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关于unity:Unity-全流程开发热门游戏BallSort助力迈入游戏高薪领域

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func TestQuickSort3(t *testing.T) {

values := []int{5}

QuickSort(values)

if values[0] != 5 {

t.Error(“QuickSort() failed. Got”, values, “Expected 5”)

}

}

bubble_test.go

// bubble_test.go

package bubblesort

import “testing”

func TestBubbleSort1(t *testing.T) {

values := []int{5, 4, 3, 2, 1}

BubbleSort(values)

if values[0] != 1 || values[1] != 2 || values[2] != 3 || values[3] != 4 ||

values[4] !=5 {

t.Error(“BubbleSort() failed. Got”, values, “Expected 1 2 3 4 5”)

}

}

func TestBubbleSort2(t *testing.T) {

values := []int{5, 5, 3, 2, 1}

BubbleSort(values)

if values[0] != 1 || values[1] != 2 || values[2] != 3 || values[3] != 5 ||

values[4] !=5 {

t.Error(“BubbleSort() failed. Got”, values, “Expected 1 2 3 5 5”)

}

}

func TestBubbleSort3(t *testing.T) {

values := []int{5}

BubbleSort(values)

if values[0] != 5 {

t.Error(“BubbleSort() failed. Got”, values, “Expected 5”)

}

}

運轉前準備:

準備“unsorted.dat”文件。

運轉過程:

go build sorter/slgorithms/qsortgo build sorter/algorithms/bubblesortgo test sorter/algorithms/qsortgo test sorter/algorithms/bubblesortgo install sorter/algorithms/qsortgo install sorter/algorithms/bubblesortgo build sortergo install sorter

運轉結果:

輸出文件:sorted.dat

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