hook 调用入口
在 hook 源码中 hook 存在于 Dispatcher 中,Dispatcher 就是一个对象,不同 hook 调用的函数不一样,全局变量 ReactCurrentDispatcher.current 会依据是 mount 还是 update 赋值为 HooksDispatcherOnMount 或 HooksDispatcherOnUpdate
ReactCurrentDispatcher.current =
current === null || current.memoizedState === null//mount or update
? HooksDispatcherOnMount
: HooksDispatcherOnUpdate;
const HooksDispatcherOnMount: Dispatcher = {//mount 时
useCallback: mountCallback,
useContext: readContext,
useEffect: mountEffect,
useImperativeHandle: mountImperativeHandle,
useLayoutEffect: mountLayoutEffect,
useMemo: mountMemo,
useReducer: mountReducer,
useRef: mountRef,
useState: mountState,
//...
};
const HooksDispatcherOnUpdate: Dispatcher = {//update 时
useCallback: updateCallback,
useContext: readContext,
useEffect: updateEffect,
useImperativeHandle: updateImperativeHandle,
useLayoutEffect: updateLayoutEffect,
useMemo: updateMemo,
useReducer: updateReducer,
useRef: updateRef,
useState: updateState,
//...
};
hook 数据结构
在 FunctionComponent 中,多个 hook 会造成 hook 链表,保留在 Fiber 的 memoizedState 的上,而须要更新的 Update 保留在 hook.queue.pending 中
const hook: Hook = {
memoizedState: null,// 对于不同 hook,有不同的值
baseState: null,// 初始 state
baseQueue: null,// 初始 queue 队列
queue: null,// 须要更新的 update
next: null,// 下一个 hook
};
上面来看下 memoizedState 对应的值
- useState:例如
const [state, updateState] = useState(initialState)
,memoizedState 等于
state 的值 - useReducer:例如
const [state, dispatch] = useReducer(reducer, {});
,memoizedState 等于
state 的值 - useEffect:在 mountEffect 时会调用 pushEffect 创立 effect 链表,
memoizedState
就等于 effect 链表,effect 链表也会挂载到 fiber.updateQueue 上,每个 effect 上存在 useEffect 的第一个参数回调和第二个参数依赖数组,例如,useEffect(callback, [dep])
,effect 就是{create:callback, dep:dep,…} - useRef:例如
useRef(0)
,memoizedState就等于
{current: 0} - useMemo:例如
useMemo(callback, [dep])
,memoizedState
等于[callback(), dep]
- useCallback:例如
useCallback(callback, [dep])
,memoizedState
等于[callback, dep]
。useCallback
保留callback
函数,useMemo
保留callback
的执行后果
useState&useReducer
之所以把 useState 和 useReducer 放在一起,是因为在源码中 useState 就是有默认 reducer 参数的 useReducer。
-
useState&useReducer 申明
resolveDispatcher 函数会获取以后的 Dispatcher
function useState(initialState) {var dispatcher = resolveDispatcher();
return dispatcher.useState(initialState);
}
function useReducer(reducer, initialArg, init) {var dispatcher = resolveDispatcher();
return dispatcher.useReducer(reducer, initialArg, init);
}
-
mount 阶段
mount 阶段 useState 调用 mountState,useReducer 调用 mountReducer,惟一区别就是它们创立的 queue 中 lastRenderedReducer 不一样,mount 有初始值 basicStateReducer,所以说 useState 就是有默认 reducer 参数的 useReducer。
function mountState<S>(//
initialState: (() => S) | S,
): [S, Dispatch<BasicStateAction<S>>] {const hook = mountWorkInProgressHook();// 创立以后 hook
if (typeof initialState === 'function') {initialState = initialState();
}
hook.memoizedState = hook.baseState = initialState;//hook.memoizedState 赋值
const queue = (hook.queue = {// 赋值 hook.queue
pending: null,
dispatch: null,
lastRenderedReducer: basicStateReducer,// 和 mountReducer 的区别
lastRenderedState: (initialState: any),
});
const dispatch: Dispatch<// 创立 dispatch 函数
BasicStateAction<S>,
> = (queue.dispatch = (dispatchAction.bind(
null,
currentlyRenderingFiber,
queue,
): any));
return [hook.memoizedState, dispatch];// 返回 memoizedState 和 dispatch
}
function mountReducer<S, I, A>(reducer: (S, A) => S,
initialArg: I,
init?: I => S,
): [S, Dispatch<A>] {const hook = mountWorkInProgressHook();// 创立以后 hook
let initialState;
if (init !== undefined) {initialState = init(initialArg);
} else {initialState = ((initialArg: any): S);
}
hook.memoizedState = hook.baseState = initialState;//hook.memoizedState 赋值
const queue = (hook.queue = {// 创立 queue
pending: null,
dispatch: null,
lastRenderedReducer: reducer,
lastRenderedState: (initialState: any),
});
const dispatch: Dispatch<A> = (queue.dispatch = (dispatchAction.bind(// 创立 dispatch 函数
null,
currentlyRenderingFiber,
queue,
): any));
return [hook.memoizedState, dispatch];// 返回 memoizedState 和 dispatch
}
function basicStateReducer<S>(state: S, action: BasicStateAction<S>): S {return typeof action === 'function' ? action(state) : action;
}
-
update 阶段
update 时会依据 hook 中的 update 计算新的 state
function updateReducer<S, I, A>(reducer: (S, A) => S,
initialArg: I,
init?: I => S,
): [S, Dispatch<A>] {const hook = updateWorkInProgressHook();// 获取 hook
const queue = hook.queue;
queue.lastRenderedReducer = reducer;
//... 更新 state 和第 12 章的 state 计算逻辑基本一致
const dispatch: Dispatch<A> = (queue.dispatch: any);
return [hook.memoizedState, dispatch];
}
-
执行阶段
useState 执行 setState 后会调用 dispatchAction,dispatchAction 做的事件就是讲 Update 退出 queue.pending 中,而后开始调度
function dispatchAction(fiber, queue, action) {
var update = {// 创立 update
eventTime: eventTime,
lane: lane,
suspenseConfig: suspenseConfig,
action: action,
eagerReducer: null,
eagerState: null,
next: null
};
//queue.pending 中退出 update
var alternate = fiber.alternate;
if (fiber === currentlyRenderingFiber$1 || alternate !== null && alternate === currentlyRenderingFiber$1) {// 如果是 render 阶段执行的更新 didScheduleRenderPhaseUpdate=true}
didScheduleRenderPhaseUpdateDuringThisPass = didScheduleRenderPhaseUpdate = true;
} else {if (fiber.lanes === NoLanes && (alternate === null || alternate.lanes === NoLanes)) {
// 如果 fiber 不存在优先级并且以后 alternate 不存在或者没有优先级,那就不须要更新了
// 优化的步骤
}
scheduleUpdateOnFiber(fiber, lane, eventTime);
}
}
相干参考视频解说:进入学习
useEffect
-
申明
获取并返回 useEffect 函数
export function useEffect(create: () => (() => void) | void,
deps: Array<mixed> | void | null,
): void {const dispatcher = resolveDispatcher();
return dispatcher.useEffect(create, deps);
}
-
mount 阶段
调用 mountEffect,mountEffect 调用 mountEffectImpl,hook.memoizedState 赋值为 effect 链表
function mountEffectImpl(fiberFlags, hookFlags, create, deps): void {const hook = mountWorkInProgressHook();// 获取 hook
const nextDeps = deps === undefined ? null : deps;// 依赖
currentlyRenderingFiber.flags |= fiberFlags;// 减少 flag
hook.memoizedState = pushEffect(//memoizedState=effects 环状链表
HookHasEffect | hookFlags,
create,
undefined,
nextDeps,
);
}
-
update 阶段
浅比拟依赖,如果依赖性变了 pushEffect 第一个参数传 HookHasEffect | hookFlags,HookHasEffect 示意 useEffect 依赖项扭转了,须要在 commit 阶段从新执行
function updateEffectImpl(fiberFlags, hookFlags, create, deps): void {const hook = updateWorkInProgressHook();
const nextDeps = deps === undefined ? null : deps;
let destroy = undefined;
if (currentHook !== null) {
const prevEffect = currentHook.memoizedState;
destroy = prevEffect.destroy;//
if (nextDeps !== null) {
const prevDeps = prevEffect.deps;
if (areHookInputsEqual(nextDeps, prevDeps)) {// 比拟 deps
// 即便依赖相等也要将 effect 退出链表,以保障程序统一
pushEffect(hookFlags, create, destroy, nextDeps);
return;
}
}
}
currentlyRenderingFiber.flags |= fiberFlags;
hook.memoizedState = pushEffect(
// 参数传 HookHasEffect | hookFlags,蕴含 hookFlags 的 useEffect 会在 commit 阶段执行这个 effect
HookHasEffect | hookFlags,
create,
destroy,
nextDeps,
);
}
-
执行阶段
在第 9 章 commit 阶段的 commitLayoutEffects 函数中会调用 schedulePassiveEffects,将 useEffect 的销毁和回调函数 push 到 pendingPassiveHookEffectsUnmount 和 pendingPassiveHookEffectsMount 中,而后在 mutation 之后调用 flushPassiveEffects 顺次执行上次 render 的销毁函数回调和本次 render 的回调函数
const unmountEffects = pendingPassiveHookEffectsUnmount;
pendingPassiveHookEffectsUnmount = [];
for (let i = 0; i < unmountEffects.length; i += 2) {const effect = ((unmountEffects[i]: any): HookEffect);
const fiber = ((unmountEffects[i + 1]: any): Fiber);
const destroy = effect.destroy;
effect.destroy = undefined;
if (typeof destroy === 'function') {
try {destroy();// 销毁函数执行
} catch (error) {captureCommitPhaseError(fiber, error);
}
}
}
const mountEffects = pendingPassiveHookEffectsMount;
pendingPassiveHookEffectsMount = [];
for (let i = 0; i < mountEffects.length; i += 2) {const effect = ((mountEffects[i]: any): HookEffect);
const fiber = ((mountEffects[i + 1]: any): Fiber);
try {
const create = effect.create;// 本次 render 的创立函数
effect.destroy = create();} catch (error) {captureCommitPhaseError(fiber, error);
}
}
useRef
sring 类型的 ref 曾经不在举荐应用 (源码中 string 会生成 refs,产生在 coerceRef 函数中),ForwardRef 只是把 ref 通过传参传下去,createRef 也是{current: any 这种构造,所以咱们只探讨 function 或者{current: any} 的 useRef
//createRef 返回{current: any}
export function createRef(): RefObject {
const refObject = {current: null,};
return refObject;
}
-
申明阶段
和其余 hook 一样
export function useRef<T>(initialValue: T): {|current: T|} {const dispatcher = resolveDispatcher();
return dispatcher.useRef(initialValue);
}
-
mount 阶段
mount 时会调用 mountRef,创立 hook 和 ref 对象。
function mountRef<T>(initialValue: T): {|current: T|} {const hook = mountWorkInProgressHook();// 获取 useRef
const ref = {current: initialValue};//ref 初始化
hook.memoizedState = ref;
return ref;
}
render 阶段:将带有 ref 属性的 Fiber 标记上 Ref Tag,这一步产生在 beginWork 和 completeWork 函数中的 markRef
export const Ref = /* */ 0b0000000010000000;
//beginWork 中
function markRef(current: Fiber | null, workInProgress: Fiber) {
const ref = workInProgress.ref;
if ((current === null && ref !== null) ||
(current !== null && current.ref !== ref)
) {workInProgress.effectTag |= Ref;}
}
//completeWork 中
function markRef(workInProgress: Fiber) {workInProgress.effectTag |= Ref;}
commit 阶段:
会在 commitMutationEffects 函数中判断 ref 是否扭转,如果扭转了会先执行 commitDetachRef 先删除之前的 ref,而后在 commitLayoutEffect 中会执行 commitAttachRef 赋值 ref。
function commitMutationEffects(root: FiberRoot, renderPriorityLevel) {while (nextEffect !== null) {
const effectTag = nextEffect.effectTag;
// ...
if (effectTag & Ref) {
const current = nextEffect.alternate;
if (current !== null) {commitDetachRef(current);// 移除 ref
}
}
}
function commitDetachRef(current: Fiber) {
const currentRef = current.ref;
if (currentRef !== null) {if (typeof currentRef === 'function') {currentRef(null);// 类型是 function,则调用
} else {currentRef.current = null;// 否则赋值{current: null}
}
}
}
function commitAttachRef(finishedWork: Fiber) {
const ref = finishedWork.ref;
if (ref !== null) {
const instance = finishedWork.stateNode;// 获取 ref 的实例
let instanceToUse;
switch (finishedWork.tag) {
case HostComponent:
instanceToUse = getPublicInstance(instance);
break;
default:
instanceToUse = instance;
}
if (typeof ref === 'function') {//ref 赋值
ref(instanceToUse);
} else {ref.current = instanceToUse;}
}
}
-
update 阶段
update 时调用 updateRef 获取获取以后 useRef,而后返回 hook 链表
function updateRef<T>(initialValue: T): {|current: T|} {const hook = updateWorkInProgressHook();// 获取以后 useRef
return hook.memoizedState;// 返回 hook 链表
}
useMemo&useCallback
-
申明阶段
和其余 hook 一样
-
mount 阶段
mount 阶段 useMemo 和 useCallback 惟一区别是在 memoizedState 中存贮 callback 还是 callback 计算出来的函数
function mountMemo<T>(nextCreate: () => T,
deps: Array<mixed> | void | null,
): T {const hook = mountWorkInProgressHook();// 创立 hook
const nextDeps = deps === undefined ? null : deps;
const nextValue = nextCreate();// 计算 value
hook.memoizedState = [nextValue, nextDeps];// 把 value 和依赖保留在 memoizedState 中
return nextValue;
}
function mountCallback<T>(callback: T, deps: Array<mixed> | void | null): T {const hook = mountWorkInProgressHook();// 创立 hook
const nextDeps = deps === undefined ? null : deps;
hook.memoizedState = [callback, nextDeps];// 把 callback 和依赖保留在 memoizedState 中
return callback;
}
-
update 阶段
update 时也一样,惟一区别就是间接用回调函数还是执行回调后返回的 value 作为 [?, nextDeps] 赋值给 memoizedState
function updateMemo<T>(nextCreate: () => T,
deps: Array<mixed> | void | null,
): T {const hook = updateWorkInProgressHook();// 获取 hook
const nextDeps = deps === undefined ? null : deps;
const prevState = hook.memoizedState;
if (prevState !== null) {if (nextDeps !== null) {const prevDeps: Array<mixed> | null = prevState[1];
if (areHookInputsEqual(nextDeps, prevDeps)) {// 浅比拟依赖
return prevState[0];// 没变 返回之前的状态
}
}
}
const nextValue = nextCreate();// 有变动从新调用 callback
hook.memoizedState = [nextValue, nextDeps];
return nextValue;
}
function updateCallback<T>(callback: T, deps: Array<mixed> | void | null): T {const hook = updateWorkInProgressHook();// 获取 hook
const nextDeps = deps === undefined ? null : deps;
const prevState = hook.memoizedState;
if (prevState !== null) {if (nextDeps !== null) {const prevDeps: Array<mixed> | null = prevState[1];
if (areHookInputsEqual(nextDeps, prevDeps)) {// 浅比拟依赖
return prevState[0];// 没变 返回之前的状态
}
}
}
hook.memoizedState = [callback, nextDeps];// 变了从新将 [callback, nextDeps] 赋值给 memoizedState
return callback;
}
useLayoutEffect
useLayoutEffect 和 useEffect 一样,只是调用的机会不同,它是在 commit 阶段的 commitLayout 函数中同步执行
forwardRef
forwardRef 也非常简单,就是传递 ref 属性
export function forwardRef<Props, ElementType: React$ElementType>(render: (props: Props, ref: React$Ref<ElementType>) => React$Node,
) {
const elementType = {
$$typeof: REACT_FORWARD_REF_TYPE,
render,
};
return elementType;
}
//ForwardRef 第二个参数是 ref 对象
let children = Component(props, secondArg);