1. 数字、布尔、字符串
let num: number = 6;
let str: string = "6";
let bool: boolean = false;
2. 数组
// Array
let numArr1: number[] = [4, 3, 9, 9];
// 也能够利用泛型
let numArr2: Array<number> = [7, 1, 3, 5];
3. 元组
元组能够进一步标准固定地位的类型,且长度不可变;
// tupple
let person1: [number, string] = [17, "aYao"]
4. Union 类型
// Union
let uni: string | number;
uni = 2;
uni = "2";
5. Enum 枚举
// Enum
enum Color {
red,
green,
blue
}
let color = Color.blue
console.log(color) // 2
6. any
let randomVal: any = 666;
randomVal = "777";
randomVal = {};
7. void、undefined 和 never
function printResult(): void {console.log("lalala~");
}
console.log(printResult()) // undefined
8. interface 与 class
interface IPoint {
x: number;
y: number;
drawPoint: () => void;
getDistances: (p: IPoint) => number;
}
// let drawPoint = (point: Point) => {// console.log({ x: point.x, y: point.y});
// };
// drawPoint({x: 4, y: 7});
class Point implements IPoint {
x: number;
y: number;
// 构造函数 constructor;?: 示意可选参数,能够不给其赋值
constructor(x?: number, y?: number) {
this.x = x;
this.y = y;
}
drawPoint = () => {console.log("x:" + this.x + ",y:" + this.y);
};
getDistances = (p: IPoint) => {return Math.pow(p.x - this.x, 2) + Math.pow(p.y - this.y, 2);
};
}
const point = new Point(2, 3);
point.drawPoint(); // x:2,y:3
9. Generics
// 传入什么类型就返回什么类型
let lastInArr = <T>(arr: Array<T>) => {return arr[arr.length - 1];
};
const l1 = lastInArr([1, 2, 3, 4]); // string
const l2 = lastInArr(["1", "2", "3", "4"]); // number
// 指定类型
const l3 = lastInArr<string | number>(["1", "2", "3", "4"]); // number | string