需要:拖动实现扭转左右宽度
实现成果:
实现步骤:
1. 代码
<div class="box" ref="box">
<div class='left'> 左侧 </div>
<div class="resize" title="膨胀侧边栏">
⋮
</div>
<div class='right'> 右侧 </div>
</div>
2. 款式
.left {
width: 49.2%;
height:100%;
overflow-y:auto;
overflow-x:hidden;
float: left;
}
.resize {
cursor: col-resize;
float: left;
position: relative;
top: 45%;
background-color: #d6d6d6;
border-radius: 5px;
width: 0.6%;
height: 50px;
line-height: 50px;
text-align: center;
background-size: cover;
background-position: center;
font-size: 0.32rem;
color: white;
}
/* 拖拽区鼠标悬停款式 */
.resize:hover {color: #444444;}
.right {
height:7.8rem;
float: left;
width:50%;
}
.box {
width: 100%;
height: 7.8rem;
}
3. 办法
dragControllerDiv: function () {var resize = document.getElementsByClassName('resize');
var left = document.getElementsByClassName('left');
var mid = document.getElementsByClassName('right');
var box = document.getElementsByClassName('box');
for (let i = 0; i < resize.length; i++) {
// 鼠标按下事件
resize[i].onmousedown = function (e) {
// 色彩扭转揭示
resize[i].style.background = '#818181';
var startX = e.clientX;
// 鼠标拖动事件
document.onmousemove = function (e) {resize[i].left = startX;
var endX = e.clientX;
var moveLen = resize[i].left + (endX - startX); //(endx-startx)= 挪动的间隔。resize[i].left+ 挪动的间隔 = 右边区域最初的宽度
var maxT = box[i].clientWidth - resize[i].offsetWidth; // 容器宽度 - 右边区域的宽度 = 左边区域的宽度
if (moveLen < 32) moveLen = 32; // 右边区域的最小宽度为 32px
if (moveLen > maxT - 150) moveLen = maxT - 150; // 左边区域最小宽度为 150px
resize[i].style.left = moveLen; // 设置左侧区域的宽度
for (let j = 0; j < left.length; j++) {left[j].style.width = (moveLen/document.body.clientWidth)*100 + '%';
mid[j].style.width = ((box[i].clientWidth - moveLen)/document.body.clientWidth - 0.008)*100 + '%';
}
};
// 鼠标松开事件
document.onmouseup = function (evt) {
// 色彩复原
resize[i].style.background = '#d6d6d6';
document.onmousemove = null;
document.onmouseup = null;
resize[i].releaseCapture && resize[i].releaseCapture(); // 当你不在须要持续取得鼠标音讯就要应该调用 ReleaseCapture()开释掉
};
resize[i].setCapture && resize[i].setCapture(); // 该函数在属于以后线程的指定窗口里设置鼠标捕捉
return false;
};
}
},
4. 实现
mounted: function () {
let me=this;
me.dragControllerDiv();}
参考文章:https://www.cnblogs.com/ingri…
将不断更新欠缺,期待您的批评指正!