContext ctx) throws Exception; public abstract TriggerResult onEventTime(long time, W window, TriggerContext ctx) throws Exception; public boolean canMerge() { return false; } public void onMerge(W window, OnMergeContext ctx) throws Exception { throw new UnsupportedOperationException(“This trigger does not support merging.”); } public abstract void clear(W window, TriggerContext ctx) throws Exception; // ———————————————————————— public interface TriggerContext { long getCurrentProcessingTime(); MetricGroup getMetricGroup(); long getCurrentWatermark(); void registerProcessingTimeTimer(long time); void registerEventTimeTimer(long time); void deleteProcessingTimeTimer(long time); void deleteEventTimeTimer(long time); <S extends State> S getPartitionedState(StateDescriptor<S, ?> stateDescriptor); @Deprecated <S extends Serializable> ValueState<S> getKeyValueState(String name, Class<S> stateType, S defaultState); @Deprecated <S extends Serializable> ValueState<S> getKeyValueState(String name, TypeInformation<S> stateType, S defaultState); } public interface OnMergeContext extends TriggerContext { <S extends MergingState<?, ?>> void mergePartitionedState(StateDescriptor<S, ?> stateDescriptor); }}Trigger接收两个泛型,一个是element类型,一个是窗口类型;它定义了onElement、onProcessingTime、onEventTime、canMerge、onMerge、clear几个方法,其中onElement、onProcessingTime、onEventTime均需要返回TriggerResultonElement在每个element添加到window的时候会被回调;onProcessingTime在注册的event-time timer触发时会被回调;onEventTime在注册的processing-time timer触发时会被回调canMerge用于标识是否支持trigger state的合并,默认返回false;onMerge在多个window合并的时候会被触发;clear用于清除TriggerContext中存储的相关stateTrigger还定义了TriggerContext及OnMergeContext;TriggerContext定义了注册及删除EventTimeTimer、ProcessingTimeTimer方法,同时还定义了getCurrentProcessingTime、getMetricGroup、getCurrentWatermark、getPartitionedState、getKeyValueState、getKeyValueState方法OnMergeContext继承了TriggerContext,它多定义了mergePartitionedState方法TriggerResultflink-streaming-java_2.11-1.7.0-sources.jar!/org/apache/flink/streaming/api/windowing/triggers/TriggerResult.javapublic enum TriggerResult { CONTINUE(false, false), FIRE_AND_PURGE(true, true), FIRE(true, false), PURGE(false, true); // ———————————————————————— private final boolean fire; private final boolean purge; TriggerResult(boolean fire, boolean purge) { this.purge = purge; this.fire = fire; } public boolean isFire() { return fire; } public boolean isPurge() { return purge; }}TriggerResult用于表示trigger在onElement、onProcessingTime、onEventTime被回调时返回的action枚举,它有fire、purge两个属性,CONTINUE、FIRE_AND_PURGE、FIRE、PURGE五个枚举fire表示是否要触发window的computation操作;而purge表示是否要清理window的窗口数据CONTINUE表示不对window做任何操作;FIRE_AND_PURGE表示要触发window的computation操作然后清理window的窗口数据;FIRE表示仅仅触发window的computation操作但不清理window的窗口数据;PURGE表示不触发window的computation操作但是要清理window的窗口数据EventTimeTriggerflink-streaming-java_2.11-1.7.0-sources.jar!/org/apache/flink/streaming/api/windowing/triggers/EventTimeTrigger.java@PublicEvolvingpublic class EventTimeTrigger extends Trigger<Object, TimeWindow> { private static final long serialVersionUID = 1L; private EventTimeTrigger() {} @Override public TriggerResult onElement(Object element, long timestamp, TimeWindow window, TriggerContext ctx) throws Exception { if (window.maxTimestamp() <= ctx.getCurrentWatermark()) { // if the watermark is already past the window fire immediately return TriggerResult.FIRE; } else { ctx.registerEventTimeTimer(window.maxTimestamp()); return TriggerResult.CONTINUE; } } @Override public TriggerResult onEventTime(long time, TimeWindow window, TriggerContext ctx) { return time == window.maxTimestamp() ? TriggerResult.FIRE : TriggerResult.CONTINUE; } @Override public TriggerResult onProcessingTime(long time, TimeWindow window, TriggerContext ctx) throws Exception { return TriggerResult.CONTINUE; } @Override public void clear(TimeWindow window, TriggerContext ctx) throws Exception { ctx.deleteEventTimeTimer(window.maxTimestamp()); } @Override public boolean canMerge() { return true; } @Override public void onMerge(TimeWindow window, OnMergeContext ctx) { // only register a timer if the watermark is not yet past the end of the merged window // this is in line with the logic in onElement(). If the watermark is past the end of // the window onElement() will fire and setting a timer here would fire the window twice. long windowMaxTimestamp = window.maxTimestamp(); if (windowMaxTimestamp > ctx.getCurrentWatermark()) { ctx.registerEventTimeTimer(windowMaxTimestamp); } } @Override public String toString() { return “EventTimeTrigger()”; } public static EventTimeTrigger create() { return new EventTimeTrigger(); }}EventTimeTrigger继承了Trigger,element类型为Object,窗口类型为TimeWindow;SlidingEventTimeWindows、TumblingEventTimeWindows、EventTimeSessionWindows、DynamicEventTimeSessionWindows默认都使用EventTimeTriggeronElement在window.maxTimestamp()小于等于ctx.getCurrentWatermark()的时候,返回TriggerResult.FIRE,否则执行ctx.registerEventTimeTimer(window.maxTimestamp()),然后返回TriggerResult.CONTINUE;onEventTime在time等于window.maxTimestamp()的时候返回TriggerResult.FIRE,否则返回TriggerResult.CONTINUE;onProcessingTime则返回TriggerResult.CONTINUEcanMerge返回true;onMerge在window.maxTimestamp()大于ctx.getCurrentWatermark()的时候会执行ctx.registerEventTimeTimer(windowMaxTimestamp);clear则执行ctx.deleteEventTimeTimer(window.maxTimestamp())ProcessingTimeTriggerflink-streaming-java_2.11-1.7.0-sources.jar!/org/apache/flink/streaming/api/windowing/triggers/ProcessingTimeTrigger.java@PublicEvolvingpublic class ProcessingTimeTrigger extends Trigger<Object, TimeWindow> { private static final long serialVersionUID = 1L; private ProcessingTimeTrigger() {} @Override public TriggerResult onElement(Object element, long timestamp, TimeWindow window, TriggerContext ctx) { ctx.registerProcessingTimeTimer(window.maxTimestamp()); return TriggerResult.CONTINUE; } @Override public TriggerResult onEventTime(long time, TimeWindow window, TriggerContext ctx) throws Exception { return TriggerResult.CONTINUE; } @Override public TriggerResult onProcessingTime(long time, TimeWindow window, TriggerContext ctx) { return TriggerResult.FIRE; } @Override public void clear(TimeWindow window, TriggerContext ctx) throws Exception { ctx.deleteProcessingTimeTimer(window.maxTimestamp()); } @Override public boolean canMerge() { return true; } @Override public void onMerge(TimeWindow window, OnMergeContext ctx) { // only register a timer if the time is not yet past the end of the merged window // this is in line with the logic in onElement(). If the time is past the end of // the window onElement() will fire and setting a timer here would fire the window twice. long windowMaxTimestamp = window.maxTimestamp(); if (windowMaxTimestamp > ctx.getCurrentProcessingTime()) { ctx.registerProcessingTimeTimer(windowMaxTimestamp); } } @Override public String toString() { return “ProcessingTimeTrigger()”; } public static ProcessingTimeTrigger create() { return new ProcessingTimeTrigger(); }}ProcessingTimeTrigger继承了Trigger,element类型为Object,窗口类型为TimeWindow;SlidingProcessingTimeWindows、TumblingProcessingTimeWindows、ProcessingTimeSessionWindows、DynamicProcessingTimeSessionWindows默认都使用ProcessingTimeTriggeronElement执行ctx.registerProcessingTimeTimer(window.maxTimestamp()),然后返回TriggerResult.CONTINUE;onEventTime返回TriggerResult.CONTINUE;onProcessingTime则返回TriggerResult.FIREcanMerge返回true;onMerge在window.maxTimestamp()大于ctx.getCurrentWatermark()的时候会执行ctx.registerProcessingTimeTimer(windowMaxTimestamp);clear则执行ctx.deleteProcessingTimeTimer(window.maxTimestamp())NeverTriggerflink-streaming-java_2.11-1.7.0-sources.jar!/org/apache/flink/streaming/api/windowing/assigners/GlobalWindows.java @Internal public static class NeverTrigger extends Trigger<Object, GlobalWindow> { private static final long serialVersionUID = 1L; @Override public TriggerResult onElement(Object element, long timestamp, GlobalWindow window, TriggerContext ctx) { return TriggerResult.CONTINUE; } @Override public TriggerResult onEventTime(long time, GlobalWindow window, TriggerContext ctx) { return TriggerResult.CONTINUE; } @Override public TriggerResult onProcessingTime(long time, GlobalWindow window, TriggerContext ctx) { return TriggerResult.CONTINUE; } @Override public void clear(GlobalWindow window, TriggerContext ctx) throws Exception {} @Override public void onMerge(GlobalWindow window, OnMergeContext ctx) { } }NeverTrigger的onElement、onEventTime、onProcessingTime均返回TriggerResult.CONTINUE;GlobalWindows默认使用的是NeverTriggerCountTriggerflink-streaming-java_2.11-1.7.0-sources.jar!/org/apache/flink/streaming/api/windowing/triggers/CountTrigger.java@PublicEvolvingpublic class CountTrigger<W extends Window> extends Trigger<Object, W> { private static final long serialVersionUID = 1L; private final long maxCount; private final ReducingStateDescriptor<Long> stateDesc = new ReducingStateDescriptor<>(“count”, new Sum(), LongSerializer.INSTANCE); private CountTrigger(long maxCount) { this.maxCount = maxCount; } @Override public TriggerResult onElement(Object element, long timestamp, W window, TriggerContext ctx) throws Exception { ReducingState<Long> count = ctx.getPartitionedState(stateDesc); count.add(1L); if (count.get() >= maxCount) { count.clear(); return TriggerResult.FIRE; } return TriggerResult.CONTINUE; } @Override public TriggerResult onEventTime(long time, W window, TriggerContext ctx) { return TriggerResult.CONTINUE; } @Override public TriggerResult onProcessingTime(long time, W window, TriggerContext ctx) throws Exception { return TriggerResult.CONTINUE; } @Override public void clear(W window, TriggerContext ctx) throws Exception { ctx.getPartitionedState(stateDesc).clear(); } @Override public boolean canMerge() { return true; } @Override public void onMerge(W window, OnMergeContext ctx) throws Exception { ctx.mergePartitionedState(stateDesc); } @Override public String toString() { return “CountTrigger(” + maxCount + “)”; } public static <W extends Window> CountTrigger<W> of(long maxCount) { return new CountTrigger<>(maxCount); } private static class Sum implements ReduceFunction<Long> { private static final long serialVersionUID = 1L; @Override public Long reduce(Long value1, Long value2) throws Exception { return value1 + value2; } }}CountTrigger继承了Trigger,指定了element类型为Object类型;它定义了maxCount及ReducingStateDescriptor;其中ReducingStateDescriptor用于窗口计数(它使用的是自己定义的Sum函数),在onElement方法里头,当计数大于等于maxCount时,则会清空计数,然后返回TriggerResult.FIRE,否则返回TriggerResult.CONTINUE;onEventTime、onProcessingTime均返回TriggerResult.CONTINUE;canMerge返回true;onMerge执行的是ctx.mergePartitionedState(stateDesc);clear执行的是ctx.getPartitionedState(stateDesc).clear()PurgingTriggerflink-streaming-java_2.11-1.7.0-sources.jar!/org/apache/flink/streaming/api/windowing/triggers/PurgingTrigger.java@PublicEvolvingpublic class PurgingTrigger<T, W extends Window> extends Trigger<T, W> { private static final long serialVersionUID = 1L; private Trigger<T, W> nestedTrigger; private PurgingTrigger(Trigger<T, W> nestedTrigger) { this.nestedTrigger = nestedTrigger; } @Override public TriggerResult onElement(T element, long timestamp, W window, TriggerContext ctx) throws Exception { TriggerResult triggerResult = nestedTrigger.onElement(element, timestamp, window, ctx); return triggerResult.isFire() ? TriggerResult.FIRE_AND_PURGE : triggerResult; } @Override public TriggerResult onEventTime(long time, W window, TriggerContext ctx) throws Exception { TriggerResult triggerResult = nestedTrigger.onEventTime(time, window, ctx); return triggerResult.isFire() ? TriggerResult.FIRE_AND_PURGE : triggerResult; } @Override public TriggerResult onProcessingTime(long time, W window, TriggerContext ctx) throws Exception { TriggerResult triggerResult = nestedTrigger.onProcessingTime(time, window, ctx); return triggerResult.isFire() ? TriggerResult.FIRE_AND_PURGE : triggerResult; } @Override public void clear(W window, TriggerContext ctx) throws Exception { nestedTrigger.clear(window, ctx); } @Override public boolean canMerge() { return nestedTrigger.canMerge(); } @Override public void onMerge(W window, OnMergeContext ctx) throws Exception { nestedTrigger.onMerge(window, ctx); } @Override public String toString() { return “PurgingTrigger(” + nestedTrigger.toString() + “)”; } public static <T, W extends Window> PurgingTrigger<T, W> of(Trigger<T, W> nestedTrigger) { return new PurgingTrigger<>(nestedTrigger); } @VisibleForTesting public Trigger<T, W> getNestedTrigger() { return nestedTrigger; }}PurgingTrigger是包装型的Trigger,它包装了nestedTrigger,其onElement、onEventTime、onProcessingTime根据nestedTrigger的返回结果,在triggerResult.isFire()为true的时候,包装返回TriggerResult.FIRE_AND_PURGE;canMerge、onMerge、clear等方法均是委托给nestedTrigger处理小结Trigger接收两个泛型,一个是element类型,一个是窗口类型;它定义了onElement、onProcessingTime、onEventTime、canMerge、onMerge、clear几个方法,其中onElement、onProcessingTime、onEventTime均需要返回TriggerResult;TriggerResult用于表示trigger在onElement、onProcessingTime、onEventTime被回调时返回的action枚举,它有fire、purge两个属性(fire表示是否要触发window的computation操作;而purge表示是否要清理window的窗口数据),CONTINUE、FIRE_AND_PURGE、FIRE、PURGE五个枚举SlidingEventTimeWindows、TumblingEventTimeWindows、EventTimeSessionWindows、DynamicEventTimeSessionWindows默认都使用EventTimeTrigger;SlidingProcessingTimeWindows、TumblingProcessingTimeWindows、ProcessingTimeSessionWindows、DynamicProcessingTimeSessionWindows默认都使用ProcessingTimeTrigger;GlobalWindows默认使用的是NeverTriggerCountTrigger主要用于计数的窗口类型,它使用ReducingStateDescriptor来进行窗口计数,在onElement方法里头,当计数大于等于maxCount时,则会清空计数,然后返回TriggerResult.FIRE,否则返回TriggerResult.CONTINUE;PurgingTrigger是包装型的Trigger,它包装了nestedTrigger,其onElement、onEventTime、onProcessingTime根据nestedTrigger的返回结果,在triggerResult.isFire()为true的时候,包装返回TriggerResult.FIRE_AND_PURGE;canMerge、onMerge、clear等方法均是委托给nestedTrigger处理docTriggers