关于vue.js:游戏开发-XNAGame003-拖放控件vs会自动添加代码

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拖放一个标签,三个按钮,属性栏中设定各自的属性,最终造成的代码,就和咱们本人手动写代码是一样的。

form1.cs

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;

namespace XNAGame_003
{

public partial class Form1 : Form
{public Form1()
    {InitializeComponent();
    }

    private void button1_Click(object sender, EventArgs e)
    {label1.ForeColor = Color.Blue;}

    private void button2_Click(object sender, EventArgs e)
    {label1.ForeColor = Color.Black;}

    private void button3_Click(object sender, EventArgs e)
    {this.Close();
    }
}

}

控件是拖放的,属性是属性栏中设定的。

参考一下主动的游戏代码

form1.design.cs

namespace XNAGame_003
{

partial class Form1
{
    ////// 必须的设计器变量。///private System.ComponentModel.IContainer components = null;

    ////// 清理所有正在应用的资源。////// 如果应开释托管资源,为 true;否则为 www.cungun.comfalse。protected override void Dispose(bool disposing)
    {if (disposing && (components != null))
        {components.Dispose();
        }
        base.Dispose(disposing);
    }

    #region Windows 窗体设计器生成的代码

    ////// 设计器反对所需的办法 - 不要
    /// 应用代码编辑器批改此办法的内容。///private void InitializeComponent()
    {this.label1 = new System.Windows.Forms.Label();
        this.button1 = new System.Windows.Forms.Button();
        this.button2 = new System.Windows.Forms.Button();
        this.button3 = new System.Windows.Forms.Button();
        this.SuspendLayout();
        // 
        // label1
        // 
        this.label1.AutoSize = true;
        this.label1.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
        this.label1.ForeColor = System.Drawing.SystemColors.ActiveCaptionText;
        this.label1.Location = new System.Drawing.Point(39, 34);
        this.label1.Name = "label1";
        this.label1.Size = new System.Drawing.Size(104, 16);
        this.label1.TabIndex = 0;
        this.label1.Text = "我是一个标签";
        // 
        // button1
        // 
        this.button1.Location = new System.Drawing.Point(42, 68);
        this.button1.Name = "button1";
        this.button1.Size = new System.Drawing.Size(75, 23);
        this.button1.TabIndex = 1;
        this.button1.Text = "蓝色";
        this.button1.UseVisualStyleBackColor = true;
        this.button1.Click += new System.EventHandler(this.button1_Click);
        // 
        // button2
        // 
        this.button2.Location = new System.Drawing.Point(42, 110);
        this.button2.Name = "button2";
        this.button2.Size = new System.Drawing.Size(75, 23);
        this.button2.TabIndex = 2;
        this.button2.Text = "彩色";
        this.button2.UseVisualStyleBackColor = true;
        this.button2.Click += new System.EventHandler(this.button2_Click);
        // 
        // button3
        // 
        this.button3.Location = new System.Drawing.Point(42, 153);
        this.button3.Name = "button3";
        this.button3.Size = new System.Drawing.Size(75, 23);
        this.button3.TabIndex = 3;
        this.button3.Text = "退出";
        this.button3.UseVisualStyleBackColor = true;
        this.button3.Click += new System.EventHandler(this.button3_Click);
        // 
        // Form1
        // 
        this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
        this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
        this.ClientSize = new System.Drawing.Size(284, 262);
        this.Controls.Add(this.button3);
        this.Controls.Add(this.button2);
        this.Controls.Add(this.button1);
        this.Controls.Add(this.label1);
        this.Name = "Form1";
        this.Text = "Form1";
        this.ResumeLayout(false);
        this.PerformLayout();}

    #endregion

    private System.Windows.Forms.Label label1;
    private System.Windows.Forms.Button button1;
    private System.Windows.Forms.Button button2;
    private System.Windows.Forms.Button button3;
}

}

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