本文分享下回到桌面性能的实现办法,成果与快捷键(Win+D)雷同。
实现办法
Windows 回到桌面性能的实现形式有多种,能够模仿快捷键,也能够执行如下办法。其中办法一须要援用 Shell32.dll,办法为增加援用,抉择 COM 找到 ”Microsoft Shell Controls and Automation”,选中并确认,还须要将其嵌入互操作类型置为 false。
// 办法一,[参考链接](https://stackoverflow.com/questions/41598951/programmatically-show-the-desktop)
Shell32.ShellClass objShel = new Shell32.ShellClass();
objShel.ToggleDesktop();
// 办法二,[参考链接](https://social.msdn.microsoft.com/Forums/vstudio/en-US/a27ca1e4-bd02-434b-8d02-06553c35f3d5/show-desktop-program-no-working)
Type shellType = Type.GetTypeFromProgID("shell.application");
object shell = Activator.CreateInstance(shellType);
shellType.InvokeMember("ToggleDesktop", BindingFlags.InvokeMethod, null, shell, new object[] {});
问题
失常状况下,这两个办法都能够胜利执行。
然而,明天碰到一台设施操作未胜利。场景是 WPF 利用收到 udp 音讯时,执行回到桌面操作失败。
看到有网友说执行上述代码时,需在 STA thread 中执行,否则会报错。办法一是须要在 STA thread 中执行的,然而并不能解决该问题。
再次剖析问题时发现,当 WPF 利用为以后流动窗口时,操作执行胜利,否则执行失败。因而,先激活窗口,再执行上述代码就能够胜利解决该问题了。
在出问题的设施上,应用简略的 Show()、Active() 办法激活窗口是不行的,只会在任务栏闪动图标,应用大佬提供的激活窗口的办法能够胜利激活。
该问题的难点在于并不是所有设施都存在该问题,我手中有两台设施,操作系统是一样的,但一台是好的,一台是不行的。出问题的设施代码是执行了的,不晓得为什么没有成果,必须将利用置为流动窗口才行,有理解该问题的小伙伴欢送探讨。
本文测试 demo 的局部代码如下,具体可见 Github。
// Wpf 主窗口
public partial class MainWindow : Window
{public MainWindow()
{InitializeComponent();
InitLogger();
InitUdpThread();
showDesktop = Method1;
Logger.LogMessage(Severity.Info, $"start process, Main Thread id: {Thread.CurrentThread.ManagedThreadId}");
}
private void InitLogger()
{var file = new FileLogger("log.txt");
Logger.LogMessage(Severity.Info, "Init logger success");
}
private void InitUdpThread()
{Thread udpThread = new Thread(new ThreadStart(GetUdpMessage));
udpThread.IsBackground = true;
udpThread.Start();}
private void GetUdpMessage()
{
UdpClient udpClient = null;
try
{udpClient = new UdpClient(10001);
}
catch (Exception)
{Logger.LogMessage(Severity.Error, "create udp client failed");
return;
}
Logger.LogMessage(Severity.Info, "create udp client success");
IPEndPoint remotePoint = null;
while (true)
{
try
{byte[] receiveData = udpClient.Receive(ref remotePoint);
string receiveString = Encoding.Default.GetString(receiveData);
Logger.LogMessage(Severity.Info, $"receive udp message: {receiveString}");
if (receiveString.ToLower().Contains("showdesktop"))
showDesktop?.Invoke();}
catch (Exception e)
{Logger.LogMessage(Severity.Error, e.Message);
}
}
}
private void Button_Click(object sender, RoutedEventArgs e)
{if (sender is Button btn)
{switch (btn.Name)
{
case "method1":
showDesktop = Method1;
Logger.LogMessage(Severity.Info, "turn to method1");
break;
case "method2":
showDesktop = Method2;
Logger.LogMessage(Severity.Info, "turn to method2");
break;
case "activeFirst":
showDesktop = ActiveFirst;
Logger.LogMessage(Severity.Info, "turn to activeFirst method");
break;
default:
break;
}
}
}
private void Method1()
{Thread newSta = new Thread(()=>
{Shell32.ShellClass objShel = new Shell32.ShellClass();
objShel.ToggleDesktop();
Logger.LogMessage(Severity.Info, $"Current Thread id: {Thread.CurrentThread.ManagedThreadId}");
});
newSta.TrySetApartmentState(ApartmentState.STA);
newSta.Start();}
private void Method2()
{Type shellType = Type.GetTypeFromProgID("Shell.Application");
object shellObject = System.Activator.CreateInstance(shellType);
shellType.InvokeMember("ToggleDesktop", System.Reflection.BindingFlags.InvokeMethod, null, shellObject, null);
Logger.LogMessage(Severity.Info, $"Current Thread id: {Thread.CurrentThread.ManagedThreadId}");
}
private void ActiveFirst()
{App.Current.Dispatcher.Invoke(new Action(() =>
{Win32Api.SetWindowToForegroundWithAttachThreadInput(this);
Method2();}));
}
private Action showDesktop;
}