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此文档形容如何开发一个简略插件,面向插件开发者。
1. 插件实现
1.1 获取 sdk
go get github.com/zhiting-tech/smartassistant
1.2 定义设施
package plugin
import (
"github.com/zhiting-tech/smartassistant/pkg/plugin/sdk/attribute"
"github.com/zhiting-tech/smartassistant/pkg/plugin/sdk/instance"
"github.com/zhiting-tech/smartassistant/pkg/plugin/sdk/server"
)
type Device struct {
Light instance.LightBulb
Info0 instance.Info
// 依据理论设施性能组合定义
}
func NewDevice() *Device {
// 定义属性
lightBulb := instance.LightBulb{Power: attribute.NewPower(),
ColorTemp: attribute.NewColorTemp(), // 依据须要初始化可选字段}
info := instance.Info{Identity: attribute.NewIdentity(),
Model: attribute.NewModel(),
Manufacturer: attribute.NewManufacturer(),
Version: attribute.NewVersion(),}
return &Device{
Light: lightBulb,
Info0: info,
}
}
1.3 实现设施接口
package plugin
import (
"github.com/zhiting-tech/smartassistant/pkg/plugin/sdk/attribute"
"github.com/zhiting-tech/smartassistant/pkg/plugin/sdk/instance"
"github.com/zhiting-tech/smartassistant/pkg/plugin/sdk/server"
)
type Device struct {
LightBulb instance.LightBulb
Info0 instance.Info
// 依据理论设施性能组合定义
identity string
ch server.WatchChan
}
func NewDevice(identity string) *Device {
// 定义设施属性
lightBulb := instance.LightBulb{Power: attribute.NewPower(),
ColorTemp: instance.NewColorTemp(),
Brightness: instance.NewBrightness(),}
// 定义设施根底属性
info := instance.Info{Name: attribute.NewName(),
Identity: attribute.NewIdentity(),
Model: attribute.NewModel(),
Manufacturer: attribute.NewManufacturer(),
Version: attribute.NewVersion(),}
return &Device{
LightBulb: lightBulb,
Info0: info,
identity: identity,
ch: make(chan server.Notification, 5),
}
}
func (d *Device) Info() server.DeviceInfo {
// 该办法返回设施的次要信息
return d.identity
}
func (d *Device) update(attr string) attribute.UpdateFunc {return func(val interface{}) error {
switch attr {
case "power":
d.LightBulb.Power.SetString(val.(string))
case "brightness":
d.LightBulb.Brightness.SetInt(val.(int))
case "color_temp":
d.LightBulb.ColorTemp.SetInt(val.(int))
}
n := server.Notification{
Identity: d.identity,
InstanceID: 1,
Attr: attr,
Val: val,
}
select {
case d.ch <- n:
default:
}
return nil
}
}
func (d *Device) Setup() error {
// 设置设施的属性和相干配置(比方设施 id、型号、厂商等,以及设施的属性更新触发函数)d.Info0.Identity.SetString("123456")
d.Info0.Model.SetString("model")
d.Info0.Manufacturer.SetString("manufacturer")
d.LightBulb.Brightness.SetRange(1, 100)
d.LightBulb.ColorTemp.SetRange(1000, 5000)
// 给属性设置更新函数,在执行命名时,该函数会被执行
d.LightBulb.Power.SetUpdateFunc(d.update("power"))
d.LightBulb.Brightness.SetUpdateFunc(d.update("brightness"))
d.LightBulb.ColorTemp.SetUpdateFunc(d.update("color_temp"))
return nil
}
func (d *Device) Update() error {// 该办法在获取设施所有属性值时调用,通过调用 attribute.SetBool()等办法更新
// d.LightBulb.Power.SetString("on")
// d.LightBulb.Brightness.SetInt(100)
// d.LightBulb.ColorTemp.SetInt(2000)
return nil
}
func (d *Device) Close() error {
// 自定义退出相干资源的回收
close(d.ch)
return nil
}
func (d *Device) GetChannel() server.WatchChan {
// 返回 WatchChan 频道,用于状态变更推送
return d.ch
}
1.4 初始化和运行
package main
import (
"log"
"github.com/zhiting-tech/smartassistant/pkg/plugin/sdk/server"
"github.com/zhiting-tech/smartassistant/pkg/server/sdk"
)
func main() {p := server.NewPluginServer("demo")
go func() {
// 发现设施
d := NewDevice("abcdefg")
p.Manager.AddDevice(d)
}()
err := sdk.Run(p)
if err != nil {log.Panicln(err)
}
}
2. 开发范例
demo-plugin : 通过上文的插件实现教程实现的示例插件;这是一个模仿设施写的一个简略插件服务,不依赖硬件,实现了外围插件的性能
3. 镜像编译和部署
临时仅反对以镜像形式装置插件,调试失常后,编译成镜像提供给 SA
·Dockerfile 示例参考
FROM golang:1.16-alpine as builder
RUN apk add build-base
COPY . /app
WORKDIR /app
RUN go env -w GOPROXY="goproxy.cn,direct"
RUN go build -ldflags="-w -s" -o demo-plugin
FROM alpine
WORKDIR /app
COPY --from=builder /app/demo-plugin /app/demo-plugin
# static file
COPY ./html ./html
ENTRYPOINT ["/app/demo-plugin"]
·编译镜像
docker build -f your_plugin_Dockerfile -t your_plugin_name
·运行插件
docker run -net=host your_plugin_name
// 留神:-net=host 参数只有 linux 环境才有用。
正文完