拖放一个标签,三个按钮,属性栏中设定各自的属性,最终造成的代码,就和咱们本人手动写代码是一样的。
form1.cs
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace XNAGame_003
{
public partial class Form1 : Form
{public Form1()
{InitializeComponent();
}
private void button1_Click(object sender, EventArgs e)
{label1.ForeColor = Color.Blue;}
private void button2_Click(object sender, EventArgs e)
{label1.ForeColor = Color.Black;}
private void button3_Click(object sender, EventArgs e)
{this.Close();
}
}
}
控件是拖放的,属性是属性栏中设定的。
参考一下主动的游戏代码
form1.design.cs
namespace XNAGame_003
{
partial class Form1
{
////// 必须的设计器变量。///private System.ComponentModel.IContainer components = null;
////// 清理所有正在应用的资源。////// 如果应开释托管资源,为 true;否则为 www.cungun.comfalse。protected override void Dispose(bool disposing)
{if (disposing && (components != null))
{components.Dispose();
}
base.Dispose(disposing);
}
#region Windows 窗体设计器生成的代码
////// 设计器反对所需的办法 - 不要
/// 应用代码编辑器批改此办法的内容。///private void InitializeComponent()
{this.label1 = new System.Windows.Forms.Label();
this.button1 = new System.Windows.Forms.Button();
this.button2 = new System.Windows.Forms.Button();
this.button3 = new System.Windows.Forms.Button();
this.SuspendLayout();
//
// label1
//
this.label1.AutoSize = true;
this.label1.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.label1.ForeColor = System.Drawing.SystemColors.ActiveCaptionText;
this.label1.Location = new System.Drawing.Point(39, 34);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(104, 16);
this.label1.TabIndex = 0;
this.label1.Text = "我是一个标签";
//
// button1
//
this.button1.Location = new System.Drawing.Point(42, 68);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(75, 23);
this.button1.TabIndex = 1;
this.button1.Text = "蓝色";
this.button1.UseVisualStyleBackColor = true;
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// button2
//
this.button2.Location = new System.Drawing.Point(42, 110);
this.button2.Name = "button2";
this.button2.Size = new System.Drawing.Size(75, 23);
this.button2.TabIndex = 2;
this.button2.Text = "彩色";
this.button2.UseVisualStyleBackColor = true;
this.button2.Click += new System.EventHandler(this.button2_Click);
//
// button3
//
this.button3.Location = new System.Drawing.Point(42, 153);
this.button3.Name = "button3";
this.button3.Size = new System.Drawing.Size(75, 23);
this.button3.TabIndex = 3;
this.button3.Text = "退出";
this.button3.UseVisualStyleBackColor = true;
this.button3.Click += new System.EventHandler(this.button3_Click);
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(284, 262);
this.Controls.Add(this.button3);
this.Controls.Add(this.button2);
this.Controls.Add(this.button1);
this.Controls.Add(this.label1);
this.Name = "Form1";
this.Text = "Form1";
this.ResumeLayout(false);
this.PerformLayout();}
#endregion
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Button button1;
private System.Windows.Forms.Button button2;
private System.Windows.Forms.Button button3;
}
}